Let users choose what the SCREEN_AUDIO stream captures before sharing:
share everything, only selected apps, or all except selected apps, plus a
first-class "Exclude screen reader (VoiceOver) audio" toggle.
ScreenCaptureKit filters audio per application, so ScreenAudioCapture now
takes a ScreenAudioSelection and builds the matching SCContentFilter
(including:/excludingApplications:). New ScreenSharePickerSheet lists
running apps from SCShareableContent. iOS left untouched -- ReplayKit only
delivers the mixed system stream, so per-app filtering is impossible there.
Implement system/desktop audio sharing on the Apple clients, feeding the
existing SCREEN_AUDIO Opus -> AEAD -> UDP path via vc_stream_feed_pcm. No
C++/protocol/codec changes -- the core was already ready (the Windows-only
loopback is #ifdef VOICECAT_HAS_LOOPBACK; off Windows the stream just waits
for fed PCM). Audio only; video is dropped.
macOS (in-process):
- ScreenAudioCapture.swift drives an audio-only SCStream
(excludesCurrentProcessAudio), converts Float32 -> int16 in the channel's
mono/stereo mode, and calls feedPcm. Capture starts on the self
.streamStarted event (effective config known then). Wired into
MainWindowController.screenAudioClicked().
iOS (forward-to-host, single session):
- VoiceCatBroadcast: a ReplayKit Broadcast Upload Extension consumes
.audioApp only, resamples to 48kHz int16 stereo (AVAudioConverter), and
writes a shared App Group SPSC ring (BroadcastAudioRing.swift). It does
not link libvoicecat.
- Host BroadcastAudioPump drains the ring (reacting to the extension's
Darwin notifications) and feeds the SCREEN_AUDIO stream it owns, downmixing
to mono when the channel is mono. Screen audio appears as a second stream
of the same user; no credentials persisted. UI is RPSystemBroadcastPicker
View in VoiceControlsView. Removes the speculative BroadcastCredentials.
Docs: voice.md s9, CLAUDE.md status, PROGRESS.md.
Mirrors the Windows client's UI overhaul (commit 97fa659 + 540ec13) adapted to
Mac-native conventions. The main window is now just toolbar + channels + users
+ chat; audio device settings moved to a modeless Settings window.
- NSToolbar: Join Voice, Share Screen Audio, Mute, Deafen (SF Symbol toggle
buttons) + Output Volume slider (NSSlider 0-100, default 80). Voice actions,
mute/deafen, and output volume moved out of the bottom panel into the toolbar
- Audio device settings (input mode, VAD sensitivity, PTT key, device picker,
level meter) moved to a new SettingsWindowController -- a modeless window
opened via the app menu's "Settings..." (Cmd+,) item. Source-of-truth for
audio state lives in MainWindowController so voice start applies settings even
before the window has been opened; SettingsWindowController reads from /
writes back to those properties and applies changes live when voice is active.
Level meter forwarded from handleLevel -> updateLevel(rms:)
- Unified log: chat NSTextView + activity NSTableView collapsed into a single
NSTextView -- activity events in secondaryLabelColor (gray), chat in default
- Private messaging: scope dropdown removed; compose always sends to the
current channel. Each PM conversation opens in its own modeless
PrivateMessageWindowController. Incoming .textMessage with .private scope
routed to the right window; outgoing PMs echoed by server arrive through the
same path. "Send Private Message..." added to user context menu.
- Messages menu: "New Private Message..." (Cmd+Shift+N) opens a UserPickerSheet
listing all server users so you can PM anyone on the server
- Channel tree now shows live user counts, e.g. "General (3)"; refreshChannelTree
called on .userJoined/.userLeft (was missing)
- Voice menu: Join Voice (Cmd+Shift+V), Share Screen Audio (Cmd+Shift+S),
Mute (Cmd+Shift+M), Deafen (Cmd+Shift+D) -- NSMenuItem key equivalents with
[.command, .shift] mask, dispatched by the responder chain
- setOutputVolume(_:) wrapper added to VoiceCatClient.swift (was missing -- the
C ABI + C# wrapper shipped in commit 97fa659 but the Swift wrapper was never
added); wired end-to-end: toolbar slider -> client.setOutputVolume(gain)
Part A -- fixed and verified the previously-uncompiled Swift from the external
PCM feed/tap commit (615d2a8):
- Rebuilt the macOS xcframework slice (regenerated the module map from current
voicecat.h, exposing vc_pcm_sink_cb / vc_stream_feed_pcm / vc_set_pcm_sink)
- Fixed feedPcm type bug: size_t imports as Int in Swift not UInt; the original
UInt(samplesPerChannel) was wrong
- Added VoiceCatPcmSinkCallback typealias -- a Swift-idiomatic public alias for
the C vc_pcm_sink_cb so consumers (tests, the macOS app) can declare a sink
callback without directly importing the VoiceCatC C module. Mirrors the C#
VcPcmSinkCallback delegate
- keyCodeName helper deduplicated (was in PttKeyCaptureSheet.swift +
MainWindowController.swift -- now shared)
Platform-specific adaptations (vs. Windows): NSToolbar instead of ToolStrip;
global menu bar + NSMenuItem key equivalents (Cmd not Ctrl, responder-chain
dispatched, no custom key monitor needed); PM windows as modeless NSWindows;
picker as Mac sheet; gray = secondaryLabelColor; SF Symbols for toolbar icons.
swift test 10/10 (4 ExternalPcmTests + 6 VoiceCatClientSmokeTests against a
live server); xcodebuild Debug + Release BUILD SUCCEEDED with 0 Swift warnings.
The previous "shipped" claim was false — xcodebuild had never been run and
the macOS app source was never committed. This commit adds the 17 Swift
source files + xcodeproj and fixes three real defect classes so Debug and
Release both build clean:
1. MainWindowController.swift compile errors:
- NSAccessibility.post arg order (element:notification:userInfo:)
- NSAccessibilityPriorityMedium -> NSAccessibilityPriorityLevel.medium
- StreamSummary.streamId -> .id (Identifiable conformance)
- drop redundant VoiceCatResult.description extension
2. Linker: add -lc++ to OTHER_LDFLAGS (libvoicecat-fat.a is C++20; pure-Swift
app target has no .cpp sources so libc++ wasn't pulled in — swift test
passed because Package.swift testTarget has linkerSettings: c++).
3. Release config: add ONLY_ACTIVE_ARCH=YES (XCFramework only has arm64).
Verified: clean Debug + Release builds, otool -L shows libc++.1.dylib,
nm shows _vc_client_create/_vc_version_string, app launches and runs.