Add managed macOS Core Audio voice path
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@@ -10,18 +10,21 @@ up instantly. Newest status at the top.
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## ▶ Where we left off / next action
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- **In progress (2026-09-16): managed macOS client started.** Added a separate .NET 10
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AppKit solution with native application/menu lifecycle, guest connection, explicit TOFU
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approval, channel selection, roster, channel chat, voice subscription, disconnect state,
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accessibility labels, sandbox entitlements and deterministic client disposal. The shared
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protocol, crypto, audio and client-core projects are referenced directly; the Swift app
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remains the release client while parity work continues. Added a macOS CI gate that builds
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the native Opus/RNNoise shim and the AppKit solution. Local Windows compilation of AppKit
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remains unavailable: installing the macOS workload rolled back after the machine's
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Visual Studio workload manager failed while repairing an unrelated iOS/Android MSI.
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**Next:** use the macOS CI compiler to correct any binding issues, then add Core Audio
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playback/microphone capture and start/stop the managed microphone stream. Follow with
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saved accounts/servers, private messages, moderation/settings, ScreenCaptureKit sharing,
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- **In progress (2026-09-16): managed macOS client and default audio path.** Added a
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separate .NET 10 AppKit solution with application/menu lifecycle, guest connection,
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explicit TOFU approval, channel selection, roster/chat, disconnect state, accessibility
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labels, sandbox entitlements and deterministic disposal. Voice join now opens bounded
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stereo playback, subscribes, announces a managed microphone stream, converts the default
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Core Audio input to interleaved 48 kHz int16 and feeds `VoiceCat.Audio`; leave/disconnect
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tears the path down. Channel changes suspend and resume voice so streams renegotiate.
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Playback uses `AVAudioSourceNode` plus the shared tested `PcmRing`; the render callback
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allocates no managed memory and never locks or blocks. Current AppKit/AVFoundation calls
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compile warning-free against Microsoft's 26.4.10259 macOS reference assembly. Added a
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macOS CI gate for the real workload, native Opus/RNNoise shim and Apple solution. Local
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workload installation remains blocked by this Windows machine's unrelated Visual Studio
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iOS/Android MSI repair failure, so device execution is not claimed. **Next:** run the
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macOS CI/device capture-playback test and ten-minute listen gate, then add saved accounts/
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servers, non-default devices, private messages, moderation/settings, ScreenCaptureKit,
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VoiceOver verification, signing and notarization.
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- **Done (2026-09-16): Linux production packaging checkpoint.** Added a real TLS 1.3
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