- Voice actions (Join Voice, Share Screen Audio) moved to a ToolStrip toolbar and
a new Voice menu in the menu bar; removed from the bottom voice panel
- Activity log and chat log collapsed into a single RichTextBox (rtbLog); activity
events appear in gray, chat messages in default color
- Private messaging reworked: each conversation opens in its own modeless
PrivateMessageForm instead of sharing the main chat log via a scope dropdown;
cboScope removed; main compose bar always sends to the current channel
- New "Messages -> New Private Message..." menu item (Ctrl+P) opens a UserPickerDialog
listing all connected server users (not just the current channel) so you can PM
anyone on the server
- Channel tree now shows live user counts, e.g. "General (3)" -- counts sourced from
the existing _users dictionary which already tracks all server users with channel IDs
- Global output volume slider (TrackBar, 0-100, default 80) added to the right panel;
wired to new vc_set_output_volume C ABI function that applies a master gain multiplier
in the audio engine playback callback after mixing all streams
- vc_set_output_volume added end-to-end: voicecat.h, audio_engine.h/.cpp,
client.h/.cpp, voicecat.cpp, NativeMethods.cs, VoiceCatClient.cs
- Documented Windows PowerShell ctest requirement in AGENTS.md and CLAUDE.md:
MinGW binaries exit 0xc0000139 in Git Bash; always run ctest/.exe via PowerShell
22/22 ctest green (PowerShell); dotnet build 0 warnings.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
The core already supported SCREEN_AUDIO capture on Windows (post-M3 WASAPI
loopback via VOICECAT_HAS_LOOPBACK) and the C# Interop layer was complete
(VcStreamKind.ScreenAudio, StartStream/StopStream/SetRemoteStream). Only the
UI was missing -- no core, proto, or C ABI changes needed.
Adds a 'Share Screen Audio' toggle to the voice panel, independent of mic
voice (can share without joining voice). Disconnect/teardown now stops the
screen stream cleanly. New smoke test exercises the full StartStream ->
StreamStarted -> StopStream -> StreamStopped path through P/Invoke.