fix(audio): seed/re-sync playout clock so VAD/PTT gaps don't silence playback

RemoteStream::playout_ts was seeded to 0 and only advanced inside the
decode loop (including on every PLC iteration), so it free-ran at ~1x
wall-clock regardless of whether the sender was transmitting. The
sender's frame timestamps only advance while it actually sends (the
VAD/PTT gate returns before ls.timestamp += samples). Across a late join
or any VAD/PTT silence gap the two clocks diverged without bound; once
past the jitter buffer's 500 ms late-drop window every real frame was
dropped-as-late (clock ahead) or never-due (clock behind) -> permanent
silence, while the talk indicator (driven by push_recv_frame, independent
of the jitter buffer) stayed lit.

Add JitterBuffer::peek_front_ts() (try-lock, RT-safe) and seed/re-sync
playout_ts to the earliest buffered frame on the first frame and whenever
it has drifted past +/-200/500 ms. This seeds startup and recovers after
every silence gap.

New regression test test_playout_resync free-runs the clock ~2 s past the
drop window, pushes a ts=0 frame, and asserts audible output: fails
(energy=0) without the fix, passes with it. ctest --preset m1-dev: 14/14.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-17 12:24:39 +02:00
parent 7da0a02b3a
commit a2f159e971
4 changed files with 127 additions and 0 deletions

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@@ -10,6 +10,28 @@ up instantly. Newest status at the top.
## ▶ Where we left off / next action
- **Done:** **Fixed a *second* silent-playback bug — the playout clock free-ran and drifted off
the stream** (2026-06-17, reported live: both `vccli` and the Windows client showed `talking=1/0`
correctly on VAD/PTT, mic + screen-share were recognized by peers, but nothing was audible).
Root cause: `RemoteStream::playout_ts` was only ever seeded to `0` and then advanced one Opus
frame per playback callback **via the PLC path too** (`core/src/audio/audio_engine.cpp`
`on_playback`), so it free-ran at ~1× wall-clock regardless of whether the sender was
transmitting. The sender's frame timestamps only advance while it actually sends (the VAD/PTT
gate in `core/src/core/client.cpp` returns before `ls.timestamp += samples`). Across a late join
or any VAD/PTT silence gap the two clocks diverged without bound; once past the jitter buffer's
500 ms late-drop window, every real frame was dropped-as-late (clock ahead) or never-due (clock
behind) → permanent silence, while the talk indicator (driven by `push_recv_frame`, independent
of the jitter buffer) stayed lit. The M3 E2E test missed it because clients there talked
continuously right after joining, keeping the clocks aligned. **Fix:** `JitterBuffer` gained
`peek_front_ts()` (try-lock, RT-safe); `on_playback` now seeds/re-syncs `playout_ts` to the
earliest buffered frame on the first frame and whenever it has drifted past ±200/500 ms
(`kResyncAheadSamples`/`kResyncBehindSamples`), which both seeds startup and recovers after every
silence gap. New regression test `test_playout_resync` (`tests/test_vad_ptt_devices.cpp`):
free-runs the clock ~2 s past the drop window, pushes a `ts=0` frame, asserts audible output —
verified to fail (energy=0) with the fix disabled, pass (energy≈15M) with it. `ctest --test-dir
build/m1-dev`**14/14 green** (run via PowerShell; Git Bash exec gotcha for these binaries, see
`docs/building.md`). **Not yet confirmed audible by ear** — pending the user re-running their
live test.
- **Done:** **Fixed silent-playback bug in `AudioEngine::on_playback`** (2026-06-16, found via
live manual test: two `vccli --voice` clients, control-plane events and VAD all correct, but
zero audible output). Root cause: `opus_decode()`'s `max_samples` was being passed the

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@@ -18,6 +18,14 @@ int64_t now_ms() {
.count();
}
// Playout-clock re-sync thresholds (samples @ 48 kHz). The playout clock advances every callback
// via the PLC path in on_playback, while the sender's frame timestamps only advance while it is
// actually transmitting — so they drift across VAD/PTT silence gaps and late joins. Both are kept
// under JitterBuffer::kLateDropSamples (500 ms) so the clock is snapped back before frames would
// begin to be dropped-as-late, which is what produced the "talk indicator lit, no audio" silence.
constexpr int32_t kResyncAheadSamples = 48000 * 200 / 1000; // clock 200 ms ahead → re-seed
constexpr int32_t kResyncBehindSamples = 48000 * 500 / 1000; // clock 500 ms behind → re-seed
#ifdef VOICECAT_HAS_AUDIO
// device_id encoding (DeviceInfo::id / AudioParams::*_device_id): a hex string of the raw
// ma_device_id bytes. Opaque on purpose — names aren't guaranteed unique, and this is the only
@@ -103,6 +111,12 @@ std::optional<JitterBuffer::Frame> JitterBuffer::pop(uint32_t playout_ts) {
return f;
}
std::optional<uint32_t> JitterBuffer::peek_front_ts() const {
std::unique_lock lk(mu_, std::try_to_lock);
if (!lk || buf_.empty()) return std::nullopt;
return buf_.begin()->first;
}
void JitterBuffer::reset() {
std::lock_guard lk(mu_);
buf_.clear();
@@ -413,6 +427,24 @@ void AudioEngine::on_playback(int16_t* out, ma_uint32 frames) {
const int dec_channels = std::max(1, stream.decoder.channels());
const int frame_samples = stream.decoder.frame_samples();
// Seed / re-sync the playout clock to the arriving stream. playout_ts advances every
// callback (via the PLC path below) independently of whether the sender is transmitting,
// so across a late join or any VAD/PTT silence gap it drifts away from the sender's frame
// timestamps without bound. Left uncorrected, the divergence eventually exceeds the jitter
// buffer's late-drop window and every real frame is dropped-as-late (clock ahead) or
// never-due (clock behind) — permanent silence even though frames keep arriving (the talk
// indicator, driven by push_recv_frame, stays lit). Snap to the earliest buffered frame on
// the first frame and whenever the clock has drifted too far; this both seeds startup and
// recovers after every silence gap. u32 subtraction via int32_t handles timestamp wrap.
if (auto front_ts = stream.jitter.peek_front_ts()) {
int32_t drift = static_cast<int32_t>(stream.playout_ts - *front_ts);
if (!stream.playout_started || drift > kResyncAheadSamples ||
drift < -kResyncBehindSamples) {
stream.playout_ts = *front_ts;
stream.playout_started = true;
}
}
while (stream.ring_count < frames && frame_samples > 0) {
auto maybe_frame = stream.jitter.pop(stream.playout_ts);
int n;

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@@ -55,6 +55,11 @@ class JitterBuffer {
// Drops frames that are too old (more than kLateDropSamples late).
std::optional<Frame> pop(uint32_t playout_ts);
// Timestamp of the earliest buffered frame, or nullopt if empty/contended. Lets the playout
// clock seed/re-sync itself to the arriving stream rather than free-running (see
// AudioEngine::on_playback). Uses try_lock — never blocks the real-time callback.
std::optional<uint32_t> peek_front_ts() const;
uint32_t target_depth_ms()const { return target_depth_ms_.load(); }
uint32_t packets_lost() const { return lost_.load(); }
void reset();
@@ -259,6 +264,11 @@ class AudioEngine {
float gain = 1.0f;
bool mute = false;
uint32_t playout_ts = 0;
// playout_ts free-runs (advances every callback via PLC), so it must be seeded from, and
// periodically re-synced to, the actual stream timeline — otherwise it drifts past the
// jitter buffer's drop window across VAD/PTT gaps and late joins and every frame is
// dropped/never-due (silent playback). false until the first frame seeds it (on_playback).
bool playout_started = false;
// M3: listener-chosen, local-only noise reduction (docs/voice.md §10). Lazily
// created only when enabled — bounded by how many remote streams this listener

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@@ -229,6 +229,68 @@ static void test_stereo_mix() {
engine.stop();
std::printf("test_stereo_mix: ok (total_diff=%lld)\n", static_cast<long long>(total_diff));
}
// ── 4b. Playout-clock re-sync after a late join / silence gap ────────────────────
// Regression for the "talk indicator lit, no audio" bug: the playout clock free-runs (it
// advances every callback via PLC), while the sender's frame timestamps only advance while it
// is actually transmitting. After a silence gap or a late join the clock drifts past the jitter
// buffer's 500 ms late-drop window, so every real frame is dropped-as-late and the stream is
// permanently silent. on_playback must re-seed the clock to the earliest buffered frame.
static void test_playout_resync() {
voicecat::audio::AudioEngine engine;
voicecat::audio::AudioParams p;
p.sample_rate = 48000;
p.capture_channels = 1;
p.playback_channels = 2;
p.frame_ms = 20;
CHECK(engine.start(p));
voicecat::codec::OpusParams mono_params; // mono = the mic path
mono_params.stereo = false;
int frame_samples = voicecat::codec::opus_frame_samples(mono_params);
voicecat::codec::OpusEncoder enc;
CHECK(enc.init(mono_params));
std::vector<int16_t> sine(static_cast<size_t>(frame_samples));
for (int i = 0; i < frame_samples; ++i) {
float t = static_cast<float>(i) / 48000.0f;
sine[i] = static_cast<int16_t>(std::sin(2.0f * 3.14159265f * 440.0f * t) * 20000.0f);
}
uint8_t opus_buf[1500];
int opus_len = enc.encode(sine.data(), frame_samples, opus_buf, sizeof(opus_buf));
CHECK(opus_len > 0);
engine.init_recv_stream(/*ssrc=*/2, mono_params);
std::vector<int16_t> out(static_cast<size_t>(frame_samples) * 2, 0);
// Free-run the playout clock with an empty jitter buffer (PLC every callback) far past the
// 500 ms late-drop window — this is what a silence gap / late join does in the field.
for (int i = 0; i < 100; ++i) // ~100 frames @ 20 ms = ~2 s, well past 500 ms
engine.mix_for_test(out.data(), static_cast<uint32_t>(frame_samples));
// Now a real frame arrives carrying a timestamp far behind the free-run clock. Without the
// re-sync it is dropped-as-late and playback stays silent; with it the clock snaps back and
// the frame is decoded and mixed.
voicecat::audio::JitterBuffer::Frame f;
f.seq = 0;
f.timestamp = 0; // stream-relative start, now far behind the drifted playout clock
f.fec_present = false;
f.payload.assign(opus_buf, opus_buf + opus_len);
engine.push_recv_frame(2, std::move(f));
std::fill(out.begin(), out.end(), 0);
engine.mix_for_test(out.data(), static_cast<uint32_t>(frame_samples));
int64_t energy = 0;
for (int16_t s : out) energy += std::abs(static_cast<int>(s));
CHECK(energy > static_cast<int64_t>(frame_samples) * 1000); // audible, not PLC silence
engine.remove_stream(2);
engine.stop();
std::printf("test_playout_resync: ok (energy=%lld)\n", static_cast<long long>(energy));
}
#endif // VOICECAT_HAS_AUDIO && VOICECAT_HAS_OPUS
// ── 5. Capture-frame accumulation (white-box, no audio hardware needed) ──────────
@@ -439,6 +501,7 @@ int main() {
test_device_enumeration();
#if defined(VOICECAT_HAS_AUDIO) && defined(VOICECAT_HAS_OPUS)
test_stereo_mix();
test_playout_resync();
#endif
#ifdef VOICECAT_HAS_AUDIO
test_capture_frame_accumulation();