Multi-stage Dockerfile (builder → export → runtime) producing a 149 MB Ubuntu 24.04 image, verified booting end-to-end on Docker Desktop. vcpkg fetched via shallow git fetch at the pinned baseline, release-only overlay triplets (x64-linux, arm64-linux) to halve intermediate disk usage, and buildtrees deleted within the RUN layer so they never land in the image or the BuildKit cache. Binary cache mount (VCPKG_BINARY_SOURCES) makes subsequent rebuilds restore pre-built packages instead of recompiling. Also adds: - docker-compose.yml for one-command local deploy - .dockerignore (excludes clients/, build/, .git/) - .github/workflows/build-linux.yml — CI cross-build for amd64 + arm64 with downloadable artifacts (primary path for building from Windows) - scripts/build-linux-binaries.sh — local Docker binary extraction fallback - deploy/linux/voicecat.service — hardened systemd unit for bare-metal - cmake/voicecat-toolchain.cmake now auto-wires VCPKG_OVERLAY_TRIPLETS Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
83 lines
3.9 KiB
CMake
83 lines
3.9 KiB
CMake
# cmake/voicecat-toolchain.cmake — vcpkg toolchain wrapper with auto-triplet.
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#
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# Wraps vcpkg's toolchain to auto-resolve VCPKG_HOST_TRIPLET and VCPKG_TARGET_TRIPLET
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# from the host platform, so the main presets (dev, release, server-release) build on
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# Windows/MinGW, Linux, and macOS without per-OS preset variants.
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#
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# Triplet mapping (auto):
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# Windows → x64-mingw-static (the project's toolchain is MSYS2/UCRT64 — see
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# clients/windows/README.md; MSVC users must set
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# VCPKG_TARGET_TRIPLET=x64-windows explicitly)
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# Linux x64 → x64-linux
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# Linux arm64 → arm64-linux
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# macOS arm64 → arm64-osx (Apple Silicon)
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# macOS x64 → x64-osx (Intel)
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#
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# Cross-compile presets (apple-ios, apple-ios-sim) set VCPKG_TARGET_TRIPLET explicitly
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# in their cacheVariables; the DEFINED guards below preserve those. VCPKG_HOST_TRIPLET
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# is always the host's (e.g. arm64-osx when cross-compiling iOS on Apple Silicon).
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#
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# Requires VCPKG_ROOT in the environment (set by the inheriting preset).
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# ── Host triplet (the platform running vcpkg / the build) ─────────────────────
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if(NOT DEFINED VCPKG_HOST_TRIPLET)
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if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
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set(_voicecat_host "x64-mingw-static")
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elseif(CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux")
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if(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
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set(_voicecat_host "arm64-linux")
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else()
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set(_voicecat_host "x64-linux")
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endif()
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elseif(CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin")
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if(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
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set(_voicecat_host "arm64-osx")
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else()
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set(_voicecat_host "x64-osx")
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endif()
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endif()
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if(_voicecat_host)
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set(VCPKG_HOST_TRIPLET "${_voicecat_host}" CACHE STRING "vcpkg host triplet (auto-resolved)")
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endif()
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unset(_voicecat_host)
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endif()
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# ── Target triplet (the platform being built for) ─────────────────────────────
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# Auto-resolve only when not explicitly set. Cross-compile presets (apple-ios,
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# apple-ios-sim) set VCPKG_TARGET_TRIPLET in their cacheVariables; the DEFINED
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# guard preserves those so they win over the auto-detection.
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if(NOT DEFINED VCPKG_TARGET_TRIPLET)
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if(CMAKE_HOST_SYSTEM_NAME STREQUAL "Windows")
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set(_voicecat_target "x64-mingw-static")
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elseif(CMAKE_HOST_SYSTEM_NAME STREQUAL "Linux")
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if(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
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set(_voicecat_target "arm64-linux")
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else()
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set(_voicecat_target "x64-linux")
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endif()
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elseif(CMAKE_HOST_SYSTEM_NAME STREQUAL "Darwin")
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if(CMAKE_HOST_SYSTEM_PROCESSOR MATCHES "aarch64|arm64")
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set(_voicecat_target "arm64-osx")
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else()
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set(_voicecat_target "x64-osx")
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endif()
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endif()
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if(_voicecat_target)
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set(VCPKG_TARGET_TRIPLET "${_voicecat_target}" CACHE STRING "vcpkg target triplet (auto-resolved)")
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endif()
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unset(_voicecat_target)
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endif()
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# ── Overlay triplets — project-local overrides take precedence ────────────────
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# Enables custom triplets (e.g. release-only x64-linux/arm64-linux, iOS slices)
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# without needing to fork vcpkg's built-in ones. Cross-compile presets that
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# already set VCPKG_OVERLAY_TRIPLETS explicitly (apple-ios, apple-ios-sim) keep
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# their own value via the DEFINED guard.
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if(NOT DEFINED VCPKG_OVERLAY_TRIPLETS)
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set(VCPKG_OVERLAY_TRIPLETS "${CMAKE_CURRENT_LIST_DIR}/vcpkg-overlays/triplets"
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CACHE STRING "vcpkg overlay triplets directory")
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endif()
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# ── Hand off to the real vcpkg toolchain ──────────────────────────────────────
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include("$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake")
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