feat(M1): TCP/TLS control plane -- auth, channels, ephemeral text

Implements the full M1 milestone. Two clients authenticate over TLS 1.3
(guest + Argon2id password) and exchange channel + private text messages
through a real server. All five ctest --preset m1-dev tests pass in ~1 s.

Key components added:
- vcpkg baseline + m1-dev preset (protobuf/mbedTLS/libsodium/asio/sqlite3)
- FrameCodec feed+emit, encode/decode_envelope, protobuf codegen
- TcpServerConn with blocking TLS handshake thread + tls_read_loop
- TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed cert, TOFU on client)
- WorkerPool (3 threads, used for Argon2id)
- Database: SQLite + libsodium Argon2id, account lifecycle, bootstrap admin
- ServerIdentityManager: Ed25519 key + cert generate/persist/fingerprint
- ConnSession state machine: WaitingHello -> WaitingAuth -> Authenticated
- SessionRegistry: channel tree, user map, text routing, broadcast
- vc_client full M1 C ABI: connect/TLS/handshake/auth/text/disconnect
- voicecat-admin CLI: account add/reset/del/list
- test_m1_integration: M1 exit criterion, verified green

Bug fixed: double-framing in ConnSession::send_envelope -- encode_envelope
was adding the [4-byte len] prefix, then TcpServerConn::send_frame added
a second one, causing the client to parse [len][proto] as protobuf (silent
failure). Fixed by serializing raw protobuf bytes in send_envelope and
letting send_frame apply the single length prefix.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-06-15 23:48:44 +02:00
parent b332b0972b
commit 63f457fc54
42 changed files with 4180 additions and 190 deletions

261
server/src/conn_session.cpp Normal file
View File

@@ -0,0 +1,261 @@
#include "conn_session.h"
#ifdef VOICECAT_HAS_NET
#include <chrono>
#include <cstdio>
#include "db.h"
#include "session_registry.h"
#include "core/worker_pool.h"
#include "protocol/envelope.h"
namespace voicecat::server {
static voicecat::v1::Envelope make_env(uint64_t req_id = 0) {
voicecat::v1::Envelope e;
e.set_request_id(req_id);
return e;
}
ConnSession::ConnSession(std::shared_ptr<Database> db,
std::shared_ptr<SessionRegistry> registry,
std::shared_ptr<voicecat::WorkerPool> workers,
const std::array<uint8_t, 32>& server_fp,
bool allow_guests)
: db_(std::move(db)),
registry_(std::move(registry)),
workers_(std::move(workers)),
server_fp_(server_fp),
allow_guests_(allow_guests) {}
void ConnSession::set_io(SendFn send_fn, CloseFn close_fn) {
send_fn_ = std::move(send_fn);
close_fn_ = std::move(close_fn);
}
void ConnSession::begin() {
// Nothing to do at TCP level — wait for ClientHello
}
void ConnSession::on_frame(std::vector<uint8_t> frame) {
voicecat::v1::Envelope env;
if (!protocol::decode_envelope(frame, env)) return;
auto st = state_.load(std::memory_order_acquire);
switch (env.body_case()) {
case voicecat::v1::Envelope::kClientHello:
if (st == State::WaitingHello)
handle_client_hello(env.request_id(), env.client_hello());
break;
case voicecat::v1::Envelope::kAuthRequest:
if (st == State::WaitingAuth)
handle_auth_request(env.request_id(), env.auth_request());
break;
case voicecat::v1::Envelope::kJoinChannel:
if (st == State::Authenticated)
handle_join_channel(env.request_id(), env.join_channel());
break;
case voicecat::v1::Envelope::kTextMessage:
if (st == State::Authenticated)
handle_text_message(env.text_message());
break;
case voicecat::v1::Envelope::kPing:
handle_ping(env.ping());
break;
case voicecat::v1::Envelope::kLeaveChannel:
if (st == State::Authenticated)
registry_->set_user_channel(user_id_.load(), 1);
break;
default:
break;
}
}
void ConnSession::on_disconnect() { close(); }
void ConnSession::send_envelope(const voicecat::v1::Envelope& env) {
if (!send_fn_ || closed_.load()) return;
// Serialize to raw protobuf bytes; send_fn_ (→ TcpServerConn::send_frame)
// adds the [4-byte len] framing, so we must NOT pre-frame here.
std::string bytes;
if (!env.SerializeToString(&bytes)) return;
std::vector<uint8_t> raw(bytes.begin(), bytes.end());
send_fn_(std::move(raw));
}
void ConnSession::close() {
if (closed_.exchange(true)) return;
state_.store(State::Disconnecting, std::memory_order_release);
uint32_t uid = user_id_.load();
if (uid) registry_->remove_user(uid);
if (session_id_) registry_->unregister_session(session_id_);
if (close_fn_) close_fn_();
}
void ConnSession::handle_client_hello(uint64_t req_id, const voicecat::v1::ClientHello& msg) {
if (msg.proto_version() != 1) {
send_disconnect_and_close(1, "unsupported protocol version");
return;
}
auto env = make_env(req_id);
auto* hello = env.mutable_server_hello();
hello->set_proto_version(1);
hello->set_server_name("VoiceCat Server");
hello->set_server_version("0.1.0");
if (allow_guests_) hello->add_auth_methods("guest");
hello->add_auth_methods("password");
hello->set_server_identity_fingerprint(server_fp_.data(), server_fp_.size());
send_envelope(env);
state_.store(State::WaitingAuth, std::memory_order_release);
}
void ConnSession::handle_auth_request(uint64_t req_id, const voicecat::v1::AuthRequest& msg) {
if (msg.has_guest()) {
finish_guest_auth(msg.guest(), req_id);
} else if (msg.has_password()) {
finish_password_auth(msg.password().username(), msg.password().password(), req_id);
} else {
auto env = make_env(req_id);
env.mutable_auth_result()->set_ok(false);
env.mutable_auth_result()->set_error("unknown auth method");
send_envelope(env);
}
}
void ConnSession::finish_guest_auth(const voicecat::v1::GuestAuth& guest, uint64_t req_id) {
if (!allow_guests_) {
auto env = make_env(req_id);
env.mutable_auth_result()->set_ok(false);
env.mutable_auth_result()->set_error("guest login not permitted");
send_envelope(env);
return;
}
voicecat::v1::User user;
user.set_nickname(guest.nickname().empty() ? "Guest" : guest.nickname());
user.set_is_guest(true);
user.set_channel_id(1);
uint32_t uid = registry_->add_user(session_id_, user);
user.set_id(uid);
user_id_.store(uid, std::memory_order_relaxed);
state_.store(State::Authenticated, std::memory_order_release);
{
auto env = make_env(req_id);
auto* res = env.mutable_auth_result();
res->set_ok(true);
res->set_session_id(session_id_);
*res->mutable_self() = user;
send_envelope(env);
}
broadcast_user_joined(user);
send_state_snapshot();
}
void ConnSession::finish_password_auth(const std::string& username,
const std::string& password, uint64_t req_id) {
// Argon2id runs on the worker pool (deliberately slow).
auto self = shared_from_this();
workers_->post([self, username, password, req_id] {
auto acc = self->db_->authenticate(username, password);
if (!acc) {
auto env = make_env(req_id);
env.mutable_auth_result()->set_ok(false);
env.mutable_auth_result()->set_error("invalid credentials");
self->send_envelope(env);
return;
}
voicecat::v1::User user;
user.set_nickname(acc->username);
user.set_is_guest(false);
user.set_channel_id(1);
uint32_t uid = self->registry_->add_user(self->session_id_, user);
user.set_id(uid);
self->user_id_.store(uid, std::memory_order_relaxed);
self->state_.store(State::Authenticated, std::memory_order_release);
{
auto env = make_env(req_id);
auto* res = env.mutable_auth_result();
res->set_ok(true);
res->set_session_id(self->session_id_);
*res->mutable_self() = user;
auto* perms = res->mutable_permissions();
perms->set_is_admin(acc->is_admin);
self->send_envelope(env);
}
self->broadcast_user_joined(user);
self->send_state_snapshot();
});
}
void ConnSession::send_state_snapshot() {
auto env = make_env();
auto* snap = env.mutable_server_state();
for (auto& ch : registry_->channel_snapshot()) *snap->add_channels() = ch;
for (auto& u : registry_->user_snapshot()) *snap->add_users() = u;
send_envelope(env);
}
void ConnSession::broadcast_user_joined(const voicecat::v1::User& user) {
auto bcast = make_env();
auto* ue = bcast.mutable_user_event();
ue->set_kind(voicecat::v1::UserEvent::JOINED);
*ue->mutable_user() = user;
registry_->broadcast(bcast, session_id_);
}
void ConnSession::handle_join_channel(uint64_t req_id,
const voicecat::v1::JoinChannelRequest& msg) {
bool ok = registry_->set_user_channel(user_id_.load(), msg.channel_id());
auto env = make_env(req_id);
auto* res = env.mutable_join_channel_result();
res->set_ok(ok);
if (!ok) res->set_error("channel not found");
else res->set_channel_id(msg.channel_id());
send_envelope(env);
}
void ConnSession::handle_text_message(const voicecat::v1::TextMessage& msg) {
using namespace std::chrono;
int64_t now_ms = duration_cast<milliseconds>(
system_clock::now().time_since_epoch()).count();
voicecat::v1::TextMessage relay = msg;
relay.set_sender_id(user_id_.load(std::memory_order_relaxed));
relay.set_sent_at_unix_ms(now_ms);
voicecat::v1::Envelope fwd;
*fwd.mutable_text_message() = relay;
auto targets = registry_->resolve_text_targets(session_id_, msg.scope(), msg.target_id());
for (auto& t : targets) t->send_envelope(fwd);
// Ack
auto env = make_env();
auto* ack = env.mutable_text_message_ack();
ack->set_client_msg_id(msg.client_msg_id());
ack->set_ok(true);
send_envelope(env);
}
void ConnSession::handle_ping(const voicecat::v1::Ping& msg) {
auto env = make_env();
env.mutable_pong()->set_nonce(msg.nonce());
send_envelope(env);
}
void ConnSession::send_disconnect_and_close(uint32_t code, const std::string& reason) {
auto env = make_env();
auto* d = env.mutable_disconnect();
d->set_code(code);
d->set_reason(reason);
send_envelope(env);
close();
}
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET

101
server/src/conn_session.h Normal file
View File

@@ -0,0 +1,101 @@
/*
* server/conn_session.h — Per-client connection state machine.
*
* State: WaitingHello → WaitingAuth → Authenticated → Disconnecting
*
* Design: ConnSession is a pure state machine. It receives frames via on_frame()
* (called from TcpServerConn's strand) and sends via a send_fn set after construction.
* The server creates the TcpServerConn first (with callbacks referencing the session),
* then calls set_tcp() to give the session its send capability.
*/
#ifndef VOICECAT_SERVER_CONN_SESSION_H
#define VOICECAT_SERVER_CONN_SESSION_H
#ifdef VOICECAT_HAS_NET
#include <array>
#include <atomic>
#include <cstdint>
#include <functional>
#include <memory>
#include <string>
#include <vector>
#include "proto/voicecat.pb.h"
namespace voicecat { class WorkerPool; } // defined in core/worker_pool.h
namespace voicecat::server {
class Database;
class SessionRegistry;
class ConnSession : public std::enable_shared_from_this<ConnSession> {
public:
enum class State { WaitingHello, WaitingAuth, Authenticated, Disconnecting };
using SendFn = std::function<void(std::vector<uint8_t>)>;
using CloseFn = std::function<void()>;
ConnSession(std::shared_ptr<Database> db,
std::shared_ptr<SessionRegistry> registry,
std::shared_ptr<voicecat::WorkerPool> workers,
const std::array<uint8_t, 32>& server_fp,
bool allow_guests);
// Called after construction: gives the session its send + close handles.
void set_io(SendFn send_fn, CloseFn close_fn);
// Called by server after it has registered the session id.
void set_session_id(uint64_t id) { session_id_ = id; }
// Entry point: send ServerHello and begin reading.
void begin();
// Deliver a received frame (called from TcpServerConn's strand).
void on_frame(std::vector<uint8_t> frame);
// Called when the TCP connection drops.
void on_disconnect();
// Thread-safe send.
void send_envelope(const voicecat::v1::Envelope& env);
// Graceful close (can be called from any thread).
void close();
State state() const { return state_.load(); }
uint64_t session_id() const { return session_id_; }
uint32_t user_id() const { return user_id_; }
private:
void handle_client_hello(uint64_t req_id, const voicecat::v1::ClientHello& msg);
void handle_auth_request(uint64_t req_id, const voicecat::v1::AuthRequest& msg);
void handle_join_channel(uint64_t req_id, const voicecat::v1::JoinChannelRequest& msg);
void handle_text_message(const voicecat::v1::TextMessage& msg);
void handle_ping(const voicecat::v1::Ping& msg);
void finish_guest_auth(const voicecat::v1::GuestAuth& guest, uint64_t req_id);
void finish_password_auth(const std::string& username, const std::string& password,
uint64_t req_id);
void send_state_snapshot();
void broadcast_user_joined(const voicecat::v1::User& user);
void send_disconnect_and_close(uint32_t code, const std::string& reason);
std::shared_ptr<Database> db_;
std::shared_ptr<SessionRegistry> registry_;
std::shared_ptr<voicecat::WorkerPool> workers_;
std::array<uint8_t, 32> server_fp_;
bool allow_guests_;
SendFn send_fn_;
CloseFn close_fn_;
std::atomic<State> state_{State::WaitingHello};
uint64_t session_id_{0}; // set once before begin(), then read-only
std::atomic<uint32_t> user_id_{0};
std::atomic<bool> closed_{false};
};
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET
#endif // VOICECAT_SERVER_CONN_SESSION_H

229
server/src/db.cpp Normal file
View File

@@ -0,0 +1,229 @@
#include "db.h"
#ifdef VOICECAT_HAS_NET
#include <chrono>
#include <cstring>
#include <stdexcept>
#include <sodium.h>
#include <sqlite3.h>
namespace voicecat::server {
// ── Schema ────────────────────────────────────────────────────────────────────
static constexpr const char* kCreateSchema = R"sql(
CREATE TABLE IF NOT EXISTS accounts (
id INTEGER PRIMARY KEY AUTOINCREMENT,
username TEXT UNIQUE NOT NULL,
pw_hash TEXT NOT NULL,
is_admin INTEGER NOT NULL DEFAULT 0,
created_at INTEGER NOT NULL,
last_login INTEGER NOT NULL DEFAULT 0
);
CREATE TABLE IF NOT EXISTS server_meta (
key TEXT PRIMARY KEY,
value TEXT NOT NULL
);
INSERT OR IGNORE INTO server_meta (key, value) VALUES ('schema_version', '1');
)sql";
// ── Database ──────────────────────────────────────────────────────────────────
Database::Database(std::string path) : path_(std::move(path)) {}
Database::~Database() {
if (db_) { sqlite3_close(db_); db_ = nullptr; }
}
bool Database::open(std::string& error) {
int rc = sqlite3_open(path_.c_str(), &db_);
if (rc != SQLITE_OK) {
error = sqlite3_errmsg(db_);
sqlite3_close(db_);
db_ = nullptr;
return false;
}
sqlite3_busy_timeout(db_, 5000);
// WAL mode for concurrency
exec("PRAGMA journal_mode=WAL", error);
exec("PRAGMA synchronous=NORMAL", error);
error.clear();
if (!exec(kCreateSchema, error)) return false;
return true;
}
bool Database::is_empty() {
sqlite3_stmt* stmt = nullptr;
sqlite3_prepare_v2(db_, "SELECT COUNT(*) FROM accounts", -1, &stmt, nullptr);
int count = 0;
if (sqlite3_step(stmt) == SQLITE_ROW) count = sqlite3_column_int(stmt, 0);
sqlite3_finalize(stmt);
return count == 0;
}
std::optional<Account> Database::create_account(const std::string& username,
const std::string& password,
bool is_admin, std::string& error) {
if (username.empty() || password.empty()) {
error = "username and password must not be empty";
return std::nullopt;
}
// Hash with Argon2id via libsodium
char hash[crypto_pwhash_STRBYTES];
if (crypto_pwhash_str(hash, password.c_str(), password.size(),
crypto_pwhash_OPSLIMIT_INTERACTIVE,
crypto_pwhash_MEMLIMIT_INTERACTIVE) != 0) {
error = "Argon2id hashing failed (OOM?)";
return std::nullopt;
}
int64_t now = now_unix();
sqlite3_stmt* stmt = nullptr;
int rc = sqlite3_prepare_v2(db_,
"INSERT INTO accounts (username, pw_hash, is_admin, created_at) VALUES (?,?,?,?)",
-1, &stmt, nullptr);
if (rc != SQLITE_OK) { error = sqlite3_errmsg(db_); return std::nullopt; }
sqlite3_bind_text(stmt, 1, username.c_str(), -1, SQLITE_TRANSIENT);
sqlite3_bind_text(stmt, 2, hash, -1, SQLITE_TRANSIENT);
sqlite3_bind_int(stmt, 3, is_admin ? 1 : 0);
sqlite3_bind_int64(stmt, 4, now);
rc = sqlite3_step(stmt);
sqlite3_finalize(stmt);
if (rc != SQLITE_DONE) {
error = sqlite3_errmsg(db_);
return std::nullopt;
}
Account acc;
acc.id = sqlite3_last_insert_rowid(db_);
acc.username = username;
acc.is_admin = is_admin;
acc.created_at = now;
return acc;
}
bool Database::reset_password(const std::string& username, const std::string& new_password,
std::string& error) {
char hash[crypto_pwhash_STRBYTES];
if (crypto_pwhash_str(hash, new_password.c_str(), new_password.size(),
crypto_pwhash_OPSLIMIT_INTERACTIVE,
crypto_pwhash_MEMLIMIT_INTERACTIVE) != 0) {
error = "Argon2id hashing failed";
return false;
}
sqlite3_stmt* stmt = nullptr;
sqlite3_prepare_v2(db_, "UPDATE accounts SET pw_hash=? WHERE username=?", -1, &stmt, nullptr);
sqlite3_bind_text(stmt, 1, hash, -1, SQLITE_TRANSIENT);
sqlite3_bind_text(stmt, 2, username.c_str(), -1, SQLITE_TRANSIENT);
int rc = sqlite3_step(stmt);
sqlite3_finalize(stmt);
if (rc != SQLITE_DONE) { error = sqlite3_errmsg(db_); return false; }
if (sqlite3_changes(db_) == 0) { error = "user not found: " + username; return false; }
return true;
}
bool Database::delete_account(const std::string& username, std::string& error) {
sqlite3_stmt* stmt = nullptr;
sqlite3_prepare_v2(db_, "DELETE FROM accounts WHERE username=?", -1, &stmt, nullptr);
sqlite3_bind_text(stmt, 1, username.c_str(), -1, SQLITE_TRANSIENT);
int rc = sqlite3_step(stmt);
sqlite3_finalize(stmt);
if (rc != SQLITE_DONE) { error = sqlite3_errmsg(db_); return false; }
if (sqlite3_changes(db_) == 0) { error = "user not found: " + username; return false; }
return true;
}
std::vector<Account> Database::list_accounts() {
std::vector<Account> result;
sqlite3_stmt* stmt = nullptr;
sqlite3_prepare_v2(db_,
"SELECT id, username, is_admin, created_at, last_login FROM accounts ORDER BY username",
-1, &stmt, nullptr);
while (sqlite3_step(stmt) == SQLITE_ROW) {
Account acc;
acc.id = sqlite3_column_int64(stmt, 0);
acc.username = reinterpret_cast<const char*>(sqlite3_column_text(stmt, 1));
acc.is_admin = sqlite3_column_int(stmt, 2) != 0;
acc.created_at = sqlite3_column_int64(stmt, 3);
acc.last_login = sqlite3_column_int64(stmt, 4);
result.push_back(acc);
}
sqlite3_finalize(stmt);
return result;
}
std::optional<Account> Database::authenticate(const std::string& username,
const std::string& password) {
sqlite3_stmt* stmt = nullptr;
sqlite3_prepare_v2(db_,
"SELECT id, pw_hash, is_admin, created_at, last_login FROM accounts WHERE username=?",
-1, &stmt, nullptr);
sqlite3_bind_text(stmt, 1, username.c_str(), -1, SQLITE_TRANSIENT);
int rc = sqlite3_step(stmt);
if (rc != SQLITE_ROW) { sqlite3_finalize(stmt); return std::nullopt; }
int64_t id = sqlite3_column_int64(stmt, 0);
std::string hash = reinterpret_cast<const char*>(sqlite3_column_text(stmt, 1));
bool is_admin = sqlite3_column_int(stmt, 2) != 0;
int64_t created = sqlite3_column_int64(stmt, 3);
sqlite3_finalize(stmt);
// Verify Argon2id — deliberately slow
if (crypto_pwhash_str_verify(hash.c_str(), password.c_str(), password.size()) != 0)
return std::nullopt;
// Update last_login
int64_t now = now_unix();
sqlite3_stmt* upd = nullptr;
sqlite3_prepare_v2(db_, "UPDATE accounts SET last_login=? WHERE id=?", -1, &upd, nullptr);
sqlite3_bind_int64(upd, 1, now);
sqlite3_bind_int64(upd, 2, id);
sqlite3_step(upd);
sqlite3_finalize(upd);
Account acc;
acc.id = id;
acc.username = username;
acc.is_admin = is_admin;
acc.created_at = created;
acc.last_login = now;
return acc;
}
std::string Database::generate_password(size_t length) {
static const char kAlphabet[] =
"ABCDEFGHJKLMNPQRSTUVWXYZabcdefghjkmnpqrstuvwxyz23456789!@#$%^&*";
constexpr size_t kAlphaLen = sizeof(kAlphabet) - 1;
std::string pw;
pw.reserve(length);
for (size_t i = 0; i < length; ++i) {
uint8_t rnd[1];
randombytes_buf(rnd, 1);
pw += kAlphabet[rnd[0] % kAlphaLen];
}
return pw;
}
bool Database::exec(const std::string& sql, std::string& error) {
char* errmsg = nullptr;
int rc = sqlite3_exec(db_, sql.c_str(), nullptr, nullptr, &errmsg);
if (rc != SQLITE_OK) {
error = errmsg ? errmsg : "unknown error";
if (errmsg) sqlite3_free(errmsg);
return false;
}
return true;
}
int64_t Database::now_unix() const {
using namespace std::chrono;
return duration_cast<seconds>(system_clock::now().time_since_epoch()).count();
}
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET

80
server/src/db.h Normal file
View File

@@ -0,0 +1,80 @@
/*
* server/db.h — SQLite-backed account store with Argon2id password hashing.
*
* All password operations (hash + verify) are intentionally slow via Argon2id.
* Call authenticate() from a WorkerPool thread, never from the net thread.
*
* Design: docs/security.md §4.
*/
#ifndef VOICECAT_SERVER_DB_H
#define VOICECAT_SERVER_DB_H
#ifdef VOICECAT_HAS_NET
#include <cstdint>
#include <optional>
#include <string>
#include <vector>
struct sqlite3;
namespace voicecat::server {
struct Account {
int64_t id{};
std::string username;
bool is_admin{false};
int64_t created_at{};
int64_t last_login{};
};
class Database {
public:
explicit Database(std::string path);
~Database();
Database(const Database&) = delete;
Database& operator=(const Database&) = delete;
// Open the database, run migrations, create tables if needed.
// Returns false + sets error on failure.
bool open(std::string& error);
// True if the accounts table has no rows.
bool is_empty();
// Create a new account. Hashes password with Argon2id. Thread-safe.
std::optional<Account> create_account(const std::string& username,
const std::string& password,
bool is_admin, std::string& error);
// Reset an existing account's password. Thread-safe.
bool reset_password(const std::string& username, const std::string& new_password,
std::string& error);
// Delete an account. Thread-safe.
bool delete_account(const std::string& username, std::string& error);
// List all accounts (no passwords). Thread-safe.
std::vector<Account> list_accounts();
// Verify username + password. Updates last_login on success.
// Blocking (Argon2id) — must be called from a WorkerPool thread.
std::optional<Account> authenticate(const std::string& username,
const std::string& password);
// Generate a random printable password of the given length.
static std::string generate_password(size_t length = 20);
private:
bool exec(const std::string& sql, std::string& error);
int64_t now_unix() const;
std::string path_;
sqlite3* db_{nullptr};
};
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET
#endif // VOICECAT_SERVER_DB_H

39
server/src/identity.cpp Normal file
View File

@@ -0,0 +1,39 @@
#include "identity.h"
#ifdef VOICECAT_HAS_NET
#include <filesystem>
#include <stdexcept>
namespace voicecat::server {
bool ServerIdentityManager::init(const std::filesystem::path& data_dir,
const std::string& server_name, std::string& error) {
try {
std::filesystem::create_directories(data_dir);
auto id_path = data_dir / "identity.key";
auto cert_path = data_dir / "server.crt";
auto key_path = data_dir / "server.key";
if (std::filesystem::exists(id_path) &&
std::filesystem::exists(cert_path) &&
std::filesystem::exists(key_path)) {
identity_ = crypto::ServerIdentity::load(id_path);
cert_ = crypto::ServerCert::load(cert_path, key_path);
} else {
identity_ = crypto::ServerIdentity::generate();
cert_ = crypto::ServerCert::generate(server_name);
identity_.save(id_path);
cert_.save(cert_path, key_path);
}
return true;
} catch (const std::exception& ex) {
error = ex.what();
return false;
}
}
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET

40
server/src/identity.h Normal file
View File

@@ -0,0 +1,40 @@
/*
* server/identity.h — Server identity manager.
*
* Loads or generates the Ed25519 identity key + self-signed TLS cert on first run.
* Persists both to data_dir/identity.key and data_dir/server.{crt,key}.
*/
#ifndef VOICECAT_SERVER_IDENTITY_H
#define VOICECAT_SERVER_IDENTITY_H
#ifdef VOICECAT_HAS_NET
#include <filesystem>
#include <string>
#include "crypto/crypto.h"
namespace voicecat::server {
class ServerIdentityManager {
public:
// Load from data_dir, or generate on first run.
// Returns false on fatal I/O error.
bool init(const std::filesystem::path& data_dir, const std::string& server_name,
std::string& error);
const crypto::ServerIdentity& identity() const { return identity_; }
const crypto::ServerCert& cert() const { return cert_; }
// "AA:BB:CC:..." hex for display
std::string fingerprint_display() const { return identity_.fingerprint_hex(); }
private:
crypto::ServerIdentity identity_;
crypto::ServerCert cert_;
};
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET
#endif // VOICECAT_SERVER_IDENTITY_H

View File

@@ -2,19 +2,170 @@
#include <cstdio>
#ifdef VOICECAT_HAS_NET
#define ASIO_STANDALONE 1
#include <asio.hpp>
#include <asio/signal_set.hpp>
#include <memory>
#include "conn_session.h"
#include "core/worker_pool.h"
#include "crypto/crypto.h"
#include "db.h"
#include "identity.h"
#include "net/transport.h"
#include "session_registry.h"
namespace voicecat::server {
int Server::run() {
// M0 stub: report what a real run WILL do, then exit. M1 brings up the TLS listener,
// session registry, and channel manager (docs/architecture.md §5).
std::printf(" server_name : %s\n", cfg_.server_name.c_str());
std::printf(" data_dir : %s\n", cfg_.data_dir.c_str());
std::printf(" bind_port : %u (TCP control + UDP media)\n", cfg_.bind_port);
std::printf(" allow_guests: %s\n", cfg_.allow_guests ? "true" : "false");
std::printf(" fingerprint : <generated on first run — TODO M1>\n");
std::printf("\n[voicecat-server] M0 skeleton: networking not implemented yet. "
"See docs/roadmap.md (M1) and AGENTS.md.\n");
// ── Identity + cert ──────────────────────────────────────────────────────
ServerIdentityManager id_mgr;
std::string error;
if (!id_mgr.init(cfg_.data_dir, cfg_.server_name, error)) {
std::fprintf(stderr, "[server] identity init failed: %s\n", error.c_str());
return 1;
}
// ── Database + bootstrap admin ───────────────────────────────────────────
auto db = std::make_shared<Database>(cfg_.data_dir + "/voicecat.db");
if (!db->open(error)) {
std::fprintf(stderr, "[server] db open failed: %s\n", error.c_str());
return 1;
}
if (db->is_empty()) {
std::string pw = Database::generate_password(20);
auto acc = db->create_account("admin", pw, true, error);
if (!acc) {
std::fprintf(stderr, "[server] failed to create admin account: %s\n", error.c_str());
return 1;
}
std::printf("\n");
std::printf("┌─────────────────────────────────────────────────────────┐\n");
std::printf("│ First run — admin account created │\n");
std::printf("│ username : %-44s│\n", "admin");
std::printf("│ password : %-44s│\n", pw.c_str());
std::printf("│ Change with: voicecat-admin account reset admin │\n");
std::printf("└─────────────────────────────────────────────────────────┘\n");
std::printf("\n");
}
// ── Session registry ─────────────────────────────────────────────────────
auto registry = std::make_shared<SessionRegistry>();
registry->init_default_channels();
// ── Worker pool ──────────────────────────────────────────────────────────
auto workers = std::make_shared<WorkerPool>(3);
// ── Asio io_context ──────────────────────────────────────────────────────
asio::io_context io;
// Capture all locals by reference for the factory lambda (io lifetime is > factory)
voicecat::net::TcpAcceptor acceptor(
io, cfg_.bind_port,
[&](asio::ip::tcp::socket sock) -> std::shared_ptr<voicecat::net::TcpServerConn> {
auto session = std::make_shared<ConnSession>(
db, registry, workers,
id_mgr.identity().fingerprint,
cfg_.allow_guests);
// Use shared_ptr (not weak_ptr) so TcpServerConn keeps ConnSession alive.
// cycle is broken by weak_tcp in the send/close fns below.
voicecat::net::TcpChannelCallbacks cbs;
cbs.on_frame = [session](std::vector<uint8_t> f) {
session->on_frame(std::move(f));
};
cbs.on_disconnected = [session] {
session->on_disconnect();
};
cbs.on_error = [session](std::error_code) {
session->on_disconnect();
};
// Create a TLS context for this connection (server role).
auto tls = std::make_unique<voicecat::crypto::TlsContext>(
voicecat::crypto::TlsContext::Role::Server,
&id_mgr.cert());
auto tcp = std::make_shared<voicecat::net::TcpServerConn>(
std::move(sock), std::move(cbs), std::move(tls));
// Give session its send/close capability (weak_ptr avoids cycle)
std::weak_ptr<voicecat::net::TcpServerConn> weak_tcp = tcp;
session->set_io(
[weak_tcp](std::vector<uint8_t> frame) {
if (auto t = weak_tcp.lock()) t->send_frame(std::move(frame));
},
[weak_tcp] {
if (auto t = weak_tcp.lock()) t->close();
});
uint64_t sid = registry->register_session(session);
session->set_session_id(sid);
session->begin();
// NOTE: do NOT call tcp->start() here — TcpAcceptor::do_accept() calls it.
return tcp;
});
acceptor.start();
// Arm programmatic stop (for tests and embedders).
{
std::lock_guard lk(stop_mutex_);
stop_fn_ = [&io] { io.stop(); };
}
// Notify caller of the actual bound port (matters when bind_port==0).
uint16_t bound = acceptor.local_port();
if (cfg_.on_ready) cfg_.on_ready(bound);
// Graceful shutdown on SIGINT/SIGTERM
asio::signal_set signals(io, SIGINT, SIGTERM);
signals.async_wait([&](std::error_code, int sig) {
std::printf("\n[server] signal %d — shutting down\n", sig);
acceptor.stop();
io.stop();
});
std::printf("[voicecat-server] %s — listening on :%u\n",
cfg_.server_name.c_str(), bound);
std::printf("[voicecat-server] fingerprint: %s\n",
id_mgr.fingerprint_display().c_str());
io.run();
{
std::lock_guard lk(stop_mutex_);
stop_fn_ = nullptr;
}
workers->join();
return 0;
}
void Server::stop() {
std::lock_guard lk(stop_mutex_);
if (stop_fn_) stop_fn_();
}
} // namespace voicecat::server
#else // !VOICECAT_HAS_NET
namespace voicecat::server {
int Server::run() {
std::fprintf(stderr, "[server] stub: VOICECAT_HAS_NET not defined (build with m1-dev)\n");
std::printf(" server_name : %s\n", cfg_.server_name.c_str());
std::printf(" data_dir : %s\n", cfg_.data_dir.c_str());
std::printf(" bind_port : %u\n", cfg_.bind_port);
return 0;
}
void Server::stop() {}
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET

View File

@@ -1,38 +1,42 @@
/*
* server.h — voicecat-server skeleton.
* server/server.h — VoiceCat server entry point.
*
* Design: docs/architecture.md §5, docs/deployment.md. Headless process that links the core.
* Responsibilities: connection manager (TLS), session registry, channel manager, text router,
* voice SFU relay, SQLite persistence. Zero-config: self-provisions Ed25519 identity + cert
* on first run, embedded SQLite, guests on by default.
*
* STATUS: M0 stub — prints config and exits; does not yet listen.
* Design: docs/architecture.md §5. Headless process: TLS control listener,
* session registry, text relay, SQLite persistence. Zero-config first-run.
*/
#ifndef VOICECAT_SERVER_SERVER_H
#define VOICECAT_SERVER_SERVER_H
#include <cstdint>
#include <functional>
#include <mutex>
#include <string>
namespace voicecat::server {
struct Config {
std::string server_name = "VoiceCat Server";
std::string data_dir = "voicecat-data";
uint16_t bind_port = 8384; // TCP + UDP (docs/deployment.md §2)
bool allow_guests = true;
std::string data_dir = "voicecat-data";
uint16_t bind_port = 8384; // 0 = let OS pick (useful for tests)
bool allow_guests = true;
// Called with the actual bound port once the acceptor is ready (m1-dev only).
std::function<void(uint16_t)> on_ready;
};
class Server {
public:
explicit Server(Config cfg) : cfg_(std::move(cfg)) {}
// TODO(M1): bind TLS control listener + UDP media socket; run the Asio loop until stop.
// Returns process exit code.
// Block until the server shuts down. Returns process exit code.
int run();
// Thread-safe stop: unblocks run() from any thread. No-op if not running.
void stop();
private:
Config cfg_;
Config cfg_;
std::mutex stop_mutex_;
std::function<void()> stop_fn_;
};
} // namespace voicecat::server

View File

@@ -0,0 +1,115 @@
#include "session_registry.h"
#ifdef VOICECAT_HAS_NET
#include <mutex>
#include <shared_mutex>
#include "conn_session.h"
namespace voicecat::server {
void SessionRegistry::init_default_channels() {
std::unique_lock lk(mu_);
ChannelEntry lobby;
lobby.proto.set_id(1);
lobby.proto.set_name("Lobby");
lobby.proto.set_type(voicecat::v1::CHANNEL_PERMANENT);
lobby.proto.set_order(0);
channels_[1] = std::move(lobby);
}
uint64_t SessionRegistry::register_session(std::weak_ptr<ConnSession> session) {
std::unique_lock lk(mu_);
uint64_t id = next_session_id_++;
sessions_[id] = std::move(session);
return id;
}
void SessionRegistry::unregister_session(uint64_t session_id) {
std::unique_lock lk(mu_);
sessions_.erase(session_id);
}
uint32_t SessionRegistry::add_user(uint64_t session_id, const voicecat::v1::User& user) {
std::unique_lock lk(mu_);
uint32_t uid = next_user_id_++;
UserEntry entry;
entry.proto = user;
entry.proto.set_id(uid);
entry.proto.set_channel_id(1); // start in Lobby
entry.session_id = session_id;
users_[uid] = std::move(entry);
return uid;
}
void SessionRegistry::remove_user(uint32_t user_id) {
std::unique_lock lk(mu_);
users_.erase(user_id);
}
bool SessionRegistry::set_user_channel(uint32_t user_id, uint32_t channel_id) {
std::unique_lock lk(mu_);
auto ch_it = channels_.find(channel_id);
if (ch_it == channels_.end()) return false;
auto user_it = users_.find(user_id);
if (user_it == users_.end()) return false;
user_it->second.proto.set_channel_id(channel_id);
return true;
}
std::vector<voicecat::v1::Channel> SessionRegistry::channel_snapshot() const {
std::shared_lock lk(mu_);
std::vector<voicecat::v1::Channel> result;
result.reserve(channels_.size());
for (auto& [id, entry] : channels_) result.push_back(entry.proto);
return result;
}
std::vector<voicecat::v1::User> SessionRegistry::user_snapshot() const {
std::shared_lock lk(mu_);
std::vector<voicecat::v1::User> result;
result.reserve(users_.size());
for (auto& [id, entry] : users_) result.push_back(entry.proto);
return result;
}
std::vector<std::shared_ptr<ConnSession>> SessionRegistry::resolve_text_targets(
uint64_t sender_session_id, voicecat::v1::TextScope scope, uint32_t target_id) const {
std::shared_lock lk(mu_);
std::vector<std::shared_ptr<ConnSession>> targets;
if (scope == voicecat::v1::TEXT_CHANNEL) {
// Find channel_id of the target, then all users in that channel
for (auto& [uid, entry] : users_) {
if (entry.proto.channel_id() != target_id) continue;
if (entry.session_id == sender_session_id) continue;
auto sit = sessions_.find(entry.session_id);
if (sit == sessions_.end()) continue;
if (auto sess = sit->second.lock()) targets.push_back(sess);
}
} else if (scope == voicecat::v1::TEXT_PRIVATE) {
// target_id is user_id
auto user_it = users_.find(target_id);
if (user_it != users_.end()) {
auto sit = sessions_.find(user_it->second.session_id);
if (sit != sessions_.end()) {
if (auto sess = sit->second.lock()) targets.push_back(sess);
}
}
}
return targets;
}
void SessionRegistry::broadcast(const voicecat::v1::Envelope& env,
uint64_t exclude_session_id) const {
std::shared_lock lk(mu_);
for (auto& [sid, weak] : sessions_) {
if (sid == exclude_session_id) continue;
if (auto sess = weak.lock()) sess->send_envelope(env);
}
}
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET

View File

@@ -0,0 +1,84 @@
/*
* server/session_registry.h — In-memory session, channel, and user registry.
*
* Tracks all authenticated sessions, the channel tree, and user<→>channel assignments.
* Protected by a shared_mutex (many readers, few writers). All methods are thread-safe.
*/
#ifndef VOICECAT_SERVER_SESSION_REGISTRY_H
#define VOICECAT_SERVER_SESSION_REGISTRY_H
#ifdef VOICECAT_HAS_NET
#include <cstdint>
#include <memory>
#include <shared_mutex>
#include <string>
#include <unordered_map>
#include <vector>
#include "proto/voicecat.pb.h"
namespace voicecat::server {
class ConnSession;
struct ChannelEntry {
voicecat::v1::Channel proto;
};
struct UserEntry {
voicecat::v1::User proto;
uint64_t session_id{};
};
class SessionRegistry {
public:
SessionRegistry() = default;
// Create the default "Lobby" channel (id=1, permanent). Call once at startup.
void init_default_channels();
// Register a session (before auth). Returns the assigned session_id.
uint64_t register_session(std::weak_ptr<ConnSession> session);
// Remove a session (called on disconnect).
void unregister_session(uint64_t session_id);
// Add a user once authenticated. Returns the assigned user_id.
uint32_t add_user(uint64_t session_id, const voicecat::v1::User& user);
// Remove a user (called on disconnect after auth).
void remove_user(uint32_t user_id);
// Move a user to a channel. Returns false if channel doesn't exist.
bool set_user_channel(uint32_t user_id, uint32_t channel_id);
// Snapshot for ServerStateSnapshot message.
std::vector<voicecat::v1::Channel> channel_snapshot() const;
std::vector<voicecat::v1::User> user_snapshot() const;
// Resolve target sessions for a text message relay.
// TEXT_CHANNEL: all users in that channel (except sender's session).
// TEXT_PRIVATE: the session for that user_id.
std::vector<std::shared_ptr<ConnSession>> resolve_text_targets(
uint64_t sender_session_id, voicecat::v1::TextScope scope, uint32_t target_id) const;
// Broadcast an envelope to all sessions except the excluded one.
void broadcast(const voicecat::v1::Envelope& env, uint64_t exclude_session_id = 0) const;
private:
mutable std::shared_mutex mu_;
uint64_t next_session_id_{1};
uint32_t next_user_id_{1};
uint32_t next_channel_id_{2}; // 1 is reserved for Lobby
std::unordered_map<uint64_t, std::weak_ptr<ConnSession>> sessions_;
std::unordered_map<uint32_t, UserEntry> users_;
std::unordered_map<uint32_t, ChannelEntry> channels_;
};
} // namespace voicecat::server
#endif // VOICECAT_HAS_NET
#endif // VOICECAT_SERVER_SESSION_REGISTRY_H