Commit Graph

12 Commits

Author SHA1 Message Date
dcb7e6eeca fix(ios): fix stereo mic + A2DP output silence
Three coordinated fixes for the bug where enabling stereo mic capture
caused all audio output (A2DP, speaker, wired) to go silent:

1. audio_engine.cpp — open playback before capture
   On iOS, starting the stereo capture AudioUnit can trigger an audio
   route reconfiguration that drops A2DP before the playback device has
   a chance to claim the route. Opening and starting the playback device
   first commits the output route (A2DP), so iOS is less likely to drop
   it when stereo capture activates afterward.

2. client.cpp — decouple set_capture_channels from engine restart
   Previously vc_set_capture_channels() stopped and restarted the engine
   immediately, which opened capture first (old ordering) and raced
   against the settling AVAudioSession route. Now it only stores the
   channel count; the caller (Swift via vc_audio_restart) controls when
   the engine restarts, after the route has settled.

3. IOSAudioRouter.swift — call audioRestart() after channel config
   selectCaptureChannels() and applyPreset() now call audioRestart()
   after applyConfiguration() + setCaptureChannels(). This is the
   vc_audio_restart() path that was added to the ABI in fdcc84f but
   never wired up in the Swift layer. The restart sees the stored
   channel count and reopens devices in the correct order (playback
   first, capture second).

The doStartMicStream path is unaffected: setCaptureChannels is called
before the server acknowledges the stream (engine not yet running), so
ensure_audio_running() picks up capture_channels=2 directly when the
stream is confirmed and opens with the right count from the start.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-19 17:39:23 +02:00
fdcc84fb42 fix(ios): stereo mic + A2DP output, add vc_audio_restart ABI
Diagnosed by comparing against TeamTalk5 (Client/iTeamTalk), which
achieves stereo mic + A2DP output. Five fixes:

1. configureStereoCapture now calls setPreferredInput +
   setInputDataSource (mirroring TeamTalk5's SoundDevicesModel).
   Previously omitted based on incorrect diagnosis that
   setPreferredInput collapsed A2DP — the real culprit was
   setPreferredInputNumberOfChannels(2), which neither project uses.

2. New C ABI: vc_audio_restart (full stop + re-init, unlike
   suspend/resume which only stop/start). Swift wrapper added.
   The withAudioSuspend wrapper that used it was removed after
   on-device testing showed it killed all audio (including
   VoiceOver) when switching presets — the core's
   set_capture_channels handles engine restart internally.

3. Bluetooth options: Voice Chat preset now includes BOTH
   .allowBluetoothHFP AND .allowBluetoothA2DP (matching TeamTalk5's
   UtilSound.swift:228). Previously HFP-only blocked A2DP headphones.

4. Capture channels now reset when switching stereo→mono via
   selectCaptureChannels/applyPreset. AudioSessionManager tracks
   activeMicStreamId (set by SessionState on join/leave voice).

5. Docs synced: voice.md, tech-stack.md, architecture.md,
   PROGRESS.md. Removed stale setPreferredInputNumberOfChannels(2)
   references.

Verified: ctest --preset dev 21/21 green, iOS client builds.
Stereo mic + A2DP output still needs on-device debugging — the
core recipe is correct but iOS 26 route behavior requires
hands-on testing with a debugger.
2026-06-19 16:58:21 +02:00
9fc51cffc4 feat(ios): audio overhaul, Join/Leave Voice, channel-id sync fix, stereo mic capture
Three iOS client problems fixed plus a new core stereo-mic capture ABI:

1. Channel-id sync bug (mic button permanently dimmed): SessionState never
   synced currentChannelId from the self user's channelId on connect, so the
   mic button (gated on currentChannelId == 0) stayed dimmed. Added
   syncSelfChannel() (mirrors macOS MainWindowController.swift:461,491,522);
   called from init/.channelList/.userJoined/.userLeft/.userUpdated/.joinResult.
   Added applyServerMuteState() + serverMuted/serverDeafened to VoiceState.

2. Join/Leave Voice button: replaced icon-only mic toggle with explicit
   text button (parity with macOS). Mute/deafen disable when not in voice.

3. IOSAudioRouter.swift (new): full AVAudioSession routing layer — input
   port selection, built-in mic orientation/polar patterns, Bluetooth
   HFP/A2DP/Off modes, Standard/Raw mic processing, stereo capture, AirPlay,
   UserDefaults persistence. AudioSessionManager delegates to it.

4. Core stereo-mic capture (append-only ABI): vc_set_capture_channels()
   lets the core open the mic device in stereo (2-ch interleaved). LocalStream
   gains capture_channels; ensure_audio_running reads it; audio_engine.cpp
   capture_accum_ + on_capture updated to channel-aware accumulation. Test
   test_stereo_mic_capture (headless, L!=R stereo round-trip). Swift wrapper
   VoiceCatClient.setCaptureChannels.

5. Settings UI rework: AVAudioSession-derived input/output tree replaces
   miniaudio device picker.

6. iOS deployment target raised to 18.0 (Package.swift + project.pbxproj).
   swift-tools-version 6.0 with swiftLanguageModes .v5.

Docs: tech-stack.md, architecture.md, voice.md, roadmap.md, building.md
updated; stale 'vc_audio_suspend/resume deferred' claims corrected.

Verified: ctest --preset dev 21/21 green; swift test 6/6 green;
xcodebuild -target VoiceCatiOS -sdk iphonesimulator BUILD SUCCEEDED.
2026-06-19 13:17:52 +02:00
e26e7db5b1 feat(ios): ship iOS SwiftUI client (VoiceCatiOS)
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
  AudioSessionManager (AVAudioSession owner + interruption/route handling),
  ServerListStore/SavedServer (App Group container + Keychain sharing),
  and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)

C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.

XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.

Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
2026-06-19 02:10:25 +02:00
bcb7ae8ccb build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework

Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.

Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
d397731db9 feat(audio): per-stream mix controls in Windows client + vc_get_remote_stream getter
PerUserTuningDialog previously broadcast one gain/mute/NR set to *all* of a
user's streams, even though the core mixer (AudioEngine::RemoteStream) and
the C ABI (vc_set_remote_stream) were already per-stream. The UI had no
per-mix controls anywhere.

Reworks the dialog to enumerate ListUserStreams on open and render one row
per stream (kind + label + Gain + Mute + NR), each wiring only to its own
stream_id. Adds a read-back ABI counterpart, vc_get_remote_stream, so the
dialog opens at the listener's actual current per-stream settings (defaults
1.0/unmuted/NR-off) rather than always 100%. Additive ABI change only; no
existing symbols touched.

Tests: test_m3_multistream extended with getter round-trip assertions; new
C# smoke test exercises the full P/Invoke marshaling path with two clients.
Docs: voice.md §10 notes the getter. NR checkbox keeps its honest
'passthrough' label (NS DSP still unbuilt per §8).
2026-06-18 02:06:44 +02:00
9b321d0d4f M5: Windows client moderation UI; add C ABI getters for account list, user mute/deafen, channel topic 2026-06-17 16:31:29 +02:00
3990f63f0f M5: moderation, permissions, channel CRUD, in-app account management
- Server-side moderation & permissions (kick/ban/move/server-mute, channel CRUD).

- Database schema v2: channels, bans; BLAKE2b channel passwords, Argon2id accounts.

- C ABI additions and client-side handling (vc_kick_user, vc_ban_user, vc_set_permission, vc_set_server_mute, vc_move_user, vc_create/edit/delete_channel, vc_create/reset/delete/list_account).

- vccli flags for all M5 operations plus --username/--password auth.

- Four new tests covering permissions, kick/ban/move/mute, admin accounts, channel CRUD.

- Docs: protocol.md envelope updates, security.md channel-password hashing, PROGRESS.md.
2026-06-17 15:08:05 +02:00
63b241cc2e feat(M4): Windows WinForms client, TOFU identity pinning, VAD threshold + always-on mode
Core ABI extensions (voicecat.h):
- vc_list_channels / vc_list_users / vc_list_user_streams — pull-based snapshot getters
  for the channel-tree and user-list UI; session_model_mu_ guards cross-thread reads
- VC_EVENT_JOIN_RESULT / vc_join_channel — channel join with optional password
- VC_EVENT_SERVER_IDENTITY + vc_confirm_server_identity — TOFU gate that blocks io_thread_
  until the UI approves or rejects; pins TLS leaf-cert SHA-256 (not declared Ed25519)
- vc_get_server_identity_display — Ed25519 fingerprint for human-readable display only
- VC_INPUT_ALWAYS_ON = 2 in vc_input_mode — transmit unconditionally, no VAD gate
- vc_set_vad_threshold — live RMS threshold update (0.0–1.0); EnergyVadProcessor stores
  it atomically so the audio RT path reads without a lock

C++ implementation:
- SessionModel::apply_snapshot / apply_channel_event fixed to populate parent_id,
  password_protected, and max_users (were permanently zeroed)
- TlsContext::peer_cert_fingerprint — SHA-256 of peer leaf cert DER via mbedTLS
- TofuStore split into peek (read-only) + pin (write) so first-connect only persists
  after user approval; tofu_store_path in vc_config for per-user pin file location
- TcpAcceptor uses dual-stack IPv6+IPv4 fallback (fixes localhost → ::1 on Windows)
- windows-client CMake preset: Release shared DLL, static MinGW runtime, no tools/tests
- New C++ tests: test_channel_user_list_abi, test_tofu_flow (14/14 green)

Windows client (clients/windows/ — .NET 10 WinForms):
- VoiceCat.Interop: LibraryImport P/Invoke surface, UnmanagedCallersOnly callbacks,
  Channel<VoiceCatEvent> event delivery drained by 30ms WinForms Timer
- VoiceCat.App: ConnectDialog (saved servers, DPAPI password storage), ServerIdentity-
  Dialog (TOFU first-connect / mismatch warning), MainForm (channel TreeView, user
  ListBox, RichTextBox chat, voice controls, device pickers, VAD/PTT/always-on mode,
  per-user gain/mute/NR tuning, VAD sensitivity TrackBar, level meter ProgressBar)
- PttKeyCaptureDialog — focus-scoped PTT key capture (documented limitation)
- PerUserTuningDialog — real-time gain/mute/NR applied to all of a user's streams
- Accessibility: explicit AccessibleName/Description on every control, & mnemonics,
  Activity log ListBox as durable screen-reader record, AutomationNotification for
  curated live announcements

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-17 00:35:16 +02:00
845f995826 docs: add build/manual-testing guide, fix stale M0 stub claims in headers
- docs/building.md: explains what each CMake preset (dev, m1-dev, m2-dev,
  server-release) is actually for, and how to build voicecat-server + vccli
  for manual testing. Linked from CLAUDE.md's doc index.
- core/include/voicecat.h, core/src/voicecat.cpp, core/src/protocol/protocol.h,
  server/src/main.cpp: doc-header comments still claimed M0-skeleton/stub
  behavior (VC_ERR_NOT_IMPLEMENTED everywhere, "prints what it would do",
  protobuf codegen "commented") that M1-M3 made real. Updated to describe
  current behavior, with the dev-preset stub fallback noted explicitly where
  it still applies.
2026-06-16 16:30:07 +02:00
867557eda1 feat(M3): multi-stream & per-channel tuning
Implements docs/roadmap.md M3: multiple concurrent streams per user (MIC +
SCREEN_AUDIO + AUX_DEVICE), independent per-stream receiver gain/mute/noise-
reduction, talk indicators, and enforced per-channel Opus configurability
(mono/stereo, bitrate, frame size, FEC/DTX, application).

Bugs fixed along the way (found while implementing, not pre-existing scope):
- Server hard-coded stream_id=1 for every announce, so a second stream from
  the same user silently overwrote the first in SessionRegistry::set_user_stream.
  Now a per-session counter (ConnSession::next_stream_id_); handle_stream_stop
  validates against announced_stream_ids_ before clearing.
- Client dropped mode/dtx/complexity/application from effective_audio even for
  the single M2 stream -- only sample_rate/bitrate_bps/frame_ms/fec were ever
  applied to OpusParams. Fixed on both the send (handle_stream_announce_result)
  and receive (sync_remote_streams) paths via a shared
  opus_params_from_audio_config() helper.
- OpusEncoder always used OPUS_APPLICATION_VOIP; added OpusParams::application
  and wired it through.
- on_playback's per-stream decode passed the wrong frame_size to opus_decode
  (total samples instead of samples-per-channel), which would have overflowed
  the decode buffer for any stereo stream.
- teardown_voice() raced when called concurrently from run_io()'s own cleanup
  and from disconnect() on a different thread -- both could see
  udp_thread_/talk_timer_thread_ as joinable() at once and race to join() the
  same std::thread (intermittent std::system_error under ctest). Fixed with a
  teardown_mu_ guard instead of carrying the flake forward.

New:
- Per-channel AudioConfig: SessionRegistry now seeds Lobby (mono/24kbps/VOIP/
  FEC+DTX) and a new "Music Room" channel (stereo/128kbps/AUDIO/no DTX);
  handle_stream_announce enforces the channel's config, clamping (not
  overriding) bitrate_bps to its ceiling.
- core/src/core/client.h/.cpp: local-stream state is now a
  std::unordered_map<int, LocalStream> keyed by vc_stream_kind, with
  request_id-correlated announce/result handling (request_id already
  round-tripped on the wire; just wasn't read before). on_capture_frame is
  kind-aware and upmixes mono capture to stereo when a stream's config calls
  for it. set_self_mute's mic_muted now only gates the MIC kind. NS is wired
  through set_remote_stream. New run_talk_timer() thread emits
  VC_EVENT_TALK_STATE from both remote and local edge detection.
- core/src/audio/audio_engine.h/.cpp: kind-keyed injection taps
  (inject_capture), stereo-to-mono downmix at the decode/mix boundary,
  RemoteStream gains recv_ns (lazy ApmProcessor) + noise_reduction_enabled
  and last_voice_ms/talking; new set_stream_noise_reduction() and
  poll_talk_transitions().
- core/src/session/session.h/.cpp: Stream now carries the full AudioConfig,
  not just sample_rate/frame_ms.
- New additive C ABI (core/include/voicecat.h): vc_audio_config +
  vc_get_stream_audio_config (effective Opus config for any stream you own or
  a peer's); vc_test_inject_capture (test-only synthetic PCM injection,
  clearly marked, mirrors AudioEngine::inject_capture).
- tests/test_m3_multistream.cpp: the M3 exit criterion through the real ABI
  (mirrors test_voice_client_abi.cpp's approach, not raw sockets) -- two
  concurrent local streams, independent gain/mute/NS control, per-channel
  config divergence via vc_get_stream_audio_config, talk indicators.

Explicitly out of scope for this pass (tracked in PROGRESS.md, not silently
dropped): VAD/PTT input gate + device enumeration; real WASAPI loopback
capture for SCREEN_AUDIO (synthetic injection only); true stereo playback
output (AudioEngine's mixer/output device stays mono -- Opus itself is fully
stereo-correct on the wire).

ctest --test-dir build/m1-dev: 11/11 green, verified across 3 consecutive
full-suite runs plus 8 standalone runs of the new test.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 14:12:37 +02:00
b332b0972b scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.

Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format

Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
  return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders

Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"

Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00