scaffold: M0 skeleton + agent onboarding (build, architecture, progress)

Turn the design into a buildable, dependency-free M0 skeleton plus the
onboarding layer so a new agent can pick up instantly.

Build system:
- CMake + CMakePresets (dev = no deps; server-release = vcpkg) + vcpkg.json
- Skeleton builds with just a C++20 compiler; deps stay off until needed
- .gitattributes (LF), .gitignore, .clang-format

Core (libvoicecat):
- core/include/voicecat.h: full C ABI (the client/server contract), stubbed
- core/proto/voicecat.proto: control-plane wire format, matches docs/protocol.md
- src/{net,crypto,codec,protocol,session,audio,core}: subsystem stubs that
  return VC_ERR_NOT_IMPLEMENTED, each pointing to its design doc
- server/ (voicecat-server) and tools/vccli/ link the core
- tests/: CTest smoke test asserting the C ABI contract (behavior, not just build)
- clients/{apple,windows}: M4 placeholders

Onboarding for agents:
- CLAUDE.md: hub — build/test commands, architecture at a glance, doc map, rules
- AGENTS.md: working method (behavior-driven; clean compile is the floor not the goal)
- PROGRESS.md: living tracker — M0 done, M1 task checklist, "where we left off"

Verified: cmake --preset dev && cmake --build --preset dev && ctest --preset dev → green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-15 21:09:09 +02:00
parent 268d511f79
commit b332b0972b
38 changed files with 1907 additions and 0 deletions

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#include "net/transport.h"
namespace voicecat::net {
// M0 stub. Subsystem brought up in M1 (TCP/TLS) and M2 (UDP). See docs/protocol.md,
// docs/voice.md, and AGENTS.md "Suggested first steps".
} // namespace voicecat::net

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core/src/net/transport.h Normal file
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/*
* net/transport.h — TCP control channel + UDP media channel.
*
* Design: docs/architecture.md (Net thread), docs/protocol.md §1 (framing), docs/voice.md §2
* (UDP frame). Implementation will use standalone Asio (one reactor) for sockets/timers.
*
* STATUS: M0 stub — interfaces only, no Asio yet.
*/
#ifndef VOICECAT_NET_TRANSPORT_H
#define VOICECAT_NET_TRANSPORT_H
#include <cstdint>
#include <string>
namespace voicecat::net {
// Length-prefixed [u32 length][payload] framing over a TLS 1.3 byte stream (protocol.md §1).
class TcpControlChannel {
public:
// TODO(M1): connect(host, port), TLS handshake, send/recv framed Envelopes.
bool connected() const { return connected_; }
private:
bool connected_ = false;
};
// UDP media channel: encrypted voice frames (voice.md §2), bound to a session via token.
class UdpMediaChannel {
public:
// TODO(M2): bind, send/recv AEAD-sealed voice frames, keepalive.
bool bound() const { return bound_; }
private:
bool bound_ = false;
};
} // namespace voicecat::net
#endif // VOICECAT_NET_TRANSPORT_H