Files
voice-cat/clients/apple/dotnet/VoiceCat.Mac/CoreAudioDevices.cs
T
Talon 310c0f09dd
.NET port / test (macos-latest) (push) Canceled after 0s
.NET port / test (ubuntu-24.04) (push) Canceled after 0s
.NET port / test (windows-latest) (push) Canceled after 0s
.NET port / apple-client (push) Canceled after 0s
.NET port / cpp-conformance (push) Canceled after 0s
Complete managed macOS platform bring-up
2026-09-18 18:51:53 +02:00

114 lines
5.2 KiB
C#

using System.Runtime.InteropServices;
using Foundation;
using ObjCRuntime;
using VoiceCat.Audio;
namespace VoiceCat.Mac;
internal static class CoreAudioDevices
{
private const string CoreAudio = "/System/Library/Frameworks/CoreAudio.framework/CoreAudio";
private const uint SystemObject = 1;
private const uint Devices = 0x64657623; // 'dev#'
private const uint DefaultInput = 0x64496e20; // 'dIn '
private const uint DefaultOutput = 0x644f7574; // 'dOut'
private const uint StreamConfiguration = 0x736c6179; // 'slay'
private const uint ObjectName = 0x6c6e616d; // 'lnam'
private const uint ScopeGlobal = 0x676c6f62; // 'glob'
private const uint ScopeInput = 0x696e7074; // 'inpt'
private const uint ScopeOutput = 0x6f757470; // 'outp'
[StructLayout(LayoutKind.Sequential)]
private struct PropertyAddress(uint selector, uint scope)
{
public uint Selector = selector;
public uint Scope = scope;
public uint Element;
}
[DllImport(CoreAudio)]
private static extern int AudioObjectGetPropertyDataSize(uint objectId, ref PropertyAddress address,
uint qualifierDataSize, nint qualifierData, out uint dataSize);
[DllImport(CoreAudio)]
private static extern int AudioObjectGetPropertyData(uint objectId, ref PropertyAddress address,
uint qualifierDataSize, nint qualifierData, ref uint dataSize, nint data);
internal static IReadOnlyList<AudioDeviceInfo> List(bool input)
{
uint defaultId = ReadUInt(SystemObject, input ? DefaultInput : DefaultOutput, ScopeGlobal);
var devices = new List<AudioDeviceInfo>();
foreach (uint id in ReadUIntArray(SystemObject, Devices, ScopeGlobal))
{
if (ChannelCount(id, input ? ScopeInput : ScopeOutput) == 0) continue;
string name = ReadString(id, ObjectName, ScopeGlobal) ?? $"Core Audio device {id}";
devices.Add(new(id.ToString(System.Globalization.CultureInfo.InvariantCulture), name, id == defaultId));
}
return devices.OrderByDescending(device => device.IsDefault).ThenBy(device => device.Name, StringComparer.CurrentCultureIgnoreCase).ToArray();
}
internal static uint ParseId(string? value)
{
if (!uint.TryParse(value, System.Globalization.NumberStyles.None, System.Globalization.CultureInfo.InvariantCulture, out uint id) || id == 0)
throw new ArgumentException("The selected Core Audio device is no longer available.", nameof(value));
return id;
}
private static uint ReadUInt(uint objectId, uint selector, uint scope)
{
var address = new PropertyAddress(selector, scope);
uint size = sizeof(uint);
nint memory = Marshal.AllocHGlobal(sizeof(uint));
try { return AudioObjectGetPropertyData(objectId, ref address, 0, 0, ref size, memory) == 0 ? unchecked((uint)Marshal.ReadInt32(memory)) : 0; }
finally { Marshal.FreeHGlobal(memory); }
}
private static uint[] ReadUIntArray(uint objectId, uint selector, uint scope)
{
var address = new PropertyAddress(selector, scope);
if (AudioObjectGetPropertyDataSize(objectId, ref address, 0, 0, out uint size) != 0 || size < sizeof(uint)) return [];
nint memory = Marshal.AllocHGlobal(checked((int)size));
try
{
if (AudioObjectGetPropertyData(objectId, ref address, 0, 0, ref size, memory) != 0) return [];
var result = new uint[size / sizeof(uint)];
for (int i = 0; i < result.Length; i++) result[i] = unchecked((uint)Marshal.ReadInt32(memory, i * sizeof(uint)));
return result;
}
finally { Marshal.FreeHGlobal(memory); }
}
private static int ChannelCount(uint deviceId, uint scope)
{
var address = new PropertyAddress(StreamConfiguration, scope);
if (AudioObjectGetPropertyDataSize(deviceId, ref address, 0, 0, out uint size) != 0 || size < 8) return 0;
nint memory = Marshal.AllocHGlobal(checked((int)size));
try
{
if (AudioObjectGetPropertyData(deviceId, ref address, 0, 0, ref size, memory) != 0) return 0;
int count = Marshal.ReadInt32(memory);
int first = IntPtr.Size == 8 ? 8 : 4;
int stride = IntPtr.Size == 8 ? 16 : 12;
int channels = 0;
for (int i = 0; i < count && first + i * stride + sizeof(uint) <= size; i++)
channels += Marshal.ReadInt32(memory, first + i * stride);
return channels;
}
finally { Marshal.FreeHGlobal(memory); }
}
private static string? ReadString(uint objectId, uint selector, uint scope)
{
var address = new PropertyAddress(selector, scope);
uint size = checked((uint)IntPtr.Size);
nint memory = Marshal.AllocHGlobal(IntPtr.Size);
try
{
if (AudioObjectGetPropertyData(objectId, ref address, 0, 0, ref size, memory) != 0) return null;
nint handle = Marshal.ReadIntPtr(memory);
return handle == 0 ? null : Runtime.GetNSObject<NSString>(handle, owns: false)?.ToString();
}
finally { Marshal.FreeHGlobal(memory); }
}
}