feat(macos): validate dev + apple-dev presets on macOS, fix 3 cross-platform bugs
macOS port groundwork — core, server, tools, and tests now build and run on macOS 26.5 / Apple Silicon. ctest --preset dev green 21/21 (2 consecutive runs). apple-dev produces valid arm64 libvoicecat.a + XCFramework for the Swift Package. Three real cross-platform bugs found and fixed (all latent on Windows/Linux): 1. test_m2_voice.cpp POSIX branch missing <netdb.h> — Linux glibc transitively includes it, macOS doesn't. Would fail on any strict POSIX system. 2. SIGPIPE killing processes on macOS — writing to a closed TCP socket raises SIGPIPE by default (doesn't exist on Windows, benign on Linux). Fixed by ignoring SIGPIPE in both core client init and server startup (POSIX-only, #ifndef _WIN32). Production fix, not just tests. 3. Use-after-free of Asio's kqueue reactor on server shutdown — the deterministic test_tofu_flow segfault. TcpServerConn's tls_read_loop runs on a blocking-I/O thread; when Server::run() returned, io_context was destroyed while those threads were still running. On macOS kqueue the reactor pointer is null'd immediately -> segfault in socket.close(). Latent on Windows IOCP and Linux epoll. Fix: TcpAcceptor now tracks connections; new shutdown() closes all + joins threads before io is destroyed; Server::stop() now closes acceptor + media_relay too (was just io.stop()). Verified: dev + apple-dev presets build green, 21/21 tests pass, server starts + two vccli text chat over TLS (M1 on Mac), vccli --voice starts MIC stream via CoreAudio (M2 protocol-level), vccli --list-devices enumerates CoreAudio devices, xcodebuild -create-xcframework produces valid VoiceCatCore.xcframework. No ABI or proto changes. Docs updated: building.md, clients/apple/README.md, PROGRESS.md, CLAUDE.md status line.
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@@ -17,7 +17,7 @@ and *how to drive the binaries by hand*.
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| `release` | `build/release` | vcpkg | Release | ON | ON | ON | no | all | Optimized build with the full test suite. Use to run tests against optimized code, profile, or catch optimizer-sensitive bugs. Symbols kept (not stripped) so stack traces and profiling remain useful. |
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| `server-release` | `build/server-release` | vcpkg | Release | ON | ON | OFF | **yes** | all | Production-shaped build for deployment. Optimized + stripped binaries (`-s`), no tests. This is what you'd ship/run — see [docs/deployment.md](deployment.md). |
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| `windows-client` | `build/windows-client` | vcpkg | Release | OFF | OFF | OFF | no | Windows | Produces a redistributable `voicecat.dll` for the C# WinForms client (M4). Static MinGW runtime — no `libgcc_s_seh-1.dll` etc. See [clients/windows/README.md](../clients/windows/README.md). |
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| `apple-dev` | `build/apple-dev` | vcpkg | Release | OFF | OFF | OFF | no | macOS | **Scaffolding** — static `libvoicecat.a` for the Swift Package / XCFramework (macOS slice). Not yet CI-validated; build on macOS to verify. See [clients/apple/README.md](../clients/apple/README.md). |
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| `apple-dev` | `build/apple-dev` | vcpkg | Release | OFF | OFF | OFF | no | macOS | Static `libvoicecat.a` for the Swift Package / XCFramework (macOS slice). Validated on macOS 26.5 / Apple Silicon — builds green, produces valid arm64 `.a` + XCFramework. See [clients/apple/README.md](../clients/apple/README.md). |
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| `apple-ios` | `build/apple-ios` | vcpkg | Release | OFF | OFF | OFF | no | macOS→iOS | **Scaffolding** — cross-compiled static `libvoicecat.a` for iOS device (`arm64-ios`). One XCFramework slice. Not yet CI-validated. |
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| `apple-ios-sim` | `build/apple-ios-sim` | vcpkg | Release | OFF | OFF | OFF | no | macOS→iOS sim | **Scaffolding** — cross-compiled static `libvoicecat.a` for iOS simulator (`arm64-ios-sim`). One XCFramework slice. Not yet CI-validated. |
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@@ -207,8 +207,10 @@ symbol tables from the binaries, producing smaller executables suitable for dist
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## 6. Apple platform builds (scaffolding)
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The `apple-dev`, `apple-ios`, and `apple-ios-sim` presets produce static `libvoicecat.a`
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slices for the Swift Package / XCFramework. They are **scaffolding** — not yet CI-validated
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and won't build on Windows. Build on macOS:
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slices for the Swift Package / XCFramework. The `apple-dev` preset (macOS slice) is
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**validated** — it builds green on macOS 26.5 / Apple Silicon and produces a valid arm64
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`.a` + XCFramework. The iOS cross-compile presets (`apple-ios`, `apple-ios-sim`) are still
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**scaffolding** — not yet CI-validated. Build on macOS:
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```bash
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# macOS slice (arm64-osx on Apple Silicon, x64-osx on Intel)
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