Commit Graph

5 Commits

Author SHA1 Message Date
2c8178fa02 chore: remove skeleton build mode and stub #ifdef scaffolding
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Drop the M0 no-deps skeleton preset and all VOICECAT_HAS_NET/AUDIO/OPUS/NS
guards that it required. Every subsystem is fully implemented; the stub
#else paths were dead code that added noise to every header and source file.

- CMakePresets.json: remove skeleton configure/build/test entries
- CMakeLists.txt (root/core/tests): remove VOICECAT_USE_VCPKG_DEPS option
  and guards; all targets now build unconditionally
- 17 C++ source files: unwrap HAS_* guards, delete stub #else blocks
- apm_processor.cpp: delete ApmPassthrough no-op class; create() always
  returns RnnoiseProcessor
- 18 test files: remove HAS_* guards and stub int main() skip bodies
- docs/building.md: remove skeleton from preset table and prose

VOICECAT_HAS_LOOPBACK (Windows WASAPI loopback platform gate) unchanged.
29/29 ctest green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-30 11:32:22 +01:00
6fe7bf0158 feat: fix voice join/leave, channel edit defaults, channel-update stream restart
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Three bugs fixed across the full stack (proto/server/core/ABI/Win/macOS/iOS):

1. Join/Leave Voice now truly subscribes/unsubscribes from the voice plane.
   Previously the button only toggled the local mic — receiving was always on
   (gated by channel membership alone). Added a protocol-level voice subscription
   concept: new SubscribeVoiceRequest/UnsubscribeVoiceRequest/VoiceSubscriptionResult
   proto messages, User.voice_subscribed field, vc_join_voice/vc_leave_voice C ABI
   functions, VC_EVENT_VOICE_STATE event, server-side voice_subscribed flag checked
   by the SFU relay recipient filter, and core-client gating of remote-stream
   decoder setup. All three clients rewired to subscribe+mic on Join / unsubscribe
   on Leave. Text chat works regardless of voice subscription.

2. Channel edit dialog now shows the channel's actual current settings. The read
   struct vc_channel was missing sort_order and audio fields — only the write
   struct vc_channel_info had them. Extended vc_channel with both (additive, no
   ABI break), updated the session model and list_channels marshaling to populate
   them, and updated all three clients' edit callers to use actual channel info
   instead of hardcoded defaults.

3. Channel parameter updates now automatically restart everyone's streams.
   Previously editing a channel's audio config persisted and broadcast a
   ChannelEvent::UPDATED, but no layer restarted streams — encoders/decoders are
   frozen at announce time. handle_channel_event now detects audio-config changes
   on the user's current channel and stop->starts each active local stream. The
   server reads the updated config on re-announce; peers wire up fresh decoders
   at the new ssrc.

All 29 CTest tests pass; Windows DLL + C# client build clean. Apple clients not
yet compile-verified (Windows environment).
2026-06-24 14:29:39 +02:00
6071c8e238 fix(media): stop permanent voice loss after bad-network blip (protocol v2)
A bad UDP packet on a flaky link could permanently wedge the voice path,
unrecoverable even across app restarts. Three defects:

1. Anti-replay window was advanced from the UNAUTHENTICATED header seq
   before the AEAD tag was checked, and not rolled back on failure. One
   corrupted/forged frame shoved recv_highest_ far ahead, after which every
   legitimate frame was rejected as "too old" forever. Reorder to
   replay-check -> authenticate -> update (RFC 3711 3.3); the window now
   moves only after a successful tag check.

2. The wire seq was only the low 16 bits of the nonce counter (zero-extended
   on receive). After 65,536 frames the nonce desynced and all frames failed
   auth. Widen the voice frame seq u16 -> u64 (header 14 -> 20 bytes). The
   core owns all UDP framing, so Swift/C# clients need only a rebuild. This
   is a versioned wire change: VOICECAT_PROTOCOL_VERSION 1 -> 2, handshake
   rejects on mismatch.

3. Server leaked per-session UDP state on disconnect; unregister_session now
   frees udp_endpoints_/udp_tokens_/ssrc_to_session_.

Also add rate-limited dropped-frame logging to MediaRelay so a wedged media
path is observable. New regression tests in test_media_aead.cpp cover the
poison (fails on old code) and the 16-bit wrap. ctest --preset dev
-E external_pcm: 22/22 pass (external_pcm aborts on a pre-existing CoreAudio
shutdown race, unrelated).
2026-06-21 17:45:28 +02:00
b2af1a3001 feat(macos): validate dev + apple-dev presets on macOS, fix 3 cross-platform bugs
macOS port groundwork — core, server, tools, and tests now build and run on
macOS 26.5 / Apple Silicon. ctest --preset dev green 21/21 (2 consecutive runs).
apple-dev produces valid arm64 libvoicecat.a + XCFramework for the Swift Package.

Three real cross-platform bugs found and fixed (all latent on Windows/Linux):

1. test_m2_voice.cpp POSIX branch missing <netdb.h> — Linux glibc transitively
   includes it, macOS doesn't. Would fail on any strict POSIX system.

2. SIGPIPE killing processes on macOS — writing to a closed TCP socket raises
   SIGPIPE by default (doesn't exist on Windows, benign on Linux). Fixed by
   ignoring SIGPIPE in both core client init and server startup (POSIX-only,
   #ifndef _WIN32). Production fix, not just tests.

3. Use-after-free of Asio's kqueue reactor on server shutdown — the
   deterministic test_tofu_flow segfault. TcpServerConn's tls_read_loop runs on
   a blocking-I/O thread; when Server::run() returned, io_context was destroyed
   while those threads were still running. On macOS kqueue the reactor pointer
   is null'd immediately -> segfault in socket.close(). Latent on Windows IOCP
   and Linux epoll. Fix: TcpAcceptor now tracks connections; new shutdown()
   closes all + joins threads before io is destroyed; Server::stop() now closes
   acceptor + media_relay too (was just io.stop()).

Verified: dev + apple-dev presets build green, 21/21 tests pass, server starts
+ two vccli text chat over TLS (M1 on Mac), vccli --voice starts MIC stream via
CoreAudio (M2 protocol-level), vccli --list-devices enumerates CoreAudio
devices, xcodebuild -create-xcframework produces valid VoiceCatCore.xcframework.

No ABI or proto changes. Docs updated: building.md, clients/apple/README.md,
PROGRESS.md, CLAUDE.md status line.
2026-06-18 13:24:42 +02:00
694494a5be feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305
AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX,
an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an
APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain
wired through ConnSession/SessionRegistry into a new server-side SFU
(MediaRelay) that decrypts and re-encrypts frames per channel member.

Exit criterion verified: test_m2_voice — two headless clients relay 50
encrypted Opus frames through the server; ctest --preset m1-dev is 9/9
green. Also corrects protocol.md's UdpBinding diagram, which described the
UDP-side binding packet as AEAD-sealed when it is in fact a plaintext
bootstrap frame (separate from the TCP/TLS UdpBinding ack).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 01:31:14 +02:00