feat(ios): real echo cancellation/NR via native Voice-Processing engine

iOS "voice chat" had echo and no noise suppression: real iOS AEC/NS/AGC
come only from Apple's Voice-Processing I/O unit (VPIO), but the core
plays/captures via miniaudio's plain RemoteIO units, so .voiceChat mode
alone never engaged AEC.

Core (ABI PATCH 1->2):
- vc_set_mixed_output_sink + vc_set_external_playback. In external mode the
  AudioEngine opens no hardware playback device; a mixer-timer thread drives
  on_playback (decode+mix) on a ~20ms cadence and ships the final mix to the
  sink. start() also skips the hardware capture device when the MIC stream is
  external_feed (AudioParams.external_capture).
- New white-box test test_external_playback (drives the timer with no hw).

iOS/Swift:
- StreamDescriptor.externalFeed; VoiceCatClient.setMixedOutputSink /
  setExternalPlayback wrappers.
- IOSVoiceProcessingEngine: AVAudioEngine + setVoiceProcessingEnabled; mic
  tap -> feedPcm, mixed-sink lock-free ring -> AVAudioSourceNode (both share
  the VPIO unit so AEC has its reference signal).
- IOSAudioRouter.currentConfigUsesVoiceProcessing scopes VPIO to the AEC
  presets; SessionState join/leave + reconcileVoicePath() switch paths;
  Voice Chat defaults to speaker; Settings surfaces AEC/NS state.

Known: pending on-device verification; a few bugs to fix afterward.
This commit is contained in:
2026-06-22 02:38:01 +02:00
parent e806b698ec
commit 6c17881cc0
19 changed files with 755 additions and 4 deletions

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@@ -8,7 +8,7 @@ and what's next* read [`PROGRESS.md`](PROGRESS.md); for *design* read [`docs/`](
> server-mute, channel CRUD, in-app account management, disconnect/keepalive/reaper. Windows
> WinForms C# client shipped (M4). **macOS AppKit client shipped** — `VoiceCatMac.xcodeproj`
> at `clients/apple/macOS/`. **iOS SwiftUI client shipped** — `VoiceCatiOS.xcodeproj` at
> `clients/apple/iOS/`. `ctest --preset dev` green — 23/23 tests.
> `clients/apple/iOS/`. `ctest --preset dev` green — 24/24 tests.
> External PCM feed/tap API (`vc_stream_feed_pcm` + `vc_set_pcm_sink`) shipped.
> **Screen-audio sharing shipped on macOS (ScreenCaptureKit) and iOS (ReplayKit Broadcast
> Upload Extension → host App Group ring → `vc_stream_feed_pcm`).** See [`PROGRESS.md`](PROGRESS.md).

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@@ -10,6 +10,31 @@ up instantly. Newest status at the top.
## ▶ Where we left off / next action
- **Awaiting on-device verification (2026-06-22):** **iOS real echo cancellation / noise suppression
via native VPIO.** Root cause of "voice chat doesn't sound like a call" (echo + no NR): real iOS
AEC/NS/AGC come only from Apple's Voice-Processing I/O unit (VPIO), but the core uses miniaudio's
plain RemoteIO units — so `.voiceChat` mode alone never engaged AEC. Fix moves both mic capture and
playback to a native Swift `AVAudioEngine` (`setVoiceProcessingEnabled`) on the AEC presets, with the
core in external mode.
- **Core (done, builds + tests green):** new ABI `vc_set_mixed_output_sink` + `vc_set_external_playback`
(voicecat.h PATCH→2). `AudioEngine` gains a mixer-timer thread that drives `on_playback` (decode+mix)
on a ~20 ms cadence with NO hardware playback device and ships the final mix to the mixed-output
sink; `start()` also skips the hardware capture device when the MIC stream is `external_feed`
(`AudioParams.external_capture`). New white-box test `test_external_playback` (23/24;
pre-existing `external_pcm` teardown crash on Darwin 25.5 is UNRELATED — original tree crashes too).
- **Swift (done, builds):** `VoiceCatCore` wrappers (`externalFeed` on `StreamDescriptor`,
`setMixedOutputSink`, `setExternalPlayback`); new `IOSVoiceProcessingEngine.swift` (VPIO
`AVAudioEngine`: mic tap→`feedPcm`, mixed-sink lock-free ring→`AVAudioSourceNode`);
`IOSAudioRouter.currentConfigUsesVoiceProcessing` gates the path per preset; `SessionState`
join/leave + `reconcileVoicePath()` switch between VPIO and the miniaudio path; Voice Chat defaults
to speaker; SettingsView shows AEC/NS state. **Rebuild the xcframework** before building the app:
`clients/apple/scripts/build-xcframework.sh --all` (new ABI symbols). `xcodebuild` iOS sim Debug
BUILD SUCCEEDED.
- **Next (user, on device):** two iPhones on speaker, Voice Chat preset → confirm (a) no echo, (b)
background noise suppressed, (c) speaker output by default; then Studio preset still works (raw, no
AEC) — i.e. VPIO is scoped to the AEC presets. Tune the mixer-timer/ring sizing if there's
under/overrun.
- **Done (2026-06-21):** **Docker + Linux deployment + GitHub Actions cross-build.** Added the complete Linux server
deployment story (the only missing platform — Windows and macOS already have native
binaries):

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@@ -212,9 +212,14 @@ public struct StreamDescriptor: Sendable, Equatable {
/// nil = default device for this kind.
public let deviceId: String?
public let label: String
/// When true the caller feeds PCM via `feedPcm` (e.g. the iOS VPIO mic path) and the core
/// skips opening a hardware capture device for this stream. Mirrors `vc_stream_desc.external_feed`.
public let externalFeed: Bool
public init(kind: VoiceCatStreamKind, deviceId: String? = nil, label: String) {
public init(kind: VoiceCatStreamKind, deviceId: String? = nil, label: String,
externalFeed: Bool = false) {
self.kind = kind; self.deviceId = deviceId; self.label = label
self.externalFeed = externalFeed
}
}

View File

@@ -41,6 +41,10 @@ import Foundation
/// `VcPcmSinkCallback` delegate.
public typealias VoiceCatPcmSinkCallback = vc_pcm_sink_cb
/// Swift-idiomatic alias for the C `vc_mixed_output_cb` function-pointer type from `voicecat.h`
/// the external mixed-output sink used by the iOS VPIO path (see `setMixedOutputSink`).
public typealias VoiceCatMixedOutputCallback = vc_mixed_output_cb
/// The Swift wrapper around `vc_client*`. Owns the native handle for its entire lifetime;
/// `deinit` destroys it. Events and level meters are delivered on the main queue via the
/// `onEvent` / `onLevel` closures.
@@ -292,6 +296,7 @@ public final class VoiceCatClient {
desc.kind = descriptor.kind.cValue
desc.device_id = deviceIdPtr.map { UnsafePointer($0) }
desc.label = UnsafePointer(labelPtr)
desc.external_feed = descriptor.externalFeed ? 1 : 0
let r = vc_stream_start(handle, &desc, &streamId)
return (VoiceCatResult(r), streamId)
@@ -355,6 +360,26 @@ public final class VoiceCatClient {
VoiceCatResult(vc_set_pcm_sink(handle, cb, user))
}
/// External mixed-output sink (iOS VPIO) receives the FINAL mixed remote audio as int16
/// PCM on the core's mixer-timer thread when external playback is enabled. The Swift VPIO
/// renderer copies this into its ring and plays it through the voice-processing output so
/// echo cancellation has its reference signal. Pass `nil` to disable. Mirrors
/// `vc_set_mixed_output_sink`. The callback MUST NOT block or allocate.
@discardableResult
public func setMixedOutputSink(_ cb: VoiceCatMixedOutputCallback?,
user: UnsafeMutableRawPointer?) -> VoiceCatResult {
VoiceCatResult(vc_set_mixed_output_sink(handle, cb, user))
}
/// Enable/disable external-playback mode (iOS VPIO). When enabled, the core opens NO hardware
/// playback device; it drives decode+mix on a timer and delivers the final mix via
/// `setMixedOutputSink`. Apply before the engine starts, or follow with `audioRestart()` to
/// apply to a running engine. Mirrors `vc_set_external_playback`.
@discardableResult
public func setExternalPlayback(_ enabled: Bool) -> VoiceCatResult {
VoiceCatResult(vc_set_external_playback(handle, enabled ? 1 : 0))
}
@discardableResult
public func setInputMode(_ mode: VoiceCatInputMode) -> VoiceCatResult {
VoiceCatResult(vc_set_input_mode(handle, mode.cValue))

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@@ -33,6 +33,7 @@
BBBB00000000000000000046 /* AccountsView.swift in Sources */ = {isa = PBXBuildFile; fileRef = BBBB0000000000000000002D /* AccountsView.swift */; };
BBBB00000000000000000047 /* SettingsView.swift in Sources */ = {isa = PBXBuildFile; fileRef = BBBB0000000000000000002E /* SettingsView.swift */; };
BBBB0000000000000000004B /* IOSAudioRouter.swift in Sources */ = {isa = PBXBuildFile; fileRef = BBBB0000000000000000002F /* IOSAudioRouter.swift */; };
BBBB00000000000000000F02 /* IOSVoiceProcessingEngine.swift in Sources */ = {isa = PBXBuildFile; fileRef = BBBB00000000000000000F01 /* IOSVoiceProcessingEngine.swift */; };
BBBB00000000000000000048 /* VoiceCatCore in Frameworks */ = {isa = PBXBuildFile; productRef = BBBB0000000000000000004A /* VoiceCatCore */; };
CCCC00000000000000000010 /* BroadcastAudioPump.swift in Sources */ = {isa = PBXBuildFile; fileRef = CCCC00000000000000000002 /* BroadcastAudioPump.swift */; };
CCCC00000000000000000011 /* BroadcastAudioRing.swift in Sources */ = {isa = PBXBuildFile; fileRef = CCCC00000000000000000001 /* BroadcastAudioRing.swift */; };
@@ -89,6 +90,7 @@
BBBB0000000000000000002D /* AccountsView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = AccountsView.swift; sourceTree = "<group>"; };
BBBB0000000000000000002E /* SettingsView.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SettingsView.swift; sourceTree = "<group>"; };
BBBB0000000000000000002F /* IOSAudioRouter.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = IOSAudioRouter.swift; sourceTree = "<group>"; };
BBBB00000000000000000F01 /* IOSVoiceProcessingEngine.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = IOSVoiceProcessingEngine.swift; sourceTree = "<group>"; };
CCCC00000000000000000001 /* BroadcastAudioRing.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BroadcastAudioRing.swift; sourceTree = "<group>"; };
CCCC00000000000000000002 /* BroadcastAudioPump.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = BroadcastAudioPump.swift; sourceTree = "<group>"; };
CCCC00000000000000000003 /* SampleHandler.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = SampleHandler.swift; sourceTree = "<group>"; };
@@ -143,6 +145,7 @@
BBBB00000000000000000019 /* SessionState.swift */,
BBBB0000000000000000001A /* AudioSessionManager.swift */,
BBBB0000000000000000002F /* IOSAudioRouter.swift */,
BBBB00000000000000000F01 /* IOSVoiceProcessingEngine.swift */,
BBBB0000000000000000001B /* ServerListStore.swift */,
BBBB0000000000000000001C /* SavedServer.swift */,
CCCC00000000000000000002 /* BroadcastAudioPump.swift */,
@@ -296,6 +299,7 @@
BBBB00000000000000000032 /* SessionState.swift in Sources */,
BBBB00000000000000000033 /* AudioSessionManager.swift in Sources */,
BBBB0000000000000000004B /* IOSAudioRouter.swift in Sources */,
BBBB00000000000000000F02 /* IOSVoiceProcessingEngine.swift in Sources */,
BBBB00000000000000000034 /* ServerListStore.swift in Sources */,
BBBB00000000000000000035 /* SavedServer.swift in Sources */,
CCCC00000000000000000010 /* BroadcastAudioPump.swift in Sources */,

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@@ -15,6 +15,12 @@ final class AudioSessionManager {
/// channel count (e.g. when switching stereo mono) without going through `SessionState`.
var activeMicStreamId: UInt32?
/// Set by `SessionState`. Invoked by `IOSAudioRouter` after an audio-config change so the
/// voice path (native VPIO vs the core's miniaudio path) can be restarted to match the new
/// preset/route when the mic is active. No-op when not in voice. See
/// `SessionState.reconcileVoicePath()` and `IOSVoiceProcessingEngine`.
var reconcileVoicePath: (() -> Void)?
/// Tracks whether WE activated the session. The session must be active whenever the
/// AudioEngine is running (for capture OR playback), so it is activated when any audio
/// needs to play (a remote stream started OR the user joins voice) and only deactivated

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@@ -307,6 +307,14 @@ final class IOSAudioRouter: ObservableObject {
return .custom
}
/// Whether the current configuration should use the native iOS Voice-Processing path (VPIO:
/// real AEC/NS/AGC via `IOSVoiceProcessingEngine`). True exactly when `applyConfiguration`
/// selects the `.voiceChat` AVAudioSession mode mono + standard processing + not A2DP
/// (A2DP / stereo / raw modes can't use VPIO, so they keep the core's miniaudio path).
var currentConfigUsesVoiceProcessing: Bool {
captureChannels == .mono && micMode == .standard && bluetoothMode != .builtInMicBtA2dp
}
// MARK: - Apply configuration
/// Apply the full audio configuration to AVAudioSession. Call this before the core
@@ -573,6 +581,8 @@ final class IOSAudioRouter: ObservableObject {
savePreferences()
applyConfiguration()
refreshRoutes()
// VPIO class or route may have changed restart the voice path if mic is active.
AudioSessionManager.shared.reconcileVoicePath?()
}
func setForceSpeaker(_ on: Bool) {
@@ -580,6 +590,8 @@ final class IOSAudioRouter: ObservableObject {
savePreferences()
applyConfiguration()
refreshRoutes()
// Route changed under a possibly-running VPIO engine reconcile if mic is active.
AudioSessionManager.shared.reconcileVoicePath?()
}
func selectMicMode(_ mode: MicMode) {
@@ -587,6 +599,8 @@ final class IOSAudioRouter: ObservableObject {
savePreferences()
applyConfiguration()
updateWarnings()
// StandardRaw flips the VPIO class reconcile if mic is active.
AudioSessionManager.shared.reconcileVoicePath?()
}
func selectCaptureChannels(_ channels: CaptureChannels) {
@@ -603,6 +617,8 @@ final class IOSAudioRouter: ObservableObject {
// route), then capture avoiding the race where stereo capture activation drops
// A2DP before the playback device has a chance to claim the route.
_ = AudioSessionManager.shared.client?.audioRestart()
// Monostereo flips the VPIO class (stereo can't use VPIO) reconcile if mic is active.
AudioSessionManager.shared.reconcileVoicePath?()
}
// MARK: - Presets
@@ -617,6 +633,10 @@ final class IOSAudioRouter: ObservableObject {
micMode = preset.micMode
captureChannels = preset.captureChannels
// Voice Chat is a phone-call experience default to the loud speaker so output doesn't
// land on the quiet earpiece (receiver). Still yields to connected BT/wired output.
if preset == .voiceChat { forceSpeaker = true }
if preset.usesBuiltInMic {
// Find the built-in mic port from available inputs and select it.
let session = AVAudioSession.sharedInstance()
@@ -648,6 +668,9 @@ final class IOSAudioRouter: ObservableObject {
// count is stored. Playback opens first (commits A2DP route), then capture.
_ = AudioSessionManager.shared.client?.audioRestart()
refreshRoutes()
// The preset may have flipped the VPIO class (and/or the route) restart the voice path
// if the mic is active so AEC/NS engage (or disengage) to match the new preset.
AudioSessionManager.shared.reconcileVoicePath?()
logger.info("applyPreset — \(preset.rawValue)")
}

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@@ -0,0 +1,247 @@
import AVFoundation
import Darwin
import os
import VoiceCatCore
private let logger = Logger(subsystem: "cat.voice.VoiceCatiOS", category: "IOSVoiceProcessingEngine")
/// In-process single-producer/single-consumer int16 PCM ring for the VPIO playback path.
///
/// producer = the core's mixer-timer thread (the `vc_set_mixed_output_sink` callback)
/// consumer = the `AVAudioSourceNode` render thread
///
/// Heap-backed (not shared memory like `BroadcastAudioRing`), but the same discipline: aligned
/// 64-bit monotonic indices with `OSMemoryBarrier` for acquire/release ordering. Both the C
/// callback and the render block are real-time they only do index math + a memcpy here, never
/// lock or allocate.
final class PCMRing {
private let data: UnsafeMutablePointer<Int16>
private let capacity: Int
private var writeIdx: UInt64 = 0
private var readIdx: UInt64 = 0
init(capacitySamples: Int) {
capacity = capacitySamples
data = UnsafeMutablePointer<Int16>.allocate(capacity: capacitySamples)
data.initialize(repeating: 0, count: capacitySamples)
}
deinit { data.deallocate() }
/// Producer: append `count` interleaved int16 samples. Drops the chunk if it doesn't fit
/// (better to skip than tear). Single producer only (the core mixer-timer thread).
func write(_ src: UnsafePointer<Int16>, count: Int) {
guard count > 0, count <= capacity else { return }
let w = writeIdx
OSMemoryBarrier()
let r = readIdx
if capacity - Int(w &- r) < count { return } // full: drop
var idx = Int(w % UInt64(capacity))
var off = 0
var rem = count
while rem > 0 {
let chunk = min(rem, capacity - idx)
(data + idx).update(from: src + off, count: chunk)
idx = (idx + chunk) % capacity
off += chunk
rem -= chunk
}
OSMemoryBarrier()
writeIdx = w &+ UInt64(count)
}
/// Consumer: read up to `count` interleaved int16 samples into `dst`; returns the number
/// read (the rest is the caller's to silence-fill). Single consumer only (render thread).
func read(into dst: UnsafeMutablePointer<Int16>, count: Int) -> Int {
let r = readIdx
OSMemoryBarrier()
let w = writeIdx
let available = Int(w &- r)
if available <= 0 { return 0 }
let n = min(available, count)
var idx = Int(r % UInt64(capacity))
var off = 0
var rem = n
while rem > 0 {
let chunk = min(rem, capacity - idx)
(dst + off).update(from: data + idx, count: chunk)
idx = (idx + chunk) % capacity
off += chunk
rem -= chunk
}
OSMemoryBarrier()
readIdx = r &+ UInt64(n)
return n
}
/// Discard everything buffered call before (re)starting so stale pre-roll isn't played.
func reset() { OSMemoryBarrier(); readIdx = writeIdx }
}
/// Native iOS voice-processing audio path (docs/voice.md §8 "iOS voice processing").
///
/// Real iOS echo cancellation / noise suppression / AGC come ONLY from Apple's Voice-Processing
/// I/O unit (VPIO), which `AVAudioEngine.setVoiceProcessingEnabled(true)` enables. For VPIO to
/// cancel echo it must own BOTH the mic capture and the remote-audio playback (it subtracts the
/// played-back signal from the mic), so on the AEC presets this engine drives both directions and
/// the core runs in external mode (no hardware devices):
/// - **Mic core:** a tap on the VPIO input node 48 kHz int16 `client.feedPcm(micStreamId)`.
/// - **core speaker:** the core's mixed-output sink fills `ring`; an `AVAudioSourceNode` pulls
/// from it and renders through the VPIO output, giving AEC its reference signal.
///
/// Lifecycle is driven by `SessionState` join/leave. The Stereo Mic / Studio / A2DP presets keep
/// the core's miniaudio path instead (they want raw / stereo / no-AEC routing VPIO can't provide).
@MainActor
final class IOSVoiceProcessingEngine {
static let shared = IOSVoiceProcessingEngine()
private(set) var isRunning = false
private let engine = AVAudioEngine()
private var sourceNode: AVAudioSourceNode?
private weak var client: VoiceCatClient?
private var micStreamId: UInt32 = 0
// 48 kHz stereo Float32 (deinterleaved) the format the source node renders and the engine
// processes in. The core delivers 48 kHz stereo int16 via the mixed-output sink.
private let outFormat = AVAudioFormat(
commonFormat: .pcmFormatFloat32, sampleRate: 48000, channels: 2, interleaved: false)!
// Playback ring (mixed remote audio): ~0.5 s of 48 kHz stereo int16. Filled by the core's
// mixer-timer thread, drained by the source-node render thread.
private let ring = PCMRing(capacitySamples: 48000 * 2 / 2)
// Render-thread scratch for deinterleaving pre-allocated so the render block never allocates.
private let renderScratchFrames = 8192
private let renderScratch: UnsafeMutablePointer<Int16>
// Mic-feed converter (input-node format 48 kHz int16) and its target buffer. Owned here so
// the (background) tap block reuses them instead of allocating per callback.
private var micConverter: AVAudioConverter?
private var micTargetFormat: AVAudioFormat?
private init() {
renderScratch = UnsafeMutablePointer<Int16>.allocate(capacity: renderScratchFrames * 2)
renderScratch.initialize(repeating: 0, count: renderScratchFrames * 2)
}
/// Start the VPIO engine for an active mic stream. The caller must have already enabled
/// external playback on the core (`client.setExternalPlayback(true)` + `audioRestart()`) and
/// started the MIC stream with `externalFeed: true`.
func start(client: VoiceCatClient, micStreamId: UInt32, captureChannels: UInt32) {
guard !isRunning else { return }
self.client = client
self.micStreamId = micStreamId
ring.reset()
// Enable the voice-processing I/O unit (AEC/NS/AGC) on the shared input+output unit.
do {
try engine.inputNode.setVoiceProcessingEnabled(true)
} catch {
logger.error("setVoiceProcessingEnabled failed: \(error.localizedDescription) — AEC unavailable")
}
// Playback: source node pulls mixed PCM from the ring through the VPIO output.
let ring = self.ring
let scratch = self.renderScratch
let scratchFrames = self.renderScratchFrames
let src = AVAudioSourceNode(format: outFormat) { _, _, frameCount, ablPtr in
let frames = Int(frameCount)
let abl = UnsafeMutableAudioBufferListPointer(ablPtr)
let n = min(frames, scratchFrames)
let got = ring.read(into: scratch, count: n * 2) / 2 // interleaved stereo frames
// Deinterleave int16 Float32 per channel; silence-fill any underrun tail.
let scale: Float = 1.0 / 32768.0
for ch in 0..<abl.count {
guard let base = abl[ch].mData?.assumingMemoryBound(to: Float.self) else { continue }
for i in 0..<frames {
if i < got {
let s = scratch[i * 2 + min(ch, 1)]
base[i] = Float(s) * scale
} else {
base[i] = 0
}
}
}
return noErr
}
sourceNode = src
engine.attach(src)
engine.connect(src, to: engine.mainMixerNode, format: outFormat)
// Mic: tap the VPIO input node, convert to 48 kHz int16, feed the core.
let inFormat = engine.inputNode.outputFormat(forBus: 0)
let targetCh = max(1, min(2, captureChannels))
let target = AVAudioFormat(commonFormat: .pcmFormatInt16, sampleRate: 48000,
channels: AVAudioChannelCount(targetCh), interleaved: true)
micTargetFormat = target
micConverter = (target != nil && inFormat.sampleRate > 0)
? AVAudioConverter(from: inFormat, to: target!) : nil
if micConverter == nil {
logger.error("mic converter unavailable (in=\(inFormat)) — mic will not transmit")
}
let c = client
let sid = micStreamId
let converter = micConverter
let tgt = micTargetFormat
engine.inputNode.installTap(onBus: 0, bufferSize: 960, format: inFormat) { buffer, _ in
guard let converter, let tgt else { return }
// Convert this tap buffer to 48 kHz int16. Output capacity scaled for any upsample.
let ratio = tgt.sampleRate / buffer.format.sampleRate
let outCap = AVAudioFrameCount(Double(buffer.frameLength) * ratio + 16)
guard let outBuf = AVAudioPCMBuffer(pcmFormat: tgt, frameCapacity: outCap) else { return }
var fed = false
let status = converter.convert(to: outBuf, error: nil) { _, outStatus in
if fed { outStatus.pointee = .noDataNow; return nil }
fed = true
outStatus.pointee = .haveData
return buffer
}
guard status != .error, outBuf.frameLength > 0,
let chData = outBuf.int16ChannelData else { return }
let spc = Int(outBuf.frameLength)
// int16 interleaved channelData[0] is the interleaved buffer for interleaved formats.
c.feedPcm(streamId: sid, pcm: chData[0], samplesPerChannel: spc, channels: targetCh)
}
// Wire the core's mixed-output sink into the ring (C function pointer, no captures).
let ringPtr = Unmanaged.passUnretained(self.ring).toOpaque()
client.setMixedOutputSink({ user, pcm, spc, ch, _ in
guard let user, let pcm else { return }
let ring = Unmanaged<PCMRing>.fromOpaque(user).takeUnretainedValue()
ring.write(pcm, count: spc * Int(ch))
}, user: ringPtr)
engine.prepare()
do {
try engine.start()
isRunning = true
logger.info("VPIO engine started — inFormat=\(inFormat), captureCh=\(targetCh)")
} catch {
logger.error("VPIO engine start failed: \(error.localizedDescription)")
teardown()
}
}
/// Stop the VPIO engine. The caller is responsible for restoring the core's hardware playback
/// afterwards (`client.setExternalPlayback(false)` + `audioRestart()`).
func stop() {
guard isRunning else { return }
teardown()
logger.info("VPIO engine stopped")
}
private func teardown() {
client?.setMixedOutputSink(nil, user: nil)
engine.inputNode.removeTap(onBus: 0)
if engine.isRunning { engine.stop() }
try? engine.inputNode.setVoiceProcessingEnabled(false)
if let src = sourceNode {
engine.detach(src)
sourceNode = nil
}
micConverter = nil
micTargetFormat = nil
ring.reset()
isRunning = false
}
}

View File

@@ -73,6 +73,9 @@ final class SessionState {
broadcastPump.onBroadcastStarted = { [weak self] in self?.startScreenShare() }
broadcastPump.onBroadcastFinished = { [weak self] in self?.stopScreenShare() }
broadcastPump.start()
// When IOSAudioRouter changes the audio config, restart the voice path if needed so the
// native VPIO engine (AEC/NS/AGC) engages or disengages to match the new preset/route.
AudioSessionManager.shared.reconcileVoicePath = { [weak self] in self?.reconcileVoicePath() }
}
deinit {
@@ -222,7 +225,21 @@ final class SessionState {
addActivity("AVAudioSession activate failed: \(error)")
return
}
let desc = StreamDescriptor(kind: .mic, deviceId: voiceState.currentDeviceId, label: "Mic")
// VPIO path: on the AEC presets, the native AVAudioEngine does AEC/NS/AGC and the core
// runs in external mode (no hardware mic/playback). The mic stream is started with
// externalFeed so the core skips the hardware capture device; setExternalPlayback makes
// it skip the hardware playback device and deliver the mix to IOSVoiceProcessingEngine.
let useVPIO = IOSAudioRouter.shared.currentConfigUsesVoiceProcessing
if useVPIO {
client.setExternalPlayback(true)
client.audioRestart() // flip any already-running (pre-join) engine into external mode
} else {
client.setExternalPlayback(false)
}
let desc = StreamDescriptor(kind: .mic, deviceId: voiceState.currentDeviceId, label: "Mic",
externalFeed: useVPIO)
let (result, streamId) = client.startStream(desc)
if result == .ok {
voiceState.micActive = true
@@ -241,17 +258,37 @@ final class SessionState {
if channels != 1 {
client.setCaptureChannels(streamId: streamId, channels: channels)
}
if useVPIO {
IOSVoiceProcessingEngine.shared.start(
client: client, micStreamId: streamId, captureChannels: channels)
}
} else {
addActivity("Failed to start mic: \(result.description)")
if useVPIO { // revert external-playback mode so remote audio still plays
client.setExternalPlayback(false)
client.audioRestart()
}
}
}
func stopMicStream() {
// Tear down the VPIO engine first (removes the mic tap + unregisters the mixed sink),
// then stop the mic stream, then restore the core's hardware playback for any remaining
// remote audio. Order matters: the mic stream must be gone before audioRestart so the
// core opens a normal playback device (and no capture device there's no mic stream).
let wasVPIO = IOSVoiceProcessingEngine.shared.isRunning
if wasVPIO {
IOSVoiceProcessingEngine.shared.stop()
}
if voiceState.localStreamId != 0 {
client.stopStream(voiceState.localStreamId)
voiceState.localStreamId = 0
AudioSessionManager.shared.activeMicStreamId = nil
}
if wasVPIO {
client.setExternalPlayback(false)
client.audioRestart() // reopen hardware playback (no mic stream no hw capture)
}
voiceState.micActive = false
voiceState.level = 0
// Do NOT deactivate the AVAudioSession here the user may still want to hear
@@ -259,6 +296,19 @@ final class SessionState {
// disconnecting from the server (see AppState.disconnect / .disconnected event).
}
/// Restart the voice path when the audio config changes mid-call (driven by IOSAudioRouter).
/// If VPIO is involved on either the current or desired side, restart the mic so the native
/// voice-processing engine engages/disengages and re-binds to the new route. Pure miniaudio
/// config tweaks need no restart the core's own audioRestart (already issued) handles them.
private func reconcileVoicePath() {
guard voiceState.micActive else { return }
let want = IOSAudioRouter.shared.currentConfigUsesVoiceProcessing
let have = IOSVoiceProcessingEngine.shared.isRunning
guard want || have else { return }
stopMicStream()
doStartMicStream()
}
// MARK: - Screen audio share
/// Called when the broadcast extension becomes active. Announces the SCREEN_AUDIO stream;

View File

@@ -30,6 +30,23 @@ struct SettingsView: View {
.accessibilityLabel("Speaker output")
.accessibilityHint("Routes audio to the speaker instead of the earpiece when no headphones are connected.")
// Surface the voice-processing state. On the AEC presets the native iOS
// Voice-Processing unit (VPIO) does echo cancellation, noise suppression and
// automatic gain control; the other presets (stereo/studio/A2DP) can't use it.
if router.currentConfigUsesVoiceProcessing {
Label("Echo cancellation & noise suppression on (iOS voice processing)",
systemImage: "waveform.badge.mic")
.font(.caption)
.foregroundStyle(.secondary)
.accessibilityLabel("Echo cancellation and noise suppression are on")
} else {
Label("No echo cancellation in this preset (stereo / studio / A2DP)",
systemImage: "waveform.slash")
.font(.caption)
.foregroundStyle(.secondary)
.accessibilityLabel("Echo cancellation is off in this preset")
}
if !router.hasBluetoothDevice && !router.hasWiredHeadset {
Text("Connect Bluetooth headphones or a wired headset for more presets.")
.font(.caption)

View File

@@ -46,7 +46,7 @@ extern "C" {
/* ── Version ──────────────────────────────────────────────────────────────── */
#define VOICECAT_VERSION_MAJOR 0
#define VOICECAT_VERSION_MINOR 0
#define VOICECAT_VERSION_PATCH 1
#define VOICECAT_VERSION_PATCH 2 /* +vc_set_mixed_output_sink / vc_set_external_playback (iOS VPIO) */
/* The control-protocol version this build speaks (docs/protocol.md §4).
* v2 widened the UDP voice frame seq field u16 → u64 (docs/voice.md §2); a v2 server
@@ -460,6 +460,43 @@ typedef void (*vc_pcm_sink_cb)(void* user, uint32_t user_id, uint32_t stream_id,
uint32_t channels, uint32_t sample_rate);
VC_API vc_result vc_set_pcm_sink(vc_client* c, vc_pcm_sink_cb cb, void* user);
/* ── External playback (iOS VPIO / echo cancellation) ───────────────────────────
* On iOS, real echo cancellation + noise suppression + AGC are provided ONLY by Apple's
* Voice-Processing I/O audio unit (VPIO), which the Swift AVAudioEngine layer owns. For VPIO
* to cancel echo, the remote-audio playback must go through the SAME VPIO unit as the mic
* capture (VPIO subtracts the played-back signal from the mic). So in that topology the core
* must NOT open/drive its own hardware playback device — its output would bypass VPIO, giving
* it no reference signal and producing echo. Instead, enable external playback: the core keeps
* decoding + mixing every remote stream on a steady ~20 ms cadence and delivers the FINAL
* MIXED PCM (post output-volume, all streams summed) to this sink, which the Swift layer
* renders through the VPIO output.
*
* cb(user, pcm, samples_per_channel, channels, sample_rate)
*
* pcm : final mixed int16 PCM, interleaved when channels == 2.
* samples_per_channel : samples per channel for this block (960 @ 20 ms / 48 kHz).
* channels : the engine's playback channel count (2 = stereo).
* sample_rate : always 48000.
*
* The callback fires on the core's mixer-timer thread (NOT a hardware audio thread). It fires
* steadily even with no remote streams (a silent block), so the renderer has a continuous
* clock. The callback MUST NOT block, lock, or allocate — copy into a lock-free ring and
* return. Independent of vc_set_pcm_sink (the per-stream tap), which still works. Pass cb=NULL
* to disable (default: disabled). */
typedef void (*vc_mixed_output_cb)(void* user, const int16_t* pcm,
size_t samples_per_channel, uint32_t channels,
uint32_t sample_rate);
VC_API vc_result vc_set_mixed_output_sink(vc_client* c, vc_mixed_output_cb cb, void* user);
/* Enable/disable external-playback mode (default: disabled = normal hardware playback). When
* enabled, the core does NOT open a hardware playback device; decode+mix runs on an internal
* ~20 ms timer and the result is delivered via vc_set_mixed_output_sink. To also bypass the
* hardware mic (feeding VPIO-processed mic PCM instead), start the MIC stream with
* vc_stream_desc.external_feed=1 and push frames via vc_stream_feed_pcm — the core then skips
* the hardware capture device too. Apply BEFORE the engine starts, or follow with
* vc_audio_restart() to apply to a running engine. `enable` is a bool (0/1). */
VC_API vc_result vc_set_external_playback(vc_client* c, int enable);
/* ── Text ─────────────────────────────────────────────────────────────────── */
VC_API vc_result vc_send_text(vc_client* c, vc_text_scope scope, uint32_t target_id,
const char* utf8);

View File

@@ -216,6 +216,10 @@ bool AudioEngine::start(const AudioParams& p, CaptureCallback capture_cb) {
}
ma_context* ctx = context_inited_ ? &context_ : nullptr;
// External playback (iOS VPIO): skip the hardware playback device entirely — a timer
// thread drives the mixer and the final mix goes to the Swift VPIO renderer (launched
// after the capture block below).
if (!external_playback_) {
// ── Playback device (opened first on iOS: commits the output route — e.g. A2DP —
// before the capture device starts. Starting stereo capture can trigger an iOS audio
// route reconfiguration; opening playback first ensures A2DP is already committed
@@ -252,7 +256,11 @@ bool AudioEngine::start(const AudioParams& p, CaptureCallback capture_cb) {
}
}
}
} // end if (!external_playback_)
// External capture (iOS VPIO / external feed): skip the hardware mic device — PCM is fed
// via inject_capture / vc_stream_feed_pcm. capture_cb_ (set above) still fires for fed frames.
if (!params_.external_capture) {
// ── Capture device (opened after playback so the output route is already committed) ──
ma_device_id cap_id{};
bool have_cap_id = !p.capture_device_id.empty() &&
@@ -277,6 +285,17 @@ bool AudioEngine::start(const AudioParams& p, CaptureCallback capture_cb) {
ma_device_uninit(&capture_device_);
}
}
} // end if (!params_.external_capture)
// External playback: launch the mixer-timer thread now that the engine is configured. It
// drives on_playback() (decode + mix all remote streams) every frame_ms and ships the final
// mix to mixed_sink_ for the Swift VPIO renderer. No hardware playback device exists.
if (external_playback_) {
mixer_scratch_.assign(
static_cast<size_t>(frame_samples_) * params_.playback_channels, 0);
mixer_timer_stop_.store(false, std::memory_order_release);
mixer_timer_thread_ = std::thread([this] { run_mixer_timer(); });
}
#endif // VOICECAT_HAS_AUDIO
return true;
@@ -322,6 +341,9 @@ void AudioEngine::stop() {
if (!running_.exchange(false)) return;
#ifdef VOICECAT_HAS_AUDIO
// External playback: stop + join the mixer-timer thread before tearing down state it reads.
mixer_timer_stop_.store(true, std::memory_order_release);
if (mixer_timer_thread_.joinable()) mixer_timer_thread_.join();
if (capture_started_) {
ma_device_stop(&capture_device_);
ma_device_uninit(&capture_device_);
@@ -338,6 +360,12 @@ void AudioEngine::stop() {
bool AudioEngine::suspend() {
#ifdef VOICECAT_HAS_AUDIO
if (!running_.load(std::memory_order_acquire)) return true;
// External playback: pause the mixer timer (there is no playback device to stop). This
// matches the VPIO renderer going down during an AVAudioSession interruption.
if (external_playback_) {
mixer_timer_stop_.store(true, std::memory_order_release);
if (mixer_timer_thread_.joinable()) mixer_timer_thread_.join();
}
bool ok = true;
if (capture_started_) ok &= (ma_device_stop(&capture_device_) == MA_SUCCESS);
if (playback_started_) ok &= (ma_device_stop(&playback_device_) == MA_SUCCESS);
@@ -350,6 +378,11 @@ bool AudioEngine::suspend() {
bool AudioEngine::resume() {
#ifdef VOICECAT_HAS_AUDIO
if (!running_.load(std::memory_order_acquire)) return true;
// External playback: relaunch the mixer timer (mixer_scratch_ is still sized from start()).
if (external_playback_ && !mixer_timer_thread_.joinable()) {
mixer_timer_stop_.store(false, std::memory_order_release);
mixer_timer_thread_ = std::thread([this] { run_mixer_timer(); });
}
bool ok = true;
if (capture_started_) ok &= (ma_device_start(&capture_device_) == MA_SUCCESS);
if (playback_started_) ok &= (ma_device_start(&playback_device_) == MA_SUCCESS);
@@ -515,6 +548,11 @@ void AudioEngine::set_pcm_sink(PcmSink cb, void* user) {
pcm_sink_.store(cb, std::memory_order_release);
}
void AudioEngine::set_mixed_output_sink(MixedSink cb, void* user) {
mixed_sink_user_.store(user, std::memory_order_relaxed);
mixed_sink_.store(cb, std::memory_order_release);
}
#ifdef VOICECAT_HAS_AUDIO
void AudioEngine::capture_data_cb(ma_device* dev, void* /*out*/,
@@ -707,6 +745,32 @@ void AudioEngine::on_playback(int16_t* out, ma_uint32 frames) {
#endif
}
// External-playback timer (iOS VPIO): with no hardware playback device to "pull" frames, this
// dedicated thread drives the mixer on a steady cadence. It is NOT a real-time audio thread (a
// plain timed worker, same class as vc_client::run_talk_timer), but it must still not allocate
// in the loop because on_playback() takes streams_mu_ via try_lock and runs the RT-safe decode
// path — so mixer_scratch_ is pre-sized in start(). Uses a deadline-based sleep to bound drift.
void AudioEngine::run_mixer_timer() {
using clock = std::chrono::steady_clock;
const uint32_t ch = params_.playback_channels;
const uint32_t spc = static_cast<uint32_t>(frame_samples_);
const auto period = std::chrono::milliseconds(params_.frame_ms);
auto next = clock::now();
while (!mixer_timer_stop_.load(std::memory_order_acquire)) {
on_playback(mixer_scratch_.data(), spc);
if (auto sink = mixed_sink_.load(std::memory_order_relaxed)) {
sink(mixed_sink_user_.load(std::memory_order_relaxed), mixer_scratch_.data(), spc, ch,
params_.sample_rate);
}
next += period;
// If we fell badly behind (e.g. the thread was descheduled), reset the deadline rather
// than spin to catch up — the VPIO renderer rides its own clock + jitter ring.
auto now = clock::now();
if (next < now) next = now + period;
std::this_thread::sleep_until(next);
}
}
#ifdef VOICECAT_HAS_LOOPBACK
void AudioEngine::loopback_data_cb(ma_device* dev, void* /*out*/, const void* in,
ma_uint32 frame_count) {

View File

@@ -21,6 +21,7 @@
#include <memory>
#include <mutex>
#include <optional>
#include <thread>
#include <unordered_map>
#include <vector>
@@ -92,6 +93,10 @@ struct AudioParams {
uint32_t frame_ms = 20;
std::string capture_device_id; // "" = default; opaque id from AudioEngine::enumerate_devices
std::string playback_device_id; // "" = default; opaque id from AudioEngine::enumerate_devices
// External capture: the mic is fed via inject_capture/vc_stream_feed_pcm (e.g. iOS VPIO),
// so start() skips opening the hardware capture device. Derived from the MIC LocalStream's
// external_feed flag in vc_client::ensure_audio_running().
bool external_capture = false;
};
// One enumerated device, returned by AudioEngine::enumerate_devices(). `id` is an internal,
@@ -202,6 +207,18 @@ class AudioEngine {
using PcmSink = void(*)(void*, uint32_t, uint32_t, const int16_t*, size_t, uint32_t, uint32_t);
void set_pcm_sink(PcmSink cb, void* user);
// External mixed-output sink (iOS VPIO). Receives the FINAL mixed PCM (post output-volume,
// all remote streams summed) on the mixer-timer thread when external playback is enabled.
// Matching signature to vc_mixed_output_cb (cast at the C-ABI boundary). Pass nullptr to
// disable. Thread-safe (atomic store; the timer read is relaxed-load).
using MixedSink = void(*)(void*, const int16_t*, size_t, uint32_t, uint32_t);
void set_mixed_output_sink(MixedSink cb, void* user);
// External-playback mode (iOS VPIO): when enabled, start() does NOT open a hardware
// playback device; a timer thread drives the mixer (on_playback) on a ~20 ms cadence and
// ships the final mix to the mixed-output sink. Set before start() (or apply via restart).
void set_external_playback(bool enable) { external_playback_ = enable; }
// External PCM feed overload: stereo-aware variant of inject_capture. samples_per_channel
// is samples per channel; total samples written = samples_per_channel * channels.
void inject_capture(int kind, const int16_t* pcm, size_t samples_per_channel, int channels);
@@ -336,6 +353,14 @@ class AudioEngine {
bool capture_started_ = false;
bool playback_started_ = false;
// External-playback mode (iOS VPIO): no hardware playback device; this timer thread drives
// on_playback() on a ~20 ms cadence and delivers the final mix to mixed_sink_. mixer_scratch_
// is pre-sized in start() (frame_samples_ * playback_channels) so the loop never allocates.
std::thread mixer_timer_thread_;
std::atomic<bool> mixer_timer_stop_{false};
std::vector<int16_t> mixer_scratch_;
void run_mixer_timer();
#ifdef VOICECAT_HAS_LOOPBACK
// Desktop-audio loopback capture (SCREEN_AUDIO) — own lifecycle, decoupled from
// capture_device_/playback_device_ start/stop (a screen-share can start/stop independently
@@ -491,6 +516,13 @@ class AudioEngine {
std::atomic<PcmSink> pcm_sink_{nullptr};
std::atomic<void*> pcm_sink_user_{nullptr};
// External mixed-output sink + mode flag (iOS VPIO). mixed_sink_ is written by
// set_mixed_output_sink (any thread); read by run_mixer_timer via relaxed load.
// external_playback_ is read in start() to gate hardware-playback-device creation.
std::atomic<MixedSink> mixed_sink_{nullptr};
std::atomic<void*> mixed_sink_user_{nullptr};
bool external_playback_ = false;
#ifdef VOICECAT_HAS_OPUS
::OpusDREDDecoder* dred_dec_ = nullptr; // shared DRED decoder; null if unsupported
#endif

View File

@@ -1086,8 +1086,14 @@ void vc_client::ensure_audio_running() {
if (it != local_streams_.end()) {
p.capture_device_id = it->second.capture_device_id;
p.capture_channels = it->second.capture_channels;
// iOS VPIO: when the mic is fed externally, skip the hardware capture device — the
// Swift AVAudioEngine VPIO path feeds processed mic PCM via vc_stream_feed_pcm.
p.external_capture = it->second.external_feed;
}
}
// iOS VPIO: skip the hardware playback device and drive the mixer on a timer, delivering the
// final mix to the mixed-output sink for the Swift VPIO renderer (vc_set_external_playback).
audio_engine_.set_external_playback(external_playback_.load(std::memory_order_acquire));
audio_engine_.start(p, [this](int kind, const int16_t* pcm, int samples, int channels) {
on_capture_frame(kind, pcm, samples, channels);
});
@@ -1518,6 +1524,20 @@ vc_result vc_client::set_pcm_sink(vc_pcm_sink_cb cb, void* user) {
return VC_OK;
}
vc_result vc_client::set_mixed_output_sink(vc_mixed_output_cb cb, void* user) {
audio_engine_.set_mixed_output_sink(
reinterpret_cast<voicecat::audio::AudioEngine::MixedSink>(cb), user);
return VC_OK;
}
vc_result vc_client::set_external_playback(bool enable) {
external_playback_.store(enable, std::memory_order_release);
// Stored on the engine too; takes effect on the next start()/vc_audio_restart() (matching
// the vc_set_capture_channels "apply on next restart" contract).
audio_engine_.set_external_playback(enable);
return VC_OK;
}
vc_result vc_client::test_inject_capture(uint32_t stream_id, const int16_t* pcm, size_t samples) {
return stream_feed_pcm(stream_id, pcm, samples, 1);
}
@@ -1898,6 +1918,12 @@ vc_result vc_client::stream_feed_pcm(uint32_t, const int16_t*, size_t, uint32_t)
vc_result vc_client::set_pcm_sink(vc_pcm_sink_cb, void*) {
return VC_ERR_NOT_IMPLEMENTED;
}
vc_result vc_client::set_mixed_output_sink(vc_mixed_output_cb, void*) {
return VC_ERR_NOT_IMPLEMENTED;
}
vc_result vc_client::set_external_playback(bool) {
return VC_ERR_NOT_IMPLEMENTED;
}
vc_result vc_client::test_inject_capture(uint32_t, const int16_t*, size_t) {
return VC_ERR_NOT_IMPLEMENTED;
}

View File

@@ -89,6 +89,10 @@ struct vc_client {
// External PCM sink (see voicecat.h: vc_set_pcm_sink). Delegates to AudioEngine.
vc_result set_pcm_sink(vc_pcm_sink_cb cb, void* user);
// External mixed-output sink + external-playback mode (iOS VPIO; see voicecat.h).
vc_result set_mixed_output_sink(vc_mixed_output_cb cb, void* user);
vc_result set_external_playback(bool enable);
// TEST-ONLY (see voicecat.h) — deprecated alias for stream_feed_pcm(..., channels=1).
vc_result test_inject_capture(uint32_t stream_id, const int16_t* pcm, size_t samples);
@@ -287,6 +291,11 @@ struct vc_client {
std::atomic<vc_input_mode> current_input_mode_{VC_INPUT_VOICE_ACTIVATION};
std::atomic<bool> ptt_active_{false};
std::atomic<float> vad_threshold_{0.025f}; // remembered across mode switches
// External-playback mode (iOS VPIO): when true, ensure_audio_running() configures the
// AudioEngine to skip its hardware playback device and drive the mixer on a timer instead,
// delivering the final mix to the mixed-output sink. Set via vc_set_external_playback.
std::atomic<bool> external_playback_{false};
std::unique_ptr<voicecat::audio::ApmProcessor> mic_vad_;
// teardown_voice() is called both from run_io()'s own cleanup (on the io_thread_, when

View File

@@ -158,6 +158,16 @@ vc_result vc_set_pcm_sink(vc_client* c, vc_pcm_sink_cb cb, void* user) {
return c->set_pcm_sink(cb, user);
}
vc_result vc_set_mixed_output_sink(vc_client* c, vc_mixed_output_cb cb, void* user) {
if (c == nullptr) return VC_ERR_INVALID_ARG;
return c->set_mixed_output_sink(cb, user);
}
vc_result vc_set_external_playback(vc_client* c, int enable) {
if (c == nullptr) return VC_ERR_INVALID_ARG;
return c->set_external_playback(enable != 0);
}
vc_result vc_set_capture_channels(vc_client* c, uint32_t stream_id, uint32_t channels) {
if (c == nullptr) return VC_ERR_INVALID_ARG;
return c->set_capture_channels(stream_id, channels);

View File

@@ -215,6 +215,23 @@ Each receiver keeps an **adaptive jitter buffer per ssrc**.
`AVAudioSession`, then restarts the devices (`vc_audio_restart`) so they reopen against the
new route — mirroring TeamTalk5's `closeSoundDevices`/`initSoundInputDevice`/
`initSoundOutputDevice` pattern.
- **iOS voice processing (AEC/NS/AGC) — native VPIO path.** Real iOS echo cancellation, noise
suppression and AGC are provided ONLY by Apple's **Voice-Processing I/O audio unit (VPIO)**,
*not* by the `AVAudioSession` mode alone. The core uses miniaudio's plain `RemoteIO` audio
units, which never engage VPIO — so `.voiceChat` mode by itself yields no AEC. For VPIO to
cancel echo it must own BOTH the mic capture and the remote-audio playback (it subtracts the
played-back signal from the mic), so on the AEC presets (Voice Chat / Bluetooth Headset HFP /
Wired Headset) the Swift layer runs a native `AVAudioEngine` with
`inputNode.setVoiceProcessingEnabled(true)` and the core runs in **external mode**:
- **Mic:** the MIC stream is started with `vc_stream_desc.external_feed=1`; the VPIO input tap
feeds processed mic PCM via `vc_stream_feed_pcm`. The core skips its hardware capture device
(`AudioParams.external_capture`).
- **Playback:** `vc_set_external_playback(1)` makes the core skip its hardware playback device;
a mixer-timer thread drives decode+mix on a ~20 ms cadence and delivers the FINAL mixed PCM
via `vc_set_mixed_output_sink`. The Swift engine renders that through the VPIO output, so
VPIO has its echo-cancellation reference signal.
The Stereo Mic / Studio / A2DP presets keep the miniaudio path (they want raw / stereo /
no-AEC routing that VPIO can't provide — VPIO forces mono).
- **DSP engine: see §11.** The original plan was `webrtc-audio-processing` (AEC + NS + AGC +
VAD in one tuned module, BSD-licensed) — but it has no working Windows/MSVC build upstream
(confirmed via its own issue tracker: GCC-only Meson build, MinGW support unfinished, hard

View File

@@ -69,6 +69,14 @@ if(VOICECAT_USE_VCPKG_DEPS)
target_include_directories(test_plc_cap PRIVATE ${VC_TEST_INTERNAL_INCLUDES})
add_test(NAME plc_cap COMMAND test_plc_cap)
# External playback (iOS VPIO): the mixer-timer thread drives decode+mix with NO hardware
# device and delivers the final mix to the mixed-output sink. White-box AudioEngine test.
add_executable(test_external_playback test_external_playback.cpp)
target_link_libraries(test_external_playback PRIVATE voicecat::voicecat)
target_compile_features(test_external_playback PRIVATE cxx_std_20)
target_include_directories(test_external_playback PRIVATE ${VC_TEST_INTERNAL_INCLUDES})
add_test(NAME external_playback COMMAND test_external_playback)
# M2 exit criterion: two headless clients relay encrypted Opus frames via the SFU.
add_executable(test_m2_voice test_m2_voice.cpp)
target_link_libraries(test_m2_voice PRIVATE voicecat::server)

View File

@@ -0,0 +1,146 @@
/*
* test_external_playback — verifies AudioEngine's external-playback mode (iOS VPIO path).
*
* When external playback is enabled, the engine opens NO hardware playback device; a mixer-timer
* thread drives decode+mix on a ~20ms cadence and delivers the FINAL mixed PCM to the
* mixed-output sink (the Swift AVAudioEngine VPIO renderer consumes this). This test asserts:
* 1. The mixed sink fires steadily on the timer thread (count grows over time) with the right
* format (48kHz, stereo), and carries real energy while a stream is being decoded.
* 2. The per-stream pcm_sink still fires concurrently (both taps coexist).
* 3. With no remote streams, the mixed sink KEEPS firing (silent-but-present blocks) so the
* renderer has a continuous clock.
*
* White-box: constructs AudioEngine directly (no server, no audio hardware needed) — the timer
* thread drives the mixer with no ma_device, which is the core new behavior under test.
*/
#include <atomic>
#include <chrono>
#include <cmath>
#include <cstdio>
#include <thread>
#include <vector>
#if defined(VOICECAT_HAS_AUDIO) && defined(VOICECAT_HAS_OPUS)
#include "audio/audio_engine.h"
#include "codec/opus_codec.h"
static int g_failures = 0;
#define CHECK(cond) \
do { \
if (!(cond)) { \
std::printf("FAIL [%s:%d]: %s\n", __FILE__, __LINE__, #cond); \
++g_failures; \
} \
} while (0)
// Shared state written by the sink callbacks (timer thread) and read by main.
struct MixedSinkState {
std::atomic<int> calls{0};
std::atomic<int64_t> max_energy{0};
std::atomic<uint32_t> last_channels{0};
std::atomic<uint32_t> last_sample_rate{0};
};
static MixedSinkState g_mixed;
static std::atomic<int> g_pcm_sink_calls{0};
static void mixed_cb(void* user, const int16_t* pcm, size_t spc, uint32_t ch, uint32_t sr) {
auto* s = static_cast<MixedSinkState*>(user);
s->calls.fetch_add(1, std::memory_order_relaxed);
s->last_channels.store(ch, std::memory_order_relaxed);
s->last_sample_rate.store(sr, std::memory_order_relaxed);
int64_t e = 0;
for (size_t i = 0; i < spc * ch; ++i) e += std::abs(static_cast<int>(pcm[i]));
int64_t prev = s->max_energy.load(std::memory_order_relaxed);
while (e > prev && !s->max_energy.compare_exchange_weak(prev, e, std::memory_order_relaxed)) {
}
}
static void pcm_cb(void*, uint32_t, uint32_t, const int16_t*, size_t, uint32_t, uint32_t) {
g_pcm_sink_calls.fetch_add(1, std::memory_order_relaxed);
}
int main() {
voicecat::audio::AudioEngine engine;
engine.set_external_playback(true);
engine.set_mixed_output_sink(&mixed_cb, &g_mixed);
engine.set_pcm_sink(&pcm_cb, nullptr);
voicecat::audio::AudioParams p;
p.sample_rate = 48000;
p.capture_channels = 1;
p.playback_channels = 2;
p.frame_ms = 20;
CHECK(engine.start(p)); // no hardware device opened — the timer thread drives the mixer
voicecat::codec::OpusParams op;
op.sample_rate = 48000;
op.frame_ms = 20;
op.stereo = false;
int frame_samples = voicecat::codec::opus_frame_samples(op); // 960
voicecat::codec::OpusEncoder enc;
CHECK(enc.init(op));
std::vector<int16_t> sine(static_cast<size_t>(frame_samples));
for (int i = 0; i < frame_samples; ++i) {
float t = static_cast<float>(i) / 48000.0f;
sine[i] = static_cast<int16_t>(std::sin(2.0f * 3.14159265f * 440.0f * t) * 20000.0f);
}
uint8_t opus_buf[1500];
int opus_len = enc.encode(sine.data(), frame_samples, opus_buf, sizeof(opus_buf));
CHECK(opus_len > 0);
const uint32_t ssrc = 1;
engine.init_recv_stream(ssrc, op, /*user_id=*/7, /*stream_id=*/3);
// ── Phase 1: feed ~600ms of real frames; the timer must decode + mix them. ──────────
uint32_t ts = 0;
for (int i = 0; i < 30; ++i) { // 30 * 20ms = 600ms of audio
voicecat::audio::JitterBuffer::Frame f;
f.seq = static_cast<uint64_t>(i);
f.timestamp = ts;
f.fec_present = false;
f.payload.assign(opus_buf, opus_buf + opus_len);
engine.push_recv_frame(ssrc, std::move(f));
ts += static_cast<uint32_t>(frame_samples);
}
std::this_thread::sleep_for(std::chrono::milliseconds(500));
int active_calls = g_mixed.calls.load(std::memory_order_relaxed);
std::printf("external_playback: phase1 mixed-sink calls=%d max_energy=%lld pcm_sink=%d\n",
active_calls, static_cast<long long>(g_mixed.max_energy.load()),
g_pcm_sink_calls.load());
// ~25 blocks expected at a 20ms cadence over 500ms; allow generous slack for scheduler/debug.
CHECK(active_calls >= 10);
CHECK(g_mixed.max_energy.load(std::memory_order_relaxed) > 0); // real decoded audio in the mix
CHECK(g_mixed.last_channels.load(std::memory_order_relaxed) == 2);
CHECK(g_mixed.last_sample_rate.load(std::memory_order_relaxed) == 48000);
CHECK(g_pcm_sink_calls.load(std::memory_order_relaxed) > 0); // per-stream tap coexists
// ── Phase 2: remove the stream; the mixed sink must KEEP firing (silent blocks). ─────
engine.remove_stream(ssrc);
int before = g_mixed.calls.load(std::memory_order_relaxed);
std::this_thread::sleep_for(std::chrono::milliseconds(200));
int after = g_mixed.calls.load(std::memory_order_relaxed);
std::printf("external_playback: phase2 silent blocks delivered=%d\n", after - before);
CHECK(after - before >= 5); // continuous clock even with nothing to play
engine.stop(); // joins the mixer-timer thread
enc.destroy();
if (g_failures == 0) {
std::printf("external_playback: all checks passed\n");
return 0;
}
std::printf("external_playback: %d failure(s)\n", g_failures);
return 1;
}
#else
int main() {
std::printf("external_playback: SKIP (VOICECAT_HAS_AUDIO or VOICECAT_HAS_OPUS not defined)\n");
return 0;
}
#endif