Ctrl+Shift+Left/Right move every note in the take by one grid cell, for clips that landed off the beat. Since the whole take moves together, notes cannot collide with each other; the hazard is the item boundary. Notes pushed past either end stop sounding but are not deleted, so the operation is reversible -- shifting back restores them. The plain keys still refuse when that would happen and report the count, because a clip that has silently lost its first bar is a bad thing to discover later. Ctrl+Alt+Shift forces it and names the consequence. Positions are converted through QN rather than offset in raw ticks, so shifts stay musically correct across tempo changes.
645 lines
22 KiB
Lua
645 lines
22 KiB
Lua
--[[
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midigrid_lib.lua -- shared library for the MIDI Grid quick-entry mode.
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Design notes:
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* No window, no gfx. All feedback goes through OSARA speech.
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* The cursor is Reaper's OWN edit cursor (time) plus the MIDI editor's
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active_note_row (pitch). We never keep a private cursor, so grid mode
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and normal OSARA editing can be interleaved freely.
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* Grid size is read from MIDI_GetGrid(), so the user's existing
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grid-size keybindings (1-9 in the MIDI editor) drive it.
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* Persistent state is only: active, hold, root, scale, vel, chan.
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]]
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local M = {}
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local EXT = "midigrid"
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--------------------------------------------------------------------- state
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function M.get(k, default)
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local v = reaper.GetExtState(EXT, k)
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if v == "" then return default end
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return v
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end
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function M.getNum(k, default)
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return tonumber(M.get(k, tostring(default))) or default
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end
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function M.set(k, v)
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reaper.SetExtState(EXT, k, tostring(v), true)
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end
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-- Transient state (preview requests, daemon heartbeat). Never persisted:
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-- these change on every keypress and must not hit reaper.ini.
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function M.setTemp(k, v) reaper.SetExtState(EXT, k, tostring(v), false) end
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function M.getTemp(k, default)
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local v = reaper.GetExtState(EXT, k)
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if v == "" then return default end
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return v
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end
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function M.isActive() return M.get("active", "0") == "1" end
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function M.isHold() return M.get("hold", "0") == "1" end
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--------------------------------------------------------------------- speech
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-- OSARA exposes osara_outputMessage; fall back to the console if absent so
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-- the scripts are still debuggable on a machine without OSARA.
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function M.say(msg)
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if reaper.APIExists("osara_outputMessage") then
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reaper.osara_outputMessage(msg)
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else
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reaper.ShowConsoleMsg(tostring(msg) .. "\n")
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end
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end
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--------------------------------------------------------------- editor/take
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-- Returns hwnd, take for the active MIDI editor, or nil plus a reason.
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function M.editor()
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local hwnd = reaper.MIDIEditor_GetActive()
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if not hwnd then return nil, nil, "No MIDI editor open" end
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local take = reaper.MIDIEditor_GetTake(hwnd)
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if not take or not reaper.TakeIsMIDI(take) then
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return nil, nil, "No MIDI take in editor"
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end
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return hwnd, take, nil
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end
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-- Forward a keystroke to whatever it would normally do when grid mode is off.
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-- Accepts a numeric command id or a named command string such as
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-- "_OSARA_NEXTCHORD".
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function M.passThrough(cmd)
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local hwnd = reaper.MIDIEditor_GetActive()
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local id = cmd
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if type(cmd) == "string" then id = reaper.NamedCommandLookup(cmd) end
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if not id or id == 0 then return false end
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if hwnd then
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reaper.MIDIEditor_OnCommand(hwnd, id)
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else
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reaper.Main_OnCommand(id, 0)
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end
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return true
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end
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----------------------------------------------------------------- note names
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local PC_NAMES = { "C", "C#", "D", "D#", "E", "F", "F#", "G", "G#", "A", "A#", "B" }
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-- Reaper's displayed octave depends on the "midioctoffs" preference so that
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-- our speech matches what OSARA and the editor say. With the default offset
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-- of 1, note 60 reads as C5.
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local function octaveOffset()
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if reaper.SNM_GetIntConfigVar then
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return reaper.SNM_GetIntConfigVar("midioctoffs", 1)
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end
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return 1
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end
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function M.noteName(pitch)
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local pc = pitch % 12
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local oct = math.floor(pitch / 12) - 1 + octaveOffset()
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return PC_NAMES[pc + 1] .. tostring(oct)
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end
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--------------------------------------------------------------------- scales
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M.SCALES = {
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{ name = "major", steps = { 0, 2, 4, 5, 7, 9, 11 } },
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{ name = "natural minor", steps = { 0, 2, 3, 5, 7, 8, 10 } },
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{ name = "harmonic minor", steps = { 0, 2, 3, 5, 7, 8, 11 } },
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{ name = "melodic minor", steps = { 0, 2, 3, 5, 7, 9, 11 } },
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{ name = "dorian", steps = { 0, 2, 3, 5, 7, 9, 10 } },
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{ name = "phrygian", steps = { 0, 1, 3, 5, 7, 8, 10 } },
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{ name = "lydian", steps = { 0, 2, 4, 6, 7, 9, 11 } },
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{ name = "mixolydian", steps = { 0, 2, 4, 5, 7, 9, 10 } },
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{ name = "locrian", steps = { 0, 1, 3, 5, 6, 8, 10 } },
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{ name = "major pentatonic", steps = { 0, 2, 4, 7, 9 } },
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{ name = "minor pentatonic", steps = { 0, 3, 5, 7, 10 } },
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{ name = "blues", steps = { 0, 3, 5, 6, 7, 10 } },
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{ name = "whole tone", steps = { 0, 2, 4, 6, 8, 10 } },
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{ name = "chromatic", steps = { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 } },
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}
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function M.scaleIndex()
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local n = M.getNum("scale", 1)
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if n < 1 or n > #M.SCALES then n = 1 end
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return math.floor(n)
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end
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function M.scaleRoot() return math.floor(M.getNum("root", 0)) % 12 end
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function M.scaleName()
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return M.noteNamePc(M.scaleRoot()) .. " " .. M.SCALES[M.scaleIndex()].name
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end
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function M.noteNamePc(pc) return PC_NAMES[(pc % 12) + 1] end
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-- Set of pitch classes belonging to the current scale.
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local function scalePcSet()
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local root = M.scaleRoot()
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local set = {}
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for _, s in ipairs(M.SCALES[M.scaleIndex()].steps) do
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set[(root + s) % 12] = true
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end
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return set
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end
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function M.inScale(pitch) return scalePcSet()[pitch % 12] == true end
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-- Step to the next pitch of the current scale in direction dir (+1 / -1).
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-- Notes already off-scale simply move to the nearest scale tone in that
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-- direction, so foreign notes never trap the cursor.
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function M.scaleStep(pitch, dir)
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local set = scalePcSet()
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local p = pitch
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for _ = 1, 24 do
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p = p + dir
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if p < 0 or p > 127 then return nil end
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if set[p % 12] then return p end
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end
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return nil
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end
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------------------------------------------------------------ cursor / pitch
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function M.getPitch(hwnd)
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local p = reaper.MIDIEditor_GetSetting_int(hwnd, "active_note_row")
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if not p or p < 0 or p > 127 then p = 60 end
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return p
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end
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function M.setPitch(hwnd, pitch)
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reaper.MIDIEditor_SetSetting_int(hwnd, "active_note_row", pitch)
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end
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------------------------------------------------------------------ the grid
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-- Grid length in quarter notes, as configured in the MIDI editor.
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function M.gridQN(take)
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local grid = reaper.MIDI_GetGrid(take)
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if not grid or grid <= 0 then grid = 1 end
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return grid
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end
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-- Speak grid sizes as musical fractions ("1/16", "1 bar") rather than raw
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-- quarter-note counts.
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function M.gridLabel(g)
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-- Length of one bar in quarter notes, at the cursor's time signature.
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local num = 4
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local ts_num, ts_den = reaper.TimeMap_GetTimeSigAtTime(0, reaper.GetCursorPosition())
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if ts_num and ts_den and ts_den > 0 then num = ts_num * (4 / ts_den) end
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if math.abs(g - num) < 1e-6 then return "1 bar" end
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if g > num then
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local bars = g / num
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return ("%g bars"):format(bars)
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end
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local frac = 4 / g
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if math.abs(frac - math.floor(frac + 0.5)) < 1e-6 then
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return ("1/%d"):format(math.floor(frac + 0.5))
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end
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return ("%.3g QN"):format(g)
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end
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-- The grid cell the edit cursor currently sits in.
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-- Cells are aligned to the project timeline (QN 0), matching Reaper's own
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-- grid lines rather than the item start.
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-- Returns: startQN, endQN, cellIndex, gridQN
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function M.cell(take)
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local g = M.gridQN(take)
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local qn = reaper.TimeMap2_timeToQN(0, reaper.GetCursorPosition())
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local idx = math.floor(qn / g + 1e-9)
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return idx * g, (idx + 1) * g, idx, g
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end
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function M.cellPPQ(take)
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local a, b = M.cell(take)
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return reaper.MIDI_GetPPQPosFromProjQN(take, a),
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reaper.MIDI_GetPPQPosFromProjQN(take, b)
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end
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-- Move the edit cursor to the start of cell index idx.
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function M.gotoCell(take, idx)
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local g = M.gridQN(take)
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local t = reaper.TimeMap2_QNToTime(0, idx * g)
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if t < 0 then t = 0 end
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reaper.SetEditCurPos(t, true, false)
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end
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------------------------------------------------------------- note queries
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-- A cell counts as occupied by a note if the note overlaps it at all, so
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-- held notes spanning several cells register in every cell they cover.
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-- The 1-tick slack keeps float rounding at cell boundaries from producing
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-- phantom overlaps.
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local SLACK = 1
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function M.noteInCell(take, pitch, ppqA, ppqB)
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local _, notecnt = reaper.MIDI_CountEvts(take)
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for i = 0, notecnt - 1 do
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local ok, sel, muted, sppq, eppq, chan, p, vel = reaper.MIDI_GetNote(take, i)
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if ok and p == pitch and sppq < ppqB - SLACK and eppq > ppqA + SLACK then
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return i, sppq, eppq, chan, vel, sel, muted
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end
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end
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return nil
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end
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function M.noteEndingAt(take, pitch, ppq)
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local _, notecnt = reaper.MIDI_CountEvts(take)
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for i = 0, notecnt - 1 do
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local ok, _, _, sppq, eppq, _, p = reaper.MIDI_GetNote(take, i)
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if ok and p == pitch and math.abs(eppq - ppq) <= SLACK then return i, sppq, eppq end
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end
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return nil
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end
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function M.noteStartingAt(take, pitch, ppq)
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local _, notecnt = reaper.MIDI_CountEvts(take)
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for i = 0, notecnt - 1 do
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local ok, _, _, sppq, eppq, _, p = reaper.MIDI_GetNote(take, i)
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if ok and p == pitch and math.abs(sppq - ppq) <= SLACK then return i, sppq, eppq end
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end
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return nil
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end
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-- All pitches sounding anywhere inside the current cell, low to high.
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function M.pitchesInCell(take, ppqA, ppqB)
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local out = {}
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local _, notecnt = reaper.MIDI_CountEvts(take)
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for i = 0, notecnt - 1 do
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local ok, _, muted, sppq, eppq, _, p = reaper.MIDI_GetNote(take, i)
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if ok and not muted and sppq < ppqB - SLACK and eppq > ppqA + SLACK then
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out[#out + 1] = p
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end
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end
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table.sort(out)
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-- de-duplicate unisons on different channels
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local uniq = {}
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for _, p in ipairs(out) do
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if uniq[#uniq] ~= p then uniq[#uniq + 1] = p end
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end
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return uniq
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end
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--------------------------------------------------------------------- edits
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-- Toggle a note on/off at (current cell, pitch).
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-- Returns "on", "off" or nil, plus a describing word for speech.
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function M.toggleCell(take, pitch)
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local ppqA, ppqB = M.cellPPQ(take)
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local idx, sppq, eppq, chan, vel = M.noteInCell(take, pitch, ppqA, ppqB)
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reaper.Undo_BeginBlock2(0)
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local result, detail
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if idx then
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-- Cell is occupied: carve this cell out of whatever covers it.
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local startsInside = sppq >= ppqA - SLACK
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local endsInside = eppq <= ppqB + SLACK
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if startsInside and endsInside then
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reaper.MIDI_DeleteNote(take, idx)
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detail = "removed"
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elseif startsInside then
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-- held note begins here and continues: shorten from the front
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reaper.MIDI_SetNote(take, idx, nil, nil, ppqB, nil, nil, nil, nil, true)
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detail = "shortened"
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elseif endsInside then
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-- held note ends here: shorten from the back
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reaper.MIDI_SetNote(take, idx, nil, nil, nil, ppqA, nil, nil, nil, true)
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detail = "shortened"
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else
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-- cell sits mid-way through a held note: split it in two
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reaper.MIDI_SetNote(take, idx, nil, nil, nil, ppqA, nil, nil, nil, true)
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reaper.MIDI_InsertNote(take, false, false, ppqB, eppq, chan, pitch, vel, true)
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detail = "split"
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end
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result = "off"
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else
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local v = math.floor(M.getNum("vel", 96))
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local c = math.floor(M.getNum("chan", 0))
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if M.isHold() then
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-- Join with neighbours of the same pitch so runs of adjacent cells
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-- become one sustained note rather than repeated attacks.
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local pi, _, _ = M.noteEndingAt(take, pitch, ppqA)
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local ni, nsppq, neppq = M.noteStartingAt(take, pitch, ppqB)
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if pi and ni then
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reaper.MIDI_SetNote(take, pi, nil, nil, nil, neppq, nil, nil, nil, true)
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reaper.MIDI_DeleteNote(take, ni)
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detail = "joined"
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elseif pi then
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reaper.MIDI_SetNote(take, pi, nil, nil, nil, ppqB, nil, nil, nil, true)
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detail = "extended"
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elseif ni then
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reaper.MIDI_SetNote(take, ni, nil, nil, ppqA, nil, nil, nil, nil, true)
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detail = "extended"
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else
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reaper.MIDI_InsertNote(take, false, false, ppqA, ppqB, c, pitch, v, true)
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detail = "added"
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end
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else
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reaper.MIDI_InsertNote(take, false, false, ppqA, ppqB, c, pitch, v, true)
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detail = "added"
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end
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result = "on"
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end
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reaper.MIDI_Sort(take)
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reaper.Undo_EndBlock2(0, "MIDI Grid: toggle " .. M.noteName(pitch), -1)
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return result, detail
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end
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---------------------------------------------------------------- time shift
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--[[
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Move every note in the take by whole grid cells.
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Because the entire take moves together, notes cannot collide with each
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other -- the only thing at stake is the item's boundaries. Notes pushed
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outside them are not deleted, they simply stop sounding, and shifting back
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the other way restores them. The safe variant still refuses, because
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silently silencing part of a clip is exactly the kind of thing you want to
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be told about rather than discover later.
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Positions are converted through QN rather than offset in ticks, so a shift
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stays musically correct across tempo changes.
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Returns moved, outside. moved is nil when the shift was refused.
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]]
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function M.shiftAllNotes(take, cells, force)
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local _, notecnt = reaper.MIDI_CountEvts(take)
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if notecnt == 0 then return 0, 0 end
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local g = M.gridQN(take)
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local item = reaper.GetMediaItemTake_Item(take)
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local itemPos = reaper.GetMediaItemInfo_Value(item, "D_POSITION")
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local itemLen = reaper.GetMediaItemInfo_Value(item, "D_LENGTH")
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local loPPQ = reaper.MIDI_GetPPQPosFromProjTime(take, itemPos)
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local hiPPQ = reaper.MIDI_GetPPQPosFromProjTime(take, itemPos + itemLen)
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local moved, outside = {}, 0
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for i = 0, notecnt - 1 do
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local ok, _, _, s, e = reaper.MIDI_GetNote(take, i)
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if ok then
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local ns = reaper.MIDI_GetPPQPosFromProjQN(take,
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reaper.MIDI_GetProjQNFromPPQPos(take, s) + cells * g)
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local ne = reaper.MIDI_GetPPQPosFromProjQN(take,
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reaper.MIDI_GetProjQNFromPPQPos(take, e) + cells * g)
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moved[i] = { ns, ne }
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if ns < loPPQ - SLACK or ne > hiPPQ + SLACK then outside = outside + 1 end
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end
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end
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if outside > 0 and not force then return nil, outside end
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reaper.Undo_BeginBlock2(0)
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for i = 0, notecnt - 1 do
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local np = moved[i]
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if np then
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reaper.MIDI_SetNote(take, i, nil, nil, np[1], np[2], nil, nil, nil, true)
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end
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end
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reaper.MIDI_Sort(take)
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reaper.Undo_EndBlock2(0, "MIDI Grid: shift notes", -1)
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return notecnt, outside
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end
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-- Shared driver for the four shift actions: does the work and the speech.
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function M.runShift(cells, force)
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local hwnd, take, err = M.editor()
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if not take then M.say(err) return end
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local moved, outside = M.shiftAllNotes(take, cells, force)
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local dir = cells < 0 and "left" or "right"
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if moved == nil then
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M.say(("Not shifted %s, %d %s would fall outside the item. Add Alt to force.")
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:format(dir, outside, outside == 1 and "note" or "notes"))
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elseif moved == 0 then
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M.say("No notes to shift")
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elseif outside > 0 then
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M.say(("Shifted %s, %d %s now outside the item and silent")
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:format(dir, outside, outside == 1 and "note" or "notes"))
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else
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M.say(("Shifted %s, %d %s"):format(dir, moved, moved == 1 and "note" or "notes"))
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end
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end
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--------------------------------------------------------------- note length
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--[[
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Grow or shrink the note under the cursor by whole grid cells.
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This is how you sustain notes that already exist. It is deliberately
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independent of hold mode -- hold mode governs how *new* notes join as you
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enter them, whereas this edits an existing note's length in place, so it
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preserves velocity, channel and note identity. Toggling a note off and on
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again to make it join would silently reset its velocity to the default.
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Extending swallows any same-pitch notes it runs into, absorbing their tail
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if they reach further than the new end, so growing a note across repeated
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|
notes fuses the run rather than producing overlaps.
|
|
]]
|
|
function M.resizeNote(take, pitch, cells)
|
|
local ppqA, ppqB = M.cellPPQ(take)
|
|
local idx, sppq, eppq = M.noteInCell(take, pitch, ppqA, ppqB)
|
|
if not idx then return nil end
|
|
|
|
local g = M.gridQN(take)
|
|
local startQN = reaper.MIDI_GetProjQNFromPPQPos(take, sppq)
|
|
local endQN = reaper.MIDI_GetProjQNFromPPQPos(take, eppq)
|
|
|
|
local newEndQN = endQN + cells * g
|
|
local clamped = false
|
|
if newEndQN < startQN + g - 1e-9 then
|
|
newEndQN = startQN + g -- never shrink below a single cell
|
|
clamped = true
|
|
end
|
|
local newEnd = reaper.MIDI_GetPPQPosFromProjQN(take, newEndQN)
|
|
|
|
reaper.Undo_BeginBlock2(0)
|
|
|
|
local absorbed = 0
|
|
if cells > 0 then
|
|
-- Collect first, delete descending: deleting shifts later indices.
|
|
local victims = {}
|
|
local _, notecnt = reaper.MIDI_CountEvts(take)
|
|
for i = 0, notecnt - 1 do
|
|
local ok, _, _, s, e, _, p = reaper.MIDI_GetNote(take, i)
|
|
if ok and p == pitch and i ~= idx and s > sppq + SLACK and s < newEnd - SLACK then
|
|
victims[#victims + 1] = i
|
|
if e > newEnd then newEnd = e end
|
|
end
|
|
end
|
|
table.sort(victims, function(a, b) return a > b end)
|
|
for _, i in ipairs(victims) do
|
|
reaper.MIDI_DeleteNote(take, i)
|
|
if i < idx then idx = idx - 1 end
|
|
absorbed = absorbed + 1
|
|
end
|
|
end
|
|
|
|
reaper.MIDI_SetNote(take, idx, nil, nil, nil, newEnd, nil, nil, nil, true)
|
|
reaper.MIDI_Sort(take)
|
|
reaper.Undo_EndBlock2(0, "MIDI Grid: resize note", -1)
|
|
|
|
local lenCells = (reaper.MIDI_GetProjQNFromPPQPos(take, newEnd) - startQN) / g
|
|
return math.floor(lenCells + 0.5), absorbed, clamped
|
|
end
|
|
|
|
-- Fuse every contiguous same-pitch note touching the one under the cursor
|
|
-- into a single sustained note. Returns how many notes were merged.
|
|
function M.joinRun(take, pitch)
|
|
local ppqA, ppqB = M.cellPPQ(take)
|
|
local idx, sppq, eppq = M.noteInCell(take, pitch, ppqA, ppqB)
|
|
if not idx then return nil end
|
|
|
|
local minS, maxE = sppq, eppq
|
|
local victims = {}
|
|
local seen = { [idx] = true }
|
|
|
|
while true do
|
|
local i, s = M.noteEndingAt(take, pitch, minS)
|
|
if not i or seen[i] then break end
|
|
seen[i] = true ; victims[#victims + 1] = i ; minS = s
|
|
end
|
|
while true do
|
|
local i, _, e = M.noteStartingAt(take, pitch, maxE)
|
|
if not i or seen[i] then break end
|
|
seen[i] = true ; victims[#victims + 1] = i ; maxE = e
|
|
end
|
|
|
|
if #victims == 0 then return 0 end
|
|
|
|
reaper.Undo_BeginBlock2(0)
|
|
table.sort(victims, function(a, b) return a > b end)
|
|
for _, i in ipairs(victims) do reaper.MIDI_DeleteNote(take, i) end
|
|
-- Indices shifted; re-find the survivor by its unchanged start position.
|
|
local keep = M.noteStartingAt(take, pitch, sppq)
|
|
if keep then
|
|
reaper.MIDI_SetNote(take, keep, nil, nil, minS, maxE, nil, nil, nil, true)
|
|
end
|
|
reaper.MIDI_Sort(take)
|
|
reaper.Undo_EndBlock2(0, "MIDI Grid: join notes", -1)
|
|
|
|
return #victims + 1
|
|
end
|
|
|
|
--------------------------------------------------------------------- chords
|
|
|
|
-- Stack `count` diatonic chord tones on `pitch`, skipping a scale degree
|
|
-- between each -- so in a major scale, degree 1 gives a major triad and
|
|
-- degree 2 a minor one, exactly as harmony expects. In the chromatic scale
|
|
-- this degenerates to stacked whole tones, which is arguably useless but at
|
|
-- least predictable.
|
|
function M.chordPitches(pitch, count)
|
|
local ps = { pitch }
|
|
local p = pitch
|
|
for _ = 2, count do
|
|
local a = M.scaleStep(p, 1); if not a then return nil end
|
|
local b = M.scaleStep(a, 1); if not b then return nil end
|
|
p = b
|
|
ps[#ps + 1] = p
|
|
end
|
|
return ps
|
|
end
|
|
|
|
-- Toggle a whole chord in the current cell. If every tone is already
|
|
-- present the chord is removed; otherwise the missing tones are filled in.
|
|
-- Delegates to toggleCell so hold mode, splitting and trimming all behave
|
|
-- identically to single notes.
|
|
function M.toggleChord(take, pitches)
|
|
local ppqA, ppqB = M.cellPPQ(take)
|
|
local allPresent = true
|
|
for _, p in ipairs(pitches) do
|
|
if not M.noteInCell(take, p, ppqA, ppqB) then allPresent = false break end
|
|
end
|
|
|
|
reaper.Undo_BeginBlock2(0)
|
|
local changed = {}
|
|
for _, p in ipairs(pitches) do
|
|
local here = M.noteInCell(take, p, ppqA, ppqB) ~= nil
|
|
if allPresent or not here then
|
|
M.toggleCell(take, p)
|
|
changed[#changed + 1] = p
|
|
end
|
|
end
|
|
reaper.Undo_EndBlock2(0, "MIDI Grid: toggle chord", -1)
|
|
return (allPresent and "off" or "on"), changed
|
|
end
|
|
|
|
------------------------------------------------------------------ velocity
|
|
|
|
-- Adjust velocity by delta. If a note sits at the cursor cell and pitch, its
|
|
-- velocity changes; otherwise the default for newly inserted notes does.
|
|
-- Returns "note" or "default", and the resulting value.
|
|
function M.nudgeVelocity(take, pitch, delta)
|
|
local ppqA, ppqB = M.cellPPQ(take)
|
|
local idx, _, _, _, vel = M.noteInCell(take, pitch, ppqA, ppqB)
|
|
if idx then
|
|
local v = math.max(1, math.min(127, math.floor(vel + delta)))
|
|
reaper.Undo_BeginBlock2(0)
|
|
reaper.MIDI_SetNote(take, idx, nil, nil, nil, nil, nil, nil, v, true)
|
|
reaper.MIDI_Sort(take)
|
|
reaper.Undo_EndBlock2(0, "MIDI Grid: set velocity", -1)
|
|
return "note", v
|
|
end
|
|
local v = math.max(1, math.min(127, math.floor(M.getNum("vel", 96) + delta)))
|
|
M.set("vel", v)
|
|
return "default", v
|
|
end
|
|
|
|
------------------------------------------------------------------ audition
|
|
|
|
--[[
|
|
Preview is handled by a separate always-running daemon script rather than
|
|
by deferring here. The action scripts must exit immediately: if one is
|
|
still alive when you press the same key again, Reaper puts up its
|
|
"script is already running" prompt, which makes fast key repeat impossible.
|
|
|
|
So preview() only posts a request and returns. The daemon owns all
|
|
note-on/note-off timing.
|
|
]]
|
|
function M.preview(pitches, dur)
|
|
if not pitches or #pitches == 0 then return end
|
|
M.setTemp("pitches", table.concat(pitches, ","))
|
|
M.setTemp("dur", dur or M.getNum("previewdur", 0.4))
|
|
M.setTemp("seq", (tonumber(M.getTemp("seq", "0")) or 0) + 1)
|
|
M.ensureDaemon()
|
|
end
|
|
|
|
-- Start the preview daemon if it is not currently alive. The daemon stamps a
|
|
-- wall-clock heartbeat every cycle; anything older than a few seconds means
|
|
-- it is gone (Reaper restarted, script terminated) and we relaunch it.
|
|
function M.ensureDaemon()
|
|
local hb = tonumber(M.getTemp("hb", "0")) or 0
|
|
if os.time() - hb <= 3 then return end
|
|
local id = reaper.NamedCommandLookup("_RSmidigrid_daemon")
|
|
if id and id ~= 0 then reaper.Main_OnCommand(id, 0) end
|
|
end
|
|
|
|
--------------------------------------------------------------------- speech
|
|
|
|
-- "bar 3 beat 2" style position for the current cell.
|
|
function M.cellPosText(take)
|
|
local a = select(1, M.cell(take))
|
|
local t = reaper.TimeMap2_QNToTime(0, a)
|
|
return reaper.format_timestr_pos(t, "", 2)
|
|
end
|
|
|
|
-- Describe the cell contents for speech, e.g. "C5, E5" or "empty".
|
|
function M.cellContentText(take)
|
|
local ppqA, ppqB = M.cellPPQ(take)
|
|
local ps = M.pitchesInCell(take, ppqA, ppqB)
|
|
if #ps == 0 then return "empty" end
|
|
local names = {}
|
|
for _, p in ipairs(ps) do names[#names + 1] = M.noteName(p) end
|
|
return table.concat(names, ", ")
|
|
end
|
|
|
|
return M
|