Three bugs fixed across the full stack (proto/server/core/ABI/Win/macOS/iOS):
1. Join/Leave Voice now truly subscribes/unsubscribes from the voice plane.
Previously the button only toggled the local mic — receiving was always on
(gated by channel membership alone). Added a protocol-level voice subscription
concept: new SubscribeVoiceRequest/UnsubscribeVoiceRequest/VoiceSubscriptionResult
proto messages, User.voice_subscribed field, vc_join_voice/vc_leave_voice C ABI
functions, VC_EVENT_VOICE_STATE event, server-side voice_subscribed flag checked
by the SFU relay recipient filter, and core-client gating of remote-stream
decoder setup. All three clients rewired to subscribe+mic on Join / unsubscribe
on Leave. Text chat works regardless of voice subscription.
2. Channel edit dialog now shows the channel's actual current settings. The read
struct vc_channel was missing sort_order and audio fields — only the write
struct vc_channel_info had them. Extended vc_channel with both (additive, no
ABI break), updated the session model and list_channels marshaling to populate
them, and updated all three clients' edit callers to use actual channel info
instead of hardcoded defaults.
3. Channel parameter updates now automatically restart everyone's streams.
Previously editing a channel's audio config persisted and broadcast a
ChannelEvent::UPDATED, but no layer restarted streams — encoders/decoders are
frozen at announce time. handle_channel_event now detects audio-config changes
on the user's current channel and stop->starts each active local stream. The
server reads the updated config on re-announce; peers wire up fresh decoders
at the new ssrc.
All 29 CTest tests pass; Windows DLL + C# client build clean. Apple clients not
yet compile-verified (Windows environment).
The per-listener noise-reduction toggle (vc_set_remote_stream) did nothing
on Windows/macOS/iOS. The decode loop gated the RNNoise pass on
dec_channels == 1 as a proxy for "this stream is voice" (assuming
stereo => screen-share). The stereo-mic capture commit broke that: a stereo
mic with send-side NR off transmits stereo Opus, so the receiver decoded
two channels and skipped NR entirely. gain/mute have no channel guard, which
is why only NR appeared broken.
Thread the stream kind through init_recv_stream into RemoteStream::is_voice
(set from si.kind() == STREAM_MIC), gate receive NR on is_voice instead of
channel count, and fold a stereo voice frame to mono -> denoise -> duplicate
back across both channels in place (symmetric with the send-side downmix;
RNNoise is mono-only). Screen-audio shares are never denoised.
New test test_recv_noise_reduction drives AudioEngine and asserts a stereo
voice stream's noise floor collapses with NR on (RMS 1046 -> 0.1) while a
screen-audio share stays unchanged. ctest --preset dev green 29/29.
Docs: voice.md section 10. Shared-core fix; clients need only a rebuild.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Both desktop mics were hard-mono: the core defaults capture_channels=1 and
neither client ever called vc_set_capture_channels (only iOS did). Add a
persisted "Stereo microphone" toggle to each client's Audio settings, applied
when the mic stream starts and live via vc_set_capture_channels + vc_audio_restart.
Expose both ABI calls in the Windows interop; the macOS wrapper already had them.
Core fix: encode_and_send_frame now folds a stereo mic frame to mono on a mono
channel - previously the channels==2 branch encoded interleaved L/R directly even
on a mono channel, feeding a mono opus_encode 2x its samples (wrong pitch/garbage).
Real stereo still only reaches the wire on a stereo channel; on a mono channel the
mic is cleanly downmixed.
Test: test_stereo_mic_mono_channel. ctest --preset dev green (28/28). Docs: voice.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Three iOS client problems fixed plus a new core stereo-mic capture ABI:
1. Channel-id sync bug (mic button permanently dimmed): SessionState never
synced currentChannelId from the self user's channelId on connect, so the
mic button (gated on currentChannelId == 0) stayed dimmed. Added
syncSelfChannel() (mirrors macOS MainWindowController.swift:461,491,522);
called from init/.channelList/.userJoined/.userLeft/.userUpdated/.joinResult.
Added applyServerMuteState() + serverMuted/serverDeafened to VoiceState.
2. Join/Leave Voice button: replaced icon-only mic toggle with explicit
text button (parity with macOS). Mute/deafen disable when not in voice.
3. IOSAudioRouter.swift (new): full AVAudioSession routing layer — input
port selection, built-in mic orientation/polar patterns, Bluetooth
HFP/A2DP/Off modes, Standard/Raw mic processing, stereo capture, AirPlay,
UserDefaults persistence. AudioSessionManager delegates to it.
4. Core stereo-mic capture (append-only ABI): vc_set_capture_channels()
lets the core open the mic device in stereo (2-ch interleaved). LocalStream
gains capture_channels; ensure_audio_running reads it; audio_engine.cpp
capture_accum_ + on_capture updated to channel-aware accumulation. Test
test_stereo_mic_capture (headless, L!=R stereo round-trip). Swift wrapper
VoiceCatClient.setCaptureChannels.
5. Settings UI rework: AVAudioSession-derived input/output tree replaces
miniaudio device picker.
6. iOS deployment target raised to 18.0 (Package.swift + project.pbxproj).
swift-tools-version 6.0 with swiftLanguageModes .v5.
Docs: tech-stack.md, architecture.md, voice.md, roadmap.md, building.md
updated; stale 'vc_audio_suspend/resume deferred' claims corrected.
Verified: ctest --preset dev 21/21 green; swift test 6/6 green;
xcodebuild -target VoiceCatiOS -sdk iphonesimulator BUILD SUCCEEDED.
start_loopback_capture hardcoded channels=1, forcing miniaudio to downmix the system's stereo mix to mono before the encoder saw it -- on_capture_frame then upmixed L=R to produce fake stereo. Now the loopback device opens in the channel's mode (stereo when the channel is stereo), CaptureCallback carries an explicit channels param so the encoder gets real interleaved L/R, and a mono fallback covers unusual render endpoints. New test_loopback_stereo_capture asserts L!=R end-to-end; 18/18 ctest green.
RemoteStream::playout_ts was seeded to 0 and only advanced inside the
decode loop (including on every PLC iteration), so it free-ran at ~1x
wall-clock regardless of whether the sender was transmitting. The
sender's frame timestamps only advance while it actually sends (the
VAD/PTT gate returns before ls.timestamp += samples). Across a late join
or any VAD/PTT silence gap the two clocks diverged without bound; once
past the jitter buffer's 500 ms late-drop window every real frame was
dropped-as-late (clock ahead) or never-due (clock behind) -> permanent
silence, while the talk indicator (driven by push_recv_frame, independent
of the jitter buffer) stayed lit.
Add JitterBuffer::peek_front_ts() (try-lock, RT-safe) and seed/re-sync
playout_ts to the earliest buffered frame on the first frame and whenever
it has drifted past +/-200/500 ms. This seeds startup and recovers after
every silence gap.
New regression test test_playout_resync free-runs the clock ~2 s past the
drop window, pushes a ts=0 frame, and asserts audible output: fails
(energy=0) without the fix, passes with it. ctest --preset m1-dev: 14/14.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
AudioEngine::on_capture() was passing miniaudio's hardware callback period
(commonly 480 samples / 10 ms on WASAPI shared mode) directly to opus_encode(),
which requires exactly frame_samples_ (960 for 20 ms @ 48 kHz). The mismatch
returned OPUS_BAD_ARG and silently dropped every real mic frame, while screen
share and injected test frames happened to be correctly sized and worked fine.
Fix: accumulate PCM in a pre-allocated CaptureAccum buffer (mirroring the
existing RemoteStream::ring fix on the playback side) and only call capture_cb_
when a full frame_samples_ chunk is ready. Same pattern applied to on_loopback().
Add test_capture_frame_accumulation() to verify the accumulator fires exactly the
right number of callbacks for misaligned chunk sizes (480, 240+720, 1920 samples).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Closes the three items PROGRESS.md's M3 section explicitly carried forward as
out of scope:
- Device enumeration (vc_list_devices) + input device selection
(vc_set_input_device), backed by AudioEngine::enumerate_devices() via
miniaudio's ma_context_get_devices. Device ids are opaque hex-encoded
ma_device_id strings.
- VAD/PTT send-side input gate (vc_set_input_mode, vc_set_push_to_talk).
webrtc-audio-processing (the originally-planned APM) has no working
Windows/MSVC build upstream (GCC-only Meson, unfinished MinGW support, hard
abseil-cpp dependency), so VAD is a new lightweight, dependency-free
energy/RMS processor (EnergyVadProcessor) behind the existing ApmProcessor
interface. Gating is MIC-only; SCREEN_AUDIO/AUX_DEVICE always bypass it.
- True stereo playback: AudioEngine's mixer and output device now carry
stereo end-to-end (mono streams upmix L=R) instead of downmixing decoded
stereo streams to mono before mixing.
- Real WASAPI loopback capture for SCREEN_AUDIO (Windows-only, via
miniaudio's loopback device type), replacing test-only injection as the
production capture path.
Also: vccli gains --list-devices, --input-device, --input-mode, and
--share-screen-audio flags, plus a stdin command loop (ptt on/off, mode
vad/ptt) for manual verification. New test_vad_ptt_devices.cpp covers all
four items (ABI-level + a white-box AudioEngine stereo-mix check).
Docs updated to match: voice.md, roadmap.md (decision-log entry superseding
the original webrtc-audio-processing choice), tech-stack.md, README.md,
architecture.md, CLAUDE.md, PROGRESS.md.
Still explicitly out of scope, documented not silently dropped: real
webrtc-audio-processing/AEC (no AEC/NS/AGC exists at all yet), macOS/iOS
SCREEN_AUDIO capture, process-specific loopback, and a pre-existing
RT-thread rule violation in the capture path that predates this work.
Verified: ctest 12/12 green across 3 consecutive full-suite runs (both dev
and m1-dev presets build clean); test_vad_ptt_devices passed 5 consecutive
standalone runs; manually verified live (vccli --list-devices against real
hardware, vccli --voice --input-mode vad streaming without incident).
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>