Add adaptive packet loss handling
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@@ -71,8 +71,8 @@ internal sealed class AdministrationWindowController : NSWindowController
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private async void ServerMute(object? sender, EventArgs args) { User? user = User(); if (user is not null) Show(await client.SetServerMuteAsync(user.Id, !user.ServerMuted, user.ServerDeafened)); }
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private async void ServerDeafen(object? sender, EventArgs args) { User? user = User(); if (user is not null) Show(await client.SetServerMuteAsync(user.Id, user.ServerMuted, !user.ServerDeafened)); }
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private void Tune(object? sender, EventArgs args) { User? user = User(); if (user is not null) PerUserTuning.Run(client, user); }
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private async void CreateChannel(object? sender, EventArgs args) { ChannelEdit? edit = ChannelEditor.Run(null, client.Channels); if (edit is not null) { Show(await client.CreateChannelAsync(edit.Channel, edit.Password)); Refresh(); } }
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private async void EditChannel(object? sender, EventArgs args) { Channel? channel = Channel(); if (channel is null) return; ChannelEdit? edit = ChannelEditor.Run(channel, client.Channels); if (edit is not null) { Show(await client.EditChannelAsync(edit.Channel, edit.Password)); Refresh(); } }
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private async void CreateChannel(object? sender, EventArgs args) { ChannelEdit? edit = ChannelEditor.Run(null, client.Channels, client.SupportsAdaptivePacketLoss); if (edit is not null) { Show(await client.CreateChannelAsync(edit.Channel, edit.Password)); Refresh(); } }
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private async void EditChannel(object? sender, EventArgs args) { Channel? channel = Channel(); if (channel is null) return; ChannelEdit? edit = ChannelEditor.Run(channel, client.Channels, client.SupportsAdaptivePacketLoss); if (edit is not null) { Show(await client.EditChannelAsync(edit.Channel, edit.Password)); Refresh(); } }
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private async void DeleteChannel(object? sender, EventArgs args)
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{
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Channel? channel = Channel(); if (channel is null || channel.Id == 1) return;
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