Activate iOS audio session before stereo input selection
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@@ -207,8 +207,11 @@ public class PublishServerScriptTests
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string router = await File.ReadAllTextAsync(Path.Combine(root, "clients", "apple", "VoiceCat.iOS", "IosAudioRouter.cs"));
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string engine = await File.ReadAllTextAsync(Path.Combine(root, "clients", "apple", "VoiceCat.iOS", "IosAudioEngine.cs"));
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Assert.True(router.IndexOf("ApplyInputSelection(session)", StringComparison.Ordinal) <
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router.IndexOf("SetActive(true", StringComparison.Ordinal));
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Assert.True(router.IndexOf("SetActive(true", StringComparison.Ordinal) <
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router.IndexOf("ApplyInputSelection(session)", StringComparison.Ordinal));
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Assert.True(router.IndexOf("session.SetPreferredInput(port", StringComparison.Ordinal) <
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router.IndexOf("port.SetPreferredDataSource(source", StringComparison.Ordinal));
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Assert.DoesNotContain("session.SetInputDataSource(source", router);
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Assert.DoesNotContain("session.SetPreferredInputNumberOfChannels", router);
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Assert.DoesNotContain("MaximumInputNumberOfChannels", router);
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Assert.Contains("SetPreferredInputOrientation(AVAudioStereoOrientation.Portrait", router);
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