Ryuclaw.Mac/Ryuclaw.Audio.Desktop/MemoryAudioSource.cs

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2023-08-28 16:38:06 +00:00
using System;
using Ryuclaw.Audio.Shared;
namespace Ryuclaw.Audio.Desktop
{
public class MemoryAudioSource : AbstractAudioSource
{
private WaveReader _reader;
public MemoryAudioSource(string name)
{
_reader = new WaveReader();
_reader.Load(name);
Console.WriteLine(_reader);
}
public override void Play()
{
throw new NotImplementedException();
}
public override void Stop()
{
throw new NotImplementedException();
}
}
}