Commit Graph

4 Commits

Author SHA1 Message Date
5c03e5f261 build: bundle vcpkg as a git submodule, pinned to the manifest baseline
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Adds vcpkg as a submodule at vcpkg/, pinned to the exact commit vcpkg.json
already declares as builtin-baseline, so the bundled checkout and the
manifest's resolved port versions can never drift apart.

cmake/voicecat-toolchain.cmake, scripts/common.sh, and
clients/apple/scripts/build-xcframework.sh now resolve vcpkg as:
VCPKG_ROOT env var (external checkout) > bundled submodule. Docs updated
to describe the new one-time setup.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-03 10:42:42 +01:00
4f89d2d32d feat(deploy): Docker + Linux server deployment
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Multi-stage Dockerfile (builder → export → runtime) producing a 149 MB
Ubuntu 24.04 image, verified booting end-to-end on Docker Desktop.  vcpkg
fetched via shallow git fetch at the pinned baseline, release-only overlay
triplets (x64-linux, arm64-linux) to halve intermediate disk usage, and
buildtrees deleted within the RUN layer so they never land in the image or
the BuildKit cache.  Binary cache mount (VCPKG_BINARY_SOURCES) makes
subsequent rebuilds restore pre-built packages instead of recompiling.

Also adds:
- docker-compose.yml for one-command local deploy
- .dockerignore (excludes clients/, build/, .git/)
- .github/workflows/build-linux.yml — CI cross-build for amd64 + arm64
  with downloadable artifacts (primary path for building from Windows)
- scripts/build-linux-binaries.sh — local Docker binary extraction fallback
- deploy/linux/voicecat.service — hardened systemd unit for bare-metal
- cmake/voicecat-toolchain.cmake now auto-wires VCPKG_OVERLAY_TRIPLETS

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-21 19:51:43 +02:00
e26e7db5b1 feat(ios): ship iOS SwiftUI client (VoiceCatiOS)
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
  AudioSessionManager (AVAudioSession owner + interruption/route handling),
  ServerListStore/SavedServer (App Group container + Keychain sharing),
  and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)

C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.

XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.

Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
2026-06-19 02:10:25 +02:00
bcb7ae8ccb build(cmake): clean up presets, add release/apple presets, cross-platform triplets
Rationalize the preset set to match the project's actual state (past M5):
- Rename dev->skeleton (no-deps stub smoke), m1-dev->dev (default dev preset)
- Drop m2-dev (cache-identical to m1-dev)
- Add release preset (optimized + tests on, symbols kept)
- Strip server-release binaries (-s linker flag)
- Add apple-dev/apple-ios/apple-ios-sim scaffolding presets for XCFramework

Add cmake/voicecat-toolchain.cmake wrapper that auto-resolves the vcpkg
triplet from the host platform (x64-mingw-static/x64-linux/arm64-osx) so
the main presets work on Windows/Linux/macOS without per-OS variants.

Update all docs (building.md, CLAUDE.md, README.md, AGENTS.md, deployment.md,
tech-stack.md, client READMEs) and stale preset-name references in code
comments. No C++ behavior changes — the core was already portable.
2026-06-18 03:16:01 +02:00