Commit Graph
17 Commits
Author SHA1 Message Date
Talon 1a0ff957ae fix(ios): stop the speaker toggle rebuilding the audio graph in a loop
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Toggling speaker output flipped the route back and forth indefinitely. Two
loops, both of which made a rebuild produce the condition for the next one.

Reconfiguring the session moves the route, and moving the route is reported
back through RouteChangeNotification. Forcing the speaker takes a headset out
of the route, which arrives as OldDeviceUnavailable, and releasing it brings
the headset back as NewDeviceAvailable; neither is among the reasons the
handler filters, so each rebuild answered its own echo with another rebuild.
Nothing compared the reported route against the route the live graph was
actually built on.

Record that route at the end of Apply, once the session is configured, and
rebuild only when a reported change differs from it; notifications that arrive
while Apply is still running describe the change Apply is itself making and are
ignored outright. The decision is AudioRouteWatcher in VoiceCat.Core, which is
platform-agnostic and tested, following ControlPathWatcher; the route identity
it compares is supplied by the caller, on iOS the UIDs of the current route's
ports. A graph whose route is unchanged but broken is still the stall
watchdog's to catch.

The port override was also re-asserted on every Apply, so where the system
wanted to hand output back to a connected headset each rebuild forced it to the
speaker again and the resulting route change drove the next rebuild. It is now
the one-shot request it should always have been, issued by the toggle alone;
the DefaultToSpeaker category option is the part that persists across rebuilds.

Also updates the route test from 724f7e9, which asserted the voice-chat preset
clearing the speaker flag and the absence of the port override. Both were
deliberately removed when speaker output became orthogonal to the preset, and
the test should have been updated with them.
2026-09-25 19:05:14 +02:00
Talon 7033053184 fix(ios): keep the audio preset when speaker output is toggled
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Speaker output decides where audio goes, not how it is captured, which is why
it sits beside the preset row rather than inside Advanced audio. It was
nonetheless moving the preset to Advanced, and the voice-chat preset was
clearing it back, so the two controls overwrote each other and a user who
wanted the speaker lost the preset that describes their capture setup.

SetForceSpeaker no longer touches the preset, and Load and SelectPreset no
longer clear the flag. A speakerIsExplicit default records that the user
actually chose, so the automatic value older installs inherited from the
voice-chat preset is dropped once rather than pinning a headset user to the
speaker, and the toggle is honoured from then on.

Apply issues the speaker port override again when the flag is set. Without it
the toggle barely did anything with a headset attached, because
DefaultToSpeaker only decides the route when nothing else is connected. With
the toggle off it passes None, so a route left alone still follows an HFP
headset.

The changed logic sits on AVAudioSession, which the net10.0 test project
cannot reference, so this carries no tests; the toggle needs device
verification under the voice-chat preset with a Bluetooth headset connected.
2026-09-25 18:48:08 +02:00
Talon 0dad40c9d7 Reconnect on a real handover instead of waiting for a dead path
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A Wi-Fi to cellular switch left the session visibly dropping: the media transport rebound
itself within a few seconds, but nothing noticed the blackholed control connection until an
unanswered keepalive proved it, and the teardown that followed announced a lost connection and
waited another second before dialling again.

Watch the system path on iOS and fail the control connection the moment the carrying interface
changes, which is the only path change TCP cannot survive. Roaming between access points and a
link that is merely unusable for a while keep the same interface and the same source address,
so ControlPathWatcher reports neither; an unsatisfied path holds the last signature rather than
reporting, so a reconnect is never started into a route that cannot carry it. Tighten the
keepalive window on the phone as the backstop for what the monitor cannot see, run the first
reconnect attempt immediately, and defer the lost-connection announcement until an attempt has
actually failed, so a sub-second handover is silent and only a real outage is announced.

A control reconnect still re-authenticates and rejoins: the media keys come from the TLS
exporter of the connection that was lost, so seamless handover needs control-plane session
resumption rather than a faster reconnect.
2026-09-25 17:20:52 +02:00
Talon 0b81b81c0c fix(ios): rebuild audio only when needed and stop VoiceOver list churn
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Two iOS bugs with the same shape: unconditional rebuilds where a
conditional check belongs.

The audio graph was torn down on every unintentional disconnect and every
foreground transition. A lost connection ran the same teardown as an
explicit disconnect, deactivating the AVAudioSession and so dropping the
Bluetooth HFP link for a transport blip, and foregrounding always called
Reconfigure even though the `audio` background mode keeps the graph live.
Both cost seconds of dead audio on a headset.

Split "session ended" from "transport blipped". Detach unbinds the client
but keeps the session, graph, and route, so a reconnect rebinds to a live
HFP link; the route is parked on stream id 0 so capture cannot feed the
next connection a stream it never announced. StartListening reuses a
running graph, StartMicrophone reuses a running tap of the same width, and
Reconfigure gained a non-forcing mode that no-ops when tap presence,
channel width, and voice processing all still match. Foregrounding now
ensures the graph is running and only reconfigures if it actually stopped.
Route changes, media-services resets, and the stall watchdog still force a
full rebuild.

Every list also reloaded on a model event raised 20 times a second by the
microphone level timer. ReloadData recreates the accessibility element
tree, so VoiceOver explore mode re-announced the row under a dragging
finger and a double tap landed on an element that no longer existed. No
controller ever unsubscribed, so popped controllers kept reloading too.

Move the level to its own LevelChanged event, and reload lists through
ListRefresher, which subscribes only while on screen and only reloads when
the rendered content signature changed. The voice bar publishes its
accessibility value on 5% steps, MoveUserController reloads just its two
checkmark rows, and the chat transcripts skip reassigning identical text.

The changed logic sits on UIKit and AVFoundation types the net10.0 test
project cannot reference, so this carries no tests; the Bluetooth
reconnect and foreground paths need device verification.
2026-09-25 17:00:25 +02:00
Talon 724f7e912d fix(ios): keep voice chat on Bluetooth headset
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2026-09-25 12:27:27 +02:00
Talon fb740bcfb2 Try to fix background glitching over long periods of time
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2026-09-24 13:31:16 +02:00
Talon 186fe6dbb6 Fix iOS broadcast pump mapping churn
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The screen-audio pump opened and disposed a memory mapping plus its container
lookup and path strings on every 5 ms tick - about 200 mapping pairs per
second of steady allocation that churned the GC under long calls. The producer
opens the ring with O_CREAT and never replaces it, so the pump now keeps one
mapping across ticks and rebuilds it only when the ring file disappears or a
drain fails.
2026-09-23 21:47:42 +02:00
Talon f348574bc1 Fix iOS background audio pacing
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Sleep-paced threads stall for hundreds of milliseconds when iOS coalesces a
backgrounded app's wakeups, and the deadline resets that discarded the deficit
left the capture backlog queued until its ring overflowed: regular dropouts
that worsen the longer the app stays backgrounded. Pace both 20 ms hands-offs
from the AVAudioSourceNode render callback instead (mix via Audio.RunCycle
with deviceClockedAudio, capture handoff from the ring), wake the UDP sender
on a queue signal instead of a 1 ms poll, and let stalled consumers drop their
backlog to the buffer target instead of ratcheting it.
2026-09-23 21:37:24 +02:00
Talon 1487f2673b Fix iOS app icon and extension bundle version validation
Declare XSAppIconAssets in the app manifest so actool receives --app-icon
and the bundle carries CFBundleIconName, and always pass both Xcode version
placeholders to the ReplayKit extension so an empty build number cannot
drop CFBundleVersion and fail installd.
2026-09-23 21:36:34 +02:00
Talon ea76d5157a Improve iOS voice stability and user audio controls
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2026-09-22 22:07:00 +02:00
Talon 7b0c003ad4 Add adaptive packet loss handling
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2026-09-22 16:54:49 +02:00
Talon 4aa0aa4fbd Fix iOS stereo microphone capture
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2026-09-21 18:04:00 +02:00
Talon 0372baf589 Fix iOS voice capture and screen sharing
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2026-09-21 14:14:15 +02:00
Talon 35617e9708 Add signed iOS release workflow
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2026-09-21 04:05:40 +02:00
Talon cf808483e0 Fix physical iOS device deployment
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2026-09-21 03:10:25 +02:00
Talon 9be33f357d Fix stereo capture paths 2026-09-21 02:11:33 +02:00
Talon 08e6c5930a Retire legacy implementations and flatten managed layout
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2026-09-21 00:11:32 +02:00