Spawn more debris

This commit is contained in:
2021-04-21 18:39:33 +02:00
parent c3c42506fa
commit 619aa130d5
5 changed files with 21 additions and 6 deletions
+2 -1
View File
@@ -22,6 +22,7 @@ namespace EvilSatellites
public Vector3 RadarPosition;
public bool IsPlaying;
public Vector3 RadarTarget;
public Matrix RadarOrientation;
public Radar(IGameObject owner, IScreen screen)
{
Owner = owner;
@@ -113,7 +114,7 @@ namespace EvilSatellites
RadarTarget = radarTarget;
RadarPosition = new Vector3(Owner.Position.X+Owner.Dimensions.X/2, Owner.Position.Y+Owner.Dimensions.Y/2, Owner.Position.Z+Owner.Dimensions.Z/2);
RadarDirection = new Vector3(radarTarget.X*0.5f, radarTarget.Y*0.5f, radarTarget.Z*0.5f);
RadarOrientation = Matrix.Invert(Matrix.CreateTranslation(Target.Position) * Matrix.CreateLookAt(Target.Position, Owner.Position, Owner.Rotation.Up));
RadarNoise.Reset();
// RadarNoise.Play();
IsPlaying = true;