Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
AudioSessionManager (AVAudioSession owner + interruption/route handling),
ServerListStore/SavedServer (App Group container + Keychain sharing),
and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)
C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.
XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.
Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework
Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.
Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
PerUserTuningDialog previously broadcast one gain/mute/NR set to *all* of a
user's streams, even though the core mixer (AudioEngine::RemoteStream) and
the C ABI (vc_set_remote_stream) were already per-stream. The UI had no
per-mix controls anywhere.
Reworks the dialog to enumerate ListUserStreams on open and render one row
per stream (kind + label + Gain + Mute + NR), each wiring only to its own
stream_id. Adds a read-back ABI counterpart, vc_get_remote_stream, so the
dialog opens at the listener's actual current per-stream settings (defaults
1.0/unmuted/NR-off) rather than always 100%. Additive ABI change only; no
existing symbols touched.
Tests: test_m3_multistream extended with getter round-trip assertions; new
C# smoke test exercises the full P/Invoke marshaling path with two clients.
Docs: voice.md §10 notes the getter. NR checkbox keeps its honest
'passthrough' label (NS DSP still unbuilt per §8).
- docs/building.md: explains what each CMake preset (dev, m1-dev, m2-dev,
server-release) is actually for, and how to build voicecat-server + vccli
for manual testing. Linked from CLAUDE.md's doc index.
- core/include/voicecat.h, core/src/voicecat.cpp, core/src/protocol/protocol.h,
server/src/main.cpp: doc-header comments still claimed M0-skeleton/stub
behavior (VC_ERR_NOT_IMPLEMENTED everywhere, "prints what it would do",
protobuf codegen "commented") that M1-M3 made real. Updated to describe
current behavior, with the dev-preset stub fallback noted explicitly where
it still applies.
Closes the three items PROGRESS.md's M3 section explicitly carried forward as
out of scope:
- Device enumeration (vc_list_devices) + input device selection
(vc_set_input_device), backed by AudioEngine::enumerate_devices() via
miniaudio's ma_context_get_devices. Device ids are opaque hex-encoded
ma_device_id strings.
- VAD/PTT send-side input gate (vc_set_input_mode, vc_set_push_to_talk).
webrtc-audio-processing (the originally-planned APM) has no working
Windows/MSVC build upstream (GCC-only Meson, unfinished MinGW support, hard
abseil-cpp dependency), so VAD is a new lightweight, dependency-free
energy/RMS processor (EnergyVadProcessor) behind the existing ApmProcessor
interface. Gating is MIC-only; SCREEN_AUDIO/AUX_DEVICE always bypass it.
- True stereo playback: AudioEngine's mixer and output device now carry
stereo end-to-end (mono streams upmix L=R) instead of downmixing decoded
stereo streams to mono before mixing.
- Real WASAPI loopback capture for SCREEN_AUDIO (Windows-only, via
miniaudio's loopback device type), replacing test-only injection as the
production capture path.
Also: vccli gains --list-devices, --input-device, --input-mode, and
--share-screen-audio flags, plus a stdin command loop (ptt on/off, mode
vad/ptt) for manual verification. New test_vad_ptt_devices.cpp covers all
four items (ABI-level + a white-box AudioEngine stereo-mix check).
Docs updated to match: voice.md, roadmap.md (decision-log entry superseding
the original webrtc-audio-processing choice), tech-stack.md, README.md,
architecture.md, CLAUDE.md, PROGRESS.md.
Still explicitly out of scope, documented not silently dropped: real
webrtc-audio-processing/AEC (no AEC/NS/AGC exists at all yet), macOS/iOS
SCREEN_AUDIO capture, process-specific loopback, and a pre-existing
RT-thread rule violation in the capture path that predates this work.
Verified: ctest 12/12 green across 3 consecutive full-suite runs (both dev
and m1-dev presets build clean); test_vad_ptt_devices passed 5 consecutive
standalone runs; manually verified live (vccli --list-devices against real
hardware, vccli --voice --input-mode vad streaming without incident).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Implements docs/roadmap.md M3: multiple concurrent streams per user (MIC +
SCREEN_AUDIO + AUX_DEVICE), independent per-stream receiver gain/mute/noise-
reduction, talk indicators, and enforced per-channel Opus configurability
(mono/stereo, bitrate, frame size, FEC/DTX, application).
Bugs fixed along the way (found while implementing, not pre-existing scope):
- Server hard-coded stream_id=1 for every announce, so a second stream from
the same user silently overwrote the first in SessionRegistry::set_user_stream.
Now a per-session counter (ConnSession::next_stream_id_); handle_stream_stop
validates against announced_stream_ids_ before clearing.
- Client dropped mode/dtx/complexity/application from effective_audio even for
the single M2 stream -- only sample_rate/bitrate_bps/frame_ms/fec were ever
applied to OpusParams. Fixed on both the send (handle_stream_announce_result)
and receive (sync_remote_streams) paths via a shared
opus_params_from_audio_config() helper.
- OpusEncoder always used OPUS_APPLICATION_VOIP; added OpusParams::application
and wired it through.
- on_playback's per-stream decode passed the wrong frame_size to opus_decode
(total samples instead of samples-per-channel), which would have overflowed
the decode buffer for any stereo stream.
- teardown_voice() raced when called concurrently from run_io()'s own cleanup
and from disconnect() on a different thread -- both could see
udp_thread_/talk_timer_thread_ as joinable() at once and race to join() the
same std::thread (intermittent std::system_error under ctest). Fixed with a
teardown_mu_ guard instead of carrying the flake forward.
New:
- Per-channel AudioConfig: SessionRegistry now seeds Lobby (mono/24kbps/VOIP/
FEC+DTX) and a new "Music Room" channel (stereo/128kbps/AUDIO/no DTX);
handle_stream_announce enforces the channel's config, clamping (not
overriding) bitrate_bps to its ceiling.
- core/src/core/client.h/.cpp: local-stream state is now a
std::unordered_map<int, LocalStream> keyed by vc_stream_kind, with
request_id-correlated announce/result handling (request_id already
round-tripped on the wire; just wasn't read before). on_capture_frame is
kind-aware and upmixes mono capture to stereo when a stream's config calls
for it. set_self_mute's mic_muted now only gates the MIC kind. NS is wired
through set_remote_stream. New run_talk_timer() thread emits
VC_EVENT_TALK_STATE from both remote and local edge detection.
- core/src/audio/audio_engine.h/.cpp: kind-keyed injection taps
(inject_capture), stereo-to-mono downmix at the decode/mix boundary,
RemoteStream gains recv_ns (lazy ApmProcessor) + noise_reduction_enabled
and last_voice_ms/talking; new set_stream_noise_reduction() and
poll_talk_transitions().
- core/src/session/session.h/.cpp: Stream now carries the full AudioConfig,
not just sample_rate/frame_ms.
- New additive C ABI (core/include/voicecat.h): vc_audio_config +
vc_get_stream_audio_config (effective Opus config for any stream you own or
a peer's); vc_test_inject_capture (test-only synthetic PCM injection,
clearly marked, mirrors AudioEngine::inject_capture).
- tests/test_m3_multistream.cpp: the M3 exit criterion through the real ABI
(mirrors test_voice_client_abi.cpp's approach, not raw sockets) -- two
concurrent local streams, independent gain/mute/NS control, per-channel
config divergence via vc_get_stream_audio_config, talk indicators.
Explicitly out of scope for this pass (tracked in PROGRESS.md, not silently
dropped): VAD/PTT input gate + device enumeration; real WASAPI loopback
capture for SCREEN_AUDIO (synthetic injection only); true stereo playback
output (AudioEngine's mixer/output device stays mono -- Opus itself is fully
stereo-correct on the wire).
ctest --test-dir build/m1-dev: 11/11 green, verified across 3 consecutive
full-suite runs plus 8 standalone runs of the new test.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.
Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format
Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders
Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"
Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>