Removed python implementation

master
Mohammad Shoaib 2022-01-29 13:47:58 +05:30
parent 0492ade55b
commit 0c6671a4f9
12 changed files with 3 additions and 1274 deletions

1
libspeechd.so 120000
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@ -0,0 +1 @@
libspeechd.so.2.6.0

1
libspeechd.so.2 120000
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libspeechd.so.2.6.0

BIN
libspeechd.so.2.6.0 100755

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@ -1,9 +0,0 @@
import wrapper
speech = wrapper.Speech
speech.Initialize(self=speech)
speech.Say(self=speech, text="hello", interrupt=False)
speech.Close(self=speech)

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@ -1,14 +0,0 @@
import wrapper
import time
speech = wrapper.Speech
speech.Initialize(self=speech)
speech.Say(self=speech, text="This is a very very very long string.", interrupt=False)
time.sleep(1)
speech.Say(self=speech, text="I interrupted :)", interrupt=True)
speech.Close(self=speech)

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@ -1,17 +0,0 @@
# Copyright (C) 2001, 2002 Brailcom, o.p.s.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU Lesser General Public License as published by
# the Free Software Foundation; either version 2.1 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public License
# along with this program. If not, see <https://www.gnu.org/licenses/>.
from .client import *

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@ -1 +0,0 @@
SPD_SPAWN_CMD = "/usr/local/bin/speech-dispatcher"

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@ -1,18 +0,0 @@
import speechd
class Speech:
client = None
def Initialize(self):
self.client = speechd.SSIPClient('stardew-access')
def Say(self, text, interrupt):
if(self.client is not None):
if(interrupt):
self.client.stop()
self.client.speak(text)
def Close(self):
if(self.client is not None):
self.client.close()

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@ -8,32 +8,11 @@ namespace stardew_access
public class ScreenReader
{
public IAccessibleOutput? screenReader = null;
public dynamic wrapperInstance = null;
public string prevText = "", prevTextTile = " ", prevChatText = "", prevMenuText = "";
/// <summary>Initializes the screen reader.</summary>
public void InitializeScreenReader()
{
MainClass.monitor.Log($"here! {RuntimeInformation.OSDescription}", LogLevel.Debug);
if(RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
MainClass.monitor.Log($"here!", LogLevel.Debug);
//instance of python engine
var engine = Python.CreateEngine();
//reading code from file
var source = engine.CreateScriptSourceFromFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "LinuxSpeech", "wrapper.py"));
var scope = engine.CreateScope();
//executing script in scope
source.Execute(scope);
var wrapper = scope.GetVariable("Speech");
//initializing class
wrapperInstance = engine.Operations.CreateInstance(wrapper);
wrapperInstance.Initialize();
MainClass.monitor.Log($"here!", LogLevel.Debug);
return;
}
if (!RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
return;
@ -78,12 +57,6 @@ namespace stardew_access
/// <param name="interrupt">Whether to skip the currently speaking text or not.</param>
public void Say(string text, bool interrupt)
{
if(RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
wrapperInstance.Say(text, interrupt);
return;
}
if (screenReader == null)
return;

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@ -7,8 +7,7 @@
<Nullable>enable</Nullable>
<LangVersion>preview</LangVersion>
<PlatformTarget>AnyCPU</PlatformTarget>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
</PropertyGroup>
<ItemGroup>