Speaker output decides where audio goes, not how it is captured, which is why it sits beside the preset row rather than inside Advanced audio. It was nonetheless moving the preset to Advanced, and the voice-chat preset was clearing it back, so the two controls overwrote each other and a user who wanted the speaker lost the preset that describes their capture setup. SetForceSpeaker no longer touches the preset, and Load and SelectPreset no longer clear the flag. A speakerIsExplicit default records that the user actually chose, so the automatic value older installs inherited from the voice-chat preset is dropped once rather than pinning a headset user to the speaker, and the toggle is honoured from then on. Apply issues the speaker port override again when the flag is set. Without it the toggle barely did anything with a headset attached, because DefaultToSpeaker only decides the route when nothing else is connected. With the toggle off it passes None, so a route left alone still follows an HFP headset. The changed logic sits on AVAudioSession, which the net10.0 test project cannot reference, so this carries no tests; the toggle needs device verification under the voice-chat preset with a Bluetooth headset connected.
Apple clients
VoiceCat.Mac and VoiceCat.iOS are .NET 10 AppKit and UIKit clients over the shared managed
core. The ReplayKit upload extension under native/apple/broadcast remains Swift because it
runs under the extension memory limit and writes the versioned shared audio ring.
Build on macOS with Xcode and the pinned .NET workloads:
./scripts/build-native.ps1
./scripts/build-native-ios.sh
dotnet restore clients/apple/VoiceCat.Apple.slnx
dotnet build clients/apple/VoiceCat.Apple.slnx -c Debug --no-restore
Use publish-macos.sh --dry-run to validate a local ad-hoc macOS bundle. The dry-run build does
not enable hardened runtime because ad-hoc signatures have no Team ID and cannot satisfy macOS
library validation. The script normalizes nested signatures and installs the verified bundle at
both VoiceCat.Mac/bin/Release/net10.0-macos27.0/osx-arm64/VoiceCat.app and
VoiceCat.Mac/bin/Release/distribution/VoiceCat.app. Distribution builds remain hardened and
require VOICECAT_CODESIGN_IDENTITY; optional notarization uses APPLE_ID, APPLE_TEAM_ID, and
APPLE_APP_PASSWORD.
For a physical iOS device, use build-ios-device.sh and deploy-ios-device.sh. The host and
ReplayKit extension require signing profiles with App Group group.me.iamtalon.voicecat.
Hardware validation must cover VoiceOver, background and lock behavior, interruptions, route
changes, Bluetooth, ReplayKit, and iOS 27 ScreenCaptureKit audio.
For iOS voice stability, leave a call joined with the microphone active for at least 30 minutes
and confirm speech stays clear and VC_AUDIO reports no growing feedDrops. While still joined,
toggle Wi-Fi off and on, switch between Wi-Fi and cellular, and confirm the app stays open,
reconnects, and restores the voice session. Repeat with mono, stereo, and voice processing.
The iOS remote-user manual gate must also cover Users → user detail → independent microphone and screen-audio gain/mute controls, microphone receive noise reduction, the no-active-stream state, and Private Chats → conversation → User/audio settings. Repeat the navigation with VoiceOver and disconnect the remote user while its detail and conversation views are open.
App Store builds use the same device builder with --configuration Release. Set
VOICECAT_BUILD_NUMBER, VOICECAT_DISPLAY_VERSION, VOICECAT_DEVELOPMENT_TEAM, the host
VOICECAT_CODESIGN_KEY/VOICECAT_CODESIGN_PROVISION pair, and the extension
VOICECAT_BROADCAST_CODESIGN_KEY/VOICECAT_BROADCAST_CODESIGN_PROVISION pair. The host and
extension profiles must both be App Store Connect profiles and include the shared App Group.
The complete TestFlight workflow is documented in docs/apple-ios-release.md. The shared ring
contract is documented in docs/broadcast-ring-format.md.