The previous "shipped" claim was false — xcodebuild had never been run and the macOS app source was never committed. This commit adds the 17 Swift source files + xcodeproj and fixes three real defect classes so Debug and Release both build clean: 1. MainWindowController.swift compile errors: - NSAccessibility.post arg order (element:notification:userInfo:) - NSAccessibilityPriorityMedium -> NSAccessibilityPriorityLevel.medium - StreamSummary.streamId -> .id (Identifiable conformance) - drop redundant VoiceCatResult.description extension 2. Linker: add -lc++ to OTHER_LDFLAGS (libvoicecat-fat.a is C++20; pure-Swift app target has no .cpp sources so libc++ wasn't pulled in — swift test passed because Package.swift testTarget has linkerSettings: c++). 3. Release config: add ONLY_ACTIVE_ARCH=YES (XCFramework only has arm64). Verified: clean Debug + Release builds, otool -L shows libc++.1.dylib, nm shows _vc_client_create/_vc_version_string, app launches and runs.
114 lines
4.1 KiB
Swift
114 lines
4.1 KiB
Swift
import AppKit
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final class PttKeyCaptureSheet: NSViewController {
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var onComplete: ((UInt16?) -> Void)?
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private let currentKeyCode: UInt16
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private var capturedKeyCode: UInt16?
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private let instructionLabel = NSTextField(labelWithString: "Press the key you want to use for push-to-talk…")
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private let captureView = KeyCaptureView()
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init(currentKeyCode: UInt16) {
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self.currentKeyCode = currentKeyCode
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super.init(nibName: nil, bundle: nil)
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}
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required init?(coder: NSCoder) { fatalError() }
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override func loadView() {
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view = NSView(frame: NSRect(x: 0, y: 0, width: 320, height: 140))
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}
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override func viewDidLoad() {
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super.viewDidLoad()
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buildUI()
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}
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private func buildUI() {
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let titleLabel = NSTextField(labelWithString: "Set Push-to-Talk Key")
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titleLabel.font = .boldSystemFont(ofSize: 13)
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instructionLabel.textColor = .secondaryLabelColor
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instructionLabel.lineBreakMode = .byWordWrapping
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instructionLabel.setAccessibilityLabel("Waiting for key press")
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captureView.setAccessibilityLabel("Key capture area — press any key")
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captureView.setAccessibilityRole(.textArea)
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captureView.onKeyPressed = { [weak self] keyCode in
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self?.capturedKeyCode = keyCode
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self?.instructionLabel.stringValue = "Key captured: \(keyCodeName(keyCode)). Click Set to confirm."
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}
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let cancelButton = NSButton(title: "Cancel", target: self, action: #selector(cancelClicked))
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cancelButton.bezelStyle = .rounded
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let setButton = NSButton(title: "Set", target: self, action: #selector(setClicked))
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setButton.bezelStyle = .rounded; setButton.keyEquivalent = "\r"
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setButton.setAccessibilityLabel("Set captured key as PTT key")
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let buttonRow = NSStackView(views: [NSView(), cancelButton, setButton])
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buttonRow.orientation = .horizontal; buttonRow.spacing = 8
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captureView.translatesAutoresizingMaskIntoConstraints = false
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captureView.wantsLayer = true
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captureView.layer?.backgroundColor = NSColor.controlBackgroundColor.cgColor
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captureView.layer?.cornerRadius = 4
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let stack = NSStackView(views: [titleLabel, instructionLabel, captureView, buttonRow])
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stack.orientation = .vertical; stack.spacing = 10
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stack.edgeInsets = NSEdgeInsets(top: 16, left: 16, bottom: 16, right: 16)
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stack.translatesAutoresizingMaskIntoConstraints = false
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view.addSubview(stack)
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NSLayoutConstraint.activate([
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stack.topAnchor.constraint(equalTo: view.topAnchor),
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stack.leadingAnchor.constraint(equalTo: view.leadingAnchor),
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stack.trailingAnchor.constraint(equalTo: view.trailingAnchor),
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stack.bottomAnchor.constraint(equalTo: view.bottomAnchor),
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captureView.heightAnchor.constraint(equalToConstant: 28),
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])
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}
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override func viewDidAppear() {
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super.viewDidAppear()
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view.window?.makeFirstResponder(captureView)
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}
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@objc private func setClicked() {
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let key = capturedKeyCode
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dismiss(nil)
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onComplete?(key)
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}
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@objc private func cancelClicked() {
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dismiss(nil)
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onComplete?(nil)
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}
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}
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// MARK: - Key capture view
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private final class KeyCaptureView: NSView {
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var onKeyPressed: ((UInt16) -> Void)?
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override var acceptsFirstResponder: Bool { true }
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override func keyDown(with event: NSEvent) {
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onKeyPressed?(event.keyCode)
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}
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override func drawFocusRingMask() {
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NSBezierPath(roundedRect: bounds, xRadius: 4, yRadius: 4).fill()
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}
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override var focusRingMaskBounds: NSRect { bounds }
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}
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private func keyCodeName(_ keyCode: UInt16) -> String {
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let map: [UInt16: String] = [
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0x60: "F5", 0x61: "F6", 0x62: "F7", 0x63: "F3", 0x64: "F8", 0x65: "F9",
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0x67: "F11", 0x69: "F13", 0x6A: "F16", 0x6B: "F14", 0x6D: "F10", 0x6F: "F12",
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0x71: "F15", 0x72: "Help", 0x73: "Home", 0x74: "PgUp", 0x75: "Del",
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0x76: "F4", 0x77: "End", 0x78: "F2", 0x79: "PgDn", 0x7A: "F1",
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]
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return map[keyCode] ?? "Key\(keyCode)"
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}
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