feat(M2): UDP voice/media plane -- SFU relay, Opus, AEAD, jitter buffer
Adds the full voice pipeline: 14-byte binary frame header, ChaCha20-Poly1305 AEAD keyed from the TLS exporter, libopus encode/decode with FEC/PLC/DTX, an adaptive per-ssrc jitter buffer, a miniaudio capture/playback engine, an APM passthrough stub, and the UdpBinding/StreamAnnounce signaling chain wired through ConnSession/SessionRegistry into a new server-side SFU (MediaRelay) that decrypts and re-encrypts frames per channel member. Exit criterion verified: test_m2_voice — two headless clients relay 50 encrypted Opus frames through the server; ctest --preset m1-dev is 9/9 green. Also corrects protocol.md's UdpBinding diagram, which described the UDP-side binding packet as AEAD-sealed when it is in fact a plaintext bootstrap frame (separate from the TCP/TLS UdpBinding ack). Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -21,9 +21,13 @@
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#include <string>
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#include <vector>
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#define ASIO_STANDALONE 1
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#include <asio.hpp>
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#include "crypto/crypto.h"
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#include "proto/voicecat.pb.h"
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namespace voicecat { class WorkerPool; } // defined in core/worker_pool.h
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namespace voicecat { class WorkerPool; }
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namespace voicecat::server {
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@@ -34,36 +38,42 @@ class ConnSession : public std::enable_shared_from_this<ConnSession> {
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public:
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enum class State { WaitingHello, WaitingAuth, Authenticated, Disconnecting };
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using SendFn = std::function<void(std::vector<uint8_t>)>;
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using SendFn = std::function<void(std::vector<uint8_t>)>;
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using CloseFn = std::function<void()>;
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ConnSession(std::shared_ptr<Database> db,
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std::shared_ptr<SessionRegistry> registry,
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std::shared_ptr<voicecat::WorkerPool> workers,
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const std::array<uint8_t, 32>& server_fp,
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bool allow_guests);
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ConnSession(std::shared_ptr<Database> db,
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std::shared_ptr<SessionRegistry> registry,
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std::shared_ptr<voicecat::WorkerPool> workers,
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const std::array<uint8_t, 32>& server_fp,
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bool allow_guests,
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uint16_t udp_media_port = 0);
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// Called after construction: gives the session its send + close handles.
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void set_io(SendFn send_fn, CloseFn close_fn);
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// Called by server after it has registered the session id.
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void set_session_id(uint64_t id) { session_id_ = id; }
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// Entry point: send ServerHello and begin reading.
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void begin();
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// Deliver a received frame (called from TcpServerConn's strand).
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void on_frame(std::vector<uint8_t> frame);
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// Called when the TCP connection drops.
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void on_disconnect();
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// Thread-safe send.
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void send_envelope(const voicecat::v1::Envelope& env);
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// Graceful close (can be called from any thread).
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void close();
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// ── M2: media key injection (called from on_tls_ready) ───────────────────
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void set_media_crypto(std::unique_ptr<voicecat::crypto::SodiumMediaCrypto> send,
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std::unique_ptr<voicecat::crypto::SodiumMediaCrypto> recv);
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// ── M2: UDP endpoint (set by MediaRelay on UdpBinding) ────────────────────
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void set_udp_endpoint(asio::ip::udp::endpoint ep);
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asio::ip::udp::endpoint udp_endpoint() const;
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bool has_udp_endpoint() const { return has_udp_ep_.load(); }
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// ── M2: media crypto access (for SFU relay) ──────────────────────────────
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voicecat::crypto::SodiumMediaCrypto* send_crypto();
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voicecat::crypto::SodiumMediaCrypto* recv_crypto();
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// ── M2: UDP token (for binding) ───────────────────────────────────────────
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const std::array<uint8_t, 16>& udp_token() const { return udp_token_; }
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// ── Accessors ──────────────────────────────────────────────────────────────
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State state() const { return state_.load(); }
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uint64_t session_id() const { return session_id_; }
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uint32_t user_id() const { return user_id_; }
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@@ -74,25 +84,41 @@ class ConnSession : public std::enable_shared_from_this<ConnSession> {
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void handle_join_channel(uint64_t req_id, const voicecat::v1::JoinChannelRequest& msg);
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void handle_text_message(const voicecat::v1::TextMessage& msg);
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void handle_ping(const voicecat::v1::Ping& msg);
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void handle_udp_binding(uint64_t req_id, const voicecat::v1::UdpBinding& msg);
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void handle_stream_announce(uint64_t req_id, const voicecat::v1::StreamAnnounce& msg);
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void finish_guest_auth(const voicecat::v1::GuestAuth& guest, uint64_t req_id);
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void finish_password_auth(const std::string& username, const std::string& password,
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uint64_t req_id);
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void send_auth_result_ok(uint64_t req_id, const voicecat::v1::User& user,
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const voicecat::v1::Permissions* perms = nullptr);
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void send_state_snapshot();
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void broadcast_user_joined(const voicecat::v1::User& user);
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void send_disconnect_and_close(uint32_t code, const std::string& reason);
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std::shared_ptr<Database> db_;
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std::shared_ptr<SessionRegistry> registry_;
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std::shared_ptr<Database> db_;
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std::shared_ptr<SessionRegistry> registry_;
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std::shared_ptr<voicecat::WorkerPool> workers_;
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std::array<uint8_t, 32> server_fp_;
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bool allow_guests_;
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std::array<uint8_t, 32> server_fp_;
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bool allow_guests_;
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uint16_t udp_media_port_;
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SendFn send_fn_;
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CloseFn close_fn_;
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std::atomic<State> state_{State::WaitingHello};
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uint64_t session_id_{0}; // set once before begin(), then read-only
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std::atomic<uint32_t> user_id_{0};
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std::atomic<bool> closed_{false};
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SendFn send_fn_;
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CloseFn close_fn_;
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std::atomic<State> state_{State::WaitingHello};
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uint64_t session_id_{0};
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std::atomic<uint32_t> user_id_{0};
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std::atomic<bool> closed_{false};
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// M2 UDP / media
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std::array<uint8_t, 16> udp_token_{};
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mutable std::mutex udp_ep_mu_;
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asio::ip::udp::endpoint udp_ep_;
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std::atomic<bool> has_udp_ep_{false};
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mutable std::mutex crypto_mu_;
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std::unique_ptr<voicecat::crypto::SodiumMediaCrypto> send_crypto_;
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std::unique_ptr<voicecat::crypto::SodiumMediaCrypto> recv_crypto_;
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};
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} // namespace voicecat::server
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