fix(ios): stereo mic + A2DP output, add vc_audio_restart ABI
Diagnosed by comparing against TeamTalk5 (Client/iTeamTalk), which achieves stereo mic + A2DP output. Five fixes: 1. configureStereoCapture now calls setPreferredInput + setInputDataSource (mirroring TeamTalk5's SoundDevicesModel). Previously omitted based on incorrect diagnosis that setPreferredInput collapsed A2DP — the real culprit was setPreferredInputNumberOfChannels(2), which neither project uses. 2. New C ABI: vc_audio_restart (full stop + re-init, unlike suspend/resume which only stop/start). Swift wrapper added. The withAudioSuspend wrapper that used it was removed after on-device testing showed it killed all audio (including VoiceOver) when switching presets — the core's set_capture_channels handles engine restart internally. 3. Bluetooth options: Voice Chat preset now includes BOTH .allowBluetoothHFP AND .allowBluetoothA2DP (matching TeamTalk5's UtilSound.swift:228). Previously HFP-only blocked A2DP headphones. 4. Capture channels now reset when switching stereo→mono via selectCaptureChannels/applyPreset. AudioSessionManager tracks activeMicStreamId (set by SessionState on join/leave voice). 5. Docs synced: voice.md, tech-stack.md, architecture.md, PROGRESS.md. Removed stale setPreferredInputNumberOfChannels(2) references. Verified: ctest --preset dev 21/21 green, iOS client builds. Stereo mic + A2DP output still needs on-device debugging — the core recipe is correct but iOS 26 route behavior requires hands-on testing with a debugger.
This commit is contained in:
@@ -204,6 +204,11 @@ final class SessionState {
|
||||
if result == .ok {
|
||||
voiceState.micActive = true
|
||||
voiceState.localStreamId = streamId
|
||||
// Publish the active mic stream ID so IOSAudioRouter can reset the core's capture
|
||||
// channel count when the user switches mono↔stereo (selectCaptureChannels /
|
||||
// applyPreset). Without this, switching stereo→mono leaves the LocalStream's
|
||||
// capture_channels field at 2 and the next engine start still opens stereo.
|
||||
AudioSessionManager.shared.activeMicStreamId = streamId
|
||||
// Apply the user's capture channel selection (mono/stereo) from IOSAudioRouter.
|
||||
// The core opens the capture device via miniaudio on the next engine start;
|
||||
// vc_set_capture_channels tells it to open in stereo (2) or mono (1).
|
||||
@@ -220,6 +225,7 @@ final class SessionState {
|
||||
if voiceState.localStreamId != 0 {
|
||||
client.stopStream(voiceState.localStreamId)
|
||||
voiceState.localStreamId = 0
|
||||
AudioSessionManager.shared.activeMicStreamId = nil
|
||||
}
|
||||
voiceState.micActive = false
|
||||
voiceState.level = 0
|
||||
|
||||
Reference in New Issue
Block a user