fix(M2): wire vc_client's real voice plane through the C ABI, not just raw sockets
test_m2_voice passed against raw BSD sockets, but vc_client::stream_start/stop, UDP binding, and capture/recv were still VC_ERR_NOT_IMPLEMENTED stubs -- meaning vccli and any GUI client still couldn't actually talk. Implements the real client-side UDP-binding handshake, media key derivation, capture->encode->seal-> send and recv->open->decode->playback paths, plus server-side StreamInfo broadcast so peers learn about each other's streams via sync_remote_streams(). Adds test_voice_client_abi (two real vc_client instances, not raw sockets) and vccli --voice/--mute/--text flags, manually verified live between two instances. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -166,6 +166,37 @@ std::vector<std::shared_ptr<ConnSession>> SessionRegistry::find_channel_sessions
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return result;
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}
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std::optional<voicecat::v1::User> SessionRegistry::set_user_stream(
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uint32_t user_id, const voicecat::v1::StreamInfo& info) {
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std::unique_lock lk(mu_);
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auto it = users_.find(user_id);
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if (it == users_.end()) return std::nullopt;
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auto* streams = it->second.proto.mutable_streams();
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for (int i = 0; i < streams->size(); ++i) {
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if (streams->Get(i).stream_id() == info.stream_id()) {
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*streams->Mutable(i) = info;
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return it->second.proto;
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}
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}
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*streams->Add() = info;
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return it->second.proto;
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}
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std::optional<voicecat::v1::User> SessionRegistry::clear_user_stream(uint32_t user_id,
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uint32_t stream_id) {
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std::unique_lock lk(mu_);
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auto it = users_.find(user_id);
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if (it == users_.end()) return std::nullopt;
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auto* streams = it->second.proto.mutable_streams();
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for (int i = 0; i < streams->size(); ++i) {
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if (streams->Get(i).stream_id() == stream_id) {
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streams->erase(streams->begin() + i);
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break;
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}
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}
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return it->second.proto;
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}
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uint32_t SessionRegistry::user_channel(uint32_t user_id) const {
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std::shared_lock lk(mu_);
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auto it = users_.find(user_id);
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