Defer world activation until welcome preflight confirmation
This commit is contained in:
@@ -1,5 +1,5 @@
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// Maintainer-controlled web client version.
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// Format: YYYY.MM.DD Rn (example: 2026.02.20 R2)
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window.CHGRID_WEB_VERSION = "2026.03.01 R328";
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window.CHGRID_WEB_VERSION = "2026.03.01 R329";
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// Optional display timezone for timestamps. Falls back to America/Detroit if unset/invalid.
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window.CHGRID_TIME_ZONE = "America/Detroit";
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@@ -2091,6 +2091,7 @@ async function onSignalingMessage(message: IncomingMessage): Promise<void> {
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}
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await onAppMessage(message);
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if (message.type === 'welcome') {
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signaling.send({ type: 'welcome_ready' });
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await setupMediaAfterAuth();
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if (playSelfLoginSound) {
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void audio.playSample(SYSTEM_SOUND_URLS.logon, 1);
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@@ -367,6 +367,7 @@ export type OutgoingMessage =
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| { type: 'auth_login'; username: string; password: string }
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| { type: 'auth_resume'; sessionToken: string }
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| { type: 'auth_logout' }
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| { type: 'welcome_ready' }
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| { type: 'admin_roles_list' }
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| { type: 'admin_role_create'; name: string }
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| { type: 'admin_role_update_permissions'; role: string; permissions: string[] }
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@@ -14,6 +14,7 @@ This is a behavior guide for packet semantics beyond raw schemas.
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- `auth_login`: authenticate with username/password.
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- `auth_resume`: resume prior session via stored session token.
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- `auth_logout`: revoke current session and disconnect.
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- `welcome_ready`: client confirms it accepted `welcome` preflight and is ready to join active roster.
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- `admin_roles_list`: request server role list (with user counts + permission sets).
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- `admin_role_create`: create role.
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- `admin_role_update_permissions`: replace one role permission set.
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@@ -44,6 +45,7 @@ This is a behavior guide for packet semantics beyond raw schemas.
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- `admin_action_result`: structured result for admin actions.
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- admin mutations include `user_delete` for account deletion.
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- `welcome`: initial snapshot with users/items plus server UI/world metadata.
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- Server delays roster activation/login broadcast until `welcome_ready` is received.
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- `signal`: forwarded WebRTC offer/answer/ICE.
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- `update_position`, `update_nickname`, `user_left`: presence updates.
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- `teleport_complete`: peer teleport landing event with spatial coordinates.
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@@ -27,6 +27,7 @@ class ClientConnection:
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last_position_update_ms: int = 0
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movement_window_index: int = -1
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movement_window_steps_used: int = 0
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world_ready: bool = False
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def summary(self) -> dict[str, str | int]:
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"""Return a compact serializable snapshot for logs/diagnostics."""
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@@ -63,6 +63,10 @@ class AuthLogoutPacket(BasePacket):
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type: Literal["auth_logout"]
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class WelcomeReadyPacket(BasePacket):
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type: Literal["welcome_ready"]
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class AdminRolesListPacket(BasePacket):
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type: Literal["admin_roles_list"]
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@@ -189,6 +193,7 @@ ClientPacket = (
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| AuthLoginPacket
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| AuthResumePacket
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| AuthLogoutPacket
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| WelcomeReadyPacket
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| AdminRolesListPacket
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| AdminRoleCreatePacket
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| AdminRoleUpdatePermissionsPacket
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@@ -102,6 +102,7 @@ from .models import (
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UpdateNicknamePacket,
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UpdatePositionPacket,
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UserLeftPacket,
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WelcomeReadyPacket,
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WelcomePacket,
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WorldItem,
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)
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@@ -1419,11 +1420,9 @@ class SignalingServer:
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)
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await self._send(client.websocket, packet)
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async def _activate_authenticated_client(self, client: ClientConnection) -> None:
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"""Move an authenticated websocket client into the active world roster."""
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async def _send_authenticated_welcome(self, client: ClientConnection) -> None:
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"""Prepare authenticated client state and send welcome before world activation."""
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if client.websocket in self.clients:
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return
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saved_x = getattr(client, "saved_x", None)
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saved_y = getattr(client, "saved_y", None)
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if isinstance(saved_x, int) and isinstance(saved_y, int) and self._is_in_bounds(saved_x, saved_y):
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@@ -1437,6 +1436,16 @@ class SignalingServer:
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client.last_position_update_ms = now_ms
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client.movement_window_index = self._movement_window_index(now_ms)
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client.movement_window_steps_used = 0
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client.world_ready = False
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await self._send_welcome(client)
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async def _activate_authenticated_client(self, client: ClientConnection) -> None:
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"""Move a welcomed authenticated client into active world roster."""
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if client.websocket in self.clients:
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client.world_ready = True
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return
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client.world_ready = True
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self.clients[client.websocket] = client
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LOGGER.info(
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"client authenticated id=%s user_id=%s username=%s total=%d",
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@@ -1445,7 +1454,6 @@ class SignalingServer:
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client.username,
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len(self.clients),
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)
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await self._send_welcome(client)
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await self._broadcast(
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BroadcastChatMessagePacket(
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type="chat_message",
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@@ -1617,7 +1625,7 @@ class SignalingServer:
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authPolicy=self._auth_policy(),
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),
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)
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await self._activate_authenticated_client(client)
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await self._send_authenticated_welcome(client)
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return True
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def _build_ui_definitions(self, client: ClientConnection | None = None) -> dict:
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@@ -2082,6 +2090,14 @@ class SignalingServer:
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)
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return
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if isinstance(packet, WelcomeReadyPacket):
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await self._activate_authenticated_client(client)
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return
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if not client.world_ready:
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PACKET_LOGGER.info("ignoring pre-ready packet id=%s type=%s", client.id, packet.type)
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return
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if await self._handle_admin_packet(client, packet):
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return
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@@ -276,6 +276,44 @@ async def test_auth_login_failure_message_is_generic(monkeypatch: pytest.MonkeyP
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assert auth_results[-1].message == AUTH_LOGIN_FAILURE_MESSAGE
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@pytest.mark.asyncio
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async def test_auth_login_defers_activation_until_welcome_ready(monkeypatch: pytest.MonkeyPatch) -> None:
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server = SignalingServer("127.0.0.1", 8765, None, None)
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username = f"ready_{uuid.uuid4().hex[:8]}"
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server.auth_service.register(username, "password99")
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ws = _fake_ws()
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client = ClientConnection(websocket=ws, id="u1", nickname="tester")
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send_payloads: list[object] = []
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broadcast_payloads: list[object] = []
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async def fake_send(websocket: ServerConnection, packet: object) -> None:
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send_payloads.append(packet)
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async def fake_broadcast(packet: object, exclude: ServerConnection | None = None) -> None:
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broadcast_payloads.append(packet)
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monkeypatch.setattr(server, "_send", fake_send)
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monkeypatch.setattr(server, "_broadcast", fake_broadcast)
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await server._handle_message(
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client,
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json.dumps({"type": "auth_login", "username": username, "password": "password99"}),
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)
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assert client.authenticated is True
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assert client.world_ready is False
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assert ws not in server.clients
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assert any(getattr(packet, "type", "") == "welcome" for packet in send_payloads)
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assert not any("has logged in" in getattr(packet, "message", "") for packet in broadcast_payloads)
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await server._handle_message(client, json.dumps({"type": "welcome_ready"}))
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assert client.world_ready is True
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assert server.clients.get(ws) is client
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assert any("has logged in" in getattr(packet, "message", "") for packet in broadcast_payloads)
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@pytest.mark.asyncio
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async def test_auth_resume_failure_message_is_generic(monkeypatch: pytest.MonkeyPatch) -> None:
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server = SignalingServer("127.0.0.1", 8765, None, None)
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