Port managed client audio and Windows application
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This commit is contained in:
2026-09-16 16:48:06 +02:00
parent 5a226ba543
commit 82ad4c2811
56 changed files with 2304 additions and 250 deletions
@@ -1,148 +1,85 @@
using VoiceCat.Audio;
using VoiceCat.Interop;
// Owns N ProcessLoopbackCapture instances, mixes their PCM every 20 ms, and feeds
// the result to the core via vc_stream_feed_pcm. Used for per-app audio sharing.
namespace VoiceCat.App.Audio;
// Capture threads own their ring producers; the mix thread alone consumes them.
public sealed class ProcessAudioMixer : IDisposable
{
private const int SampleRate = 48000;
private const int FrameSamples = 960;
private const int Channels = 2; // stereo; captures fall back to mono if needed
private readonly List<ProcessLoopbackCapture> _captures = [];
// Per-capture latest frame, protected by _frameLock.
private readonly object _frameLock = new();
private List<short[]> _latestFrames = [];
private int _activeChannels = Channels;
private Thread? _mixThread;
private volatile bool _running;
private VoiceCatClient? _client;
private uint _streamId;
private sealed class Input
{
internal readonly PcmRing Ring = new(16384);
private readonly short[] stereo = new short[1920];
internal void Feed(short[] pcm, int channels)
{
if (channels == 2) { Ring.TryWrite(pcm); return; }
if (channels != 1 || pcm.Length > 960) return;
for (int i = 0; i < pcm.Length; i++) stereo[2 * i] = stereo[2 * i + 1] = pcm[i];
Ring.TryWrite(stereo.AsSpan(0, pcm.Length * 2));
}
}
private readonly List<ProcessLoopbackCapture> captures = [];
private Input[] inputs = [];
private Thread? thread;
private volatile bool running;
private VoiceCatClient? client;
private uint streamId;
public void Start(AppAudioScope scope, VoiceCatClient client, uint streamId)
{
if (_running) return;
_client = client;
_streamId = streamId;
if (running) return;
this.client = client; this.streamId = streamId;
var specs = ResolveCaptures(scope);
if (specs.Count == 0)
inputs = specs.Select(_ => new Input()).ToArray();
try
{
// nothing to capture — scope resolved to empty set
return;
for (int i = 0; i < specs.Count; i++)
{
Input input = inputs[i]; var (pid, mode) = specs[i];
var capture = new ProcessLoopbackCapture(pid, mode);
capture.PcmFrameReady += (pcm, _, channels) => input.Feed(pcm, channels);
captures.Add(capture);
if (!capture.Start()) throw new InvalidOperationException("Process audio capture could not start.");
}
if (inputs.Length == 0) return;
running = true;
thread = new Thread(MixLoop) { IsBackground = true, Name = "ProcessAudioMixer" }; thread.Start();
}
lock (_frameLock)
{
_latestFrames = new List<short[]>(new short[specs.Count][]);
_activeChannels = Channels;
}
for (int i = 0; i < specs.Count; i++)
{
int captureIndex = i;
var (pid, mode) = specs[i];
var cap = new ProcessLoopbackCapture(pid, mode);
cap.PcmFrameReady += (pcm, spc, ch) => OnCaptureFrame(captureIndex, pcm, ch);
_captures.Add(cap);
}
foreach (var c in _captures) c.Start();
_running = true;
_mixThread = new Thread(MixLoop) { IsBackground = true, Name = "ProcessAudioMixer" };
_mixThread.Start();
catch { Stop(); throw; }
}
public void Stop()
{
_running = false;
_mixThread?.Join(500);
foreach (var c in _captures) { c.Stop(); c.Dispose(); }
_captures.Clear();
running = false;
if (thread is not null && !thread.Join(5000)) throw new TimeoutException("Process audio mixer did not stop.");
foreach (var capture in captures) capture.Dispose();
captures.Clear(); inputs = []; thread = null;
}
public void Dispose() => Stop();
// ── Capture callback ──────────────────────────────────────────────────────
private void OnCaptureFrame(int index, short[] pcm, int channels)
{
lock (_frameLock)
{
// Upmix mono → stereo interleave if the capture fell back to mono.
if (channels == 1 && _activeChannels == 2)
pcm = MonoToStereo(pcm);
if (index < _latestFrames.Count)
_latestFrames[index] = pcm;
}
}
// ── Mix loop (20 ms timer) ────────────────────────────────────────────────
private void MixLoop()
{
// Use a target period close to 20 ms; small under-shoot avoids accumulating drift.
const int periodMs = 19;
while (_running)
var frame = new short[1920]; var mix = new short[1920]; var sums = new int[1920];
long deadline = System.Diagnostics.Stopwatch.GetTimestamp();
while (running)
{
Thread.Sleep(periodMs);
if (!_running) break;
short[] mix;
lock (_frameLock)
sums.AsSpan().Clear();
foreach (Input input in inputs)
{
int len = FrameSamples * _activeChannels;
mix = new short[len];
foreach (var frame in _latestFrames)
{
if (frame == null) continue;
int frameLen = Math.Min(frame.Length, len);
for (int i = 0; i < frameLen; i++)
{
int sum = mix[i] + frame[i];
mix[i] = (short)Math.Clamp(sum, short.MinValue, short.MaxValue);
}
}
while (input.Ring.Count > 11520) input.Ring.Read(frame);
frame.AsSpan().Clear(); input.Ring.Read(frame);
for (int i = 0; i < frame.Length; i++) sums[i] += frame[i];
}
_client?.StreamFeedPcm(_streamId, mix, FrameSamples, (uint)_activeChannels);
for (int i = 0; i < mix.Length; i++) mix[i] = (short)Math.Clamp(sums[i], short.MinValue, short.MaxValue);
client?.StreamFeedPcm(streamId, mix, 960, 2);
deadline += System.Diagnostics.Stopwatch.Frequency / 50;
double wait = (deadline - System.Diagnostics.Stopwatch.GetTimestamp()) * 1000.0 / System.Diagnostics.Stopwatch.Frequency;
if (wait > 0) Thread.Sleep((int)Math.Ceiling(wait));
else if (wait < -100) deadline = System.Diagnostics.Stopwatch.GetTimestamp();
}
}
// ── Helpers ───────────────────────────────────────────────────────────────
// Resolve the scope to the WASAPI captures to open:
// OnlyApps → one INCLUDE capture per selected process tree.
// AllExceptApps → one EXCLUDE capture of the single selected process tree, which
// natively captures the whole system render mix minus that tree
// (dynamic — apps launched later are included automatically).
private static List<(int pid, ProcessLoopbackCapture.Mode mode)> ResolveCaptures(AppAudioScope scope)
private static List<(int pid, ProcessLoopbackCapture.Mode mode)> ResolveCaptures(AppAudioScope scope) => scope switch
{
return scope switch
{
OnlyApps o => o.Pids.Select(p => (p, ProcessLoopbackCapture.Mode.Include)).ToList(),
AllExceptApps a when a.Pids.Count > 0 =>
[(a.Pids[0], ProcessLoopbackCapture.Mode.Exclude)],
// Entire desktop minus VoiceCat itself: EXCLUDE our own process tree.
EntireDesktop { ExcludeSelf: true } =>
[(Environment.ProcessId, ProcessLoopbackCapture.Mode.Exclude)],
_ => [],
};
}
private static short[] MonoToStereo(short[] mono)
{
var stereo = new short[mono.Length * 2];
for (int i = 0; i < mono.Length; i++)
{
stereo[i * 2] = mono[i];
stereo[i * 2 + 1] = mono[i];
}
return stereo;
}
OnlyApps o => o.Pids.Select(p => (p, ProcessLoopbackCapture.Mode.Include)).ToList(),
AllExceptApps a when a.Pids.Count > 0 => [(a.Pids[0], ProcessLoopbackCapture.Mode.Exclude)],
EntireDesktop { ExcludeSelf: true } => [(Environment.ProcessId, ProcessLoopbackCapture.Mode.Exclude)],
_ => [],
};
}