Add whole-take time shifting
Ctrl+Shift+Left/Right move every note in the take by one grid cell, for clips that landed off the beat. Since the whole take moves together, notes cannot collide with each other; the hazard is the item boundary. Notes pushed past either end stop sounding but are not deleted, so the operation is reversible -- shifting back restores them. The plain keys still refuse when that would happen and report the count, because a clip that has silently lost its first bar is a bad thing to discover later. Ctrl+Alt+Shift forces it and names the consequence. Positions are converted through QN rather than offset in raw ticks, so shifts stay musically correct across tempo changes.
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@@ -352,6 +352,83 @@ function M.toggleCell(take, pitch)
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return result, detail
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end
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---------------------------------------------------------------- time shift
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--[[
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Move every note in the take by whole grid cells.
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Because the entire take moves together, notes cannot collide with each
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other -- the only thing at stake is the item's boundaries. Notes pushed
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outside them are not deleted, they simply stop sounding, and shifting back
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the other way restores them. The safe variant still refuses, because
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silently silencing part of a clip is exactly the kind of thing you want to
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be told about rather than discover later.
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Positions are converted through QN rather than offset in ticks, so a shift
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stays musically correct across tempo changes.
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Returns moved, outside. moved is nil when the shift was refused.
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]]
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function M.shiftAllNotes(take, cells, force)
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local _, notecnt = reaper.MIDI_CountEvts(take)
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if notecnt == 0 then return 0, 0 end
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local g = M.gridQN(take)
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local item = reaper.GetMediaItemTake_Item(take)
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local itemPos = reaper.GetMediaItemInfo_Value(item, "D_POSITION")
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local itemLen = reaper.GetMediaItemInfo_Value(item, "D_LENGTH")
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local loPPQ = reaper.MIDI_GetPPQPosFromProjTime(take, itemPos)
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local hiPPQ = reaper.MIDI_GetPPQPosFromProjTime(take, itemPos + itemLen)
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local moved, outside = {}, 0
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for i = 0, notecnt - 1 do
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local ok, _, _, s, e = reaper.MIDI_GetNote(take, i)
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if ok then
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local ns = reaper.MIDI_GetPPQPosFromProjQN(take,
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reaper.MIDI_GetProjQNFromPPQPos(take, s) + cells * g)
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local ne = reaper.MIDI_GetPPQPosFromProjQN(take,
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reaper.MIDI_GetProjQNFromPPQPos(take, e) + cells * g)
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moved[i] = { ns, ne }
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if ns < loPPQ - SLACK or ne > hiPPQ + SLACK then outside = outside + 1 end
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end
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end
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if outside > 0 and not force then return nil, outside end
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reaper.Undo_BeginBlock2(0)
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for i = 0, notecnt - 1 do
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local np = moved[i]
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if np then
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reaper.MIDI_SetNote(take, i, nil, nil, np[1], np[2], nil, nil, nil, true)
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end
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end
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reaper.MIDI_Sort(take)
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reaper.Undo_EndBlock2(0, "MIDI Grid: shift notes", -1)
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return notecnt, outside
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end
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-- Shared driver for the four shift actions: does the work and the speech.
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function M.runShift(cells, force)
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local hwnd, take, err = M.editor()
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if not take then M.say(err) return end
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local moved, outside = M.shiftAllNotes(take, cells, force)
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local dir = cells < 0 and "left" or "right"
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if moved == nil then
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M.say(("Not shifted %s, %d %s would fall outside the item. Add Alt to force.")
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:format(dir, outside, outside == 1 and "note" or "notes"))
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elseif moved == 0 then
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M.say("No notes to shift")
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elseif outside > 0 then
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M.say(("Shifted %s, %d %s now outside the item and silent")
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:format(dir, outside, outside == 1 and "note" or "notes"))
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else
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M.say(("Shifted %s, %d %s"):format(dir, moved, moved == 1 and "note" or "notes"))
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end
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end
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--------------------------------------------------------------- note length
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--[[
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