Add managed UIKit iOS client
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@@ -31,7 +31,7 @@ and *how to drive the binaries by hand*.
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| Windows client (C# / WinForms) | [§7](#7-windows-client-c--winforms) | `dotnet build clients/windows/VoiceCat.slnx` |
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| Managed macOS client (C# AppKit) | [§8](#8-macos-client-appkit) | `dotnet build clients/apple/dotnet/VoiceCat.Apple.slnx` |
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| Swift macOS migration oracle | [§8](#8-macos-client-appkit) | `scripts/build-macos-client.sh` |
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| iOS client (SwiftUI / simulator) | [§9](#9-ios-client-swiftui) | `scripts/build-ios-client.sh` |
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| Managed iOS client (C# UIKit / simulator) | [§9](#9-ios-client-uikit) | `./dotnet/build-native-ios.sh && dotnet build clients/apple/dotnet/VoiceCat.iOS/VoiceCat.iOS.csproj` |
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| Launch iOS app on simulator | [§9](#9-ios-client-swiftui) | `scripts/run-ios-simulator.sh` |
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| Swift core + tests | [§8](#8-macos-client-appkit) | `cd clients/apple && swift test` |
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@@ -419,7 +419,21 @@ Or use the per-artifact script which builds and stages to `dist/macos-client/`:
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scripts/build-macos-client.sh
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```
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## 9. iOS client (SwiftUI)
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## 9. iOS client (UIKit)
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The replacement iOS client is a native C# UIKit app at
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`clients/apple/dotnet/VoiceCat.iOS`. Build its static media shim and simulator bundle with:
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```bash
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./dotnet/build-native-ios.sh
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dotnet restore clients/apple/dotnet/VoiceCat.Apple.slnx
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dotnet build clients/apple/dotnet/VoiceCat.iOS/VoiceCat.iOS.csproj \
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-c Debug -r iossimulator-arm64 --no-restore
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```
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The build invokes Xcode for the retained Swift ReplayKit extension and embeds the resulting
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appex. The older SwiftUI application below remains the migration oracle during parity and
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physical-device accessibility testing.
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The iOS client is an Xcode project (`clients/apple/iOS/VoiceCatiOS.xcodeproj`) that
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links `libvoicecat` via the same `VoiceCatCore` Swift Package as the macOS client.
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