Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
41 lines
480 B
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41 lines
480 B
Plaintext
# Build output
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/build/
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/out/
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*.o
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*.obj
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*.a
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*.lib
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*.so
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*.dylib
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*.dll
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*.exe
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*.pdb
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# vcpkg
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/vcpkg_installed/
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/vcpkg/
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# Generated protobuf
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*.pb.cc
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*.pb.h
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*_pb2.py
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# Server runtime data (self-host data dir, keys, db)
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/voicecat-data/
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*.sqlite
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*.sqlite-*
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# IDE / OS
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.vs/
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.vscode/
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.idea/
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*.user
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.DS_Store
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Thumbs.db
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# Apple / Windows client build artifacts (added in M4)
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clients/apple/**/build/
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clients/apple/**/*.xcodeproj/xcuserdata/
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clients/windows/**/bin/
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clients/windows/**/obj/
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