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chat_grid/docs/item-type-template.md

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Item Type Template

This page is the practical template for the current plugin-driven item architecture.

Plain-English Flow

When adding a new item type:

  1. Server item module
  • Add server/app/items/types/<item_type>/module.py.
  • Define metadata/constants:
    • LABEL, TOOLTIP
    • EDITABLE_PROPERTIES
    • CAPABILITIES
    • USE_SOUND, EMIT_SOUND
    • USE_COOLDOWN_MS, EMIT_RANGE, DIRECTIONAL
    • DEFAULT_TITLE, DEFAULT_PARAMS
    • PROPERTY_METADATA
  • Implement behavior:
    • validate_update(item, next_params)
    • use_item(item, nickname, clock_formatter)
  1. Server plugin file
  • Add server/app/items/types/<item_type>/plugin.py exporting:
    • type
    • order
    • module
  1. Shared item-type unions
  • Add the type in:
    • server/app/models.py
    • client/src/network/protocol.ts
    • client/src/state/gameState.ts
  1. Client runtime behavior (optional)
  • Default: no item-specific client module needed.
  • Add client/src/items/types/<item_type>/behavior.ts only if this item needs custom client runtime UX/audio logic (for example piano mode).

That is enough for a first working item type.

Minimal Server Module Example: counter

server/app/items/types/counter/module.py:

from __future__ import annotations

from typing import Callable

from ...item_types import ItemUseResult
from ...models import WorldItem

LABEL = "counter"
TOOLTIP = "Counts up each time you use it."
EDITABLE_PROPERTIES: tuple[str, ...] = ("title", "value")
CAPABILITIES: tuple[str, ...] = ("editable", "carryable", "deletable", "usable")
USE_SOUND: str | None = None
EMIT_SOUND: str | None = None
USE_COOLDOWN_MS = 1000
EMIT_RANGE = 15
DIRECTIONAL = False
DEFAULT_TITLE = "counter"
DEFAULT_PARAMS: dict = {"value": 0}

PROPERTY_METADATA: dict[str, dict[str, object]] = {
    "title": {"valueType": "text", "tooltip": "Display name spoken and shown for this item."},
    "value": {"valueType": "number", "tooltip": "Current counter value.", "range": {"min": 0, "max": 9999, "step": 1}},
}


def validate_update(_item: WorldItem, next_params: dict) -> dict:
    try:
        value = int(next_params.get("value", 0))
    except (TypeError, ValueError) as exc:
        raise ValueError("value must be a number.") from exc
    if value < 0:
        raise ValueError("value must be 0 or greater.")
    next_params["value"] = value
    return next_params


def use_item(item: WorldItem, nickname: str, _clock_formatter: Callable[[dict], str]) -> ItemUseResult:
    next_value = int(item.params.get("value", 0)) + 1
    return ItemUseResult(
        self_message=f"{item.title}: {next_value}",
        others_message=f"{nickname} uses {item.title}: {next_value}",
        updated_params={**item.params, "value": next_value},
    )

Then add plugin registration in server/app/items/types/counter/plugin.py:

from . import module

ITEM_TYPE_PLUGIN = {
    "type": "counter",
    "order": 25,
    "module": module,
}

Checklist Before Commit

  1. Add/adjust server tests for use and update validation.
  2. Run cd server && uv run --extra dev pytest.
  3. Run cd client && npm run lint && npm run build.
  4. Update docs/item-types.md and docs/item-schema.md if behavior/defaults changed.