fix(ios): stereo mic + A2DP output, add vc_audio_restart ABI

Diagnosed by comparing against TeamTalk5 (Client/iTeamTalk), which
achieves stereo mic + A2DP output. Five fixes:

1. configureStereoCapture now calls setPreferredInput +
   setInputDataSource (mirroring TeamTalk5's SoundDevicesModel).
   Previously omitted based on incorrect diagnosis that
   setPreferredInput collapsed A2DP — the real culprit was
   setPreferredInputNumberOfChannels(2), which neither project uses.

2. New C ABI: vc_audio_restart (full stop + re-init, unlike
   suspend/resume which only stop/start). Swift wrapper added.
   The withAudioSuspend wrapper that used it was removed after
   on-device testing showed it killed all audio (including
   VoiceOver) when switching presets — the core's
   set_capture_channels handles engine restart internally.

3. Bluetooth options: Voice Chat preset now includes BOTH
   .allowBluetoothHFP AND .allowBluetoothA2DP (matching TeamTalk5's
   UtilSound.swift:228). Previously HFP-only blocked A2DP headphones.

4. Capture channels now reset when switching stereo→mono via
   selectCaptureChannels/applyPreset. AudioSessionManager tracks
   activeMicStreamId (set by SessionState on join/leave voice).

5. Docs synced: voice.md, tech-stack.md, architecture.md,
   PROGRESS.md. Removed stale setPreferredInputNumberOfChannels(2)
   references.

Verified: ctest --preset dev 21/21 green, iOS client builds.
Stereo mic + A2DP output still needs on-device debugging — the
core recipe is correct but iOS 26 route behavior requires
hands-on testing with a debugger.
This commit is contained in:
2026-06-19 16:58:21 +02:00
parent 1a1c8a1dfe
commit fdcc84fb42
14 changed files with 399 additions and 100 deletions

View File

@@ -1433,6 +1433,22 @@ vc_result vc_client::audio_resume() {
return audio_engine_.resume() ? VC_OK : VC_ERR_AUDIO;
}
vc_result vc_client::audio_restart() {
// Full uninit + re-init (not just stop/start like suspend/resume) so the miniaudio
// devices reopen against the current AVAudioSession route. Mirrors TeamTalk5's
// closeSoundDevices()/initSoundInputDevice()/initSoundOutputDevice() pattern.
// IMPORTANT: only restart if the engine was already running — calling
// ensure_audio_running() when the engine isn't running would start it prematurely
// (opening the capture device / mic without an active mic stream), which on iOS
// triggers a route reconfiguration that can collapse the output route.
bool was_running = audio_engine_.running();
audio_engine_.stop();
if (was_running) {
ensure_audio_running();
}
return VC_OK;
}
vc_result vc_client::get_stream_audio_config(uint32_t user_id, uint32_t stream_id,
vc_audio_config* out) {
if (state_net_.load(std::memory_order_acquire) != VC_STATE_CONNECTED) return VC_ERR_NOT_CONNECTED;
@@ -1900,5 +1916,6 @@ vc_result vc_client::get_account_list(vc_account_list*) { return VC_ERR_NOT_IMPL
vc_result vc_client::get_permissions(vc_permissions*) { return VC_ERR_NOT_IMPLEMENTED; }
vc_result vc_client::audio_suspend() { return VC_ERR_NOT_IMPLEMENTED; }
vc_result vc_client::audio_resume() { return VC_ERR_NOT_IMPLEMENTED; }
vc_result vc_client::audio_restart() { return VC_ERR_NOT_IMPLEMENTED; }
#endif // VOICECAT_HAS_NET

View File

@@ -60,6 +60,7 @@ struct vc_client {
vc_remote_stream_state* out);
vc_result audio_suspend();
vc_result audio_resume();
vc_result audio_restart();
vc_result send_text(vc_text_scope scope, uint32_t target_id, const char* utf8);

View File

@@ -310,4 +310,9 @@ vc_result vc_audio_resume(vc_client* c) {
return c->audio_resume();
}
vc_result vc_audio_restart(vc_client* c) {
if (c == nullptr) return VC_ERR_INVALID_ARG;
return c->audio_restart();
}
} // extern "C"