Commit Graph

85 Commits

Author SHA1 Message Date
bf37fe8f0f docs+scripts: add iOS build and simulator run commands
scripts/build-ios-client.sh: builds VoiceCatiOS.app for iOS simulator
  - calls build-xcframework.sh --all (all 3 slices required for iOS sim slice)
  - xcodebuild -target VoiceCatiOS with SYMROOT=OBJROOT to co-locate SPM
    and app build products (fixes "unable to resolve module dependency" error)
  - stages result to dist/ios-client/

scripts/run-ios-simulator.sh: installs and launches on an iPhone simulator
  - finds a booted simulator or boots the first available iPhone sim
  - opens Simulator.app, installs via simctl install, launches via simctl launch
  - --build flag to build first; --log to stream app logs; --device / --udid to
    pin a specific simulator

scripts/build-all.sh: add --ios-client opt-in flag (macOS only)

docs/building.md:
  - add iOS entry to quick-nav table
  - update §6 (apple platform): remove "scaffolding" caveat now that iOS slices
    are validated; trim to essentials + pointer to build-xcframework.sh
  - add §9 (iOS client SwiftUI): XCFramework, xcodebuild command with rationale
    for -target/-SYMROOT flags, run script usage, full simctl commands, Xcode UI
2026-06-19 02:19:38 +02:00
e26e7db5b1 feat(ios): ship iOS SwiftUI client (VoiceCatiOS)
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
  AudioSessionManager (AVAudioSession owner + interruption/route handling),
  ServerListStore/SavedServer (App Group container + Keychain sharing),
  and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)

C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.

XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.

Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
2026-06-19 02:10:25 +02:00
dbf732ca91 Build WinExe so windows client does not show console 2026-06-18 21:29:47 +02:00
06a68b441a build(scripts): add per-artifact build scripts staging into dist/
One script per main artifact, all staging into dist/ (overridable via
--dist or VOICECAT_DIST_DIR):

- build-server.sh        server-release preset -> dist/server/
- build-windows-client.sh  windows-client DLL + dotnet publish -> dist/windows-client/
- build-macos-client.sh    XCFramework + xcodebuild VoiceCatMac.app -> dist/macos-client/
- build-libs.sh           libvoicecat per platform -> dist/lib/{macos,ios*,windows}/
                         + dist/lib/VoiceCatCore.xcframework/
- build-all.sh            orchestrator (host-applicable artifacts only)
- common.sh               shared helpers: dist/VCPKG_ROOT resolution, platform
                         guards, logging, --help from header comments

Host-platform guards prevent running the wrong script on the wrong OS.
build-libs.sh and build-macos-client.sh drive the existing validated
clients/apple/scripts/build-xcframework.sh rather than duplicating it.
dist/ added to .gitignore.
2026-06-18 18:52:54 +02:00
56a6e4fab5 docs: add Windows + macOS client build commands to building.md
Add §7 (Windows client: dotnet build) and §8 (macOS client: XCFramework
+ xcodebuild) with the full build/run commands for each client platform.
Also add a quick-navigation table at the top of the doc.
2026-06-18 17:36:47 +02:00
75c2782860 fix(macos): fix split view layout so panels are visible and VoiceOver-reachable
The main window's NSSplitView panels (channel list, user list, chat,
activity log) were collapsing to zero size because:

1. The scroll views inside the split views were missing
   translatesAutoresizingMaskIntoConstraints = false, so Auto Layout
   couldn't manage their sizes.
2. The inner split views were also missing it.
3. The voice panel had no height constraint, so it expanded to fill
   all available space (539px of the 600px window), starving the
   outer split view down to 1px tall.
4. The split views had no initial divider positions, so panels
   collapsed to zero even when the split view had space.

Add translatesAutoresizingMaskIntoConstraints = false to all four
scroll views and both inner split views, give the voice panel a
96px height constraint, and set initial divider positions after the
window is on screen. The panels now get reasonable space, are
visible on screen, and are reachable by VoiceOver.
2026-06-18 17:35:14 +02:00
c684824b10 fix(macos): make channel/user/chat/activity views reachable by VoiceOver
Setting accessibilityLabel on the NSScrollView wrappers turned them into
leaf elements, so VoiceOver never descended into the document views
(NSOutlineView/NSTableView/NSTextView) inside. Tab still worked because
the key-view loop is independent of the accessibility tree.

Also removed the redundant setAccessibilityRole calls on the document
views — they already default to those roles, and re-setting the same
role can interfere with the view's custom a11y implementation.

Matches the pattern already used in ConnectWindowController, whose
server table VoiceOver reaches correctly.
2026-06-18 16:08:34 +02:00
69cd7d80ad fix(macos): retain MainWindowController so the client stays alive
The main window controller was created as a local variable in
ConnectWindowController.authSucceeded and never retained — ARC
deallocated it immediately, which destroyed the VoiceCatClient
(connection silently dropped), nil'd every button's weak target
(clicks did nothing), and killed event delivery (channel list,
messages, voice never worked). Symptom: TOFU (in the retained
connect controller) worked, but everything in the main window
was a zombie shell.

Fix: store the MainWindowController in a new field on
ConnectWindowController (which AppDelegate retains for the app's
lifetime). Also add NSLog diagnostics in deinit/bootstrap/handleEvent
so lifecycle and event delivery are observable from the terminal
or Console.app.
2026-06-18 15:52:13 +02:00
33169b01fa feat(macos): VoiceCatMac AppKit client + fix xcodebuild
The previous "shipped" claim was false — xcodebuild had never been run and
the macOS app source was never committed. This commit adds the 17 Swift
source files + xcodeproj and fixes three real defect classes so Debug and
Release both build clean:

1. MainWindowController.swift compile errors:
   - NSAccessibility.post arg order (element:notification:userInfo:)
   - NSAccessibilityPriorityMedium -> NSAccessibilityPriorityLevel.medium
   - StreamSummary.streamId -> .id (Identifiable conformance)
   - drop redundant VoiceCatResult.description extension
2. Linker: add -lc++ to OTHER_LDFLAGS (libvoicecat-fat.a is C++20; pure-Swift
   app target has no .cpp sources so libc++ wasn't pulled in — swift test
   passed because Package.swift testTarget has linkerSettings: c++).
3. Release config: add ONLY_ACTIVE_ARCH=YES (XCFramework only has arm64).

Verified: clean Debug + Release builds, otool -L shows libc++.1.dylib,
nm shows _vc_client_create/_vc_version_string, app launches and runs.
2026-06-18 15:26:47 +02:00
b4766d2f24 feat(apple): VoiceCatCore Swift package + XCFramework build for macOS/iOS clients
Lays the groundwork for the macOS (AppKit) and iOS (SwiftUI) clients with a shared
Swift core wrapping the C ABI, mirroring the proven Windows VoiceCat.Interop layer.

Architecture decision: macOS UI = AppKit (not SwiftUI) for the most mature VoiceOver
accessibility story — same rationale as the Windows client's WinForms-over-WinUI-3
decision. iOS stays SwiftUI. Recorded in docs/roadmap.md §2.

Build infrastructure (Phase 0):
- clients/apple/scripts/build-xcframework.sh: runs cmake --preset apple-dev, merges
  libvoicecat.a + 107 vcpkg static deps into a single ~30 MB fat static library
  (libvoicecat-fat.a) via libtool -static (SPM binary targets link one .a per slice),
  stages voicecat.h + a generated module.modulemap (module VoiceCatC) into the headers,
  runs xcodebuild -create-xcframework -> clients/apple/VoiceCatCore.xcframework.

VoiceCatCore Swift Package (Phase 1):
- Package.swift: binary target (VoiceCatCoreXCF) + library (VoiceCatCore) + test target.
- Sources/VoiceCatCore/: 7 files mirroring the C# VoiceCat.Interop patterns adapted to
  Swift native C interop — Enums (9 Swift mirrors of C enums, UInt32-backed), Config,
  Event (copies ev.text to String inside the callback — the #1 lifetime rule), Models
  (10 Swift value types), Marshaling (C arrays -> Swift + immediate vc_free_*),
  Callbacks (@convention(c) + Unmanaged.passUnretained, the Swift analog of C#'s
  [UnmanagedCallersOnly] + GCHandle), VoiceCatClient (owns vc_client* as OpaquePointer,
  all 38 C ABI functions, deinit -> vc_client_destroy then frees config CStrings, event
  delivery on main queue via coalesced DispatchQueue.main drain).

Tests — 6/6 green (swift test against a real voicecat-server):
- testConnectTofuAuthListChannelsRoundTrips, testAdminChannelCrudAccountCrudRoundTrips,
  testScreenAudioStreamStartsAndStops, testPerStreamRecvControlsRoundTrip, plus two
  static smoke tests. Catches Swift-specific interop bugs (@convention(c) callback
  lifetime, Unmanaged pointer resolution, CString memory management, enum raw-value
  bridging, struct layout) that C++ ctest cannot. C++ suite still 21/21 green.

Docs updated (house rule): tech-stack.md §2, architecture.md §4, roadmap.md M4 + §2,
clients/apple/README.md (full rewrite), PROGRESS.md, .gitignore.
2026-06-18 14:20:38 +02:00
b2af1a3001 feat(macos): validate dev + apple-dev presets on macOS, fix 3 cross-platform bugs
macOS port groundwork — core, server, tools, and tests now build and run on
macOS 26.5 / Apple Silicon. ctest --preset dev green 21/21 (2 consecutive runs).
apple-dev produces valid arm64 libvoicecat.a + XCFramework for the Swift Package.

Three real cross-platform bugs found and fixed (all latent on Windows/Linux):

1. test_m2_voice.cpp POSIX branch missing <netdb.h> — Linux glibc transitively
   includes it, macOS doesn't. Would fail on any strict POSIX system.

2. SIGPIPE killing processes on macOS — writing to a closed TCP socket raises
   SIGPIPE by default (doesn't exist on Windows, benign on Linux). Fixed by
   ignoring SIGPIPE in both core client init and server startup (POSIX-only,
   #ifndef _WIN32). Production fix, not just tests.

3. Use-after-free of Asio's kqueue reactor on server shutdown — the
   deterministic test_tofu_flow segfault. TcpServerConn's tls_read_loop runs on
   a blocking-I/O thread; when Server::run() returned, io_context was destroyed
   while those threads were still running. On macOS kqueue the reactor pointer
   is null'd immediately -> segfault in socket.close(). Latent on Windows IOCP
   and Linux epoll. Fix: TcpAcceptor now tracks connections; new shutdown()
   closes all + joins threads before io is destroyed; Server::stop() now closes
   acceptor + media_relay too (was just io.stop()).

Verified: dev + apple-dev presets build green, 21/21 tests pass, server starts
+ two vccli text chat over TLS (M1 on Mac), vccli --voice starts MIC stream via
CoreAudio (M2 protocol-level), vccli --list-devices enumerates CoreAudio
devices, xcodebuild -create-xcframework produces valid VoiceCatCore.xcframework.

No ABI or proto changes. Docs updated: building.md, clients/apple/README.md,
PROGRESS.md, CLAUDE.md status line.
2026-06-18 13:24:42 +02:00
bcb7ae8ccb build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework

Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.

Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00
d397731db9 feat(audio): per-stream mix controls in Windows client + vc_get_remote_stream getter
PerUserTuningDialog previously broadcast one gain/mute/NR set to *all* of a
user's streams, even though the core mixer (AudioEngine::RemoteStream) and
the C ABI (vc_set_remote_stream) were already per-stream. The UI had no
per-mix controls anywhere.

Reworks the dialog to enumerate ListUserStreams on open and render one row
per stream (kind + label + Gain + Mute + NR), each wiring only to its own
stream_id. Adds a read-back ABI counterpart, vc_get_remote_stream, so the
dialog opens at the listener's actual current per-stream settings (defaults
1.0/unmuted/NR-off) rather than always 100%. Additive ABI change only; no
existing symbols touched.

Tests: test_m3_multistream extended with getter round-trip assertions; new
C# smoke test exercises the full P/Invoke marshaling path with two clients.
Docs: voice.md §10 notes the getter. NR checkbox keeps its honest
'passthrough' label (NS DSP still unbuilt per §8).
2026-06-18 02:06:44 +02:00
1dfe3c95ed chore: gitignore voicecat_tofu_pins.txt test artifact
The TOFU pin store is written by vc_client during headless tests (the
relative fallback path in core/src/core/client.cpp when tofu_store_path
is unset). Ignore it so it doesn't show up as untracked after test runs.
2026-06-18 01:22:11 +02:00
487a561963 fix(net): broadcast LEFT on disconnect, add keepalive/reaper, cap PLC hiss
Three reported bugs traced to one root cause plus two missing designed features:

1. Stale users + eternal PLC hiss (root cause): ConnSession::close() silently
   erased dropped users without broadcasting UserEvent::LEFT, so peers never
   learned the user left and their audio engines never called remove_stream —
   Opus PLC synthesized comfort noise forever. Fix: broadcast_left() helper
   + close() broadcasts LEFT before erasing.

2. PLC cap (defense-in-depth): on_playback now caps pure PLC at ~2s, then
   emits digital silence so a stale stream can never hiss forever even if
   remove_stream is skipped. Resets automatically on fresh packets.

3. No timeout / no ping: client never sent Ping, server had no last_seen /
   reaper, so half-open connections (NAT timeout, wifi loss, sleep) left
   ghost users forever. Fix: client Ping every 15s with RTT measurement,
   ConnSession::last_seen bumped on every inbound TCP/UDP frame, steady_timer
   reaper sweeps every 15s and drops sessions older than 45s (configurable
   via server::Config).

4. UDP KEEPALIVE: client sends plaintext kFrameKeepalive every 5s; server
   bumps last_seen + echoes back. Keeps NAT bindings alive and lets media
   activity defer the reaper independently of TCP.

5. Graceful client disconnect: vc_disconnect() sends Disconnect{code=0} via
   a flag-based io-thread exit (no double-close race); server handles
   client-sent Disconnect with immediate close() + LEFT broadcast.

3 new tests: disconnect_left, plc_cap, reaper_timeout. 21/21 ctest green.

Docs: protocol.md §6/§7, voice.md §6, architecture.md §5, PROGRESS.md.
2026-06-18 01:18:33 +02:00
cccf085a87 fix(audio): stereo screen-audio loopback capture on Windows
start_loopback_capture hardcoded channels=1, forcing miniaudio to downmix the system's stereo mix to mono before the encoder saw it -- on_capture_frame then upmixed L=R to produce fake stereo. Now the loopback device opens in the channel's mode (stereo when the channel is stereo), CaptureCallback carries an explicit channels param so the encoder gets real interleaved L/R, and a mono fallback covers unusual render endpoints. New test_loopback_stereo_capture asserts L!=R end-to-end; 18/18 ctest green.
2026-06-17 23:27:59 +02:00
a88656f2fa feat(windows): wire screen-audio sharing into the WinForms client
The core already supported SCREEN_AUDIO capture on Windows (post-M3 WASAPI
loopback via VOICECAT_HAS_LOOPBACK) and the C# Interop layer was complete
(VcStreamKind.ScreenAudio, StartStream/StopStream/SetRemoteStream). Only the
UI was missing -- no core, proto, or C ABI changes needed.

Adds a 'Share Screen Audio' toggle to the voice panel, independent of mic
voice (can share without joining voice). Disconnect/teardown now stops the
screen stream cleanly. New smoke test exercises the full StartStream ->
StreamStarted -> StopStream -> StreamStopped path through P/Invoke.
2026-06-17 22:47:28 +02:00
2185d9d15c fix(media): rewrite relay re-seal seq so multi-user audio decrypts
The media AEAD nonce is an implicit per-direction monotonic counter;
open() reconstructs it from the 14-byte header seq field (the AAD), so
the contract is header.seq == the counter seal() used. The SFU relay
decrypted inbound frames with the sender key, re-sealed with the
recipient send_crypto (its own counter), but forwarded the sender
header verbatim -- so seq carried the wrong counter and the recipient
rebuilt the wrong nonce, silently dropping every relayed frame. It only
worked for a single first-ever sender into a fresh recipient, which is
why reverse/3rd-party audio failed.

Rewrite the outgoing header seq to the recipient peek_send_counter()
before re-sealing so each server->client direction is one contiguous
monotonic counter and the nonce always matches. Safe: the jitter buffer
orders by timestamp, not seq. No wire-format/proto/ABI change.

Adds test_relay_interleaved_reseal regression coverage.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 21:38:27 +02:00
118ca5129f fix(protocol): deliver self-initiated state changes to the actor too
A connected Windows client would randomly snap from its joined channel
back to Lobby. Root cause was a state-sync inconsistency, not a drop:
the server delivered self-initiated state changes (channel join/leave,
stream announce/stop) only as a private *Result to the actor and
broadcast the authoritative UserEvent::UPDATED to everyone else. The
core never applied the result to its SessionModel, so vc_list_users()
kept self in the old channel; the Windows HandleUserUpdated rebuilds
_currentChannelId from vc_list_users() on any user's UPDATED event, so
the next unrelated event surfaced the stale self-channel.

Fix, per the response-vs-broadcast contract now documented in
docs/protocol.md §6: the *Result is pure ack/correlation/actor-private
payload; the resulting state change is broadcast to every client
INCLUDING the actor, and clients apply it to their local model rather
than re-deriving own state from a *Result.

- server: join/leave/stream announce+stop broadcast with exclude=0
- server: text fan-out includes the sender (channel + private echo)
- core: response handlers no longer mutate session_model_
- windows: drop optimistic text echo; render own message via the relay
- docs/protocol.md §6: document the response-vs-broadcast contract

Registry-level admin broadcasts (move/mute/kick/channel CRUD) already
used exclude=0 and were correct. ctest build/m1-dev 18/18 green;
VoiceCat.App builds 0 warnings.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 20:48:50 +02:00
9b321d0d4f M5: Windows client moderation UI; add C ABI getters for account list, user mute/deafen, channel topic 2026-06-17 16:31:29 +02:00
3990f63f0f M5: moderation, permissions, channel CRUD, in-app account management
- Server-side moderation & permissions (kick/ban/move/server-mute, channel CRUD).

- Database schema v2: channels, bans; BLAKE2b channel passwords, Argon2id accounts.

- C ABI additions and client-side handling (vc_kick_user, vc_ban_user, vc_set_permission, vc_set_server_mute, vc_move_user, vc_create/edit/delete_channel, vc_create/reset/delete/list_account).

- vccli flags for all M5 operations plus --username/--password auth.

- Four new tests covering permissions, kick/ban/move/mute, admin accounts, channel CRUD.

- Docs: protocol.md envelope updates, security.md channel-password hashing, PROGRESS.md.
2026-06-17 15:08:05 +02:00
a2f159e971 fix(audio): seed/re-sync playout clock so VAD/PTT gaps don't silence playback
RemoteStream::playout_ts was seeded to 0 and only advanced inside the
decode loop (including on every PLC iteration), so it free-ran at ~1x
wall-clock regardless of whether the sender was transmitting. The
sender's frame timestamps only advance while it actually sends (the
VAD/PTT gate returns before ls.timestamp += samples). Across a late join
or any VAD/PTT silence gap the two clocks diverged without bound; once
past the jitter buffer's 500 ms late-drop window every real frame was
dropped-as-late (clock ahead) or never-due (clock behind) -> permanent
silence, while the talk indicator (driven by push_recv_frame, independent
of the jitter buffer) stayed lit.

Add JitterBuffer::peek_front_ts() (try-lock, RT-safe) and seed/re-sync
playout_ts to the earliest buffered frame on the first frame and whenever
it has drifted past +/-200/500 ms. This seeds startup and recovers after
every silence gap.

New regression test test_playout_resync free-runs the clock ~2 s past the
drop window, pushes a ts=0 frame, and asserts audible output: fails
(energy=0) without the fix, passes with it. ctest --preset m1-dev: 14/14.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-17 12:24:39 +02:00
7da0a02b3a fix(audio): buffer capture frames to Opus encoder's fixed frame size
AudioEngine::on_capture() was passing miniaudio's hardware callback period
(commonly 480 samples / 10 ms on WASAPI shared mode) directly to opus_encode(),
which requires exactly frame_samples_ (960 for 20 ms @ 48 kHz). The mismatch
returned OPUS_BAD_ARG and silently dropped every real mic frame, while screen
share and injected test frames happened to be correctly sized and worked fine.

Fix: accumulate PCM in a pre-allocated CaptureAccum buffer (mirroring the
existing RemoteStream::ring fix on the playback side) and only call capture_cb_
when a full frame_samples_ chunk is ready. Same pattern applied to on_loopback().

Add test_capture_frame_accumulation() to verify the accumulator fires exactly the
right number of callbacks for misaligned chunk sizes (480, 240+720, 1920 samples).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-17 01:51:50 +02:00
45d87bde67 docs(M4): expand Windows client README with build guide and known limitations
Replaces the M4-placeholder stub with a real build/run guide covering prerequisites,
build order (server → DLL → dotnet build), DLL dependency verification, manual test
runbook, and the known limitations (focus-scoped PTT, NR passthrough, no admin UI,
TOFU-pins-leaf-cert vs Ed25519).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-17 00:52:57 +02:00
2f643e4293 Update docs 2026-06-17 00:52:02 +02:00
63b241cc2e feat(M4): Windows WinForms client, TOFU identity pinning, VAD threshold + always-on mode
Core ABI extensions (voicecat.h):
- vc_list_channels / vc_list_users / vc_list_user_streams — pull-based snapshot getters
  for the channel-tree and user-list UI; session_model_mu_ guards cross-thread reads
- VC_EVENT_JOIN_RESULT / vc_join_channel — channel join with optional password
- VC_EVENT_SERVER_IDENTITY + vc_confirm_server_identity — TOFU gate that blocks io_thread_
  until the UI approves or rejects; pins TLS leaf-cert SHA-256 (not declared Ed25519)
- vc_get_server_identity_display — Ed25519 fingerprint for human-readable display only
- VC_INPUT_ALWAYS_ON = 2 in vc_input_mode — transmit unconditionally, no VAD gate
- vc_set_vad_threshold — live RMS threshold update (0.0–1.0); EnergyVadProcessor stores
  it atomically so the audio RT path reads without a lock

C++ implementation:
- SessionModel::apply_snapshot / apply_channel_event fixed to populate parent_id,
  password_protected, and max_users (were permanently zeroed)
- TlsContext::peer_cert_fingerprint — SHA-256 of peer leaf cert DER via mbedTLS
- TofuStore split into peek (read-only) + pin (write) so first-connect only persists
  after user approval; tofu_store_path in vc_config for per-user pin file location
- TcpAcceptor uses dual-stack IPv6+IPv4 fallback (fixes localhost → ::1 on Windows)
- windows-client CMake preset: Release shared DLL, static MinGW runtime, no tools/tests
- New C++ tests: test_channel_user_list_abi, test_tofu_flow (14/14 green)

Windows client (clients/windows/ — .NET 10 WinForms):
- VoiceCat.Interop: LibraryImport P/Invoke surface, UnmanagedCallersOnly callbacks,
  Channel<VoiceCatEvent> event delivery drained by 30ms WinForms Timer
- VoiceCat.App: ConnectDialog (saved servers, DPAPI password storage), ServerIdentity-
  Dialog (TOFU first-connect / mismatch warning), MainForm (channel TreeView, user
  ListBox, RichTextBox chat, voice controls, device pickers, VAD/PTT/always-on mode,
  per-user gain/mute/NR tuning, VAD sensitivity TrackBar, level meter ProgressBar)
- PttKeyCaptureDialog — focus-scoped PTT key capture (documented limitation)
- PerUserTuningDialog — real-time gain/mute/NR applied to all of a user's streams
- Accessibility: explicit AccessibleName/Description on every control, & mnemonics,
  Activity log ListBox as durable screen-reader record, AutomationNotification for
  curated live announcements

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-17 00:35:16 +02:00
5be869c61a fix(audio): decouple Opus decode cadence from playback callback period
on_playback() was passing miniaudio's hardware playback-callback frame
count to opus_decode()'s max_samples, instead of the decoder's fixed
frame size (960 samples @ 20ms/48kHz). Since real packets decode to
more samples than the (often smaller, e.g. ~480 on default low-latency
WASAPI) hardware period, opus_decode returned OPUS_BUFFER_TOO_SMALL on
nearly every callback -- packets were received/decrypted/jitter-buffered
correctly but never decoded into audible PCM. Result: control-plane
events and VAD worked, but zero audio in headphones.

mix_for_test()'s white-box test masked this since it always called
on_playback with frames == frame_samples, the one case where the bug
is invisible.

Fix: RemoteStream gained a small ring buffer (init_ring/push_ring/
pop_ring) that decouples decode cadence from playback-callback cadence.
on_playback now tops the ring up by decoding whole Opus frames (always
decoder.frame_samples(), never the hardware frame count) and drains
exactly what the callback asks for, silence-padding (PLC) on underrun.

Side effect: also fixes playout_ts, which was advancing by the wrong
unit (hardware frames instead of decoded samples) -- it now tracks
correctly against jitter-buffer timestamps.

ctest --test-dir build/m1-dev: 12/12 green.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 17:39:49 +02:00
845f995826 docs: add build/manual-testing guide, fix stale M0 stub claims in headers
- docs/building.md: explains what each CMake preset (dev, m1-dev, m2-dev,
  server-release) is actually for, and how to build voicecat-server + vccli
  for manual testing. Linked from CLAUDE.md's doc index.
- core/include/voicecat.h, core/src/voicecat.cpp, core/src/protocol/protocol.h,
  server/src/main.cpp: doc-header comments still claimed M0-skeleton/stub
  behavior (VC_ERR_NOT_IMPLEMENTED everywhere, "prints what it would do",
  protobuf codegen "commented") that M1-M3 made real. Updated to describe
  current behavior, with the dev-preset stub fallback noted explicitly where
  it still applies.
2026-06-16 16:30:07 +02:00
5f6c223526 feat: device enumeration, VAD/PTT input gate, stereo playback, WASAPI loopback
Closes the three items PROGRESS.md's M3 section explicitly carried forward as
out of scope:

- Device enumeration (vc_list_devices) + input device selection
  (vc_set_input_device), backed by AudioEngine::enumerate_devices() via
  miniaudio's ma_context_get_devices. Device ids are opaque hex-encoded
  ma_device_id strings.
- VAD/PTT send-side input gate (vc_set_input_mode, vc_set_push_to_talk).
  webrtc-audio-processing (the originally-planned APM) has no working
  Windows/MSVC build upstream (GCC-only Meson, unfinished MinGW support, hard
  abseil-cpp dependency), so VAD is a new lightweight, dependency-free
  energy/RMS processor (EnergyVadProcessor) behind the existing ApmProcessor
  interface. Gating is MIC-only; SCREEN_AUDIO/AUX_DEVICE always bypass it.
- True stereo playback: AudioEngine's mixer and output device now carry
  stereo end-to-end (mono streams upmix L=R) instead of downmixing decoded
  stereo streams to mono before mixing.
- Real WASAPI loopback capture for SCREEN_AUDIO (Windows-only, via
  miniaudio's loopback device type), replacing test-only injection as the
  production capture path.

Also: vccli gains --list-devices, --input-device, --input-mode, and
--share-screen-audio flags, plus a stdin command loop (ptt on/off, mode
vad/ptt) for manual verification. New test_vad_ptt_devices.cpp covers all
four items (ABI-level + a white-box AudioEngine stereo-mix check).

Docs updated to match: voice.md, roadmap.md (decision-log entry superseding
the original webrtc-audio-processing choice), tech-stack.md, README.md,
architecture.md, CLAUDE.md, PROGRESS.md.

Still explicitly out of scope, documented not silently dropped: real
webrtc-audio-processing/AEC (no AEC/NS/AGC exists at all yet), macOS/iOS
SCREEN_AUDIO capture, process-specific loopback, and a pre-existing
RT-thread rule violation in the capture path that predates this work.

Verified: ctest 12/12 green across 3 consecutive full-suite runs (both dev
and m1-dev presets build clean); test_vad_ptt_devices passed 5 consecutive
standalone runs; manually verified live (vccli --list-devices against real
hardware, vccli --voice --input-mode vad streaming without incident).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 16:11:52 +02:00
867557eda1 feat(M3): multi-stream & per-channel tuning
Implements docs/roadmap.md M3: multiple concurrent streams per user (MIC +
SCREEN_AUDIO + AUX_DEVICE), independent per-stream receiver gain/mute/noise-
reduction, talk indicators, and enforced per-channel Opus configurability
(mono/stereo, bitrate, frame size, FEC/DTX, application).

Bugs fixed along the way (found while implementing, not pre-existing scope):
- Server hard-coded stream_id=1 for every announce, so a second stream from
  the same user silently overwrote the first in SessionRegistry::set_user_stream.
  Now a per-session counter (ConnSession::next_stream_id_); handle_stream_stop
  validates against announced_stream_ids_ before clearing.
- Client dropped mode/dtx/complexity/application from effective_audio even for
  the single M2 stream -- only sample_rate/bitrate_bps/frame_ms/fec were ever
  applied to OpusParams. Fixed on both the send (handle_stream_announce_result)
  and receive (sync_remote_streams) paths via a shared
  opus_params_from_audio_config() helper.
- OpusEncoder always used OPUS_APPLICATION_VOIP; added OpusParams::application
  and wired it through.
- on_playback's per-stream decode passed the wrong frame_size to opus_decode
  (total samples instead of samples-per-channel), which would have overflowed
  the decode buffer for any stereo stream.
- teardown_voice() raced when called concurrently from run_io()'s own cleanup
  and from disconnect() on a different thread -- both could see
  udp_thread_/talk_timer_thread_ as joinable() at once and race to join() the
  same std::thread (intermittent std::system_error under ctest). Fixed with a
  teardown_mu_ guard instead of carrying the flake forward.

New:
- Per-channel AudioConfig: SessionRegistry now seeds Lobby (mono/24kbps/VOIP/
  FEC+DTX) and a new "Music Room" channel (stereo/128kbps/AUDIO/no DTX);
  handle_stream_announce enforces the channel's config, clamping (not
  overriding) bitrate_bps to its ceiling.
- core/src/core/client.h/.cpp: local-stream state is now a
  std::unordered_map<int, LocalStream> keyed by vc_stream_kind, with
  request_id-correlated announce/result handling (request_id already
  round-tripped on the wire; just wasn't read before). on_capture_frame is
  kind-aware and upmixes mono capture to stereo when a stream's config calls
  for it. set_self_mute's mic_muted now only gates the MIC kind. NS is wired
  through set_remote_stream. New run_talk_timer() thread emits
  VC_EVENT_TALK_STATE from both remote and local edge detection.
- core/src/audio/audio_engine.h/.cpp: kind-keyed injection taps
  (inject_capture), stereo-to-mono downmix at the decode/mix boundary,
  RemoteStream gains recv_ns (lazy ApmProcessor) + noise_reduction_enabled
  and last_voice_ms/talking; new set_stream_noise_reduction() and
  poll_talk_transitions().
- core/src/session/session.h/.cpp: Stream now carries the full AudioConfig,
  not just sample_rate/frame_ms.
- New additive C ABI (core/include/voicecat.h): vc_audio_config +
  vc_get_stream_audio_config (effective Opus config for any stream you own or
  a peer's); vc_test_inject_capture (test-only synthetic PCM injection,
  clearly marked, mirrors AudioEngine::inject_capture).
- tests/test_m3_multistream.cpp: the M3 exit criterion through the real ABI
  (mirrors test_voice_client_abi.cpp's approach, not raw sockets) -- two
  concurrent local streams, independent gain/mute/NS control, per-channel
  config divergence via vc_get_stream_audio_config, talk indicators.

Explicitly out of scope for this pass (tracked in PROGRESS.md, not silently
dropped): VAD/PTT input gate + device enumeration; real WASAPI loopback
capture for SCREEN_AUDIO (synthetic injection only); true stereo playback
output (AudioEngine's mixer/output device stays mono -- Opus itself is fully
stereo-correct on the wire).

ctest --test-dir build/m1-dev: 11/11 green, verified across 3 consecutive
full-suite runs plus 8 standalone runs of the new test.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 14:12:37 +02:00
c693cab35c fix(M2): wire vc_client's real voice plane through the C ABI, not just raw sockets
test_m2_voice passed against raw BSD sockets, but vc_client::stream_start/stop,
UDP binding, and capture/recv were still VC_ERR_NOT_IMPLEMENTED stubs -- meaning
vccli and any GUI client still couldn't actually talk. Implements the real
client-side UDP-binding handshake, media key derivation, capture->encode->seal->
send and recv->open->decode->playback paths, plus server-side StreamInfo
broadcast so peers learn about each other's streams via sync_remote_streams().

Adds test_voice_client_abi (two real vc_client instances, not raw sockets) and
vccli --voice/--mute/--text flags, manually verified live between two instances.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 02:12:50 +02:00
694494a5be feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305
AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX,
an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an
APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain
wired through ConnSession/SessionRegistry into a new server-side SFU
(MediaRelay) that decrypts and re-encrypts frames per channel member.

Exit criterion verified: test_m2_voice — two headless clients relay 50
encrypted Opus frames through the server; ctest --preset m1-dev is 9/9
green. Also corrects protocol.md's UdpBinding diagram, which described the
UDP-side binding packet as AEAD-sealed when it is in fact a plaintext
bootstrap frame (separate from the TCP/TLS UdpBinding ack).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-16 01:31:14 +02:00
63f457fc54 feat(M1): TCP/TLS control plane -- auth, channels, ephemeral text
Implements the full M1 milestone. Two clients authenticate over TLS 1.3
(guest + Argon2id password) and exchange channel + private text messages
through a real server. All five ctest --preset m1-dev tests pass in ~1 s.

Key components added:
- vcpkg baseline + m1-dev preset (protobuf/mbedTLS/libsodium/asio/sqlite3)
- FrameCodec feed+emit, encode/decode_envelope, protobuf codegen
- TcpServerConn with blocking TLS handshake thread + tls_read_loop
- TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed cert, TOFU on client)
- WorkerPool (3 threads, used for Argon2id)
- Database: SQLite + libsodium Argon2id, account lifecycle, bootstrap admin
- ServerIdentityManager: Ed25519 key + cert generate/persist/fingerprint
- ConnSession state machine: WaitingHello -> WaitingAuth -> Authenticated
- SessionRegistry: channel tree, user map, text routing, broadcast
- vc_client full M1 C ABI: connect/TLS/handshake/auth/text/disconnect
- voicecat-admin CLI: account add/reset/del/list
- test_m1_integration: M1 exit criterion, verified green

Bug fixed: double-framing in ConnSession::send_envelope -- encode_envelope
was adding the [4-byte len] prefix, then TcpServerConn::send_frame added
a second one, causing the client to parse [len][proto] as protobuf (silent
failure). Fixed by serializing raw protobuf bytes in send_envelope and
letting send_frame apply the single length prefix.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-15 23:48:44 +02:00
b332b0972b scaffold: M0 skeleton + agent onboarding (build, architecture, progress)
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.

Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format

Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
  return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders

Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"

Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 21:09:09 +02:00
268d511f79 docs: initial design baseline for VoiceCat voice/text chat
Establish the design spec in docs/ before implementation:

- README: overview, locked decisions, principles, glossary
- architecture: shared C++ core + C ABI, native UIs (Swift/C#),
  threading model, server design (SFU relay)
- protocol: TCP/TLS control plane, protobuf Envelope + message
  catalog, connection lifecycle, extensibility rules
- voice: UDP media frame format, per-channel Opus config,
  multi-stream model, two-sided noise reduction, VAD/PTT,
  jitter buffer, iOS ReplayKit screen-audio
- security: mandatory encryption (TLS 1.3 + exported-key AEAD),
  TOFU server identity, admin-provisioned accounts, anti-replay
- tech-stack: permissive-only deps (mbedTLS, libsodium, opus,
  miniaudio, webrtc-apm, ...), build tooling, no GPL/LGPL
- deployment: zero-config self-host (Docker / binary / source)
- roadmap: M0-M5 milestones, resolved decisions

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 20:47:09 +02:00