stardew-access/stardew-access/Patches/MenuPatches.cs

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C#
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Input;
using stardew_access.Features;
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using StardewModdingAPI;
using StardewValley;
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using StardewValley.Locations;
using StardewValley.Menus;
namespace stardew_access.Patches
{
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internal class MenuPatches
{
private static string currentLetterText = " ";
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private static string museumQueryKey = " ";
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private static string currentLevelUpTitle = " ";
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public static Vector2? prevTile = null;
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private static bool isMoving = false;
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#region Museum Menu Patch
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internal static bool MuseumMenuKeyPressPatch()
{
try
{
if (isMoving)
return false;
if (!isMoving)
{
isMoving = true;
Task.Delay(200).ContinueWith(_ => { isMoving = false; });
}
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
return true;
}
internal static void MuseumMenuPatch(MuseumMenu __instance, bool ___holdingMuseumPiece)
{
try
{
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
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if (__instance.heldItem != null)
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{
// Museum Inventory
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string toSpeak = "";
int tileX = (int)(Utility.ModifyCoordinateFromUIScale(x) + (float)Game1.viewport.X) / 64;
int tileY = (int)(Utility.ModifyCoordinateFromUIScale(y) + (float)Game1.viewport.Y) / 64;
LibraryMuseum libraryMuseum = (LibraryMuseum)Game1.currentLocation;
if (libraryMuseum.isTileSuitableForMuseumPiece(tileX, tileY))
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toSpeak = $"slot {tileX}x {tileY}y";
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if (museumQueryKey != toSpeak)
{
museumQueryKey = toSpeak;
MainClass.GetScreenReader().Say(toSpeak, true);
}
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}
else
{
// Player Inventory
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if (!narrateHoveredItemInInventory(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y))
{
if (__instance.okButton != null && __instance.okButton.containsPoint(x, y))
{
if (museumQueryKey != $"ok button")
{
museumQueryKey = $"ok button";
MainClass.GetScreenReader().Say("ok button", true);
}
}
}
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}
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
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#endregion
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internal static bool narrateHoveredItemInInventory(InventoryMenu inventoryMenu, List<ClickableComponent> inventory, IList<Item> actualInventory, int x, int y)
{
#region Narrate hovered item
for (int i = 0; i < inventory.Count; i++)
{
if (inventory[i].containsPoint(x, y))
{
string toSpeak = "";
if ((i + 1) <= actualInventory.Count)
{
if (actualInventory[i] != null)
{
string name = actualInventory[i].DisplayName;
int stack = actualInventory[i].Stack;
string quality = "";
#region Add quality of item
if (actualInventory[i] is StardewValley.Object && ((StardewValley.Object)actualInventory[i]).quality > 0)
{
int qualityIndex = ((StardewValley.Object)actualInventory[i]).quality;
if (qualityIndex == 1)
{
quality = "Silver quality";
}
else if (qualityIndex == 2 || qualityIndex == 3)
{
quality = "Gold quality";
}
else if (qualityIndex >= 4)
{
quality = "Iridium quality";
}
}
#endregion
if (inventoryMenu.highlightMethod(inventoryMenu.actualInventory[i]))
name = $"Donatable {name}";
if (stack > 1)
toSpeak = $"{stack} {name} {quality}";
else
toSpeak = $"{name} {quality}";
}
else
{
// For empty slot
toSpeak = "Empty Slot";
}
}
else
{
// For empty slot
toSpeak = "Empty Slot";
}
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if (museumQueryKey != $"{toSpeak}:{i}")
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{
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museumQueryKey = $"{toSpeak}:{i}";
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MainClass.GetScreenReader().Say(toSpeak, true);
}
return true;
}
}
#endregion
return false;
}
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internal static bool PlaySoundPatch(string cueName)
{
try
{
if (!Context.IsPlayerFree)
return true;
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if (!Game1.player.isMoving())
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return true;
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if (cueName == "grassyStep" || cueName == "sandyStep" || cueName == "snowyStep" || cueName == "stoneStep" || cueName == "thudStep" || cueName == "woodyStep")
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{
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Vector2 nextTile = CurrentPlayer.getNextTile();
if (ReadTile.isCollidingAtTile((int)nextTile.X, (int)nextTile.Y))
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{
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if (prevTile != nextTile)
{
prevTile = nextTile;
//Game1.playSound("colliding");
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}
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return false;
}
}
}
catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
return true;
}
internal static void LanguageSelectionMenuPatch(LanguageSelectionMenu __instance)
{
try
{
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
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if (__instance.nextPageButton != null && __instance.nextPageButton.containsPoint(x, y))
{
MainClass.GetScreenReader().SayWithMenuChecker($"Next Page Button", true);
return;
}
if (__instance.previousPageButton != null && __instance.previousPageButton.containsPoint(x, y))
{
MainClass.GetScreenReader().SayWithMenuChecker($"Previous Page Button", true);
return;
}
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for (int i = 0; i < __instance.languages.Count; i++)
{
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if (__instance.languages[i].containsPoint(x, y))
{
MainClass.GetScreenReader().SayWithMenuChecker($"{__instance.languageList[i]} Button", true);
break;
}
}
}
catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void MineElevatorMenuPatch(List<ClickableComponent> ___elevators)
{
try
{
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position
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for (int i = 0; i < ___elevators.Count; i++)
{
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if (___elevators[i].containsPoint(x, y))
{
MainClass.GetScreenReader().SayWithMenuChecker($"{___elevators[i].name} level", true);
break;
}
}
}
catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
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internal static void NamingMenuPatch(NamingMenu __instance, string title, TextBox ___textBox)
{
try
{
__instance.textBoxCC.snapMouseCursor();
___textBox.SelectMe();
string toSpeak = $"{title}";
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
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}
catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
}
internal static void ConfirmationDialogPatch(ConfirmationDialog __instance, string ___message)
{
try
{
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true);
MainClass.GetScreenReader().SayWithMenuChecker(___message, true);
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if (__instance.okButton.containsPoint(x, y))
{
MainClass.GetScreenReader().SayWithMenuChecker("Ok Button", false);
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}
else if (__instance.cancelButton.containsPoint(x, y))
{
MainClass.GetScreenReader().SayWithMenuChecker("Cancel Button", false);
}
}
catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
internal static void LevelUpMenuPatch(LevelUpMenu __instance, List<int> ___professionsToChoose, List<string> ___leftProfessionDescription, List<string> ___rightProfessionDescription, List<string> ___extraInfoForLevel, List<CraftingRecipe> ___newCraftingRecipes, string ___title, bool ___isActive, bool ___isProfessionChooser)
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{
try
{
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int x = Game1.getMouseX(true), y = Game1.getMouseY(true);
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string leftProfession = " ", rightProfession = " ", extraInfo = " ", newCraftingRecipe = " ", toSpeak = " ";
if (!__instance.informationUp)
{
return;
}
if (__instance.isProfessionChooser)
{
if (___professionsToChoose.Count() == 0)
{
return;
}
for (int j = 0; j < ___leftProfessionDescription.Count; j++)
{
leftProfession += ___leftProfessionDescription[j] + ", ";
}
for (int i = 0; i < ___rightProfessionDescription.Count; i++)
{
rightProfession += ___rightProfessionDescription[i] + ", ";
}
if (__instance.leftProfession.containsPoint(x, y))
{
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if ((MainClass.Config.LeftClickMainKey.JustPressed() || MainClass.Config.LeftClickAlternateKey.JustPressed()) && __instance.readyToClose())
{
Game1.player.professions.Add(___professionsToChoose[0]);
__instance.getImmediateProfessionPerk(___professionsToChoose[0]);
___isActive = false;
__instance.informationUp = false;
___isProfessionChooser = false;
__instance.RemoveLevelFromLevelList();
__instance.exitThisMenu();
return;
}
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toSpeak = $"Selected: {leftProfession} Left click to choose.";
}
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if (__instance.rightProfession.containsPoint(x, y))
{
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if ((MainClass.Config.LeftClickMainKey.JustPressed() || MainClass.Config.LeftClickAlternateKey.JustPressed()) && __instance.readyToClose())
{
Game1.player.professions.Add(___professionsToChoose[1]);
__instance.getImmediateProfessionPerk(___professionsToChoose[1]);
___isActive = false;
__instance.informationUp = false;
___isProfessionChooser = false;
__instance.RemoveLevelFromLevelList();
__instance.exitThisMenu();
return;
}
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toSpeak = $"Selected: {rightProfession} Left click to choose.";
}
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}
else
{
foreach (string s2 in ___extraInfoForLevel)
{
extraInfo += s2 + ", ";
}
foreach (CraftingRecipe s in ___newCraftingRecipes)
{
string cookingOrCrafting = Game1.content.LoadString("Strings\\UI:LearnedRecipe_" + (s.isCookingRecipe ? "cooking" : "crafting"));
string message = Game1.content.LoadString("Strings\\UI:LevelUp_NewRecipe", cookingOrCrafting, s.DisplayName);
newCraftingRecipe += $"{message}, ";
}
}
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if (__instance.okButton.containsPoint(x, y))
{
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if (MainClass.Config.LeftClickMainKey.JustPressed() || MainClass.Config.LeftClickAlternateKey.JustPressed())
__instance.okButtonClicked();
toSpeak = $"{___title} {extraInfo} {newCraftingRecipe}. Left click to close.";
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}
if (toSpeak != " ")
MainClass.GetScreenReader().SayWithMenuChecker(toSpeak, true);
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else if (__instance.isProfessionChooser && currentLevelUpTitle != $"{___title}. Select a new profession.")
{
MainClass.GetScreenReader().SayWithMenuChecker($"{___title}. Select a new profession.", true);
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currentLevelUpTitle = $"{___title}. Select a new profession.";
}
}
catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
}
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internal static void ShippingMenuPatch(ShippingMenu __instance, List<int> ___categoryTotals)
{
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try
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{
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if (__instance.currentPage == -1)
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{
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int total = ___categoryTotals[5];
string toSpeak;
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if (__instance.okButton.containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
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{
// Perform Left Click
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if (MainClass.Config.LeftClickMainKey.JustPressed() || MainClass.Config.LeftClickAlternateKey.JustPressed())
{
Game1.activeClickableMenu.receiveLeftClick(Game1.getMouseX(true), Game1.getMouseY(true));
}
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toSpeak = $"{total}g in total. Press left mouse button to save.";
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
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}
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for (int i = 0; i < __instance.categories.Count; i++)
{
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if (__instance.categories[i].containsPoint(Game1.getMouseX(true), Game1.getMouseY(true)))
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{
toSpeak = $"Money recieved from {__instance.getCategoryName(i)}: {___categoryTotals[i]}g.";
MainClass.GetScreenReader().SayWithChecker(toSpeak, true);
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}
}
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}
}
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catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
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}
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}
internal static void LetterViewerMenuPatch(LetterViewerMenu __instance)
{
try
{
if (!__instance.IsActive())
return;
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int x = Game1.getMousePosition().X, y = Game1.getMousePosition().Y;
#region Texts in the letter
string message = __instance.mailMessage[__instance.page];
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string toSpeak = $"{message}";
if (__instance.ShouldShowInteractable())
{
if (__instance.moneyIncluded > 0)
{
string moneyText = Game1.content.LoadString("Strings\\UI:LetterViewer_MoneyIncluded", __instance.moneyIncluded);
toSpeak += $"\t\n\t ,Included money: {moneyText}";
}
else if (__instance.learnedRecipe != null && __instance.learnedRecipe.Length > 0)
{
string recipeText = Game1.content.LoadString("Strings\\UI:LetterViewer_LearnedRecipe", __instance.cookingOrCrafting);
toSpeak += $"\t\n\t ,Learned Recipe: {recipeText}";
}
}
if (currentLetterText != toSpeak)
{
currentLetterText = toSpeak;
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// snap mouse to accept quest button
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if (__instance.acceptQuestButton != null && __instance.questID != -1)
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{
toSpeak += "\t\n Left click to accept quest.";
__instance.acceptQuestButton.snapMouseCursorToCenter();
}
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if (__instance.mailMessage.Count > 1)
toSpeak = $"Page {__instance.page + 1} of {__instance.mailMessage.Count}:\n\t{toSpeak}";
MainClass.GetScreenReader().Say(toSpeak, false);
}
#endregion
#region Narrate items given in the mail
if (__instance.ShouldShowInteractable())
{
foreach (ClickableComponent c in __instance.itemsToGrab)
{
string name = c.name;
string label = c.label;
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if (c.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Grab: {name} \t\n {label}", false);
}
}
#endregion
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#region Narrate buttons
if (__instance.backButton != null && __instance.backButton.visible && __instance.backButton.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Previous page button", false);
if (__instance.forwardButton != null && __instance.forwardButton.visible && __instance.forwardButton.containsPoint(x, y))
MainClass.GetScreenReader().SayWithChecker($"Next page button", false);
#endregion
}
catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
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#region Cleanup on exitting a menu
internal static void Game1ExitActiveMenuPatch()
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{
try
{
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Cleanup(Game1.activeClickableMenu);
}
catch (Exception e)
{
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MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
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internal static void IClickableMenuOnExitPatch(IClickableMenu __instance)
{
try
{
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Cleanup(__instance);
}
catch (Exception e)
{
MainClass.ErrorLog($"Unable to narrate Text:\n{e.Message}\n{e.StackTrace}");
}
}
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private static void Cleanup(IClickableMenu menu)
{
if (menu is GameMenu)
{
GameMenuPatches.gameMenuQueryKey = "";
GameMenuPatches.craftingPageQueryKey = "";
GameMenuPatches.inventoryPageQueryKey = "";
GameMenuPatches.exitPageQueryKey = "";
GameMenuPatches.optionsPageQueryKey = "";
GameMenuPatches.socialPageQuery = "";
GameMenuPatches.currentSelectedCraftingRecipe = -1;
GameMenuPatches.isSelectingRecipe = false;
}
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if (menu is JunimoNoteMenu)
{
GameMenuPatches.currentIngredientListItem = -1;
GameMenuPatches.currentIngredientInputSlot = -1;
GameMenuPatches.currentInventorySlot = -1;
GameMenuPatches.junimoNoteMenuQuery = "";
}
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if (menu is ShopMenu)
{
GameMenuPatches.shopMenuQueryKey = "";
}
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if (menu is ItemGrabMenu)
{
GameMenuPatches.itemGrabMenuQueryKey = "";
}
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if (menu is GeodeMenu)
{
GameMenuPatches.geodeMenuQueryKey = "";
}
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if (menu is CarpenterMenu)
{
BuildingNAnimalMenuPatches.carpenterMenuQuery = "";
BuildingNAnimalMenuPatches.isUpgrading = false;
BuildingNAnimalMenuPatches.isDemolishing = false;
BuildingNAnimalMenuPatches.isPainting = false;
BuildingNAnimalMenuPatches.isMoving = false;
BuildingNAnimalMenuPatches.isConstructing = false;
BuildingNAnimalMenuPatches.carpenterMenu = null;
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}
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if (menu is PurchaseAnimalsMenu)
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{
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BuildingNAnimalMenuPatches.purchaseAnimalMenuQuery = "";
BuildingNAnimalMenuPatches.firstTimeInNamingMenu = true;
BuildingNAnimalMenuPatches.purchaseAnimalsMenu = null;
}
if (menu is DialogueBox)
{
DialoguePatches.isDialogueAppearingFirstTime = true;
DialoguePatches.currentDialogue = " ";
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}
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GameMenuPatches.hoveredItemQueryKey = "";
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}
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#endregion
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internal static void ExitEventPatch()
{
if (MainClass.GetScreenReader() != null)
MainClass.GetScreenReader().CloseScreenReader();
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}
internal static void resetGlobalVars()
{
currentLetterText = " ";
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currentLevelUpTitle = " ";
}
}
}