Both desktop mics were hard-mono: the core defaults capture_channels=1 and
neither client ever called vc_set_capture_channels (only iOS did). Add a
persisted "Stereo microphone" toggle to each client's Audio settings, applied
when the mic stream starts and live via vc_set_capture_channels + vc_audio_restart.
Expose both ABI calls in the Windows interop; the macOS wrapper already had them.
Core fix: encode_and_send_frame now folds a stereo mic frame to mono on a mono
channel - previously the channels==2 branch encoded interleaved L/R directly even
on a mono channel, feeding a mono opus_encode 2x its samples (wrong pitch/garbage).
Real stereo still only reaches the wire on a stereo channel; on a mono channel the
mic is cleanly downmixed.
Test: test_stereo_mic_mono_channel. ctest --preset dev green (28/28). Docs: voice.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Expose the existing send-side vc_set_input_noise_reduction C ABI (MIC-only,
mono, LOCAL — denoises captured mic PCM before input gain and VAD/PTT gate)
as a persisted global toggle in each client's audio settings, applied live
and re-applied on Join Voice. Mirrors the existing mic-gain wiring pattern.
- Shared Swift (VoiceCatCore): add setInputNoiseReduction(_:) wrapper
- Windows: P/Invoke + SetInputNoiseReduction wrapper, MicNoiseReduction in
VoiceSettings, new checkbox in AudioSettingsForm (layout shifted +28px),
apply on Join Voice; also fix stale 'planned - currently passthrough'
label on the receive-side per-user NR checkbox (RNNoise now backs it)
- macOS: inputNoiseReduction state + UserDefaults in MainWindowController,
NR checkbox + nrChanged action in SettingsWindowController
- iOS: inputNoiseReduction in VoiceState + setter + restore in SessionState,
NR Toggle in SettingsView Voice section
Aux/screen are out of scope by design (core's NR guards kind == MIC). Apple
builds require a rebuilt VoiceCatCore.xcframework with VOICECAT_HAS_NS.
Lets a user transmit a second hardware input device (e.g. line-in / aux)
alongside the mic, with its own device picker and volume, from Audio Settings.
No core/ABI/proto changes: the aux is a VC_STREAM_AUX_DEVICE stream started
with external_feed=1 and fed via vc_stream_feed_pcm (the same external-feed
pipeline screen-audio uses). Per-kind local_streams_ already allows mic +
screen + one aux to coexist; volume is a client-side gain multiply (the core's
vc_set_input_gain is mic-only/global). Aux is always-on (core never gates
AUX_DEVICE on VAD/PTT) and is tied to the voice session.
Windows: new Audio/InputDeviceCapture.cs (WASAPI shared-mode capture from a
real input endpoint + capture-endpoint enumeration); aux section in
AudioSettingsForm.cs; lifecycle in MainForm.cs; persistence in VoiceSettings.cs.
macOS: new Audio/InputDeviceCapture.swift (AVAudioEngine input-node tap pinned
to the chosen Core Audio device + device enumeration by stable UID); aux section
in SettingsWindowController.swift; lifecycle + UserDefaults persistence in
MainWindowController.swift; file registered in project.pbxproj.
Windows verified (C# solution builds clean; aux confirmed working). macOS build
+ E2E pending a Mac.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Input mode (VAD/PTT/Always-On), VAD threshold, and the new mic gain were
applied to the core + UI but never saved, so every relaunch reset to VAD
defaults. Each client now persists them and re-applies on connect:
- iOS: UserDefaults (SessionState.loadAndApplyVoiceSettings + setter writes)
- macOS: UserDefaults via MainWindowController didSet + loadPersistedAudioSettings
(settings window also restores the VAD slider from the stored threshold)
- Windows: new Models/VoiceSettings.cs (JSON at %AppData%\VoiceCat\voice.json,
mirrors FeedbackSettings) loaded/applied in MainForm
Add global send-side mic gain API vc_set_input_gain (applied to MIC PCM in
on_capture_frame before the VAD gate, clamped to int16) + Swift/C# bindings,
and a 0-300% (default 100%) mic-volume slider on all three clients.
Fix iOS chat: ChatView called sendText(scope:.channel) with no targetId (0),
so channel messages went nowhere; now passes session.currentChannelId.
Fix iOS per-user tuning for VoiceOver: the tuning sheet was long-press
.contextMenu only (invisible to VoiceOver); UserRow now also exposes the same
buttons via .accessibilityActions (no visual change).
Verified: core builds clean; ctest 24/27 (3 pre-existing teardown crashes,
reproduced with changes stashed); VoiceCatMac + VoiceCatiOS (arm64 sim) build
SUCCEEDED; VoiceCat.Interop dotnet build succeeded. Windows App not built
(WinForms can't build on macOS) — follows existing patterns.
Add audible cues and optional spoken announcements for session events
(join/leave, channel + PM sent/recv, login, logout/connection-lost,
mic on/off, voice-activity, PTT) across all three clients, driven off
the shared C ABI vc_event stream so the mapping stays consistent.
TTS is off by default; when enabled it announces events and reads
message/PM bodies aloud. Master toggles + a sound-volume slider; the
per-utterance voice-activity and PTT cues default off. WAVs ship from
assets/sounds/.
Windows (built + verified): new VoiceCat.App/Notifications/ layer
(FeedbackSettings -> %AppData%\VoiceCat\feedback.json, SoundPlayerPool
via System.Media.SoundPlayer, SpeechAnnouncer via Prismatoid 0.3.0,
EventFeedback dispatcher); MainForm hooks; NotificationSettingsForm
under Settings > Notifications; csproj adds the Prismatoid PackageRef
and copies the WAVs into sounds\.
macOS + iOS (written, not yet built -- needs a Mac): shared
VoiceCatCore/Feedback/ (SoundEvent, EventFeedback = AVAudioPlayer pool
+ native AVSpeechSynthesizer, FeedbackSettings over UserDefaults); WAVs
bundled via Package.swift resources (.process). Hooks in SessionState/
AppState (iOS) and MainWindowController (macOS); settings UI in
SettingsView (iOS) and SettingsWindowController (macOS).
No core/server code touched; ctest --preset dev unaffected.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Mirrors the Windows client's UI overhaul (commit 97fa659 + 540ec13) adapted to
Mac-native conventions. The main window is now just toolbar + channels + users
+ chat; audio device settings moved to a modeless Settings window.
- NSToolbar: Join Voice, Share Screen Audio, Mute, Deafen (SF Symbol toggle
buttons) + Output Volume slider (NSSlider 0-100, default 80). Voice actions,
mute/deafen, and output volume moved out of the bottom panel into the toolbar
- Audio device settings (input mode, VAD sensitivity, PTT key, device picker,
level meter) moved to a new SettingsWindowController -- a modeless window
opened via the app menu's "Settings..." (Cmd+,) item. Source-of-truth for
audio state lives in MainWindowController so voice start applies settings even
before the window has been opened; SettingsWindowController reads from /
writes back to those properties and applies changes live when voice is active.
Level meter forwarded from handleLevel -> updateLevel(rms:)
- Unified log: chat NSTextView + activity NSTableView collapsed into a single
NSTextView -- activity events in secondaryLabelColor (gray), chat in default
- Private messaging: scope dropdown removed; compose always sends to the
current channel. Each PM conversation opens in its own modeless
PrivateMessageWindowController. Incoming .textMessage with .private scope
routed to the right window; outgoing PMs echoed by server arrive through the
same path. "Send Private Message..." added to user context menu.
- Messages menu: "New Private Message..." (Cmd+Shift+N) opens a UserPickerSheet
listing all server users so you can PM anyone on the server
- Channel tree now shows live user counts, e.g. "General (3)"; refreshChannelTree
called on .userJoined/.userLeft (was missing)
- Voice menu: Join Voice (Cmd+Shift+V), Share Screen Audio (Cmd+Shift+S),
Mute (Cmd+Shift+M), Deafen (Cmd+Shift+D) -- NSMenuItem key equivalents with
[.command, .shift] mask, dispatched by the responder chain
- setOutputVolume(_:) wrapper added to VoiceCatClient.swift (was missing -- the
C ABI + C# wrapper shipped in commit 97fa659 but the Swift wrapper was never
added); wired end-to-end: toolbar slider -> client.setOutputVolume(gain)
Part A -- fixed and verified the previously-uncompiled Swift from the external
PCM feed/tap commit (615d2a8):
- Rebuilt the macOS xcframework slice (regenerated the module map from current
voicecat.h, exposing vc_pcm_sink_cb / vc_stream_feed_pcm / vc_set_pcm_sink)
- Fixed feedPcm type bug: size_t imports as Int in Swift not UInt; the original
UInt(samplesPerChannel) was wrong
- Added VoiceCatPcmSinkCallback typealias -- a Swift-idiomatic public alias for
the C vc_pcm_sink_cb so consumers (tests, the macOS app) can declare a sink
callback without directly importing the VoiceCatC C module. Mirrors the C#
VcPcmSinkCallback delegate
- keyCodeName helper deduplicated (was in PttKeyCaptureSheet.swift +
MainWindowController.swift -- now shared)
Platform-specific adaptations (vs. Windows): NSToolbar instead of ToolStrip;
global menu bar + NSMenuItem key equivalents (Cmd not Ctrl, responder-chain
dispatched, no custom key monitor needed); PM windows as modeless NSWindows;
picker as Mac sheet; gray = secondaryLabelColor; SF Symbols for toolbar icons.
swift test 10/10 (4 ExternalPcmTests + 6 VoiceCatClientSmokeTests against a
live server); xcodebuild Debug + Release BUILD SUCCEEDED with 0 Swift warnings.