Removes the heartbeat "adopt a live address" feature (added v1.6). On a LAN with
more than one RemSound machine it could latch a receiver onto an unrelated sender
that happened to be pinging the audio port — then never recover to the real peer,
needing a manual restart (the singer's #15, with log). The feature guessed peer
identity from an untracked ping source with no way to verify it was the same peer;
on the stable VPN/LAN addresses RemSound is actually used with, it only ever caused
harm, since same-address reconnect already works via the continuous heartbeat.
Removed TryAdoptLiveHeartbeatAddress + IsPrivateLanAddress (MainForm) and
GetUntrackedPingSources + recentPingSources (HeartbeatService); the identity-safe
discovery-based following (by verified peer ID) stays. Manual troubleshooting entry
rewritten to match.
Also bundles the held changes since v4.6: status reads line-by-line with GB totals
and double-press-to-copy, CPU/memory in the status, the Install Scripts folder, and
the what's-new-after-failed-update fix. Version 4.7; About + RELEASE_NOTES updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Andre confirmed (via NVDA speech history) that holding the speak-status hotkey
doesn't repeat or spam — so the defensive toggle that let users disable the
double-press-to-copy was needless configurability. Removed the Preferences
checkbox and the DoublePressStatusToCopy setting; double-press-to-copy (Andre's
own idea) stays, now simply always on. There was never any debounce/anti-spam
code to remove — the only timing is the 600 ms double-tap detection window, which
is the feature itself. Manual updated to drop the toggle line.
Held for the next release (the toggle never shipped).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The manual intro and the repo README both carried an invented origin (a guitarist
and singer playing together, "built by a sound designer"). RemSound was actually
built to hear the audio from a powerful computer while working remotely from a
lighter one — other programs can move audio between PCs, but none did it quite the
way Ed wanted. Reworded the manual opening (readme.html) and the README audience
and "Who made this" lines to tell one true, consistent story in Ed's voice. The
music-together and podcast uses stay as the genuine secondary use cases they are.
readme.html ships to users on the next release; README/MANUAL update on push.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New last status line "CPU usage 2% and memory 184 MB" — CPU as a share of the whole machine
(Task Manager style: process CPU-time delta / wall-clock / logical-core count), memory as the
working set via the same MB-to-GB formatter the totals use. Sampled on the existing once-a-second
status tick with a cached Process handle. Shows on screen and reads/copies with the rest of the
status (Ed's idea).
Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Preferences General-tab checkbox "Double-press the speak-status hotkey to copy the status to the
clipboard" (Alt+C), machine-wide (AppConfig.DoublePressStatusToCopy), on by default. When off, a
double press just reads the status again. SpeakStatusLine reads the flag only when the timing already
qualifies, so a normal single press never touches the config. Manual's speak-status section now
covers the line-by-line read, GB totals, and the double-press copy + its toggle.
Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Andre's feedback on the spoken status (the issue #13 feature):
- Speak the status one line at a time instead of collapsing the lines into a run-on sentence —
this also removes the doubled "." the collapse produced (each line already ended in a period).
- Totals switch to GB once they reach a gigabyte ("4.5 GB" vs "4558.2 MB"), via a FormatDataSize
helper used by the readout itself so the on-screen and spoken figures stay consistent.
- A quick DOUBLE press of the speak-status hotkey copies the status to the clipboard (with a
"copied" announcement) so it can be shared with others.
Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
RemSound is a .NET 10 app, so it can't install its own runtime — it can't start without it. A
plain .cmd/.ps1 (which run on what's already in Windows) sidesteps that: double-click
"Install Scripts\Install .NET for RemSound.cmd" and it winget-installs the .NET 10 Desktop Runtime
(Microsoft.DotNet.DesktopRuntime.10), falling back to opening Microsoft's download page if winget
is absent. Modelled on Andre Louis's accessible-sensor-readout Install_Scripts (his install .NET
Framework 4.8 because SR is Framework; ours installs the .NET 10 Desktop Runtime RemSound needs).
Bundled into the build + release zip via csproj Content + EnsureInstallScriptsPublished target.
Manual Quick-start note points users here if RemSound won't start. Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the running-version-vs-saved-version trigger for the "what's new" popup with a
one-shot marker the updater writes ONLY on a successful update (UpdateApplier success
path). A failed/rolled-back update never writes it (and clears any stale one), so it can
no longer re-trigger what's-new — the old best-effort flag save could lose a race during
the update churn and leave the version mismatched, which was the bug.
New WhatsNewMarker seam (Write/Exists/Consume) + a SelfTest case for the consume-once
contract. MaybeShowWhatsNewAfterUpdate now shows iff the marker is present, then deletes
it; still records LastWhatsNewVersion for the import-offer's upgrade detection.
Not released yet — bundling with the connection-retry (#15) work in the next release.
No version bump, no manual change (internal fix).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New "Use Windows default audio device, follows Windows changes" entry at the top of the
received-output and send-input WASAPI lists. Resolves the current Windows default live,
re-routes automatically when the default device changes, works alongside specific devices,
and persists across launches (a follower can't go stale). Optional "untick the others?"
prompt with a remembered "don't ask again", reset via a new Options item "Reset the default
audio device prompt".
- Manual updated for the feature, plus a sweep that corrected the now-stale Options-menu
section (retired Startup-behaviour item, four->five Preferences tabs, missing entries).
About changelog and RELEASE_NOTES updated; version 4.6.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Pre-v4.4 upgraders are offered a one-time dialog to copy their keyboard shortcuts
from one of their profiles (still readable in the profile files) instead of being
reset. Users who already went through v4.4's reset are deliberately NOT re-offered
(gated on KeyboardShortcutsGlobalNoticeShown). New KeyboardShortcutImportDialog +
AppConfig.KeyboardShortcutsImportOffered + MainFormHotkeyController.ReloadAndReRegisterAll.
- Keyboard shortcuts dialog: new "Clear this shortcut" button; Delete inside the
capture box leaves a shortcut unassigned.
- Relabelled the three RemSound-app remote rows to "Send remote RemSound volume/..."
to distinguish them from the Windows-global ones.
- Manual (readme.html + MANUAL.md), About changelog, RELEASE_NOTES updated; version 4.5.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Fixes issue #14: shortcuts were stored on each Profile, so one set on profile A
didn't apply on profile B and seemed to vanish on switch. They now live in
AppConfig (one set shared by every profile). RemSoundSettingsStore's Load*/Save*
hotkey methods re-point to AppConfig (callers unchanged); the per-profile cache
fields, profile load/save plumbing, and the HotkeySetting helper class are removed.
Profile's HotkeyRecord fields stay only for back-compat deserialization.
On upgrade, shortcuts reset to defaults (there's no single correct set to carry over
since profiles could hold different/partial sets). A one-time startup notice tells
upgraders to re-set them; fresh installs are silently marked done (nothing to reset).
Manual, About changelog and RELEASE_NOTES updated; csproj <Version> 4.4.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Both update cue variants ("update 1.wav" / "update 2.wav") replaced with a
gentler mix that signals an incoming update without interrupting work mid-flow.
About-box note added (tidied wording); csproj <Version> bumped to 4.3.1. No code
changes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New screen-reader hotkey "Speak the RemSound status information" (issue #13):
reads the status line aloud through the active screen reader via Tolk, fires from
anywhere (system-wide), unset by default. Built behind an IScreenReaderOutput seam
so a future build can swap Tolk for Prism on Windows 10+ without touching callers.
Tolk DLLs vendored under tolk/ and shipped next to the exe.
- New Logging tab in Preferences: Enable logs + Write logs now moved there, plus
opt-in startup "warn if logs folder exceeds N MB" and "delete logs older than N days",
and a "Delete all logs" button (Yes/No confirm). New LogMaintenance helper + AppConfig
settings drive it.
- Manual (readme.html + regenerated MANUAL.md), About changelog and RELEASE_NOTES
updated in plain English; csproj <Version> bumped to 4.3.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Connect no longer freezes: PushDiscoveryUnicastHints resolved remembered
hostnames with synchronous Dns.GetHostAddresses on the UI thread, blocking the
whole window for the DNS timeout on an unresolvable name. A screen-reader user
experiences that as the entire machine locking up. Resolution now runs off the
UI thread. Same class of bug as the v3.0.1 UPnP-on-the-UI-thread hang. (#10)
- New profile / profile switch no longer hides the window: OnShown ORed the
global StartMinimised into every instance, so creating a new profile while
Start minimised was on dropped the window to the tray and looked like a crash.
StartMinimised now applies only to a genuine cold launch; relaunches honour the
explicit per-instance flag. (#12)
- Smoother WASAPI audio: the receive producer loop and sender mix loop pace
themselves with WaitHandle.WaitOne, bound by the system timer (~15.6ms default).
Without a fine timer the 10ms feed slips to ~16-31ms and delivers audio in
chunky bursts (the desktop-render chunkiness behind Andre's dropouts/lag). New
SystemTimerResolution holds a 1ms timer whenever a stream is live, independent
of the opt-in Priority mode.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Starting straight into the tray (StartMinimised / --minimized) no longer plays the "minimise"
cue; only a genuine user minimise does (the startup path passes playCue:false)
- Restoring the window from the tray now lands focus on a real named control on the active tab so
NVDA announces it, instead of resting on the role-less QuietTabControl and surfacing silently
- Shared the focus-a-leaf-for-announcement helper between the main window and Preferences
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audio cues
- Cues for send/receive on-off, minimise/restore, checkbox tick/untick, and tab switch
- Soft keyboard clicks while typing, with a distinct passkey sound on password fields
- Per-cue "Choose sound" variant picker; "(none)" silences a cue; front-most missing-sound warning
- Send/receive cues take priority over the generic checkbox sound; programmatic ticks stay silent
Preferences
- Redesigned into four tabs (General, Audio cues, Startup behaviour, Update settings)
- Startup behaviour moved in from the Options menu
- NVDA now announces the dialog on open (focus a real named control, not the quiet tab control)
Auto-tune
- Cause-aware: tells device render-callback stalls (more buffer can't fix) apart from genuine
network/buffer starvation, so it no longer pins latency high on chunky onboard cards
- Lowering the target eases the buffer down (glide) instead of trimming it, so no clicks while tuning
Sounds layout
- Shipped defaults moved out of the per-user folder into an install-side "default sounds" folder,
so updates can refresh them; user customs are Browse-picked file paths and are left untouched
- Startup migration removes both legacy sound folders; verified from oldest (v1.0-v3.3) and v3.4 layouts
Quiet automated launches
- New --silent launch flag mutes all cue sounds and suppresses the startup dialogs (migration notice,
update check, Realtek/mic/missing-sound warnings) so test launches never disturb the user
- run-tests / build-release / SelfTest repointed to the new "default sounds" layout
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
RemSound's password boxes are deliberately NOT PasswordChar-masked (a screen-reader user can't see
a mask), so the key-click hook's "is this a password field?" check (UseSystemPasswordChar /
PasswordChar) was always false and the distinct passkey.wav never played. Password fields now mark
themselves with Tag = KeyClickService.PasswordFieldTag, and the hook checks that (keeping the
masking-flag check as a fallback). Tagged both password fields - ProfilePasswordDialog (which all
password entry routes through, including the send/receive streaming gate) and
ProfilePasswordManagerDialog. So a key click + passkey now layer together on every password keystroke.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Send/receive checkboxes have dedicated cue sounds (send/receive turned on/off) AND would
otherwise also fire the generic checkbox tick/untick. AccessibleCheckBox gains a SuppressCheckSound
gate; the send/receive checkboxes set it so that when their dedicated cue is on, only that cue
plays. When the dedicated cue is "(none)", the gate returns false and the generic checkbox sound
plays as normal - so the checkbox sound never overrides the purpose-built send/receive sounds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audio cues section rewritten for the redesign: the cue list is a plain list you arrow through to
hear each cue, the "Choose sound" list's "(none)" entry turns a cue off (no more tickboxes), and
a new note covers the front-most "couldn't find the sound file" warning + auto-disable. Startup
behaviour section and the Menus -> Preferences entry updated for the four-tab Preferences dialog
(General / Audio cues / Startup behaviour / Update settings) and the retired Options-menu item.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When a cue is switched on but its sound file can't be found (the player resolved to null - e.g.
a custom WAV was deleted, or a chosen sound is gone), RemSound now turns that cue off and tells
the user, front-most even when minimised (RestoreFromTray first), once per cue per session:
"RemSound was unable to find the <cue> sound file used when <event> happens. RemSound has set
this particular audio cue to not play for now, until a new sound file is specified."
CheckForMissingEnabledCues runs on first show (Shown) and after every cue reload (so it catches
a just-deleted custom WAV when the user closes Preferences). Per-profile cues are turned off via
the settings store, machine-wide cues via AppConfig.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Preferences dialog is now a QuietTabControl with four tabs (same accessible tab approach as
the main window; Ctrl+Tab / arrows switch tabs):
- General: profiles-folder browse, accept-remote-volume, UPnP, enable logs / write logs now.
- Audio cues: the redesigned cue UI (plain cue list + "(none)" sound option) + keyboard clicks.
- Startup behaviour: Start minimised / Start with Windows / Start with a specific profile -
moved here from the standalone Options-menu dialog, wiring and persistence unchanged (AppConfig
+ the Windows auto-start registry entry).
- Update settings: startup-check, frequency, check-now, silent-install, show-what's-new.
Removed the Options-menu "Startup behaviour" item and deleted the now-unused
StartupBehaviourDialog.cs (and dropped it from the self-test's accessibility audit). The audit
still passes on the tabbed dialog with no mnemonic clashes (Alt-letters are isolated per tab).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The per-cue enable tickboxes are gone. The cue list is now a plain list of names; arrowing it
previews that cue's current sound (custom or chosen default). The sound list below gains a
"(none)" entry at the top: picking it turns the cue off (reusing each cue's existing on/off
storage - per-profile cues persist off-ness in the profile, machine-wide cues in global
settings), and picking a numbered variant turns the cue on and records that sound. All cues
default on, on the first variant; "(none)" is never the default.
Part of the larger Preferences overhaul; the 4-tab restructure, the Startup-behaviour/Update
moves, and the missing-file error are the remaining steps.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Part 1 - "Uncheck all inputs and outputs" button now also resets the ASIO driver to "(none)":
renamed to say so, and UncheckAllDevices sets asioDriverBox to row 0 for a full clean
WASAPI-only, nothing-selected state.
Part 2 - checkbox tick/untick sounds: every checkbox toggle anywhere in RemSound now plays a
short cue (check.wav on tick, uncheck.wav on untick) - instant feedback on which way a box
went, especially in the inputs/outputs lists. New CheckSoundService + two machine-wide cues
(CheckboxOn/Off) with the usual numbered-variant + Preferences treatment. Hooked from
AccessibleCheckBox.OnCheckedChanged and the device lists' WireCheckedListAccessibility, both
gated on the control being Focused so a genuine user toggle clicks but bulk programmatic
(un)checking (profile load, "uncheck all") stays silent. Reloaded at startup and on cue change.
Tests + manual updated; .sfk byproducts cleared.
Remaining for the overhaul (next): tabbed Preferences (General / Audio cues / Startup behaviour /
Update settings), the cue-list redesign with a "none" option replacing per-cue checkboxes, moving
Startup behaviour out of the Options menu, and a front-most "missing sound file" error.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Six new machine-wide cues, each with the same numbered-variant + Preferences treatment as
the others (enable tickbox, Choose default sound picker, Play/Browse):
- Send turned on / off, Receive turned on / off: fire from OnStreamingCheckboxChanged, so
they sound whether the user clicked the in-window tickbox or pressed the mute shortcut
(the hotkey flips .Checked, which routes through the same handler). Suppressed during
profile load by the existing password-gate guard, so loading a profile doesn't blast them.
- Minimise (hide) / Restore (show): fire from the tray controller's Minimize()/Restore() on a
genuine visibility transition (guarded against no-op / startup-minimise).
Enable flags + custom-WAV overrides for these six live machine-wide in AppConfig
(EnableSendOnCue.., MachineCueCustomPaths) - they're app-level feedback, not per-profile
audio - so no Profile/settings-cache plumbing. TryLoadCueSound now also honours the
machine-wide custom path. PreferencesDialog gains a MachineRow helper + the six rows.
Sounds: shipped via the existing sounds\*.wav wildcard. Fixed an obvious typo in the
supplied files ("rcieve off 1.wav" -> "recieve off 1.wav") so receive-off has both variants.
Renamed the old single-name cue WAVs to Ed's numbered-variant set; added key/passkey and the
new cue sounds.
build-release.ps1: new step deletes the SoundForge .sfk peak-file byproducts from sounds\
before packaging (they never shipped - build is *.wav only - this just keeps the tree tidy).
Tests + manual updated for the six new cues.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Cue sounds now ship as numbered variants ("connect 1.wav", "connect 2.wav", ...); the
count is never hard-coded so more can be added with no code change.
- CueSounds.cs: discovers a cue's "<base> <n>.wav" variants (case-insensitive) and
resolves the active default: per-profile custom WAV > machine-wide chosen variant >
first variant > silent. Wired into MainForm.TryLoadCueSound, the startup cue in
Program.cs, and PreferencesDialog.ResolveCueFilePath.
- AppConfig: DefaultCueSounds (machine-wide cueId -> chosen filename) and
EnableKeyboardClicks (on by default).
- Preferences: a "Choose default sound" listbox under the cue checklist - it lists the
selected cue's variants, arrowing it previews each sound and makes it that cue's
default. Plus a "Play keyboard clicks when typing into any edit field" checkbox.
- KeyClickService.cs: an app-wide WM_CHAR message filter + a low-latency NAudio mixer.
Typing into any edit field plays a random key click (key 1..N.wav); password fields
also play passkey.wav at the same instant. On/off live from the Preferences toggle.
Inert if the sounds are missing or the device won't open; never consumes the keystroke.
- csproj: ship every sounds\*.wav via a wildcard (variants, key clicks, passkey, future
additions) instead of stale per-file canonical names.
- Tests: resource checks (self-test + run-tests.ps1) now verify each cue has >=1 variant
and that key 1.wav / passkey.wav are present. Accessibility audit still green with the
new Preferences controls (Alt+D, Alt+K - no mnemonic clashes).
- Manual: variant picker, keyboard clicks, and the new sound-file naming documented.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Andre's three "bigger ideas" from RemSound-smoke-test-agent-brief.md:
- Richer diagnostics: --diagnostics now includes a live localhost audio self-check
(PCM + Opus, with packet/underrun/drop/buffer/latency counters), the most recent
session snapshot parsed from the log (codec, send/receive state, buffer, drops,
heartbeat), and a recent-warnings/errors digest from the log. BuildDiagnosticsReport
gained a runLiveAudioProbe flag so the self-test's privacy check stays fast.
- Headless accessibility audit: new --selftest step constructs the dialogs that can be
built without hardware (Startup behaviour, Recording settings, Preferences) and checks
every actionable control announces a name and that Alt-key mnemonics are unique within
a container. MainForm is out of scope (its constructor opens audio/hotkeys/sockets).
Dialogs that won't construct are skipped, not failed. Currently audits 3, no violations.
- Perf/leak sanity: new --perftest command runs several audio-loopback cycles and reports
whether handle/memory/thread counts stay bounded (handles ratcheting up cycle-on-cycle is
the leak fingerprint, given RemSound's handle-leak history). Lenient thresholds; logs the
numbers for build-to-build comparison. Wired into run-tests.ps1.
- Shared AudioLoopback helper (used by the self-test, diagnostics and perf test) so all
three exercise the identical real capture/encode/network/decode path on test port 47929.
- csproj: the four previously-unconditional cue Content items are now Exists-guarded like
the rest, so a mid-edit sounds\ folder doesn't break the dev build; the gate still
enforces the required cues before release.
Help + manual updated (--perftest, --smoke-test, --config-dir, richer --selftest).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adopted from Andre's RemSound-smoke-test-agent-brief.md - the gaps our pack didn't
already cover:
- --config-dir <folder>: redirect ALL user state (config, profiles, logs, cue
sounds) to an explicit folder for this process only, applied at the very start of
Program.Main before the layout migration runs. Lets a test exercise a real build
without touching the user's live settings (the brief's safety rule 1). Works with
every command. AppConfig gains SetUserDataDirectoryOverride / an override on
UserDataDirectory; CommandLine.TryGetConfigDir parses it early.
- --smoke-test / --smoketest: alias for --selftest, matching the brief's vocabulary.
- run-tests.ps1: a cold-start + clean-close smoke (brief baseline steps 3-4) -
launches the GUI minimized against an isolated --config-dir, confirms it stays up,
that it used the isolated folder (real settings untouched), and that --close shuts
it down with no orphan process. SKIPs cleanly if a RemSound instance is already
running (machine-wide single-instance lock).
Manual + --help updated for both switches.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The test suite, modelled on Andre's Sensor Readout (an in-app self-test + a build
script), runnable as one step before every publish.
Part 1 - in-app multi-step self-test (SelfTest.cs), run by --selftest:
audio round-trip (PCM + Opus over localhost, dedicated test port so it never
clashes with a running instance), encryption right/wrong-password + fingerprint,
packet framing + malformed rejection, client<->server wire-format compatibility,
settings save/reload, profile save/reload (temp folder), diagnostics-report
privacy (never leaks a password), and bundled-resources present. Each step is
timed and reported PASS/FAIL/SKIP; exit 0 only if nothing failed. Replaces the
old single-shot --selftest. RunDiagnostics refactored to expose
BuildDiagnosticsReport(AppConfig) for the privacy step.
Part 2 - run-tests.ps1: builds, then checks the package (sounds, readme, native
opus, framework-dependent, dll version == csproj), the About-box changelog, the
client/server wire contract (relay magic/version/port still match RemPacket),
the CLI surface, and runs --selftest. build-release.ps1 now runs this gate first
and aborts the release if it fails.
Bug caught + fixed: the published release zip carried ZERO cue sounds (startup
sound + connect/disconnect/etc.) - MSBuild's incremental Content-copy marker
skipped sounds\ on a fresh publish. Added an AfterTargets=Publish copy in the
csproj that lands every cue WAV in the published sounds\ folder regardless of
the marker. Verified: a staging publish now contains all 9 cue WAVs.
Manual/help: --selftest description updated (readme.html + MANUAL.md).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Receiver: a plain (Mixed) stream now renders on an active lane when the
receiver is in two-lane (ASIO) mode, instead of being decoded into a ring
nothing reads. Fixes one-way silence ("my mic works for me but not for them").
- Receiver: drift resampler gains a buffer-depth correction term so a bloated
standing buffer eases back to the latency target over a long session.
- App: don't send audio until a peer is genuinely reachable (issue #8); status
no longer shows phantom send traffic with nobody connected.
- App: start-up cue sound (machine-wide toggle + custom path in Preferences).
- App: command-line options (CommandLine.cs) -- --devices, --selftest,
--diagnostics, --log, --close, --profile, --connect, --minimized, --version,
--help. New "Command-line options" manual section (readme.html + MANUAL.md).
- Version 3.9; About-dialog and RELEASE_NOTES updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Receiver: a Mixed (plain) session is rendered on an active lane in BothIndependent mode instead of being skipped, so a WASAPI-only sender is no longer silent to a receiver that has an ASIO driver selected. Also port the per-session buffer depth-drain (stops the receive jitter buffer bloating).
Sender: add sndAudFr meter (audio frames actually sent) to localise capture vs send.
App: startup sound cue (machine-wide, Preferences); stop sending audio when no peer is reachable (issue #8). Version 3.9.1.
Server (relay): fix updater version-compare for multi-dot tags, guard the main loop against crashes, reject spoofed BYE from a mismatched endpoint.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New profile: a File-menu item + Ctrl+N that loads a fresh blank template as a
new unsaved session via a LoadBlankTemplateNext handoff to Program.cs's relaunch
loop — reachable even when "start with a specific profile" boots past the picker
(issue #6). Offers to save the current profile first if dirty; deliberately
silent (no profile-switch cue).
Renamed the user-facing "blank template" to "New profile": the picker's synthetic
entry (now a distinct marker TYPE, collision-safe against a real profile named
"New profile"), the window title ("RemSound — New profile"), and the manual.
Fixed the password-mismatch warning flashing away: it's raised from the 1 Hz
statusTimer, which kept firing into the modal loop and rebuilt the peer lists
(SyncAllPeerLists) under the dialog, knocking it out of the foreground. Now the
tick is frozen while it's up, it's routed through ForegroundDialog, and a
re-entry guard ensures one warning that stays put. Audited: it was the only
popup raised from a recurring timer.
Docs: manual section "Connecting to one specific IP address (and only that one)"
explaining by-name vs by-fixed-IP and that a profile saves the exact address
(issue #7 — functionality already existed); About box + RELEASE_NOTES for v3.8;
MANUAL.md regenerated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Coalesce capture-engine rebuilds (CompositeCaptureBackend): a swap-triggering
source change now arms a 250ms debounce timer and re-arms on each further
change, so a flap or quick reconfiguration produces ONE rebuild to the final
state instead of a burst (Andre's 16:40 four-rebuilds-in-33s crackle). In-place
updates still apply immediately; a pending rebuild whose target flaps back is
cancelled.
Auto-tune (TickRoute) now keys off the SECOND-highest arrival-gap/render-gap
second in the lookback window instead of the single worst, so a lone ~1s
OS/driver stall no longer balloons the buffer to the 200ms cap (the 16:51
trim burst); sustained jitter still reacts at full speed. Logs both gap-max
(true peak) and gap-used (value acted on).
Mic-privacy detector widened: also catches a per-app Deny aimed at this exe
under ConsentStore\microphone\NonPackaged\<exe>, the HKLM NonPackaged gate,
and the Group-Policy/MDM force-deny (AppPrivacy LetAppsAccessMicrophone=2) —
the block shapes that silence WASAPI capture while ASIO sails past, and that
the old three-value check missed.
Forensic instrumentation so the next log proves what happened: capPeak=
(loudest pre-encode sample, per lane, on the diag line), mic-privacy verdict
logged at startup, ui: capture tick/untick events, and device-event: lines for
Windows endpoint changes.
Docs: mic-privacy + auto-tune sections updated in readme.html, MANUAL.md
regenerated, About-box changelog and RELEASE_NOTES for v3.7.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Replace the generated cmd.exe + robocopy update helper — which silently
failed on some machines — with an in-app C# installer:
* Stage the new version to a per-user temp folder off the install and run
the new RemSound.exe from there, so nothing in the install is locked by
the updater itself.
* Wait for the old process to fully exit (real WaitForExit), then
back-up-and-swap files in C# with retry + rename-aside; roll the install
back to the previous version on any failure, so a failed update can never
leave a half-installed RemSound.
* Log every step to updater.log; clean up old stages and legacy batch
artefacts on launch. Removed the old BuildInstallScript batch generator.
Route the "RemSound is already running" dialog and its follow-up message
through ForegroundDialog so they surface in front from a background-relaunched
copy, matching the earlier post-update fix.
Docs: rewrite the readme update sections for the new mechanism, regenerate
MANUAL.md, refresh the About-box changelog and RELEASE_NOTES.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Recover an unplugged/replugged output sound card automatically (issue #5):
detect the dead WASAPI device and remember the receive-output selection so it
re-ticks and re-opens when the card returns.
- Adaptive per-card WASAPI buffer target sized to each card's pull chunk, held
stable so it never flits about under CPU/network load.
- Consolidate all per-user data (config, profiles, logs, sounds) into one
"user settings and logs" folder; migrate every older layout; exclude it from
the updater so custom cue sounds now survive updates.
- Mic-privacy detector: warn once when a Windows-blocked mic is switched on, or a
profile loads with one already on.
- All warning/notice dialogs now come to the foreground even when minimised.
- Apply volume + mute on profile load (were saved but not restored).
- Crash-safe (atomic) profile/config saves.
- Fix two resource leaks (push-mode capture MMDevice; UPnP DeviceFound handler).
- Remove dead code (baseline-diff machinery, dead ASIO probes, no-op stubs).
- Docs: readme.html, MANUAL.md, About-box changelog and release notes for v3.5.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Builds on the v3.4 freeze (dd70613) with the fixes and tuning from live testing,
plus the v3.4 documentation pass.
Audio (receiver):
- Per-device WASAPI drift correction in MultiOutputPlayout. A pull-side resampler
(mirroring SessionPlayout's proven corrector) holds each output device's buffer at
a fixed low depth, cancelling the slow clock drift that made WASAPI peers "lag
apart" over long sessions. Feed-forward clock-ratio measurement plus a gentle
depth-restoring term; the first measurement window is discarded because WASAPI
start-up priming poisons it. ASIO already self-corrected; this brings WASAPI level.
- Output device buffer requested at 5 ms (WASAPI clamps it up to the device's minimum
period, ~10 ms) instead of 15 ms, since the corrector keeps it fed — a free saving.
UI / accessibility (MainForm, Program):
- Startup notices (what's-new About box, Realtek warning) now run one at a time via a
single sequence instead of separate BeginInvokes, so they no longer stack into
nested modals that couldn't be closed. The loading splash is skipped for a
tray-bound quick switch.
- Quick profile switch keeps RemSound in the tray if it was there, and plays the
switch cue immediately on click.
- Profile-switch cue now plays on click for every switch path (recent menu, quick
switch, File > Open) and no longer on a fresh start into the first profile. It was
also previously dead on the rebuilt form (pendingProfile was nulled first).
- Realtek ASIO toggle's accessible name now reads "Enable"/"Disable" to match the
visible text, instead of "Toggle" (screen reader read the wrong word).
Docs (plain English):
- RELEASE_NOTES.md: v3.4 entry.
- About dialog: v3.4 "what's new".
- readme.html (the canonical bundled manual): quick switch, the hotkey read-outs, the
new profile-menu-open cue, Realtek auto-detect/disable, and the config-folder path.
- MANUAL.md regenerated from readme.html via sync-manual.py so the two stay in sync.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Freezes the v3.4 feature set (everything since the v3.3 public release):
- Fix the receiver handle leak: the 3-second device-refresh timer reopened the
configured ASIO driver every tick, and Realtek's ASIO driver leaks Event+Mutant
handles on every open. Cache the ASIO probe per driver so it is opened once.
- Realtek ASIO block: detect a Realtek ASIO driver, offer once to disable it, and
never touch it again if disabled; Options-menu toggle to reverse. Global config.
- Device hot-plug is event-driven (AudioDeviceChangeNotifier) instead of a 3s poll;
debounced refresh, falls back to polling if registration fails.
- Quick profile switch: new global hotkey opens an NVDA-friendly popup of all
profiles (current marked); Enter/click switches; plays a new "profile menu open"
cue with Preferences mute + custom-sound.
- Announce assigned global hotkeys on the controls/menu items they drive (NVDA reads
"press X anywhere"). File > Open already had Ctrl+O.
- Held-back changes folded in: config-folder migration, codec-column fix, Tailscale
endpoint network-prune, empty-password guard, and the handle-leak diagnostics
(ProcessSelfMeter, HandleTypeProbe).
Version bumped to 3.4.0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Points users to Aryan Choudhary's community Android receiver (RemSoundAndroid) Releases page for the signed APK. Third-party companion app, TalkBack-tuned, not maintained here.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Headline: all audio is now encrypted (AES-256-GCM), keyed by a per-profile
password. Mandatory — v3.3 only interoperates with v3.3+.
Encryption
- RemSoundCrypto (Core): PBKDF2 key derivation, AES-GCM encrypt/decrypt
(low-alloc, into-span), password fingerprint, light on-disk obfuscation.
- Wire: SenderLane encrypts the audio payload (PCM split across parts when the
+28 overhead crosses MTU); AudioReceiver/StreamSession decrypt via a shared
single-thread AudioDecryptor. Fingerprint piggybacks on the Format packet
(offset 36, backward-compatible) so a peer can detect a password mismatch.
- Profile.Password (scrambled), carried through BuildCurrentProfile; MainForm
derives + pushes the key/fingerprint to sender + receiver (RecomputeAudioCrypto).
- UX: ask-for-password on profile create; File -> Change this profile's password
(ProfilePasswordDialog); Options -> Profile passwords (manager); a gate that
prompts before streaming without a password; and a clear "passwords don't
match" / "peer needs to update" message driven by the fingerprint.
Cue fixes
- CuePlayer (NAudio) replaces System.Media.SoundPlayer, which silently failed
on the 96 kHz/24-bit cue WAVs (and any custom file) — cues now play reliably,
resampled to 48 kHz/16-bit. Also fixes the Preferences preview button.
- Connect/disconnect cues now audio-gated with hysteresis: connected when audio
flows OR heartbeat healthy; lost only when audio stops AND heartbeat
unreachable. Kills false disconnects and the receive-only "no cues" case.
- Honest cue logging (played / muted / not loaded).
Smaller
- Endpoint stickiness: keep the audio target pinned to the heartbeat-proven
address instead of chasing a multi-homed peer's other (unreachable) address.
- "Online/offline" label now audio+heartbeat aware, not discovery-only.
- "Show what's new after each update" preference (on by default).
Docs: About v3.3 block, RELEASE_NOTES, README (encryption as a headline),
manual section 12 "Passwords and encryption" (+ renumber), MANUAL.md regenerated.
Version 3.2.0 -> 3.3.0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New "Update sound" cue (CueId.Update / update.wav). Plays just before an
update starts installing, on every path (manual, background-silent,
startup-silent), so a silent background update gives an audible heads-up
before RemSound closes to restart. Per-profile mute + custom-sound override
in Preferences, same infrastructure as the other cues:
* Profile.EnableUpdateCue + RemSoundSettingsStore Load/Save + round-trip
* MainForm updateSound field, TryLoadCueSound, play in InstallUpdateAsync
gated by LoadEnableUpdateCue
* PreferencesDialog "Update sound" CueRow + ResolveCueFilePath mapping
* update.wav shipped in sounds\ via csproj Content
- Single-instance "switch to the running copy" now actually brings the window
to the front. The second copy grants the running copy foreground rights via
AllowSetForegroundWindow before signalling, and lingers briefly so it can
raise itself before we exit — without this, Windows' foreground lock left
the running window only flashing in the taskbar (Ed's report).
- Docs: About box v3.2 block, RELEASE_NOTES.md, manual cue section (now seven
cues, with the update cue described), MANUAL.md regenerated.
- Version bumped 3.1.3 -> 3.2.0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Fixes the chained-fault runaway Andre hit after an update (multiple copies
stacking, audio climbing to deafening, terminal kill to recover).
- Single-instance lock (SingleInstanceCoordinator + SingleInstanceDialog,
wired in Program.Main). A named mutex makes two copies impossible. A second
launch offers: switch to the running copy (default; surfaces it from the
tray via a named activation event), or force the running copy closed and
start fresh (Process.Kill, retried elevated if the target is elevated).
This is the structural fix that makes the stacking runaway impossible.
- Prompt-free update exit. InstallUpdateAsync sets updatingInProgress before
Application.Exit(); the close path's skipPrompt now honours it, so no
unsaved-changes dialog (whose default button is Cancel) can abort the
update's restart.
- Read-only persistence fix. BuildCurrentProfile now carries
currentProfileReadOnly into the saved snapshot. Previously a deliberate
save of a locked profile wrote ReadOnly=false, silently unlocking it on
disk — which re-armed the save prompt that then blocked the update.
- In-process double-install guard. updateInstallStarted stops the ~4 s
startup check and the background poll both staging an install + helper.
- Docs: About box, RELEASE_NOTES.md, readme.html + MANUAL.md ("Only one copy
of RemSound runs at a time").
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Tray icon now re-registers itself (hide+re-show) whenever the meaningful
state changes — peer connect/drop, send/receive toggle, recording
start/stop — so the name a screen reader announces stays in step with
the live state. Fixes the persistent "no peers" then "1 peer" double
announcement that the old "show window then minimise again" trick used
to clear by hand. Same root cause as the v3.1.1 stuck-tooltip fix, just
exposed when the state changes a moment after the icon appears.
- Recording shows as a plain "recording" flag in the tray rather than a
live timer. A ticking timer would have either flickered the icon once a
second or left a screen reader announcing a stale time next to the live
one. Removed the now-dead FormatRecordingElapsed helper.
- Bundles the earlier Win7 updater fix (6cbde0d): a failed secure
connection is no longer mislabelled as "you're up to date".
- About box, RELEASE_NOTES.md, readme.html and MANUAL.md updated to match.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tech Singer's Windows 7 log from 2026-05-28 had this pattern:
updater: GET https://api.github.com/repos/...
updater: check failed: HttpRequestException: The SSL connection could not be established
...
updater: startup check — up to date (v3.0.1)
i.e. the SSL handshake to GitHub failed (Win7's TLS stack missing
KB3140245 / KB4474419) but the updater logged 'up to date' and the
user-facing message in CheckForUpdatesManually said the same. So a
user with a broken update check has no way to distinguish that from
genuinely having the latest version.
Fix:
* CheckForUpdateAsync now returns a discriminated UpdateCheckResult
(UpdateAvailable / UpToDate / UpdateCheckFailed) instead of the
old UpdateInfo?. Each return-null site is replaced with the
appropriate concrete type.
* The catch-all 'try { ... } catch (Exception ex) { return null; }'
becomes 'return new UpdateCheckFailed(ClassifyFailure(ex), ...)'.
ClassifyFailure walks the exception chain and maps to a coarse
FailureKind enum: SecureConnection (TLS/auth), Timeout, HttpError,
NetworkUnreachable. SecureConnection is broken out separately so
the manual-check UI can point Win7 users at the specific Microsoft
KBs that fix the issue.
* MainForm.CheckForUpdatesManually pattern-matches on the result:
UpToDate -> existing 'you're running the latest' message;
UpdateAvailable -> existing install confirmation;
UpdateCheckFailed -> NEW dialog (ShowUpdateCheckFailedDialog)
whose wording is tailored to the FailureKind. The
SecureConnection branch explicitly names KB3140245 and KB4474419
and offers the manual zip-install URL as a fallback. All branches
keep the technical detail out of the dialog and route it to the
log instead.
* Background and startup polls stay silent on UpToDate and
UpdateCheckFailed (no point nagging the user about something
they can't act on from a timer tick), but the startup-poll log
now records the failure kind and detail instead of mislabelling
the outcome as 'up to date'.
No version bump - this rides along with the next feature release
(planned v3.2 with the Reaper ReaStream integration). The bug is
silent on the affected users today, and shipping a v3.1.2 just for
the error-message improvement would mean another update cycle for
everyone for marginal benefit.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bug: if v3.1 installed via auto-update on a profile with StartMinimised
on, the tray icon's hover tooltip got stuck at the initial "RemSound -
starting up" string. The snapshot tick was running and SetTooltip was
being called every second with the live state, but Windows shell kept
showing the original cached text on hover. The fix-by-workaround was a
hide-then-re-show cycle which forced the shell to rebuild the icon
registration with the latest NotifyIcon.Text.
Root cause: NotifyIcon.Text values set BEFORE the icon's first
NIM_ADD (i.e. while Visible=false) become the shell's "initial"
tooltip when the icon eventually appears. Subsequent NIM_MODIFY calls
from text changes DO propagate, but the shell tends to keep showing
the original text on hover - presumably a tooltip-cache eviction
quirk. In the resume-after-update-with-StartMinimised flow, the
window briefly shows then BeginInvokes a Minimize that flips
Visible=true before the snapshot timer has had a chance to fire, so
the shell registers with the stale "starting up" string.
Fix: drop the hard-coded "starting up" initial text from the
controller ctor entirely. The controller now takes a Func<string>
buildTooltip callback from MainForm and calls it in Minimize() right
before flipping Visible=true, so the shell's NIM_ADD sees current
live state instead of a stale string. The 1 Hz snapshot tick keeps
working for ongoing live updates while the icon is visible.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Two Windows-specific gotchas the previous code didn't handle:
1) The 'python' / 'python3' commands on most Windows installs are
Microsoft Store execution aliases. They appear on PATH, accept
any invocation, exit with code 9009, and print a "go install
from the Store" message instead of running the script.
2) The 'py' launcher accepts --version and returns the right thing
(it knows about registered Pythons via the registry), but on
some setups it refuses to run scripts and falls through to the
Store alias too. Seen here: 'py --version' prints 3.11.9 but
'py sync-manual.py' prints the Store message and exits 9009.
The new approach runs an actual sentinel script via -c with each
candidate and only accepts the candidate when stdout matches the
expected string. User-local install paths come first because they
skip the Store-alias issue entirely. Falls through to 'py' and the
PATH commands as backstops.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Two new cues join the existing connect / disconnect / record-start /
record-stop set:
* profile-save cue (sounds\save.wav by default) fires in
SaveProfileTo after a successful Save or Save As. Honours the
Profile.EnableSaveCue per-profile flag.
* profile-switch cue (sounds\profile.wav by default) fires in the
MainForm Shown handler after a profile finishes loading - covers
both startup-with-profile and mid-session profile switches.
Honours the Profile.EnableProfileSwitchCue flag. Because cue
loading runs AFTER settings.ApplyProfile in the ctor (line 542),
the profile being entered determines which sound plays - not the
one being left, exactly as Ed asked.
The audio cue UI in PreferencesDialog stays as a CheckedListBox (up /
down navigates, Space toggles) with TWO action buttons below that
operate on whichever cue is selected:
* Play [cue name] (Alt+P) - previews via SoundPlayer.Play on the
resolved path (custom override if set, default in sounds\
otherwise). Independent of the tick state.
* Browse for [cue name]... (Alt+B) - opens a WAV picker. If the
user picks a file inside RemSound's own sounds\ folder, it's
treated as "use default" and the override is cleared - avoids
pinning the user to a specific shipped default that a future
release might replace. Right-click "Use default sound" reverts.
Custom cue paths AND enable flags are per-profile. Lives on
Profile.CustomCuePaths (Dictionary<string,string>) and the per-cue
EnableXxxCue bool? properties. Cache mirror in
RemSoundSettingsStore.Settings.
All default WAVs moved from the install-root flat layout into a
sounds\ subfolder (csproj Content rules updated). save.wav and
profile.wav are bundled defaults.
Tray menu rewritten (MainFormTrayController) per Ed's spec:
* Show RemSound (W) - now uses Win32 SetForegroundWindow after the
standard Activate() because WinForms Activate is blocked by the
foreground-lock when invoked from a tray-menu click, which left
screen-reader users having to Alt+Tab to reach the restored
window.
* Enable sending (S) / Enable receiving (R) - tickable, reflect
current state, TOGGLE rather than always-on.
* Profiles (P) - submenu populated from AppConfig.RecentProfiles
with the same &1..&5 mnemonics the File menu uses. Pre-populated
once at construction so WinForms recognises it as a submenu and
fires DropDownOpening - originally I relied entirely on the
open event, which the framework skipped for items with no
DropDownItems, producing the "Profiles does nothing" bug.
* Exit (X).
Tray tooltip now built dynamically from snapshot tick (1 Hz):
"RemSound - [recording for MM:SS,] N peer(s), sending (lane),
receiving (lane)". Recording timer only included while
RecordingController.IsRecording is true (added
RecordingStartedUtc accessor for the elapsed calculation). Lane is
derived from which device-list ticks are active, not just the audio-
mode setting, so a BothIndependent user with only WASAPI inputs ticked
honestly reads as "sending (WASAPI)".
Fixes:
* Initial tooltip "RemSound" produced a "RemSound RemSound" read on
NVDA because the process name and tooltip matched. Set to
"RemSound - starting up" so the duplicate disappears.
* Recent profile menu items no longer carry a "Recent profile N:"
AccessibleName prefix in either the tray submenu or the File
menu's Recent profiles - now just the profile name. Number-key
mnemonics (&1..&5) untouched.
Manual (readme.html) updated: new section 17 "Audio cue sounds"
documents all six cues, the Play/Browse buttons, the right-click
"Use default sound", and the per-profile semantics. Sections 17-21
renumbered to 18-22. New "System tray icon and its menu" subsection
inside section 4 documents the redesigned right-click menu and the
hover tooltip. MANUAL.md regenerated via sync-manual.py. About box
gets a v3.1 block at the top. RELEASE_NOTES.md fully rewritten for
v3.1.
No wire format change - v3.1 talks to other v3.0.x machines exactly
as before.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
People landing on the repo page were having to install RemSound just to read what
it does and how to use it. Two doc changes fix that:
1) README.md rewritten as a plain-English landing page. Drops the developer-focused
highlights / build-from-source / project-layout sections in favour of what
RemSound is, who it's for, how to install it, and a prominent link to the manual.
No jargon, no command lines, no NuGet / SDK / ASIO-protocol talk. The dev-side
information that used to live here (build commands, source layout, relay setup)
is still discoverable for anyone who wants it — the source itself is on the same
page, and the relay docs are under server/README.md.
2) MANUAL.md added at the repo root as the GitHub-rendered version of the F1 help.
Markdown derived directly from readme.html via sync-manual.py (new), so visitors
can read the manual inline on the repo page with no download. readme.html stays
exactly where it was (bundled inside RemSound, opened by F1) — it remains the
canonical source of the manual content; MANUAL.md is auto-generated from it.
The sync-manual.py script is invoked automatically from build-release.ps1 as step 0,
before any other release work. It regenerates MANUAL.md from readme.html and then
checks `git diff` on MANUAL.md — if the file changed, the release is paused with a
message asking the user to commit the updated MANUAL.md alongside the release commit.
That makes it structurally impossible to ship a release with a stale GitHub-facing
manual: forgetting to commit MANUAL.md after editing the bundled help triggers a
deliberate release-time stop.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bug: Andre reported audio latency feeling laggier after long sessions
on his Win10 desktop receiving Opus from his laptop. His 23-hour log
showed working set climbing from 83 MB at startup to 3.5 GB at the
end, with the managed heap staying tiny (~5-7 MB) the whole time.
CPU climbed alongside (from steady-state ~7% mid-session to peaks of
~60% by the end) and audio threads ended up doing ~4x the work they
did at the start. Andre's perception of latency drift was the CPU
pressure showing up in audio scheduling, not the buffer itself
growing (bufAvg stayed roughly stable at 25-28 ms).
Root cause: Concentus.Native (introduced in v2.2 / shipped in v3.0)
returns concrete NativeOpusDecoder / NativeOpusEncoder objects that
implement IDisposable and own native libopus state. Three call sites
were taking the IOpusDecoder / IOpusEncoder interface reference and
never calling Dispose:
* StreamSession.Dispose — comment literally said "IOpusDecoder has
no Dispose; nothing else to free", which was correct for the
pure-managed Concentus.OpusDecoder pre-v2.2 but stopped being
correct the moment we added the native binding
* OpusEncoderState.Dispose — same misleading comment, same bug
* SenderLane.OnCodecChanged — overwrote the existing encoder field
without disposing the old instance on codec change
Compounding factor: Program.Main sets GCSettings.LatencyMode =
GCLatencyMode.SustainedLowLatency to keep audio scheduling smooth
(it suppresses gen2 collections). That's correct for the hot path
but it ALSO suppresses the finalizer pass that would have released
the leaked native handles as a backstop. Because the managed heap
stayed tiny, the GC never saw enough pressure to force a gen2 pass
on its own, and the native state piled up indefinitely. Multi-output
receive multiplied the per-output growth.
Fix is in two parts:
1. Call (... as IDisposable)?.Dispose() at every release point —
StreamSession.Dispose, OpusEncoderState.Dispose,
SenderLane.OnCodecChanged before overwrite, AudioRecorder's
Concentus.Oggfile-backed OpusOggFileWriter.Dispose. The
as-IDisposable cast handles both the native and the pure-managed
path transparently (managed-only IOpusDecoder isn't IDisposable;
the as-cast yields null and the null-conditional is a no-op).
2. Periodic native-memory reaper in MainForm.SnapshotLogIfDue — once
every 300 snapshot ticks (~5 min), run
GC.Collect(2, Optimized, blocking, !compacting) +
WaitForPendingFinalizers on a background Task.Run so the gen2
work doesn't hitch the UI thread. Audio threads are separate and
unaffected. Serves as belt-and-braces for any future code path we
forget to wire and for cleaning up any per-call native scratch
the underlying library might accumulate that isn't owned by a
single .NET wrapper.
Expected behaviour after fix: working set settles around 100-200 MB
on a typical receive session and holds roughly flat for as long as
the app stays running. CPU stays at its early-session baseline
across multi-hour sessions. Andre's "latency drift" symptom should
disappear.
Wire format unchanged; same codec list, same UI, same defaults.
v3.0.2 talks to other v3.0.x peers exactly as v3.0 / v3.0.1 do.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The script's ValidatePattern was '^v[0-9]+\.[0-9]+$', which rejected v3.0.1
because the v3.0 line predated any hot-fix releases. Widened to accept an
optional third component so v3.0.1 (and future patch releases) build via
the same path as v3.0 / v2.2 / etc.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bug: ticking the "Automatically open my router for incoming connections
(UPnP)" box in Preferences could freeze the WinForms message pump until
Mono.Nat's NatUtility.StartDiscovery() returned. On Andre's setup it never
did — audio kept flowing (audio threads are independent of the UI thread)
but the window stopped repainting, the system-tray hotkey stopped
responding, and the only way out was Task Manager.
Pre-existing latent bug in the v2.1 UPnP code; we just shipped without
anyone exercising the path on a problematic network (multiple adapters /
VPN / SSDP-swallowing router).
Fix: three call sites moved off the UI thread via Task.Run -
* MainForm OnShown (startup re-enable from saved AppConfig.UpnpEnabled)
* MainForm Preferences applyUpnpEnabled callback (user ticks the box)
* MainForm power-resume handler (Refresh() after sleep/wake)
RouterPortMapper.Start() returns "immediately" only when StartDiscovery
returns quickly; on a slow network it can block synchronously for many
seconds. Same is true of Stop()'s socket teardown and Refresh()'s
teardown-then-restart sequence. All three are now safely backgrounded.
StatusChanged is unaffected - it already fires on the mapper's own thread
and the PreferencesDialog handler BeginInvokes back to the UI thread.
Live status label updates correctly during the new background discovery.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
* New "Opus, live latency" codec mode: 2.5 ms frames (120 samples/ch at 48 kHz)
via the float-input encode path. End-to-end codec delay drops to ~5 ms (vs
~12.5 ms at standard 10 ms Opus). Test on LAN: 400 pps/lane, zero missed /
reordered / duplicate packets, ~15 ms one-way saved end-to-end.
* Wire-format change: AudioFormatInfo.FrameDurationMilliseconds renamed to
FrameSamplesPerChannel (int sample-count at announced sample rate). Removes
the lossy 48000*ms/1000 conversion that couldn't represent 2.5 ms. v3 <-> v3
exact; v3 <-> v2 still passes audio (Opus decoder is self-describing from
packet TOC) but v2 side over-sizes its buffer wildly. v2.x profiles auto-
migrate via <120 sentinel rule in RemSoundSettingsStore (anything below 120
is treated as legacy ms and multiplied by 48). Profile JSON key kept as
OpusFrameMilliseconds via [JsonPropertyName] so old profile files still load.
* Codec dropdown rebuilt with use-case names: "PCM 48K 24 bit - uncompressed",
"Opus, broadcast quality - loss tolerant", "Opus, live latency - for jamming
and monitoring". Middle 10 ms option retired; saved 480-sample profiles
collapse to broadcast quality (safer-side default).
* Profile auto-resume after self-update: RemSoundUpdater writes a one-shot
_resume-after-update.txt sentinel containing the active profile title before
exit; Program.Main reads + deletes it on next start and silently loads that
profile, skipping the picker. Helper batch's robocopy /XF excludes the
sentinel and the failure-branch cleans it up if the install aborts. Falls
through to normal startup behaviour (StartWithProfileTitle or picker) if the
sentinel is missing, empty, or names a profile that no longer exists.
* Read-only profile saves now go through on explicit Ctrl+S / File -> Save
with a one-time TaskDialog warning ("Save anyway" / "Cancel" + Do-not-show-
again). Lock continues to suppress the automatic unsaved-changes prompt on
close / profile switch (its main job). AppConfig.SaveOnReadOnlyMessageSuppressed
renamed to SaveOnReadOnlyWarningSuppressed; v2.x suppression flag is silently
discarded since the behaviour changed and the user needs to see the warning
once on each machine.
* Manual (readme.html) updated: codec table rewritten with the three new
choices and corrected bandwidth figures, send-rate description updated, new
sections "The same profile picks up automatically after an update" and
"Saving on purpose while a profile is locked".
* Subsumes the never-separately-released v2.2 work: native Opus encoder
(~97% less per-second memory churn on Opus send path via Concentus.Native),
efficiency tidy-ups (item 4 ASIO probe rate, item 6 WaitHandle, item 7
snapshot cache, items 14/16 heartbeat + discovery), legacy cleanup
(items 30/34/35/36: KeepAlive infrastructure, drift drop/repeat/accumulator
fields, fan-out cache stat). New diagnostic columns cpu/memMB/wsMB/
allocKBps/captureMs/sendMs/recvMs/renderMs gated on Enable-logs.
About dialog updated with v3.0 block at top; v2.2 block retained for the
subsumed work.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Single biggest change: added the Concentus.Native NuGet package. Concentus
2.0+ auto-detects native libopus at runtime and routes encode calls
through it; encoder state lives on the C side and is reused across calls
rather than `new`ing ~15 working buffers per call (Concentus issue #22,
open since 2018). Measured on the desktop test at 15:36:55 — Opus 10 ms
allocation rate dropped from 4,625 KB/s to 108 KB/s, a 97.7% reduction.
Process CPU dropped from 4.7% to 1.6% in the same config. Audio is bit-
for-bit identical (it's literally the same encoder, just better
packaged). `OpusEncoderState.cs` itself unchanged on the call site.
Diagnostic / measurement layer (gated on Enable-logs, zero cost when off):
* ProcessSelfMeter: CPU%, managed heap MB, working set MB, allocation
rate per second, GC counts per generation
* Per-thread work-time counters: captureMs / sendMs / recvMs / renderMs
expressed as milliseconds of CPU consumed by each audio thread per
second
* Inter-packet arrival gap measured at the user-space UDP socket
(rxNetGapMs) — pinpoints whether arrival jitter is in the network or
our own dispatch path
Small efficiency wins (each one was small but cumulative):
* deviceRefreshTimer interval 1s -> 3s (item 4)
* WaitHandle array allocations eliminated in MixingEngine.MixLoop and
MultiOutputPlayout.ProduceLoop (item 6)
* MultiOutputPlayout caches its output-buffer snapshot and only rebuilds
on SetOutputDevices, instead of rebuilding every 10 ms (item 7)
* HeartbeatService reuses an outbound ping byte[] instead of allocating
per send (item 14)
* PeerDiscoveryService caches broadcast addresses and invalidates on
Windows' NetworkChange event instead of walking all NICs every 1.5 s
(item 16)
Legacy / dead-code removal:
* KeepAlive packet's implementation (struct, enums, writer, reader, size
constant) — all dead since HeartbeatService landed 2026-05-06. Kept
the RemPacketType.KeepAlive enum value and silent-drop dispatch for
wire compat with any pre-2026-05-06 build still in the wild (item 30)
* driftDropFramesTotal / driftRepeatFramesTotal fields and accessors —
Phase-2 splice corrector relics, never incremented since Phase-4
resampler design landed; backed five always-zero diag log columns
(items 34 + 35)
* DriftAccumulator (always returned 0) — same shape, removed alongside
the driftAcc= column (item 35)
* TakeMaxFanOutCacheBytes / Ms + fanCacheMs column — FanOutSource was
retired in May (item 36)
Project documentation:
* RemSoundefficiency.md added as the canonical record of the efficiency
analysis, every item's status, and the measured wins from this round
* Honest item-by-item review of the original 50-item list — several
items I had sized optimistically in the original analysis turned out
to be already-done (item 20), already-optimal (item 22), or below
the meter floor (items 9, 15, 17, 25). Recorded so future passes
don't re-investigate.
Wire format and audio pipeline unchanged from v1.5 onward — v1.5 through
v2.2 peers interoperate.
Headline features:
* Automatic router port opening (UPnP / NAT-PMP / PCP). Opt-in via
Preferences; surfaces external address + carrier-grade NAT detection.
* Lock profile (read-only). New File-menu tick that makes a profile
load-only — session changes don't persist, no save prompt on close.
Unblocks unattended shutdowns (NVDA gone, remote dropped, hibernate)
where the existing save prompt could deadlock.
* Check for updates on startup (default on) + brief countdown notice
before silent updates install, so a launch-time update doesn't make
the app silently vanish.
* "Cue sounds" -> "Audio cue sounds" label clarification.
Bug fixes:
* No sound after the computer wakes from sleep. PowerResumeHandler
rebuilds the audio backend automatically on resume; brief
"Reconnecting to audio driver" splash during the rebuild.
* Receiver audio silent after waking from hibernate. RefreshAudioDeviceLists
now treats a transient ASIO probe failure (returns -1/-1 because the
driver is mid-teardown / mid-reinit) as "retry next tick" instead of
clearing the user's tick selection.
Diagnostic-only changes (gated on the existing Enable-logs checkbox,
zero cost when off):
* AudioStepProbe split into cross-buffer vs within-buffer maxes so log
inspection can tell a real-content sharp transient apart from a
pipeline-boundary glitch. Plumbed through every probe owner.
* New rxNetGapMs + gc0/gc1/gc2 delta columns in the diag log to split
receive-side jitter into network-layer vs managed-runtime causes.
Files touched: RELEASE_NOTES.md + readme.html + 24 source files across
RemSound.Core / RemSound.Sender / RemSound.Receiver / RemSound.App.
Three new app files: PowerResumeHandler, RouterPortMapper,
UpdateInstallNoticeDialog.
Wire format and audio pipeline unchanged from v1.5 onward — v1.5
through v2.1 peers interoperate.
Opening an ASIO driver takes 1-3 seconds, synchronously, during MainForm
construction — confirmed in logs as a ~2.8s dead gap on an ASIO-profile
launch (a WASAPI-only launch is ~131ms for the same stretch). During that
gap the main window is blank / "Not Responding" and looks hung.
New AsioLoadingSplash shows a small "Loading audio driver, please wait..."
window on its OWN dedicated STA thread with its own message loop, so it
stays painted while the main thread is blocked opening the driver.
Program.cs starts it before new MainForm() and dismisses it after.
Deliberately, the ASIO driver open stays on the main UI thread — that
STA/message-pump thread is what ASIO/COM drivers are most compatible with,
and moving the open off it risks breaking drivers that can't be tested.
Only the cosmetic splash moved to a side thread; no ASIO/driver code is
touched. Splash shows only for profiles with an ASIO driver selected;
WASAPI-only profiles build fast and get no splash.
Version bumped to 2.0.0 to mark the milestone.
No wire-format or audio-pipeline changes — v1.5 through v2.0 interoperate.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The install helper's robocopy line was:
robocopy "{stagingRoot}" "{installDir}" ...
installDir is AppContext.BaseDirectory, which always ends in a directory
separator, so the destination argument was a quoted path ending in a
backslash: "D:\...\publish\". Windows command-line parsing reads the \"
as an escaped quote, so robocopy never received a valid destination,
rejected the command line, and exited 16 (usage error, nothing copied)
instantly. The auto-updater has never worked in any release because of
this — v1.0-v1.2 failed silently, v1.3+ detected the failure and wrote
update-failed.txt but never fixed the robocopy line.
Fix: BuildInstallScript now strips trailing separators —
stagingArg = stagingRoot.TrimEnd('\','/'), installArg likewise — and
the robocopy line uses the trimmed forms. Verified by running the
corrected robocopy against real staged files: exit 3 (success), files
copied.
The broken helper is baked into every shipped build including v1.8, and
the helper is generated by the running version — so v1.8 and earlier
cannot auto-install v1.9. v1.9 must be installed by hand once; from v1.9
onward the updater works.
No wire-format or audio-pipeline changes — v1.5 through v1.9 interoperate.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Updater (RemSoundUpdater.cs), all from Andre's feedback:
* CheckForUpdateAsync now requests /releases?per_page=100 instead of the
default 30-item page, so a burst of server-vX.Y relay releases can't
push the newest client release off page 1.
* The install helper's robocopy now excludes remsound.config.json and the
logs / profiles / recordings folders — an update replaces app files
only and can never overwrite the user's own config or data.
* On a successful update the helper now also deletes _update-helper.log
and any stale update-failed.txt (the _update folder was already
removed), leaving a tidy install folder. The failure branch still keeps
them all for diagnosis.
* update-failed.txt rewritten as plain user-facing instructions: numbered
steps, no brand names, names the real _update folder, no robocopy
jargon. The exit code now goes to _update-helper.log only.
Manual (readme.html): rewritten in plain language — developer jargon
removed or explained in everyday terms — and a second pass removed the
keystroke-navigation choreography and screen-reader narration from the
prose. The Keyboard shortcuts section and all shortcut reference are
kept intact.
No wire-format or audio-pipeline changes — v1.5 through v1.8 interoperate.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The client and the relay server are published from the same GitHub repo;
the server's releases use "server-" prefixed tags. RemSoundUpdater hit
/releases/latest, which is repo-wide — when a server release was newest,
the updater fed "server-v2.3" to ParseTag (-> a bogus 0.0.3) and concluded
"up to date", silently skipping real client updates.
CheckForUpdateAsync now lists /releases and picks the highest-versioned
release whose tag is a RemSound client tag (new IsClientReleaseTag: after
an optional leading "v", first char must be a digit). Drafts and
pre-releases are skipped. The server-side updater already filters to
"server-" tags, so client + server coexist in one repo cleanly.
Also rewrites build-release.ps1 with a data-safety check: it publishes to
a fresh staging folder and aborts the release if any logs/, profiles/,
recordings/ folder, .log file or remsound.config.json is present in the
staged output or the finished zip — preventing a repeat of the v1.5/v1.6
zips that shipped with developer logs and profiles.
No wire-format or audio-pipeline changes — v1.5/v1.6/v1.7 interoperate.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Three reliability fixes. Wire format and audio pipeline unchanged from
v1.4 / v1.5 — all interoperate.
Peer address recovery:
* When a tracked peer goes Unreachable (its resolved address — often a
stale DNS / Pi-hole record, or a peer that rebooted onto a new IP) but
the same peer is still heartbeat-pinging us from a different address,
RemSound now adopts the live address instead of transmitting to a dead
one. HeartbeatService records untracked ping sources; MainForm's
TryAdoptLiveHeartbeatAddress (1 Hz) re-points the sender, heartbeat
tracking and receiver allow-list. Conservative: fires only on the
unambiguous one-unreachable-and-one-source case, private-range (RFC1918)
addresses only so a relay can't hijack the sender, 10 s cooldown.
Reconnect crash:
* Fixed IndexOutOfRangeException in MainForm.SyncConnectedList. A churny
peer-list rebuild (peer reboot) left SelectedIndex pointing past the
rebuilt item array; the 1 Hz status timer read SelectedItem and crashed
the app. New SafeSelectedItem bounds-checks the index; applied to all
three timer-driven sync methods. The status tick is also wrapped in
try/catch so a transient WinForms hiccup logs instead of crashing.
Long-run memory / CPU leak:
* A receiver left running for hours grew to gigabytes and climbing CPU.
Decoder sessions orphaned by peer reconnects were not reaped — every
reconnect mints a fresh (endpoint, streamId) key, and PruneIdleSessions
silently skipped sessions whose PlayoutEngine lookup missed. Rewrote it
to reap on each session's own LastWriteUtc (no cross-dictionary lookup),
added a hard MaxLiveSessions cap as a backstop, and a "stream sessions
live: N" diagnostic line. Bounds both memory and render-thread CPU.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bug fixes:
* BothIndependent recording was double-tapped — when both WASAPI and
ASIO outputs were ticked, recordings came out garbled and ~2x the
expected duration. AudioRecorder now uses four per-lane rings
(sent-wasapi, sent-asio, recv-wasapi, recv-asio) plus a writer-
thread mix step that drains min(wasapi, asio) frames and sum-mixes
with the soft-tanh limiter. Tap signatures gained a RenderRoute
parameter; Mixed maps to the wasapi slot.
* A peer announcing on the WASAPI lane was inaudible when the
receiver only had an ASIO output ticked (and vice versa). The
session opened, samples flowed into the SessionPlayout ring, but
ReadForRoute(AsioLane) skipped any session whose Route was
WasapiLane so nothing drained the ring. PlayoutEngine now tracks
per-lane "is this lane backed by a device" via volatile bools
settable through SetLaneActive(RenderRoute, bool), called from
CompositeRenderBackend.SetOutputDevices whenever the device split
changes. ReadForRoute admits orphan sessions when the other lane
is inactive.
Menu reorganisation:
* New Options menu (Alt+O) holds Recording settings (Alt+S), Keyboard
shortcuts (Alt+K, Ctrl+K), Startup behaviour (Alt+T), Preferences
(Alt+P, Ctrl+P). Pre-v1.5 these were scattered across File menu,
Record menu, and inside the Preferences dialog itself.
* Record menu mnemonic moved from Alt+O to Alt+K, rendered as
"Record (Alt+K)" so the chord is visible despite K not being a
letter in "Record". Alt+R is taken by Receive audio.
* File menu — new Recent profiles submenu (Alt+F, R) listing the
five most-recently-opened profiles. Press 1..5 inside the submenu
to jump to a slot. Missing files are skipped from the menu but
kept in storage.
* Rename current profile moves to Alt+M (was R), Minimise to tray
moves to Alt+N (was M).
* Lock to audio clock was Alt+K, now Alt+D.
UX additions:
* Ctrl+O = Open profile (matches the menu chord).
* New global hotkey: Start / Stop recording. Pickable from Options
-> Keyboard shortcuts. Unbound by default. Works system-wide.
Wire format and audio pipeline unchanged from v1.4 — v1.4 and v1.5
peers interoperate.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Ships the dialog reorganisation and mnemonic adjustments from
commit 45b709d. No wire-format or audio-pipeline changes — v1.3 and
v1.4 peers interoperate.
About dialog gets a v1.4 release-notes block; csproj Version
property bumped 1.3.0 → 1.4.0; RELEASE_NOTES.md rewritten with the
v1.4 highlights and a one-paragraph upgrading-from-v1.3 note (clean
auto-update via Help → Check for updates is now expected to work on
Dropbox-installed copies since v1.3's helper hardening took effect).
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Recording settings dialog
=========================
Promote what were row attributes inside the format-attributes table
into their own dedicated listboxes. Pre-rework each format's
attribute list contained a row per (quality knob × channel mode)
combination — doubling the row count for no real benefit. WAV had
6 rows, MP3 / OGG-Opus had 8, FLAC had 4. Channel mode is now its
own listbox; per-format attribute lists shrink to 3 (WAV), 4
(MP3 / OGG-Opus), 2 (FLAC).
FLAC compression level was previously a hidden RecordingSettings
field locked at the libFLAC default of 5. Now exposed as its own
conditional listbox with all 9 levels (0..8). Visible only when the
selected file format is FLAC; the column collapses to 0% width
otherwise so the dialog reads cleanly as 4 columns for non-FLAC
formats and 5 for FLAC.
Mnemonics:
* Source Alt+S (unchanged)
* File format Alt+F (unchanged)
* Attributes Alt+A (unchanged)
* Compression Alt+L (new, FLAC-only visible)
* Channels Alt+C (new)
* OK Alt+O (unchanged)
* Cancel Alt+N (was Alt+C — moved to free C for Channels)
Record menu mnemonics
=====================
Item mnemonics inside the Record menu reorganised so the keystroke
inside the menu matches the same letter used for Ctrl+R outside it,
and Settings reads naturally:
* Start recording / Stop recording Alt+R (was Alt+S)
* Recording settings Alt+S (was Alt+T)
* Open recordings folder Alt+O (unchanged)
* Change recordings folder Alt+C (unchanged)
UpdateStartStopRecordingMenuLabel keeps the underline on a literal
R in both states ("Sta&rt recording" → "Stop &recording") so the
keystroke does the same job regardless of which label is active.
No version bump — the running version stays at 1.3.0. These changes
will be bundled with the next public release alongside whatever else
is in flight.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Anyone on v1.0 / v1.1 / v1.2 in a Dropbox-synced folder will hit the
auto-updater bug v1.3 fixes — but the fix lives in the running
version's helper, so their installed binary can't use it. Adds a
prominent "Already on an older version and inside a Dropbox folder?
Read this first" section at the top of the release notes with the
manual-install steps, and renames the existing install steps to
"Install (clean machine)" for clarity.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
v1.2's self-updater silently failed when the install folder lived
inside a Dropbox sync path. Dropbox held write locks on the existing
RemSound.exe / DLLs during the brief window between the parent exiting
and the helper script copying the new files in. The helper's robocopy
(/R:5 /W:1) gave up after 5 seconds, and the helper then
unconditionally relaunched the OLD binary — so the user saw the same
version they started with after pressing "Yes" on the install prompt,
with no visible error.
Helper script (BuildInstallScript) changes:
* Robocopy retries bumped to /R:60 /W:1 — up to 60 seconds per file.
Dropbox lock release happens reliably within that window in
practice.
* Robocopy exit code is captured and checked. Codes >= 8 are real
failures. On a failure the helper writes update-failed.txt to the
install folder with the cause + recovery steps, leaves the staging
folder intact, and does NOT relaunch the old binary. Earlier
versions silently relaunched the unmodified old binary, hiding the
failure.
* Helper appends a step-by-step trace to _update-helper.log (in the
install folder), with robocopy's own output included via /LOG+:.
* update-failed.txt, _update-helper.log, and _apply-update.cmd are
added to the /XF exclusion list so the helper's own state files
don't get copied to themselves on a repeat update run.
DownloadAndStageInstallAsync also clears any stale update-failed.txt
at the start of every new attempt, so a successful run leaves the
install folder clean.
readme.html "If install fails" section expanded with the new
update-failed.txt marker file behaviour and the _update-helper.log
location.
Wire format, audio pipeline, and recording feature unchanged from
v1.2 — this is updater-machinery-only.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
New user-facing features:
* Recording. Dedicated Record menu (Alt+O — moved from Alt+R to
avoid clashing with the Receive audio checkbox), Start/Stop on
Ctrl+R, settings dialog, per-profile source / format / bit-depth /
channel-mode / folder. Three source modes (received only, sent
only, both). Files are crash-resilient — a process crash
mid-recording leaves a playable file containing everything up to
the last header refresh (~5 seconds).
* Four output formats, all functional:
- WAV: 16/24-bit PCM or 32-bit float, custom writer with
periodic RIFF re-patching.
- MP3: LAME 128–320 kbps CBR (via NAudio.Lame).
- OGG-Opus: 96–256 kbps VBR (via Concentus.Oggfile, reusing the
Concentus encoder from the wire path).
- FLAC: 16/24-bit lossless (via CUETools.Codecs.FLAKE — pure
managed, no native DLL).
* Recording start/stop sound cues. record start.wav and
record stop.wav play around the recording transition. Played via
System.Media.SoundPlayer to the default Windows output, separate
from the recording pipeline so a normal recording does not contain
the cue.
* Per-cue Preferences. The old single "Mute connect/disconnect
sounds" checkbox is replaced by a CheckedListBox: Connect /
Disconnect / Recording start / Recording stop. Old profiles with
the legacy MuteConnectionCues=true are honoured on first load via
a migration path in the new Load* helpers.
* Receiver-side drift compensation switched from discrete
single-frame splices to a continuous WdlResampler at a smoothed
rate ratio. SessionPlayout.cs rewrite.
Diagnostics (only active with Enable logs ticked):
* Per-stage discontinuity probes — sender raw capture (per backend,
PushModeWasapi + Asio both wired), sender pre-encode (now per
lane in BothIndependent, fixing a cross-stream artefact), receiver
post-decode, post-ring, post-resampler.
* Wire-level packet sequence tracking on each PCM stream — in-order
/ missed / reordered / duplicated counts in the diag log.
* Clipped-sample delta in the diag log.
* New AudioStepProbe in RemSound.Core with per-channel scan helper.
UI changes:
* Record menu uses Alt+O (Rec&ord). Inside the menu, item mnemonics
unchanged (S / T / O / C).
* Auto-tune interval combo label is mode-aware: "Auto-tune latency
interval" in classic modes, "Auto-tune interval — WASAPI and ASIO"
in BothIndependent. The combo's Enabled state now follows EITHER
lane's auto-tune checkbox (was only the WASAPI one — bug).
Wire format and audio pipeline unchanged from v1.1 — v1.1 and v1.2
peers interoperate.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds a v1.1 block above the existing v1.0 block in the About dialog,
covering the priority-mode feature, always-on network packet priority,
larger UDP kernel buffers, MMCSS Critical bump, and the logging-toggle
bug fix. Version property in the .csproj bumped from 1.0.0 to 1.1.0 so
the About dialog heading and the self-updater's CurrentVersion both
report 1.1.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Priority mode (per-profile toggle, Audio profile tab, Alt+U):
- Bundled PROCESS_POWER_THROTTLING_STATE with EXECUTION_SPEED and
IGNORE_TIMER_RESOLUTION flags (keeps CPU at full clock + 1 ms quantum
pinned regardless of OS idle decisions)
- PowerSetRequest(EXECUTION_REQUIRED) + SetThreadExecutionState so the
system can't decide we're idle and downclock
- timeBeginPeriod(1) for 1 ms scheduler quantum
- ProcessPriorityClass.High, ProcessMemoryPriority normal, working-set
minimum locked via SetProcessWorkingSetSizeEx(HARDWS_MIN_ENABLE)
- Fully reversed on toggle-off and on form close
- Off by default (battery cost on laptops); explicit opt-in per profile
MMCSS thread priority on hot threads bumped from High to Critical
(network listener, mix loop, render thread) — always on.
Network packet priority (always on, no toggle):
- qWAVE flow on the outbound UDP socket at QOS_TRAFFIC_TYPE_VOICE with
QOS_NON_ADAPTIVE_FLOW (Voice priority, DSCP 46/EF, WMM Voice on Wi-Fi)
- Silent fallback if qwave.dll missing or QoS service disabled
- Sender + receiver kernel UDP buffers bumped to 1 MB each (was
256 KB send / 512 KB receive) for resilience against ~30 ms stalls
Bug fix: PreferencesDialog logging toggle no longer flags the profile
as dirty. Logging is a machine-local AppConfig setting; the spurious
ChangedAnyProfileSetting flag was triggering the unsaved-changes prompt
on exit after toggling logs alone.
Manual updated: new "Use CPU and Windows performance settings in high
priority mode (Alt+U)" subsection on the Audio profile tab, new
"Network packet priority (qWAVE / Voice / WMM)" subsection in the
network chapter, Alt+U row added to keyboard-shortcuts table.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>