Files
voice-cat/clients/apple/iOS/VoiceCatiOS/Views/ServerListView.swift
Talon e26e7db5b1 feat(ios): ship iOS SwiftUI client (VoiceCatiOS)
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
  AudioSessionManager (AVAudioSession owner + interruption/route handling),
  ServerListStore/SavedServer (App Group container + Keychain sharing),
  and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)

C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.

XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.

Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
2026-06-19 02:10:25 +02:00

121 lines
4.3 KiB
Swift

import SwiftUI
struct ServerListView: View {
@Environment(AppState.self) private var appState
@State private var serverToDelete: SavedServer?
var body: some View {
@Bindable var state = appState
NavigationStack {
Group {
if appState.servers.isEmpty {
ContentUnavailableView(
"No Servers",
systemImage: "server.rack",
description: Text("Tap + to add a server.")
)
} else {
List {
ForEach(appState.servers) { server in
Button {
appState.connectTo(server)
} label: {
ServerRowView(server: server)
}
.swipeActions(edge: .trailing) {
Button(role: .destructive) {
serverToDelete = server
} label: {
Label("Delete", systemImage: "trash")
}
Button {
appState.editingServer = server
} label: {
Label("Edit", systemImage: "pencil")
}
.tint(.blue)
}
}
}
}
}
.navigationTitle("Servers")
.toolbar {
ToolbarItem(placement: .primaryAction) {
Button {
appState.showAddServer = true
} label: {
Image(systemName: "plus")
}
.accessibilityLabel("Add server")
}
}
.sheet(isPresented: $state.showAddServer) {
AddServerView(editing: nil)
}
.sheet(item: $state.editingServer) { server in
AddServerView(editing: server)
}
.sheet(item: $state.pendingIdentity) { identity in
ServerIdentityView(identity: identity)
}
.sheet(isPresented: $state.showPasswordPrompt) {
PasswordPromptView()
}
.overlay {
if appState.isConnecting {
ConnectingOverlay()
}
}
.confirmationDialog("Delete server?", isPresented: Binding(
get: { serverToDelete != nil },
set: { if !$0 { serverToDelete = nil } }
)) {
if let s = serverToDelete {
Button("Delete \(s.displayString)", role: .destructive) {
appState.removeServer(s)
serverToDelete = nil
}
}
Button("Cancel", role: .cancel) { serverToDelete = nil }
}
}
}
}
private struct ServerRowView: View {
let server: SavedServer
var body: some View {
VStack(alignment: .leading, spacing: 2) {
Text(server.displayString)
.font(.body)
Text(server.authMode == .guest
? "Guest"
: "Account: \(server.savedUsername)")
.font(.caption)
.foregroundStyle(.secondary)
}
.accessibilityElement(children: .combine)
.accessibilityLabel("\(server.displayString), \(server.authMode == .guest ? "guest" : "account \(server.savedUsername)")")
}
}
private struct ConnectingOverlay: View {
@Environment(AppState.self) private var appState
var body: some View {
ZStack {
Color.black.opacity(0.3).ignoresSafeArea()
VStack(spacing: 16) {
ProgressView()
Text(appState.connectStatus)
.foregroundStyle(.white)
Button("Cancel") { appState.cancelConnect() }
.buttonStyle(.bordered)
.tint(.white)
}
.padding(24)
.background(.ultraThinMaterial, in: RoundedRectangle(cornerRadius: 16))
}
}
}