4067bab7c2c534341d921f6047b4a7be804a1358
14
Commits
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4f71b784fe | docs: condense implementation comments | ||
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bba605401d |
chore: comment cleanup pass ahead of open-sourcing
Removes leftover debug scaffolding (stray Console.WriteLine/NSLog traces, dead nick_buf_ptr, a no-op --print-config flag now implemented for real), fixes stale/misleading comments (channel passwords are no longer a "future M5+" feature, a wrong cross-reference, a stale TlsContext::close() mention, an incomplete BanRecord::subject_type doc, and a smoke test pointing at a build/m1-dev preset that no longer exists), strips internal M1-M5 milestone jargon from comments now that the roadmap is done, trims comments that just restated the following line, and consolidates a few "why" explanations that were duplicated 2-3 times in the same file. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> |
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6fe7bf0158 |
feat: fix voice join/leave, channel edit defaults, channel-update stream restart
Three bugs fixed across the full stack (proto/server/core/ABI/Win/macOS/iOS): 1. Join/Leave Voice now truly subscribes/unsubscribes from the voice plane. Previously the button only toggled the local mic — receiving was always on (gated by channel membership alone). Added a protocol-level voice subscription concept: new SubscribeVoiceRequest/UnsubscribeVoiceRequest/VoiceSubscriptionResult proto messages, User.voice_subscribed field, vc_join_voice/vc_leave_voice C ABI functions, VC_EVENT_VOICE_STATE event, server-side voice_subscribed flag checked by the SFU relay recipient filter, and core-client gating of remote-stream decoder setup. All three clients rewired to subscribe+mic on Join / unsubscribe on Leave. Text chat works regardless of voice subscription. 2. Channel edit dialog now shows the channel's actual current settings. The read struct vc_channel was missing sort_order and audio fields — only the write struct vc_channel_info had them. Extended vc_channel with both (additive, no ABI break), updated the session model and list_channels marshaling to populate them, and updated all three clients' edit callers to use actual channel info instead of hardcoded defaults. 3. Channel parameter updates now automatically restart everyone's streams. Previously editing a channel's audio config persisted and broadcast a ChannelEvent::UPDATED, but no layer restarted streams — encoders/decoders are frozen at announce time. handle_channel_event now detects audio-config changes on the user's current channel and stop->starts each active local stream. The server reads the updated config on re-announce; peers wire up fresh decoders at the new ssrc. All 29 CTest tests pass; Windows DLL + C# client build clean. Apple clients not yet compile-verified (Windows environment). |
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2e0e0caccb |
feat(clients): wire RNNoise mic noise reduction into Windows, macOS, and iOS
Expose the existing send-side vc_set_input_noise_reduction C ABI (MIC-only, mono, LOCAL — denoises captured mic PCM before input gain and VAD/PTT gate) as a persisted global toggle in each client's audio settings, applied live and re-applied on Join Voice. Mirrors the existing mic-gain wiring pattern. - Shared Swift (VoiceCatCore): add setInputNoiseReduction(_:) wrapper - Windows: P/Invoke + SetInputNoiseReduction wrapper, MicNoiseReduction in VoiceSettings, new checkbox in AudioSettingsForm (layout shifted +28px), apply on Join Voice; also fix stale 'planned - currently passthrough' label on the receive-side per-user NR checkbox (RNNoise now backs it) - macOS: inputNoiseReduction state + UserDefaults in MainWindowController, NR checkbox + nrChanged action in SettingsWindowController - iOS: inputNoiseReduction in VoiceState + setter + restore in SessionState, NR Toggle in SettingsView Voice section Aux/screen are out of scope by design (core's NR guards kind == MIC). Apple builds require a rebuilt VoiceCatCore.xcframework with VOICECAT_HAS_NS. |
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95f1fb70b0 |
feat(clients): persist input settings, add mic input gain, fix iOS chat + VoiceOver
Input mode (VAD/PTT/Always-On), VAD threshold, and the new mic gain were
applied to the core + UI but never saved, so every relaunch reset to VAD
defaults. Each client now persists them and re-applies on connect:
- iOS: UserDefaults (SessionState.loadAndApplyVoiceSettings + setter writes)
- macOS: UserDefaults via MainWindowController didSet + loadPersistedAudioSettings
(settings window also restores the VAD slider from the stored threshold)
- Windows: new Models/VoiceSettings.cs (JSON at %AppData%\VoiceCat\voice.json,
mirrors FeedbackSettings) loaded/applied in MainForm
Add global send-side mic gain API vc_set_input_gain (applied to MIC PCM in
on_capture_frame before the VAD gate, clamped to int16) + Swift/C# bindings,
and a 0-300% (default 100%) mic-volume slider on all three clients.
Fix iOS chat: ChatView called sendText(scope:.channel) with no targetId (0),
so channel messages went nowhere; now passes session.currentChannelId.
Fix iOS per-user tuning for VoiceOver: the tuning sheet was long-press
.contextMenu only (invisible to VoiceOver); UserRow now also exposes the same
buttons via .accessibilityActions (no visual change).
Verified: core builds clean; ctest 24/27 (3 pre-existing teardown crashes,
reproduced with changes stashed); VoiceCatMac + VoiceCatiOS (arm64 sim) build
SUCCEEDED; VoiceCat.Interop dotnet build succeeded. Windows App not built
(WinForms can't build on macOS) — follows existing patterns.
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6c17881cc0 |
feat(ios): real echo cancellation/NR via native Voice-Processing engine
iOS "voice chat" had echo and no noise suppression: real iOS AEC/NS/AGC come only from Apple's Voice-Processing I/O unit (VPIO), but the core plays/captures via miniaudio's plain RemoteIO units, so .voiceChat mode alone never engaged AEC. Core (ABI PATCH 1->2): - vc_set_mixed_output_sink + vc_set_external_playback. In external mode the AudioEngine opens no hardware playback device; a mixer-timer thread drives on_playback (decode+mix) on a ~20ms cadence and ships the final mix to the sink. start() also skips the hardware capture device when the MIC stream is external_feed (AudioParams.external_capture). - New white-box test test_external_playback (drives the timer with no hw). iOS/Swift: - StreamDescriptor.externalFeed; VoiceCatClient.setMixedOutputSink / setExternalPlayback wrappers. - IOSVoiceProcessingEngine: AVAudioEngine + setVoiceProcessingEnabled; mic tap -> feedPcm, mixed-sink lock-free ring -> AVAudioSourceNode (both share the VPIO unit so AEC has its reference signal). - IOSAudioRouter.currentConfigUsesVoiceProcessing scopes VPIO to the AEC presets; SessionState join/leave + reconcileVoicePath() switch paths; Voice Chat defaults to speaker; Settings surfaces AEC/NS state. Known: pending on-device verification; a few bugs to fix afterward. |
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6b7f06a282 |
feat(clients): expose all channel codec params + guest nickname everywhere
Channel create/edit UIs only surfaced a subset of the core's vc_audio_config, and DRED was exposed nowhere. While adding it, found a latent ABI mismatch: both Swift AudioConfig and the C# VcAudioConfigNative blittable struct were one int short of the native vc_audio_config (missing the trailing `dred`), so native read past the managed struct in vc_create_channel/vc_edit_channel. - core marshaling: thread `dred` through Swift (Models/Marshaling/toNative) and C# (Structs/Models/Marshaling/VoiceCatClient) -- fixes the ABI gap + enables it - windows: add the one missing DRED checkbox to ChannelEditDialog - macos: ChannelEditSheet now exposes application, sample rate, packet loss, complexity, and DRED (was stereo/bitrate/frame/FEC/DTX only) - ios: rebuild ChannelEditView into a full create+edit form (all params); add SessionState.editChannel + an admin Edit swipe action (iOS had no edit UI) - guest nickname: add a dedicated `nickname` to SavedServer on macOS+iOS (backward-compatible Codable), shown in Guest mode, wired into the guest auth path -- guests could not set a display name on either before (only Windows) Verified: macOS + iOS (sim, arm64) xcodebuild BUILD SUCCEEDED; core ctest 22/23 (only external_pcm aborts on a pre-existing shutdown mutex race; no C++ changed). |
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6ab78fa792 |
feat(macos): UI overhaul -- toolbar, unified log, PM windows, settings window, hotkeys
Mirrors the Windows client's UI overhaul (commit |
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615d2a8e5f |
feat: external PCM feed/tap API (vc_stream_feed_pcm + vc_set_pcm_sink)
Promotes vc_test_inject_capture (mono-only, TEST-ONLY) to a public, stereo-capable production API and adds a symmetric PCM tap on the receive side. Enables ReplayKit (iOS), ScreenCaptureKit (macOS), bots, soundboards, and custom clients — all without a hardware audio device. Core C++: - voicecat.h: new vc_stream_feed_pcm, vc_pcm_sink_cb typedef, vc_set_pcm_sink; vc_test_inject_capture kept as deprecated alias - audio_engine: stereo-aware inject_capture (channels param + ring reset on channel-count change); atomic pcm_sink_ fired per decoded frame in on_playback; RemoteStream carries user_id/stream_id for RT-safe sink metadata; init_recv_stream takes user_id+stream_id - client.cpp: stream_feed_pcm / set_pcm_sink implementations; sync_remote_streams passes user_id/stream_id to init_recv_stream - voicecat.cpp: trampolines + channels=1/2 validation Tests: test_external_pcm (headless, 3 sub-tests: mono round-trip, stereo feed L≠R, sink metadata+disable). ctest 23/23. Swift: feedPcm / setPcmSink in VoiceCatClient.swift + 4 XCTest smoke tests (ExternalPcmTests.swift). C#: StreamFeedPcm / SetPcmSink in VoiceCatClient.cs + NativeMethods.cs (vc_stream_feed_pcm unsafe P/Invoke, VcPcmSinkCallback delegate, vc_set_pcm_sink via nint) + 4 xUnit smoke tests (ExternalPcmTests.cs). Docs: architecture.md §4 new subsection, voice.md §9 updated (macOS/iOS now reference vc_stream_feed_pcm), protocol.md §8 explicit no-protocol-change note, roadmap.md M5 entry. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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f3c1172a3e |
docs(ios): drop stale debug comments + TeamTalk refs from audio router
After the stereo-mic/A2DP debugging settled, the iOS audio code carried leftover TeamTalk5 comparison notes, source-line citations, TEMP DIAGNOSTIC markers, and "this was the bug" narratives that no longer help. Reworded those to state the current rules; kept the comments that document real constraints (the setPreferredInputNumberOfChannels(2) trap, the re-entrancy guard, the ma_context no-session-management config). Comment-only — no behavior change. core builds, ctest --preset dev 21/21. |
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fdcc84fb42 |
fix(ios): stereo mic + A2DP output, add vc_audio_restart ABI
Diagnosed by comparing against TeamTalk5 (Client/iTeamTalk), which achieves stereo mic + A2DP output. Five fixes: 1. configureStereoCapture now calls setPreferredInput + setInputDataSource (mirroring TeamTalk5's SoundDevicesModel). Previously omitted based on incorrect diagnosis that setPreferredInput collapsed A2DP — the real culprit was setPreferredInputNumberOfChannels(2), which neither project uses. 2. New C ABI: vc_audio_restart (full stop + re-init, unlike suspend/resume which only stop/start). Swift wrapper added. The withAudioSuspend wrapper that used it was removed after on-device testing showed it killed all audio (including VoiceOver) when switching presets — the core's set_capture_channels handles engine restart internally. 3. Bluetooth options: Voice Chat preset now includes BOTH .allowBluetoothHFP AND .allowBluetoothA2DP (matching TeamTalk5's UtilSound.swift:228). Previously HFP-only blocked A2DP headphones. 4. Capture channels now reset when switching stereo→mono via selectCaptureChannels/applyPreset. AudioSessionManager tracks activeMicStreamId (set by SessionState on join/leave voice). 5. Docs synced: voice.md, tech-stack.md, architecture.md, PROGRESS.md. Removed stale setPreferredInputNumberOfChannels(2) references. Verified: ctest --preset dev 21/21 green, iOS client builds. Stereo mic + A2DP output still needs on-device debugging — the core recipe is correct but iOS 26 route behavior requires hands-on testing with a debugger. |
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9fc51cffc4 |
feat(ios): audio overhaul, Join/Leave Voice, channel-id sync fix, stereo mic capture
Three iOS client problems fixed plus a new core stereo-mic capture ABI: 1. Channel-id sync bug (mic button permanently dimmed): SessionState never synced currentChannelId from the self user's channelId on connect, so the mic button (gated on currentChannelId == 0) stayed dimmed. Added syncSelfChannel() (mirrors macOS MainWindowController.swift:461,491,522); called from init/.channelList/.userJoined/.userLeft/.userUpdated/.joinResult. Added applyServerMuteState() + serverMuted/serverDeafened to VoiceState. 2. Join/Leave Voice button: replaced icon-only mic toggle with explicit text button (parity with macOS). Mute/deafen disable when not in voice. 3. IOSAudioRouter.swift (new): full AVAudioSession routing layer — input port selection, built-in mic orientation/polar patterns, Bluetooth HFP/A2DP/Off modes, Standard/Raw mic processing, stereo capture, AirPlay, UserDefaults persistence. AudioSessionManager delegates to it. 4. Core stereo-mic capture (append-only ABI): vc_set_capture_channels() lets the core open the mic device in stereo (2-ch interleaved). LocalStream gains capture_channels; ensure_audio_running reads it; audio_engine.cpp capture_accum_ + on_capture updated to channel-aware accumulation. Test test_stereo_mic_capture (headless, L!=R stereo round-trip). Swift wrapper VoiceCatClient.setCaptureChannels. 5. Settings UI rework: AVAudioSession-derived input/output tree replaces miniaudio device picker. 6. iOS deployment target raised to 18.0 (Package.swift + project.pbxproj). swift-tools-version 6.0 with swiftLanguageModes .v5. Docs: tech-stack.md, architecture.md, voice.md, roadmap.md, building.md updated; stale 'vc_audio_suspend/resume deferred' claims corrected. Verified: ctest --preset dev 21/21 green; swift test 6/6 green; xcodebuild -target VoiceCatiOS -sdk iphonesimulator BUILD SUCCEEDED. |
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e26e7db5b1 |
feat(ios): ship iOS SwiftUI client (VoiceCatiOS)
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
AudioSessionManager (AVAudioSession owner + interruption/route handling),
ServerListStore/SavedServer (App Group container + Keychain sharing),
and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)
C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.
XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.
Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.
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b4766d2f24 |
feat(apple): VoiceCatCore Swift package + XCFramework build for macOS/iOS clients
Lays the groundwork for the macOS (AppKit) and iOS (SwiftUI) clients with a shared Swift core wrapping the C ABI, mirroring the proven Windows VoiceCat.Interop layer. Architecture decision: macOS UI = AppKit (not SwiftUI) for the most mature VoiceOver accessibility story — same rationale as the Windows client's WinForms-over-WinUI-3 decision. iOS stays SwiftUI. Recorded in docs/roadmap.md §2. Build infrastructure (Phase 0): - clients/apple/scripts/build-xcframework.sh: runs cmake --preset apple-dev, merges libvoicecat.a + 107 vcpkg static deps into a single ~30 MB fat static library (libvoicecat-fat.a) via libtool -static (SPM binary targets link one .a per slice), stages voicecat.h + a generated module.modulemap (module VoiceCatC) into the headers, runs xcodebuild -create-xcframework -> clients/apple/VoiceCatCore.xcframework. VoiceCatCore Swift Package (Phase 1): - Package.swift: binary target (VoiceCatCoreXCF) + library (VoiceCatCore) + test target. - Sources/VoiceCatCore/: 7 files mirroring the C# VoiceCat.Interop patterns adapted to Swift native C interop — Enums (9 Swift mirrors of C enums, UInt32-backed), Config, Event (copies ev.text to String inside the callback — the #1 lifetime rule), Models (10 Swift value types), Marshaling (C arrays -> Swift + immediate vc_free_*), Callbacks (@convention(c) + Unmanaged.passUnretained, the Swift analog of C#'s [UnmanagedCallersOnly] + GCHandle), VoiceCatClient (owns vc_client* as OpaquePointer, all 38 C ABI functions, deinit -> vc_client_destroy then frees config CStrings, event delivery on main queue via coalesced DispatchQueue.main drain). Tests — 6/6 green (swift test against a real voicecat-server): - testConnectTofuAuthListChannelsRoundTrips, testAdminChannelCrudAccountCrudRoundTrips, testScreenAudioStreamStartsAndStops, testPerStreamRecvControlsRoundTrip, plus two static smoke tests. Catches Swift-specific interop bugs (@convention(c) callback lifetime, Unmanaged pointer resolution, CString memory management, enum raw-value bridging, struct layout) that C++ ctest cannot. C++ suite still 21/21 green. Docs updated (house rule): tech-stack.md §2, architecture.md §4, roadmap.md M4 + §2, clients/apple/README.md (full rewrite), PROGRESS.md, .gitignore. |