Input mode (VAD/PTT/Always-On), VAD threshold, and the new mic gain were
applied to the core + UI but never saved, so every relaunch reset to VAD
defaults. Each client now persists them and re-applies on connect:
- iOS: UserDefaults (SessionState.loadAndApplyVoiceSettings + setter writes)
- macOS: UserDefaults via MainWindowController didSet + loadPersistedAudioSettings
(settings window also restores the VAD slider from the stored threshold)
- Windows: new Models/VoiceSettings.cs (JSON at %AppData%\VoiceCat\voice.json,
mirrors FeedbackSettings) loaded/applied in MainForm
Add global send-side mic gain API vc_set_input_gain (applied to MIC PCM in
on_capture_frame before the VAD gate, clamped to int16) + Swift/C# bindings,
and a 0-300% (default 100%) mic-volume slider on all three clients.
Fix iOS chat: ChatView called sendText(scope:.channel) with no targetId (0),
so channel messages went nowhere; now passes session.currentChannelId.
Fix iOS per-user tuning for VoiceOver: the tuning sheet was long-press
.contextMenu only (invisible to VoiceOver); UserRow now also exposes the same
buttons via .accessibilityActions (no visual change).
Verified: core builds clean; ctest 24/27 (3 pre-existing teardown crashes,
reproduced with changes stashed); VoiceCatMac + VoiceCatiOS (arm64 sim) build
SUCCEEDED; VoiceCat.Interop dotnet build succeeded. Windows App not built
(WinForms can't build on macOS) — follows existing patterns.
- Channels tab is now a drill-down on iPhone: ChannelBrowserView lists top-level
channels; ChannelDetailView shows the people in a channel, its sub-channels, and
an explicit Join button (with password prompt). iPad split view unchanged.
- Extract self-contained UserRow (context menu + sheets) from UserListView so admin
actions are reused in the drill-down.
- Fix off-screen chat compose box: pin VoiceControlsView via per-tab
.safeAreaInset(edge: .bottom) instead of a floating overlay, so it reserves layout
space above the tab bar (keeping the compose box visible, cooperating with keyboard
avoidance) without covering the tab bar buttons.
- Collapse Activity into Chat like macOS/Windows: ChatView renders a merged,
time-sorted timeline of messages + activity (activity rows in gray); remove the
Activity tab and ActivityLogView.
- Label the RPSystemBroadcastPickerView inner UIButton for VoiceOver
("Share/Stop sharing screen audio") instead of relying on an outer SwiftUI label.
Full SwiftUI app at clients/apple/iOS/VoiceCatiOS.xcodeproj:
- 24 Swift source files: AppState + SessionState (@Observable @MainActor),
AudioSessionManager (AVAudioSession owner + interruption/route handling),
ServerListStore/SavedServer (App Group container + Keychain sharing),
and 14 SwiftUI views covering the full feature set
- NavigationSplitView on iPad, TabView on iPhone (horizontalSizeClass)
- Channel tree via OutlineGroup, user list with context menu admin actions
- PTT via DragGesture(minimumDistance: 0) + @GestureState
- onEvent closures hop to MainActor via Task { @MainActor in ... }
- App Group: group.cat.voice.VoiceCat (shared with future ReplayKit extension)
C ABI: add vc_audio_suspend / vc_audio_resume (AudioEngine::suspend/resume)
called by AudioSessionManager on AVAudioSession interruption events.
XCFramework: add ios-arm64 and ios-arm64-simulator slices to build-xcframework.sh;
Package.swift gains .iOS(.v17) platform; CMakePresets.json adds apple-ios /
apple-ios-sim presets with arm64-ios / arm64-ios-simulator vcpkg triplets.
Verified: xcodebuild -target VoiceCatiOS -sdk iphonesimulator26.5 BUILD SUCCEEDED.