Files
voice-cat/clients/apple/iOS/VoiceCatBroadcast/SampleHandler.swift
Talon 8c90e250f0 feat(apple): screen-audio sharing -- macOS ScreenCaptureKit, iOS ReplayKit
Implement system/desktop audio sharing on the Apple clients, feeding the
existing SCREEN_AUDIO Opus -> AEAD -> UDP path via vc_stream_feed_pcm. No
C++/protocol/codec changes -- the core was already ready (the Windows-only
loopback is #ifdef VOICECAT_HAS_LOOPBACK; off Windows the stream just waits
for fed PCM). Audio only; video is dropped.

macOS (in-process):
- ScreenAudioCapture.swift drives an audio-only SCStream
  (excludesCurrentProcessAudio), converts Float32 -> int16 in the channel's
  mono/stereo mode, and calls feedPcm. Capture starts on the self
  .streamStarted event (effective config known then). Wired into
  MainWindowController.screenAudioClicked().

iOS (forward-to-host, single session):
- VoiceCatBroadcast: a ReplayKit Broadcast Upload Extension consumes
  .audioApp only, resamples to 48kHz int16 stereo (AVAudioConverter), and
  writes a shared App Group SPSC ring (BroadcastAudioRing.swift). It does
  not link libvoicecat.
- Host BroadcastAudioPump drains the ring (reacting to the extension's
  Darwin notifications) and feeds the SCREEN_AUDIO stream it owns, downmixing
  to mono when the channel is mono. Screen audio appears as a second stream
  of the same user; no credentials persisted. UI is RPSystemBroadcastPicker
  View in VoiceControlsView. Removes the speculative BroadcastCredentials.

Docs: voice.md s9, CLAUDE.md status, PROGRESS.md.
2026-06-21 00:14:31 +02:00

89 lines
4.3 KiB
Swift

import ReplayKit
import AVFoundation
// SampleHandler the ReplayKit broadcast upload extension entry point (docs/voice.md §9, iOS).
//
// This runs in a SEPARATE process with a ~50 MB memory cap. It captures system/app audio
// (`.audioApp`), drops video and mic buffers, converts each chunk to the core's canonical
// format (48 kHz, int16, stereo interleaved) with AVAudioConverter, and writes it into the
// App Group shared-memory ring. The host app's BroadcastAudioPump drains the ring and feeds the
// already-connected VoiceCatClient so all Opus/AEAD/UDP work happens in the host, and the
// extension stays tiny and well inside the memory budget (no libvoicecat here).
class SampleHandler: RPBroadcastSampleHandler {
private var ring: BroadcastAudioRing?
private var converter: AVAudioConverter?
private var inputFormat: AVAudioFormat?
private let outputFormat = AVAudioFormat(commonFormat: .pcmFormatInt16,
sampleRate: 48_000, channels: 2, interleaved: true)!
override func broadcastStarted(withSetupInfo setupInfo: [String: NSObject]?) {
ring = try? BroadcastAudioRing()
ring?.setActive(true, channels: 2, sampleRate: 48_000)
postDarwin(BroadcastNotification.started)
}
override func broadcastFinished() {
ring?.setActive(false)
postDarwin(BroadcastNotification.finished)
ring = nil
}
override func processSampleBuffer(_ sampleBuffer: CMSampleBuffer,
with sampleBufferType: RPSampleBufferType) {
// App/system audio only drop video (the memory hog) and the device mic (the host
// already captures and sends the user's voice).
guard sampleBufferType == .audioApp, let ring else { return }
guard let input = makeInputBuffer(sampleBuffer),
let conv = converter(for: input.format) else { return }
let ratio = outputFormat.sampleRate / input.format.sampleRate
let capacity = AVAudioFrameCount(Double(input.frameLength) * ratio) + 1024
guard let output = AVAudioPCMBuffer(pcmFormat: outputFormat, frameCapacity: capacity) else { return }
var supplied = false
var error: NSError?
let status = conv.convert(to: output, error: &error) { _, outStatus in
if supplied { outStatus.pointee = .noDataNow; return nil }
supplied = true
outStatus.pointee = .haveData
return input
}
guard status != .error, output.frameLength > 0,
let mData = output.audioBufferList.pointee.mBuffers.mData else { return }
// Interleaved int16 one buffer of frameLength * channels samples.
let count = Int(output.frameLength) * Int(outputFormat.channelCount)
ring.push(UnsafeBufferPointer(start: mData.assumingMemoryBound(to: Int16.self), count: count))
}
// MARK: - Helpers
/// Wrap the ReplayKit CMSampleBuffer's PCM in an AVAudioPCMBuffer matching its native format.
private func makeInputBuffer(_ sb: CMSampleBuffer) -> AVAudioPCMBuffer? {
guard let fmtDesc = CMSampleBufferGetFormatDescription(sb),
var asbd = CMAudioFormatDescriptionGetStreamBasicDescription(fmtDesc)?.pointee,
let fmt = AVAudioFormat(streamDescription: &asbd) else { return nil }
let frames = AVAudioFrameCount(CMSampleBufferGetNumSamples(sb))
guard frames > 0, let buf = AVAudioPCMBuffer(pcmFormat: fmt, frameCapacity: frames) else { return nil }
buf.frameLength = frames
let status = CMSampleBufferCopyPCMDataIntoAudioBufferList(
sb, at: 0, frameCount: Int32(frames), into: buf.mutableAudioBufferList)
return status == noErr ? buf : nil
}
/// Reuse the converter while the input format is stable; rebuild if ReplayKit changes it.
private func converter(for inFmt: AVAudioFormat) -> AVAudioConverter? {
if let converter, inputFormat == inFmt { return converter }
inputFormat = inFmt
converter = AVAudioConverter(from: inFmt, to: outputFormat)
return converter
}
private func postDarwin(_ name: String) {
CFNotificationCenterPostNotification(
CFNotificationCenterGetDarwinNotifyCenter(),
CFNotificationName(name as CFString), nil, nil, true)
}
}