feat(audio): per-stream mix controls in Windows client + vc_get_remote_stream getter
PerUserTuningDialog previously broadcast one gain/mute/NR set to *all* of a user's streams, even though the core mixer (AudioEngine::RemoteStream) and the C ABI (vc_set_remote_stream) were already per-stream. The UI had no per-mix controls anywhere. Reworks the dialog to enumerate ListUserStreams on open and render one row per stream (kind + label + Gain + Mute + NR), each wiring only to its own stream_id. Adds a read-back ABI counterpart, vc_get_remote_stream, so the dialog opens at the listener's actual current per-stream settings (defaults 1.0/unmuted/NR-off) rather than always 100%. Additive ABI change only; no existing symbols touched. Tests: test_m3_multistream extended with getter round-trip assertions; new C# smoke test exercises the full P/Invoke marshaling path with two clients. Docs: voice.md §10 notes the getter. NR checkbox keeps its honest 'passthrough' label (NS DSP still unbuilt per §8).
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@@ -334,6 +334,17 @@ void AudioEngine::set_stream_noise_reduction(uint32_t ssrc, bool enable) {
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}
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}
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bool AudioEngine::get_stream_state(uint32_t ssrc, float& gain, bool& mute, bool& noise_reduction) {
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std::lock_guard lk(streams_mu_);
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auto it = streams_.find(ssrc);
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if (it == streams_.end()) return false;
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const auto& s = it->second;
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gain = s.gain;
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mute = s.mute;
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noise_reduction = s.noise_reduction_enabled;
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return true;
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}
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void AudioEngine::remove_stream(uint32_t ssrc) {
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std::lock_guard lk(streams_mu_);
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streams_.erase(ssrc);
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@@ -158,6 +158,10 @@ class AudioEngine {
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// Listener-chosen, local-only noise reduction on a specific remote stream (docs/voice.md
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// §10) — lazily instantiates an ApmProcessor on first enable, frees it on disable.
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void set_stream_noise_reduction(uint32_t ssrc, bool enable);
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// Read back a stream's current receive-side state. Returns true and fills *out if the
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// stream is known (even if defaults — gain=1, mute=false, nr=false), false if it has
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// never been seen (no RemoteStream entry yet).
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bool get_stream_state(uint32_t ssrc, float& gain, bool& mute, bool& noise_reduction);
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void remove_stream(uint32_t ssrc);
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// Edge-triggered talk-state transitions since the last call (docs/voice.md §7: talk state
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