feat(M1): TCP/TLS control plane -- auth, channels, ephemeral text

Implements the full M1 milestone. Two clients authenticate over TLS 1.3
(guest + Argon2id password) and exchange channel + private text messages
through a real server. All five ctest --preset m1-dev tests pass in ~1 s.

Key components added:
- vcpkg baseline + m1-dev preset (protobuf/mbedTLS/libsodium/asio/sqlite3)
- FrameCodec feed+emit, encode/decode_envelope, protobuf codegen
- TcpServerConn with blocking TLS handshake thread + tls_read_loop
- TlsContext (mbedTLS 1.3, ECDSA-P256 self-signed cert, TOFU on client)
- WorkerPool (3 threads, used for Argon2id)
- Database: SQLite + libsodium Argon2id, account lifecycle, bootstrap admin
- ServerIdentityManager: Ed25519 key + cert generate/persist/fingerprint
- ConnSession state machine: WaitingHello -> WaitingAuth -> Authenticated
- SessionRegistry: channel tree, user map, text routing, broadcast
- vc_client full M1 C ABI: connect/TLS/handshake/auth/text/disconnect
- voicecat-admin CLI: account add/reset/del/list
- test_m1_integration: M1 exit criterion, verified green

Bug fixed: double-framing in ConnSession::send_envelope -- encode_envelope
was adding the [4-byte len] prefix, then TcpServerConn::send_frame added
a second one, causing the client to parse [len][proto] as protobuf (silent
failure). Fixed by serializing raw protobuf bytes in send_envelope and
letting send_frame apply the single length prefix.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-06-15 23:48:44 +02:00
parent b332b0972b
commit 63f457fc54
42 changed files with 4180 additions and 190 deletions

View File

@@ -1,10 +1,11 @@
/*
* net/transport.h — TCP control channel + UDP media channel.
*
* Design: docs/architecture.md (Net thread), docs/protocol.md §1 (framing), docs/voice.md §2
* (UDP frame). Implementation will use standalone Asio (one reactor) for sockets/timers.
* Design: docs/architecture.md (Net thread), docs/protocol.md §1 (framing).
* Implementation uses standalone Asio for sockets and timers.
*
* STATUS: M0 stub — interfaces only, no Asio yet.
* The real classes are compiled only when VOICECAT_HAS_NET is defined (m1-dev+).
* The dev-preset stub definitions below keep the skeleton build green.
*/
#ifndef VOICECAT_NET_TRANSPORT_H
#define VOICECAT_NET_TRANSPORT_H
@@ -12,22 +13,161 @@
#include <cstdint>
#include <string>
#ifdef VOICECAT_HAS_NET
#define ASIO_STANDALONE 1
#include <asio.hpp>
#include <atomic>
#include <deque>
#include <functional>
#include <memory>
#include <mutex>
#include <thread>
#include <vector>
#include "protocol/protocol.h"
// Forward-declare TlsContext so transport.h does not pull in mbedTLS headers.
namespace voicecat::crypto { class TlsContext; }
namespace voicecat::net {
// Length-prefixed [u32 length][payload] framing over a TLS 1.3 byte stream (protocol.md §1).
class TcpControlChannel {
public:
// TODO(M1): connect(host, port), TLS handshake, send/recv framed Envelopes.
bool connected() const { return connected_; }
private:
bool connected_ = false;
// Callbacks delivered on the net thread. Callers must not block inside them.
struct TcpChannelCallbacks {
std::function<void()> on_connected;
std::function<void(std::error_code)> on_connect_error;
std::function<void(std::vector<uint8_t>)> on_frame; // one decoded frame payload
std::function<void(std::error_code)> on_error;
std::function<void()> on_disconnected;
};
// UDP media channel: encrypted voice frames (voice.md §2), bound to a session via token.
// ── Client-side: owns an io_context + dedicated net thread ──────────────────
class TcpControlChannel {
public:
explicit TcpControlChannel(TcpChannelCallbacks cbs);
~TcpControlChannel();
// Async connect; calls on_connected or on_connect_error on the net thread.
void async_connect(const std::string& host, uint16_t port);
// Queue a framed send (thread-safe; callable from any thread).
void send_frame(std::vector<uint8_t> payload);
// Graceful close; safe to call from any thread. Waits for the net thread to join.
void close();
bool connected() const { return connected_.load(std::memory_order_acquire); }
// Access the io_context so callers can post work back to the net thread.
asio::io_context& io() { return io_; }
private:
void run_loop();
void start_read();
void handle_length(std::error_code ec, std::size_t n);
void handle_body(uint32_t length, std::error_code ec, std::size_t n);
void do_send();
asio::io_context io_;
asio::executor_work_guard<asio::io_context::executor_type> work_guard_;
asio::ip::tcp::socket socket_;
asio::strand<asio::io_context::executor_type> strand_;
std::thread net_thread_;
TcpChannelCallbacks cbs_;
protocol::FrameCodec codec_;
uint8_t len_buf_[4]{};
std::vector<uint8_t> body_buf_;
std::deque<std::vector<uint8_t>> send_queue_;
bool sending_{false};
std::atomic<bool> connected_{false};
std::atomic<bool> closing_{false};
};
// ── Server-side: one per accepted socket, shares the server's io_context ────
class TcpServerConn : public std::enable_shared_from_this<TcpServerConn> {
public:
// Plain TCP constructor (no TLS — for tests or future plaintext paths).
TcpServerConn(asio::ip::tcp::socket socket, TcpChannelCallbacks cbs);
// TLS constructor: takes ownership of a TlsContext; start() will run the
// handshake on a temporary thread then switch to a TLS I/O thread.
TcpServerConn(asio::ip::tcp::socket socket, TcpChannelCallbacks cbs,
std::unique_ptr<voicecat::crypto::TlsContext> tls);
~TcpServerConn();
// Begin reading; must be called once after construction (on the io thread).
void start();
// Thread-safe send (safe to call from the server's io thread or another strand).
void send_frame(std::vector<uint8_t> payload);
// Close the connection (safe from any thread).
void close();
bool connected() const { return connected_.load(std::memory_order_acquire); }
private:
// ── Asio path (no TLS) ───────────────────────────────────────────────────
void start_read();
void handle_length(std::error_code ec, std::size_t n);
void handle_body(uint32_t length, std::error_code ec, std::size_t n);
void do_send();
// ── TLS path ─────────────────────────────────────────────────────────────
void tls_read_loop();
void tls_drain_sends();
asio::ip::tcp::socket socket_;
asio::strand<asio::any_io_executor> strand_;
TcpChannelCallbacks cbs_;
protocol::FrameCodec codec_;
uint8_t len_buf_[4]{};
std::vector<uint8_t> body_buf_;
std::deque<std::vector<uint8_t>> send_queue_;
bool sending_{false};
std::atomic<bool> connected_{false};
std::atomic<bool> closing_{false};
// TLS members (null in plain-TCP mode)
std::unique_ptr<voicecat::crypto::TlsContext> tls_;
std::thread tls_thread_;
std::mutex tls_send_mutex_;
std::deque<std::vector<uint8_t>> tls_send_queue_;
};
// ── Server-side acceptor ─────────────────────────────────────────────────────
// Spawns a TcpServerConn (via factory) for each accepted TCP connection.
class TcpAcceptor {
public:
using ConnFactory = std::function<std::shared_ptr<TcpServerConn>(asio::ip::tcp::socket)>;
TcpAcceptor(asio::io_context& io, uint16_t port, ConnFactory factory);
// Start accepting. Call once; re-arms itself automatically.
void start();
// Stop accepting (does not close existing connections).
void stop();
// Actual bound port (useful when bind_port=0 lets the OS pick).
uint16_t local_port() const { return static_cast<uint16_t>(acceptor_.local_endpoint().port()); }
private:
void do_accept();
asio::ip::tcp::acceptor acceptor_;
ConnFactory factory_;
bool stopped_{false};
};
// ── UDP media channel (M2) ───────────────────────────────────────────────────
class UdpMediaChannel {
public:
// TODO(M2): bind, send/recv AEAD-sealed voice frames, keepalive.
bool bound() const { return bound_; }
private:
@@ -36,4 +176,21 @@ class UdpMediaChannel {
} // namespace voicecat::net
#else // !VOICECAT_HAS_NET — skeleton stubs for the dev preset
namespace voicecat::net {
class TcpControlChannel {
public:
bool connected() const { return false; }
};
class UdpMediaChannel {
public:
bool bound() const { return false; }
};
} // namespace voicecat::net
#endif // VOICECAT_HAS_NET
#endif // VOICECAT_NET_TRANSPORT_H