Add adaptive packet loss handling
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@@ -120,6 +120,26 @@ public class AudioEngineTests
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Assert.True((sent[^1].Flags & VoiceFrameFlags.Marker) != 0);
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}
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[Fact]
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public void AutomaticPacketLossUpdatesOnAudioOwnerAndManualStreamsIgnoreIt()
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{
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StreamInfo automatic = Stream();
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automatic.Audio.PacketLossMode = PacketLossMode.PacketLossAutoBalanced;
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using var engine = new AudioEngine((_, _, _, _) => true, false);
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engine.AddLocalStream(automatic);
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engine.SetExpectedPacketLoss(7);
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Assert.Equal(20, engine.GetAppliedExpectedPacketLoss(1));
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engine.ProcessCycle();
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Assert.Equal(7, engine.GetAppliedExpectedPacketLoss(1));
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engine.RemoveLocalStream(1);
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engine.ProcessCycle();
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engine.AddLocalStream(Stream());
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engine.SetExpectedPacketLoss(4);
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engine.ProcessCycle();
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Assert.Equal(20, engine.GetAppliedExpectedPacketLoss(1));
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}
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[Theory]
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[InlineData(5)] [InlineData(10)] [InlineData(20)] [InlineData(40)] [InlineData(60)]
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public void RecoveryLookaheadTracksChannelFrameDuration(int frameMilliseconds)
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