Removes leftover debug scaffolding (stray Console.WriteLine/NSLog traces, dead nick_buf_ptr, a no-op --print-config flag now implemented for real), fixes stale/misleading comments (channel passwords are no longer a "future M5+" feature, a wrong cross-reference, a stale TlsContext::close() mention, an incomplete BanRecord::subject_type doc, and a smoke test pointing at a build/m1-dev preset that no longer exists), strips internal M1-M5 milestone jargon from comments now that the roadmap is done, trims comments that just restated the following line, and consolidates a few "why" explanations that were duplicated 2-3 times in the same file. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
131 lines
6.3 KiB
CMake
131 lines
6.3 KiB
CMake
# libvoicecat — the shared C++ core (docs/architecture.md).
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# Sources are globbed so adding a stub under src/<subsystem>/ needs no CMake edit.
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file(GLOB_RECURSE VOICECAT_SOURCES CONFIGURE_DEPENDS
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"${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp")
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if(VOICECAT_BUILD_SHARED)
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add_library(voicecat SHARED ${VOICECAT_SOURCES})
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if(WIN32 AND MINGW)
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# The C# client only ships voicecat.dll itself — no MinGW runtime DLLs alongside
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# it. x64-mingw-static only statically links vcpkg's OWN library deps (protobuf,
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# sodium, mbedTLS, ...); the GCC/MinGW runtime stays dynamic by default
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# (libgcc_s_seh-1.dll/libwinpthread-1.dll/libstdc++-6.dll — confirmed via `objdump -p`
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# on the existing vccli.exe). These flags are the standard fully-static-MinGW
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# recipe. Verify after building (see clients/windows/README.md):
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# objdump -p build/windows-client/bin/voicecat.dll | grep "DLL Name"
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# should show only Windows system DLLs.
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target_link_options(voicecat PRIVATE
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-static-libgcc -static-libstdc++ -static -lwinpthread)
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endif()
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if(WIN32)
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# CMake's default SHARED naming on MinGW adds a "lib" prefix (libvoicecat.dll) —
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# drop it so the output is exactly voicecat.dll, matching the C ABI/library name the
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# C# [LibraryImport] surface and docs use everywhere else.
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set_target_properties(voicecat PROPERTIES PREFIX "")
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endif()
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else()
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add_library(voicecat STATIC ${VOICECAT_SOURCES})
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# Static consumers must see VC_API as empty (no dllimport).
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target_compile_definitions(voicecat PUBLIC VOICECAT_STATIC)
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endif()
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add_library(voicecat::voicecat ALIAS voicecat)
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target_include_directories(voicecat
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PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include
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PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src)
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target_compile_definitions(voicecat PRIVATE VOICECAT_BUILDING)
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target_compile_features(voicecat PUBLIC cxx_std_20)
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set_target_properties(voicecat PROPERTIES
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C_VISIBILITY_PRESET hidden
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CXX_VISIBILITY_PRESET hidden
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VISIBILITY_INLINES_HIDDEN ON)
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find_package(protobuf CONFIG REQUIRED)
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find_package(unofficial-sodium CONFIG REQUIRED)
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find_package(MbedTLS CONFIG REQUIRED)
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find_package(asio CONFIG REQUIRED)
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find_package(unofficial-sqlite3 CONFIG REQUIRED)
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find_package(spdlog CONFIG REQUIRED)
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find_package(Opus CONFIG REQUIRED)
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# miniaudio is header-only; vcpkg does not install a CMake config for it.
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find_path(MINIAUDIO_INCLUDE_DIR "miniaudio.h" REQUIRED)
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# Generate C++ from voicecat.proto into the build tree.
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protobuf_generate(
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TARGET voicecat
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PROTOS proto/voicecat.proto
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LANGUAGE cpp
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IMPORT_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/proto
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PROTOC_OUT_DIR ${CMAKE_CURRENT_BINARY_DIR}/generated/proto)
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# Generated .pb.h files are included by protocol/envelope.h (consumed by tests and server),
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# so the generated dir and protobuf itself must be PUBLIC.
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target_include_directories(voicecat PUBLIC ${CMAKE_CURRENT_BINARY_DIR}/generated)
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target_link_libraries(voicecat
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PUBLIC protobuf::libprotobuf
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PRIVATE unofficial-sodium::sodium
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MbedTLS::mbedtls MbedTLS::mbedcrypto MbedTLS::mbedx509
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asio::asio unofficial::sqlite3::sqlite3 spdlog::spdlog
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Opus::opus)
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target_include_directories(voicecat PRIVATE ${MINIAUDIO_INCLUDE_DIR})
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target_compile_definitions(voicecat PUBLIC VOICECAT_HAS_OPUS VOICECAT_HAS_AUDIO)
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# ── RNNoise — vendored noise-suppression DSP (third_party/rnnoise, BSD-3 + CC0). ──────────
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# The real backend behind ApmProcessor (docs/voice.md §10-11). Built as a standalone C
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# static lib with NO run-time CPU dispatch (RTCD off): portable scalar path on x86,
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# auto-NEON on arm64. -DDISABLE_DEBUG_FLOAT selects the int8-quantized weights that match our
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# shrunk model (third_party/README.md). The vcpkg port is !windows !arm, so we vendor it.
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set(RNNOISE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../third_party/rnnoise)
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add_library(rnnoise STATIC
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${RNNOISE_DIR}/src/denoise.c
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${RNNOISE_DIR}/src/rnn.c
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${RNNOISE_DIR}/src/pitch.c
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${RNNOISE_DIR}/src/kiss_fft.c
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${RNNOISE_DIR}/src/celt_lpc.c
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${RNNOISE_DIR}/src/nnet.c
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${RNNOISE_DIR}/src/nnet_default.c
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${RNNOISE_DIR}/src/parse_lpcnet_weights.c
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${RNNOISE_DIR}/src/rnnoise_data.c
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${RNNOISE_DIR}/src/rnnoise_tables.c)
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target_include_directories(rnnoise
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PUBLIC ${RNNOISE_DIR}/include
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PRIVATE ${RNNOISE_DIR}/src)
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target_compile_definitions(rnnoise PRIVATE DISABLE_DEBUG_FLOAT)
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set_target_properties(rnnoise PROPERTIES
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POSITION_INDEPENDENT_CODE ON # libvoicecat may be built SHARED (windows-client/apple)
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C_VISIBILITY_PRESET hidden)
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if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
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# rnnoise is plain C; keep it compiling as C even though audio_engine.cpp is OBJCXX.
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set_source_files_properties(${RNNOISE_DIR}/src/rnnoise_data.c PROPERTIES LANGUAGE C)
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endif()
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target_link_libraries(voicecat PRIVATE rnnoise)
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target_compile_definitions(voicecat PRIVATE VOICECAT_HAS_NS)
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# On iOS, miniaudio's AVFoundation backend includes Objective-C headers (AVFoundation.h →
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# Foundation.h). Compiling those as plain C++ fails; setting LANGUAGE OBJCXX for
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# audio_engine.cpp (the only file that includes miniaudio.h directly) fixes this.
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if(CMAKE_SYSTEM_NAME STREQUAL "iOS")
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set_source_files_properties(
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${CMAKE_CURRENT_SOURCE_DIR}/src/audio/audio_engine.cpp
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PROPERTIES LANGUAGE OBJCXX
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)
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endif()
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if(WIN32)
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# AcceptEx / GetAcceptExSockaddrs live in mswsock; ws2_32 covers the base Winsock API.
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target_link_libraries(voicecat PRIVATE ws2_32 mswsock)
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# Real desktop-audio loopback capture for SCREEN_AUDIO (miniaudio's ma_device_type_loopback
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# is WASAPI-only). Other platforms keep vc_test_inject_capture as the only way to feed
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# SCREEN_AUDIO until a per-platform loopback path is built (macOS: ScreenCaptureKit, per
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# docs/voice.md §9 — not in scope yet).
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target_compile_definitions(voicecat PUBLIC VOICECAT_HAS_LOOPBACK)
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endif()
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# Signal to C++ code that the real networking/crypto stack is available.
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target_compile_definitions(voicecat PUBLIC VOICECAT_HAS_NET)
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