Add sound selector to widgets
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@@ -10,6 +10,7 @@ RUN apk add --no-cache php83 php83-fpm php83-curl php83-ctype
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RUN echo 'clear_env = no' >> /etc/php83/php-fpm.d/www.conf
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COPY --from=build /app/dist /usr/share/nginx/html
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COPY deploy/php/media_proxy.php /usr/share/nginx/html/media_proxy.php
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COPY deploy/php/sounds_list.php /usr/share/nginx/html/sounds_list.php
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COPY client/nginx.conf /etc/nginx/conf.d/default.conf
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EXPOSE 80
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CMD ["sh", "-c", "php-fpm83 && exec nginx -g 'daemon off;'"]
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0
client/public/sounds/widgets/.gitkeep
Normal file
0
client/public/sounds/widgets/.gitkeep
Normal file
@@ -47,6 +47,8 @@ type EditorDeps = {
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updateStatus: (message: string) => void;
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sfxUiBlip: () => void;
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sfxUiCancel: () => void;
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openSoundPropertyPicker?: (item: WorldItem, key: string) => void;
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previewSound?: (soundPath: string) => void;
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};
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/**
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@@ -187,9 +189,13 @@ export function createItemPropertyEditor(deps: EditorDeps): {
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deps.openItemPropertyOptionSelect(item, selectedKey);
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return;
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}
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if (metadata?.valueType === 'sound' && deps.openSoundPropertyPicker) {
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deps.openSoundPropertyPicker(item, selectedKey);
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return;
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}
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deps.state.mode = 'itemPropertyEdit';
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deps.state.editingPropertyKey = selectedKey;
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const selectedMetadata = deps.getItemPropertyMetadata(item.type, selectedKey);
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const selectedMetadata = metadata;
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deps.state.nicknameInput =
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selectedKey === 'title'
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? item.title
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@@ -369,6 +375,13 @@ export function createItemPropertyEditor(deps: EditorDeps): {
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const nextIndex = (deps.state.itemPropertyOptionIndex + delta + length * 1000) % length;
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deps.state.itemPropertyOptionIndex = nextIndex;
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deps.updateStatus(deps.state.itemPropertyOptionValues[nextIndex]);
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const pageItem = deps.state.items.get(itemId!);
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if (pageItem) {
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const pageMeta = deps.getItemPropertyMetadata(pageItem.type, propertyKey);
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if (pageMeta?.valueType === 'sound') {
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deps.previewSound?.(deps.state.itemPropertyOptionValues[nextIndex]);
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}
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}
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deps.sfxUiBlip();
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return;
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}
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@@ -383,6 +396,13 @@ export function createItemPropertyEditor(deps: EditorDeps): {
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if (control.type === 'move') {
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deps.state.itemPropertyOptionIndex = control.index;
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deps.updateStatus(deps.state.itemPropertyOptionValues[deps.state.itemPropertyOptionIndex]);
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const moveItem = deps.state.items.get(itemId!);
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if (moveItem) {
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const moveMeta = deps.getItemPropertyMetadata(moveItem.type, propertyKey);
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if (moveMeta?.valueType === 'sound') {
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deps.previewSound?.(deps.state.itemPropertyOptionValues[deps.state.itemPropertyOptionIndex]);
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}
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}
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deps.sfxUiBlip();
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return;
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}
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@@ -1010,6 +1010,60 @@ function openItemPropertyOptionSelect(item: WorldItem, key: string): void {
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audio.sfxUiBlip();
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}
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/** Fetches the list of widget sounds from the server. Returns [] on error. */
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async function fetchWidgetSounds(): Promise<string[]> {
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try {
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const response = await fetch('/sounds_list.php');
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if (!response.ok) return [];
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const names = (await response.json()) as string[];
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if (!Array.isArray(names)) return [];
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return names.map((name: string) => `sounds/widgets/${name}`);
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} catch {
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return [];
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}
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}
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let previewDebounceTimer: ReturnType<typeof setTimeout> | null = null;
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/** Plays a sound preview with debounce, for use while navigating sound picker. */
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function previewSound(soundPath: string): void {
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if (previewDebounceTimer !== null) {
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clearTimeout(previewDebounceTimer);
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}
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previewDebounceTimer = setTimeout(() => {
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previewDebounceTimer = null;
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if (soundPath) {
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void audio.playSample(soundPath, 0.7);
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}
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}, 200);
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}
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/** Opens the sound picker for a sound-typed item property, falling back to text edit if no sounds are found. */
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async function openSoundPropertyPicker(item: WorldItem, key: string): Promise<void> {
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updateStatus('Loading sounds...');
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const sounds = await fetchWidgetSounds();
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if (sounds.length === 0) {
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state.mode = 'itemPropertyEdit';
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state.editingPropertyKey = key;
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const currentValue = String(item.params[key] ?? '');
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state.nicknameInput = currentValue;
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state.cursorPos = currentValue.length;
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replaceTextOnNextType = true;
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updateStatus(`Edit ${itemPropertyLabel(key)}: ${currentValue}`);
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audio.sfxUiBlip();
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return;
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}
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const options = ['', ...sounds];
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state.mode = 'itemPropertyOptionSelect';
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state.editingPropertyKey = key;
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state.itemPropertyOptionValues = options;
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const currentValue = String(item.params[key] ?? '').trim();
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const currentIndex = options.indexOf(currentValue);
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state.itemPropertyOptionIndex = currentIndex >= 0 ? currentIndex : 0;
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updateStatus(`Select ${itemPropertyLabel(key)}: ${options[state.itemPropertyOptionIndex] || 'none'}`);
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audio.sfxUiBlip();
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}
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/** Returns the active text-input max length for the current UI mode, if applicable. */
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function textInputMaxLengthForMode(mode: typeof state.mode): number | null {
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if (mode === 'nickname') return NICKNAME_MAX_LENGTH;
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@@ -2573,6 +2627,8 @@ const itemPropertyEditor = createItemPropertyEditor({
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updateStatus,
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sfxUiBlip: () => audio.sfxUiBlip(),
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sfxUiCancel: () => audio.sfxUiCancel(),
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openSoundPropertyPicker: (item, key) => { void openSoundPropertyPicker(item, key); },
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previewSound,
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});
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/** Handles nickname edit mode submission/cancel and text editing keys. */
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41
deploy/php/sounds_list.php
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41
deploy/php/sounds_list.php
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@@ -0,0 +1,41 @@
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<?php
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/*
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* Chat Grid sounds list endpoint.
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*
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* Returns a JSON array of filenames found in sounds/widgets/ relative to
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* the document root. Filters to .ogg, .mp3, and .wav files.
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* Returns [] if the directory does not exist or contains no audio files.
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*/
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header('Content-Type: application/json');
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header('Cache-Control: no-store');
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$dir = rtrim($_SERVER['DOCUMENT_ROOT'] ?? '', '/') . '/sounds/widgets';
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if (!is_dir($dir)) {
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echo '[]';
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exit;
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}
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$files = scandir($dir);
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if ($files === false) {
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echo '[]';
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exit;
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}
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$allowed = ['ogg', 'mp3', 'wav'];
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$results = [];
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foreach ($files as $file) {
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if ($file === '.' || $file === '..') {
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continue;
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}
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$ext = strtolower(pathinfo($file, PATHINFO_EXTENSION));
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if (in_array($ext, $allowed, true)) {
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$results[] = $file;
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}
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}
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sort($results);
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echo json_encode($results, JSON_UNESCAPED_SLASHES);
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