Fix audio clock drift and adaptive jitter buffering
.NET port / test (macos-latest) (push) Canceled after 0s
.NET port / test (ubuntu-24.04) (push) Canceled after 0s
.NET port / test (windows-latest) (push) Canceled after 0s
.NET port / apple-client (push) Canceled after 0s

This commit is contained in:
2026-09-20 16:26:03 +02:00
parent 3ee0df11a9
commit dd811a0bb8
23 changed files with 401 additions and 61 deletions
@@ -266,6 +266,8 @@ internal sealed class AppModel
owner.Audio.InputMode = settings.InputMode; owner.Audio.VadThreshold = settings.VadThreshold;
owner.Audio.InputGain = settings.InputGain; owner.Audio.OutputGain = settings.OutputGain;
owner.Audio.InputNoiseReduction = settings.InputNoiseReduction;
owner.Audio.DeviceBufferMilliseconds = settings.AudioBufferMilliseconds;
IosAudioEngine.Shared.BufferMilliseconds = settings.AudioBufferMilliseconds;
}
private void PollAudio()