Three iOS client problems fixed plus a new core stereo-mic capture ABI: 1. Channel-id sync bug (mic button permanently dimmed): SessionState never synced currentChannelId from the self user's channelId on connect, so the mic button (gated on currentChannelId == 0) stayed dimmed. Added syncSelfChannel() (mirrors macOS MainWindowController.swift:461,491,522); called from init/.channelList/.userJoined/.userLeft/.userUpdated/.joinResult. Added applyServerMuteState() + serverMuted/serverDeafened to VoiceState. 2. Join/Leave Voice button: replaced icon-only mic toggle with explicit text button (parity with macOS). Mute/deafen disable when not in voice. 3. IOSAudioRouter.swift (new): full AVAudioSession routing layer — input port selection, built-in mic orientation/polar patterns, Bluetooth HFP/A2DP/Off modes, Standard/Raw mic processing, stereo capture, AirPlay, UserDefaults persistence. AudioSessionManager delegates to it. 4. Core stereo-mic capture (append-only ABI): vc_set_capture_channels() lets the core open the mic device in stereo (2-ch interleaved). LocalStream gains capture_channels; ensure_audio_running reads it; audio_engine.cpp capture_accum_ + on_capture updated to channel-aware accumulation. Test test_stereo_mic_capture (headless, L!=R stereo round-trip). Swift wrapper VoiceCatClient.setCaptureChannels. 5. Settings UI rework: AVAudioSession-derived input/output tree replaces miniaudio device picker. 6. iOS deployment target raised to 18.0 (Package.swift + project.pbxproj). swift-tools-version 6.0 with swiftLanguageModes .v5. Docs: tech-stack.md, architecture.md, voice.md, roadmap.md, building.md updated; stale 'vc_audio_suspend/resume deferred' claims corrected. Verified: ctest --preset dev 21/21 green; swift test 6/6 green; xcodebuild -target VoiceCatiOS -sdk iphonesimulator BUILD SUCCEEDED.
307 lines
12 KiB
Swift
307 lines
12 KiB
Swift
import AVFoundation
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import VoiceCatCore
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/// iOS audio routing layer — drives all iOS audio route selection via `AVAudioSession`
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/// *before* the core (miniaudio) opens its device. miniaudio does NOT touch
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/// `AVAudioSession` on iOS; it opens the current default route via CoreAudio and that's
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/// it. All iOS audio routing (input port selection, mic orientation/polar patterns,
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/// HFP vs A2DP, measurement/raw mode, stereo capture) must be driven from here.
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///
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/// The three user-facing choices:
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/// 1. **Input port** — which physical input (built-in mic, Bluetooth HFP, headset,
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/// USB, AirPlay). For the built-in mic, a sub-selection of **data source**
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/// (orientation: front/back/top/bottom) and **polar pattern**
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/// (omni/cardioid/subcardioid/bidirectional).
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/// 2. **Bluetooth mode** — how Bluetooth headsets are handled:
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/// - "BT HFP voice" (`.allowBluetooth`): mono 8/16 kHz + heavy processing, BT mic.
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/// - "Built-in Mic + BT A2DP stereo" (`.allowBluetoothA2DP` only): stereo output,
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/// built-in mic, no HFP processing.
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/// - "Built-in Mic + Speaker" (neither): no Bluetooth at all.
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/// 3. **Mic processing mode** — Standard (`.voiceChat`: AEC/AGC/HPF on) or
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/// Raw/Studio (`.measurement`: all processing off). Raw mode is allowed always
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/// but shows a warning when the output route is the speaker (echo risk, no AEC).
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///
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/// Additionally, **stereo capture** (2-channel built-in mic) can be enabled via
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/// `setPreferredInputNumberOfChannels(2)` — the core is then told via
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/// `vc_set_capture_channels(streamId, 2)`.
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///
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/// Voice Isolation / Wide Spectrum (iOS 17+/18+) are user-toggleable in Control Center
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/// for `.voiceChat` apps — surfaced as a hint, not a programmatic toggle.
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///
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/// All choices are persisted in `UserDefaults` and re-applied on route changes.
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@MainActor
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final class IOSAudioRouter: ObservableObject {
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static let shared = IOSAudioRouter()
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// MARK: - Published state (drives SettingsView)
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@Published var inputPorts: [IOSAudioInputPort] = []
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@Published var outputRoutes: [IOSAudioOutputRoute] = []
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@Published var bluetoothMode: BluetoothMode = .btHfpVoice
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@Published var micMode: MicMode = .standard
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@Published var captureChannels: CaptureChannels = .mono
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@Published var selectedInputPortId: String?
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@Published var selectedDataSourceId: String?
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@Published var selectedPolarPattern: String?
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@Published var showsRawModeSpeakerWarning: Bool = false
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enum BluetoothMode: String, CaseIterable, Identifiable {
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case btHfpVoice = "BT HFP Voice"
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case builtInMicBtA2dp = "Built-in Mic + BT A2DP"
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case builtInMicSpeaker = "Built-in Mic + Speaker"
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var id: String { rawValue }
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}
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enum MicMode: String, CaseIterable, Identifiable {
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case standard = "Standard"
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case raw = "Raw / Studio"
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var id: String { rawValue }
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}
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enum CaptureChannels: String, CaseIterable, Identifiable {
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case mono = "Mono"
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case stereo = "Stereo"
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var id: String { rawValue }
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var channelCount: UInt32 { self == .stereo ? 2 : 1 }
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}
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// MARK: - UserDefaults keys
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private let kBluetoothMode = "cat.voice.audio.bluetoothMode"
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private let kMicMode = "cat.voice.audio.micMode"
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private let kCaptureChannels = "cat.voice.audio.captureChannels"
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private let kInputPortId = "cat.voice.audio.inputPortId"
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private let kDataSourceId = "cat.voice.audio.dataSourceId"
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private let kPolarPattern = "cat.voice.audio.polarPattern"
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private init() {}
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// MARK: - Load / refresh from AVAudioSession
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/// Refresh the published input port list and output route list from the current
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/// AVAudioSession state. Call after any route change or when the settings view appears.
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func refreshRoutes() {
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let session = AVAudioSession.sharedInstance()
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let currentInput = session.preferredInput
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let currentDataSource = currentInput?.preferredDataSource?.dataSourceID ?? nil
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let currentPolarPattern = currentInput?.preferredDataSource?.preferredPolarPattern?.rawValue
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inputPorts = (session.availableInputs ?? []).map { port in
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let dataSources = port.dataSources?.map { ds in
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IOSAudioDataSource(
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id: String(describing: ds.dataSourceID),
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name: ds.dataSourceName,
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polarPatterns: ds.supportedPolarPatterns?.map { $0.rawValue },
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isSelected: currentDataSource == ds.dataSourceID,
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selectedPolarPattern: currentPolarPattern
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)
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}
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return IOSAudioInputPort(
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id: port.uid,
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name: port.portName,
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portType: port.portType.rawValue,
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dataSources: dataSources,
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isSelected: currentInput?.uid == port.uid
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)
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}
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outputRoutes = session.currentRoute.outputs.map { port in
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IOSAudioOutputRoute(
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id: port.uid,
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name: port.portName,
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portType: port.portType.rawValue
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)
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}
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if selectedInputPortId == nil {
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selectedInputPortId = currentInput?.uid ?? inputPorts.first?.id
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}
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if selectedDataSourceId == nil {
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selectedDataSourceId = currentDataSource.map { String(describing: $0) }
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}
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if selectedPolarPattern == nil {
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selectedPolarPattern = currentPolarPattern
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}
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updateRawModeWarning()
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}
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// MARK: - Apply configuration
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/// Apply the full audio configuration to AVAudioSession. Call this before the core
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/// opens its capture device (i.e. before `startMicStream` → `activateForStreaming`).
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func applyConfiguration() {
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let session = AVAudioSession.sharedInstance()
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// 1. Build category options from bluetooth mode.
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var options: AVAudioSession.CategoryOptions = [.defaultToSpeaker, .mixWithOthers]
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switch bluetoothMode {
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case .btHfpVoice:
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options.insert(.allowBluetooth)
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// Note: .allowBluetoothA2DP is NOT inserted — forces HFP for the mic path.
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case .builtInMicBtA2dp:
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options.insert(.allowBluetoothA2DP)
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// Note: .allowBluetooth is NOT inserted — no HFP, stereo A2DP output only.
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case .builtInMicSpeaker:
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// Neither Bluetooth option — built-in mic + speaker/wired output only.
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break
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}
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// 2. Set category + mode based on mic processing mode.
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let mode: AVAudioSession.Mode
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switch micMode {
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case .standard:
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mode = .voiceChat // AEC/AGC/HPF on
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case .raw:
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mode = .measurement // all processing off
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}
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do {
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try session.setCategory(.playAndRecord, mode: mode, options: options)
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} catch {
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print("[IOSAudioRouter] setCategory failed: \(error)")
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}
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// 3. Set preferred input port.
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if let portId = selectedInputPortId,
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let port = session.availableInputs?.first(where: { $0.uid == portId }) {
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do {
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try session.setPreferredInput(port)
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} catch {
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print("[IOSAudioRouter] setPreferredInput failed: \(error)")
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}
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// 4. Set preferred data source (orientation) on the selected input port.
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if let dataSourceId = selectedDataSourceId,
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let dataSource = port.dataSources?.first(where: { String(describing: $0.dataSourceID) == dataSourceId }) {
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do {
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try port.setPreferredDataSource(dataSource)
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} catch {
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print("[IOSAudioRouter] setPreferredDataSource failed: \(error)")
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}
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// 5. Set preferred polar pattern on the data source.
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if let polarPattern = selectedPolarPattern {
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let pattern = AVAudioSession.PolarPattern(rawValue: polarPattern)
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do {
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try dataSource.setPreferredPolarPattern(pattern)
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} catch {
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print("[IOSAudioRouter] setPreferredPolarPattern failed: \(error)")
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}
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}
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}
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}
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// 6. Set preferred input number of channels (stereo capture).
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do {
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try session.setPreferredInputNumberOfChannels(Int(captureChannels.channelCount))
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} catch {
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print("[IOSAudioRouter] setPreferredInputNumberOfChannels failed: \(error)")
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}
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updateRawModeWarning()
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}
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/// Apply stored preferences from UserDefaults. Called at app launch (before any
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/// audio session activation).
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func loadStoredPreferences() {
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if let raw = UserDefaults.standard.string(forKey: kBluetoothMode),
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let mode = BluetoothMode(rawValue: raw) {
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bluetoothMode = mode
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}
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if let raw = UserDefaults.standard.string(forKey: kMicMode),
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let mode = MicMode(rawValue: raw) {
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micMode = mode
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}
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if let raw = UserDefaults.standard.string(forKey: kCaptureChannels),
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let ch = CaptureChannels(rawValue: raw) {
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captureChannels = ch
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}
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selectedInputPortId = UserDefaults.standard.string(forKey: kInputPortId)
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selectedDataSourceId = UserDefaults.standard.string(forKey: kDataSourceId)
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selectedPolarPattern = UserDefaults.standard.string(forKey: kPolarPattern)
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}
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/// Persist current selections to UserDefaults.
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func savePreferences() {
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UserDefaults.standard.set(bluetoothMode.rawValue, forKey: kBluetoothMode)
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UserDefaults.standard.set(micMode.rawValue, forKey: kMicMode)
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UserDefaults.standard.set(captureChannels.rawValue, forKey: kCaptureChannels)
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UserDefaults.standard.set(selectedInputPortId, forKey: kInputPortId)
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UserDefaults.standard.set(selectedDataSourceId, forKey: kDataSourceId)
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UserDefaults.standard.set(selectedPolarPattern, forKey: kPolarPattern)
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}
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// MARK: - Selection setters (called from SettingsView pickers)
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func selectInputPort(_ portId: String) {
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selectedInputPortId = portId
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selectedDataSourceId = nil
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selectedPolarPattern = nil
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savePreferences()
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applyConfiguration()
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refreshRoutes()
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}
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func selectDataSource(_ dataSourceId: String) {
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selectedDataSourceId = dataSourceId
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selectedPolarPattern = nil
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savePreferences()
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applyConfiguration()
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refreshRoutes()
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}
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func selectPolarPattern(_ pattern: String) {
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selectedPolarPattern = pattern
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savePreferences()
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applyConfiguration()
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refreshRoutes()
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}
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func selectBluetoothMode(_ mode: BluetoothMode) {
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bluetoothMode = mode
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savePreferences()
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applyConfiguration()
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refreshRoutes()
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}
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func selectMicMode(_ mode: MicMode) {
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micMode = mode
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savePreferences()
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applyConfiguration()
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updateRawModeWarning()
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}
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func selectCaptureChannels(_ channels: CaptureChannels) {
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captureChannels = channels
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savePreferences()
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applyConfiguration()
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}
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// MARK: - Helpers
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/// Show a warning when Raw/Studio mode is active and the output route is the speaker
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/// (echo risk since AEC is off in .measurement mode).
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private func updateRawModeWarning() {
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let session = AVAudioSession.sharedInstance()
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let outputIsSpeaker = session.currentRoute.outputs.contains { $0.portType == .builtInSpeaker }
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showsRawModeSpeakerWarning = (micMode == .raw && outputIsSpeaker)
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}
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/// The selected input port object, if any.
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var selectedPort: IOSAudioInputPort? {
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inputPorts.first(where: { $0.id == selectedInputPortId })
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}
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/// The data sources of the selected input port, if it's the built-in mic.
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var selectedPortDataSources: [IOSAudioDataSource]? {
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selectedPort?.dataSources
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}
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/// Whether the selected input port is the built-in mic (has data sources / orientation).
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var selectedPortIsBuiltInMic: Bool {
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selectedPort?.portType == AVAudioSession.Port.builtInMic.rawValue
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}
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}
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