feat(deploy): Docker + Linux server deployment
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Multi-stage Dockerfile (builder → export → runtime) producing a 149 MB
Ubuntu 24.04 image, verified booting end-to-end on Docker Desktop.  vcpkg
fetched via shallow git fetch at the pinned baseline, release-only overlay
triplets (x64-linux, arm64-linux) to halve intermediate disk usage, and
buildtrees deleted within the RUN layer so they never land in the image or
the BuildKit cache.  Binary cache mount (VCPKG_BINARY_SOURCES) makes
subsequent rebuilds restore pre-built packages instead of recompiling.

Also adds:
- docker-compose.yml for one-command local deploy
- .dockerignore (excludes clients/, build/, .git/)
- .github/workflows/build-linux.yml — CI cross-build for amd64 + arm64
  with downloadable artifacts (primary path for building from Windows)
- scripts/build-linux-binaries.sh — local Docker binary extraction fallback
- deploy/linux/voicecat.service — hardened systemd unit for bare-metal
- cmake/voicecat-toolchain.cmake now auto-wires VCPKG_OVERLAY_TRIPLETS

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-06-21 19:51:43 +02:00
parent 6071c8e238
commit 4f89d2d32d
10 changed files with 391 additions and 0 deletions

View File

@@ -68,5 +68,15 @@ if(NOT DEFINED VCPKG_TARGET_TRIPLET)
unset(_voicecat_target)
endif()
# ── Overlay triplets — project-local overrides take precedence ────────────────
# Enables custom triplets (e.g. release-only x64-linux/arm64-linux, iOS slices)
# without needing to fork vcpkg's built-in ones. Cross-compile presets that
# already set VCPKG_OVERLAY_TRIPLETS explicitly (apple-ios, apple-ios-sim) keep
# their own value via the DEFINED guard.
if(NOT DEFINED VCPKG_OVERLAY_TRIPLETS)
set(VCPKG_OVERLAY_TRIPLETS "${CMAKE_CURRENT_LIST_DIR}/vcpkg-overlays/triplets"
CACHE STRING "vcpkg overlay triplets directory")
endif()
# ── Hand off to the real vcpkg toolchain ──────────────────────────────────────
include("$ENV{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake")